mirror of https://github.com/BOINC/boinc.git
186 lines
5.8 KiB
C++
186 lines
5.8 KiB
C++
// This file is part Floppy I/O, a Virtual Machine - Hypervisor intercommunication system.
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// Copyright (C) 2011 Ioannis Charalampidis
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// File: FloppyIO.h
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// Author: Ioannis Charalampidis <ioannis.charalampidis AT cern DOT ch>
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// License: GNU Lesser General Public License - Version 3.0
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//
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// Hypervisor-Virtual machine bi-directional communication
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// through floppy disk.
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//
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// This class provides the hypervisor-side of the script.
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// For the guest-side, check the perl scripts that
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// were available with this code.
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//
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// Here is the layout of the floppy disk image (Example of 28k):
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//
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// +-----------------+------------------------------------------------+
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// | 0x0000 - 0x37FF | Hypervisor -> Guest Buffer |
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// | 0x3800 - 0x6FFE | Guest -> Hypervisor Buffer |
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// | 0x6FFF | "Data available for guest" flag byte |
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// | 0x7000 | "Data available for hypervisor" flag byte |
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// +-----------------+------------------------------------------------+
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//
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// Updated at January 5, 2012, 13:06 PM
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//
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#ifndef FLOPPYIO_H
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#define FLOPPYIO_H
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// Do not initialize (reset) floppy disk image at open.
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// (Flag used by the FloppyIO constructor)
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#define F_NOINIT 1
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// Do not create the filename (assume it exists)
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// (Flag used by the FloppyIO constructor)
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#define F_NOCREATE 2
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// Synchronize I/O.
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// This flag will block the script until the guest has read/written the data.
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// (Flag used by the FloppyIO constructor)
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#define F_SYNCHRONIZED 4
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// Use exceptions instead of error codes
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// (Flag used by the FloppyIO constructor)
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#define F_EXCEPTIONS 8
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// Initialize FloppyIO in client mode.
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// This flag will swap the input/output buffers, making the script usable from
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// within the virtual machine.
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// (Flag used by the FloppyIO constructor)
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#define F_CLIENT 16
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//
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// Error code constants
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//
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#define FPIO_NOERR 0 // No error occured
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#define FPIO_ERR_IO -1 // There was an I/O error on the strea,
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#define FPIO_ERR_TIMEOUT -2 // The operation timed out
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#define FPIO_ERR_CREATE -3 // Unable to freate the floppy file
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#define FPIO_ERR_NOTREADY -4 // The I/O object is not ready
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//
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// Structure of the synchronization control byte.
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//
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// This byte usually resides at the beginning of the
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// floppy file for the receive buffer and at the end
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// of the file for the sending buffer.
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//
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// It's purpose is to force the entire floppy image
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// to be re-written/re-read by the hypervisor/guest OS and
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// to synchronize the I/O in case of large ammount of
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// data being exchanged.
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//
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typedef struct fpio_ctlbyte {
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unsigned short bDataPresent : 1;
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unsigned short bReserved : 7;
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} fpio_ctlbytex;
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// Default floppy disk size (In bytes)
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//
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// VirtualBox complains if bigger than 28K
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// It's supposed to go till 1474560 however (1.44 Mb)
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#define DEFAULT_FIO_FLOPPY_SIZE 28672
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// Default synchronization timeout (seconds).
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// This constant defines how long we should wait for synchronization
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// feedback from the guest before aborting.
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#define DEFAULT_FIO_SYNC_TIMEOUT 5
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//
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// Floppy I/O Communication class
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//
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class FloppyIO {
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public:
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// Construcors
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FloppyIO(const char * filename, int flags = 0);
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virtual ~FloppyIO();
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// Functions
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void reset();
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int send(std::string strData);
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std::string receive();
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int receive(std::string* strBuffer);
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// Topology info
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int ofsInput; // Input buffer offset & size
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int szInput;
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int ofsOutput; // Output buffer offset & size
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int szOutput;
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int ofsCtrlByteIn; // Control byte offset for input
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int ofsCtrlByteOut; // Control byte offset for output
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// Synchronization stuff
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bool synchronized; // The read/writes are synchronized
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int syncTimeout; // For how long should we wait
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// Error reporting and checking
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int error;
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std::string errorStr;
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bool useExceptions; // If TRUE errors will raise exceptions
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void clear(); // Clear errors
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bool ready(); // Returns TRUE if there are no errors
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private:
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// Floppy Info
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std::fstream* fIO;
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int szFloppy;
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// Functions
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int waitForSync(int controlByteOffset, char state, int timeout);
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int setError(int code, std::string message);
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};
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//
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// Floppy I/O Exceptions
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//
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class FloppyIOException: public std::exception {
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public:
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int code;
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std::string message;
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// Default constructor/destructor
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FloppyIOException() { this->code=0; this->message=""; };
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virtual ~FloppyIOException() throw() { };
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// Get description
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virtual const char* what() const throw() {
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static std::ostringstream oss (std::ostringstream::out);
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oss << this->message << ". Error code = " << this->code;
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return oss.str().c_str();
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}
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// Change the message and return my instance
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// (Used for singleton format)
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FloppyIOException * set(int _code, std::string _message) {
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this->code = _code;
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this->message = _message;
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return this;
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}
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};
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#endif // FLOPPYIO_H
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