boinc/apps/upper_case.C

267 lines
7.5 KiB
C
Executable File

// The contents of this file are subject to the Mozilla Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at
// http://www.mozilla.org/MPL/
//
// Software distributed under the License is distributed on an "AS IS"
// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
// License for the specific language governing rights and limitations
// under the License.
//
// The Original Code is the Berkeley Open Infrastructure for Network Computing.
//
// The Initial Developer of the Original Code is the SETI@home project.
// Portions created by the SETI@home project are Copyright (C) 2002
// University of California at Berkeley. All Rights Reserved.
//
// Contributor(s):
//
// read "in", convert to UC, write to "out"
// command line options:
// -run_slow: app will sleep 1 second after each character, useful for
// debugging
// -cpu_time: app will chew up some CPU cycles after each character,
// used for testing CPU time reporting
// -signal: app will raise SIGHUP signal (for testing signal handler)
//
// This version does one char/second,
// and writes its state to disk every so often
#include <stdio.h>
#include <ctype.h>
#include <time.h>
#include <string.h>
#include <stdlib.h>
#include <signal.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#ifdef BOINC_APP_GRAPHICS
#ifdef __APPLE_CC__
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#include "mac_carbon_gl.h"
#elif _WIN32
#include <windows.h>
#include <gl\gl.h> // Header File For The OpenGL32 Library
#include <gl\glu.h> // Header File For The GLu32 Library
#include <gl\glaux.h> // Header File For The Glaux Library
#elif HAVE_GL_LIB
#include <GL/glx.h>
#include <GL/gl.h>
#include <GL/glu.h>
#endif
bool app_render(int xs, int ys, double time_of_day);
void renderBitmapString(float x, float y, void *font, char *string);
int DrawGLScene(GLvoid);
#endif
#include "util.h"
#include "filesys.h"
#include "boinc_api.h"
#include "graphics_api.h"
#define CHECKPOINT_FILE "upper_case_state"
char the_char[10];
double xPos=0, yPos=0;
double xDelta=0.03, yDelta=0.07;
int run_slow=0,cpu_time=0,raise_signal=0;
time_t my_start_time;
APP_INIT_DATA uc_aid;
int do_checkpoint(MFILE& mf, int nchars) {
int retval;
char resolved_name[512],res_name2[512];
FILE *app_time, *client_time;
if (cpu_time) {
app_time = fopen("../../app.time", "w"),
client_time = fopen("../../client.time", "w");
boinc_get_init_data(uc_aid);
}
boinc_resolve_filename("temp", resolved_name, sizeof(resolved_name));
FILE* f = fopen(resolved_name, "w");
if (!f) return 1;
fprintf(f, "%d", nchars);
fclose(f);
fprintf(stderr, "APP: upper_case checkpointing\n");
// hopefully atomic part starts here
retval = mf.flush();
if (retval) return retval;
boinc_resolve_filename(CHECKPOINT_FILE, res_name2, sizeof(res_name2));
retval = boinc_rename(resolved_name, res_name2);
if (retval) return retval;
// hopefully atomic part ends here
if (cpu_time) {
// print our own information about cpu time
fprintf(app_time, "%f\n", difftime(time(0), my_start_time));
fflush(app_time);
fclose(app_time);
// print what the client thinks is our cpu time
fprintf(client_time, "%f\n", uc_aid.wu_cpu_time + boinc_cpu_time());
fflush(client_time);
fclose(client_time);
}
return 0;
}
#ifdef _WIN32
extern int main(int argc, char** argv);
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR Args, int WinMode) {
LPSTR command_line;
char* argv[100];
int argc;
command_line = GetCommandLine();
argc = parse_command_line( command_line, argv );
return main(argc, argv);
}
#endif
int main(int argc, char **argv) {
int c, nchars = 0, retval, i, n;
double j;
char resolved_name[512];
MFILE out, time_file;
FILE* state, *in;
my_start_time = time(0);
strcpy(the_char, "(none)\0");
retval = boinc_init();
if (retval) exit(retval);
retval = boinc_init_opengl();
if (retval) exit(retval);
boinc_get_init_data(uc_aid);
boinc_resolve_filename("in", resolved_name, sizeof(resolved_name));
fprintf(stderr, "APP: upper_case: starting, argc %d\n", argc);
for (i=0; i<argc; i++) {
fprintf(stderr, "APP: upper_case: argv[%d] is %s\n", i, argv[i]);
if (!strcmp(argv[i], "-run_slow")) run_slow = 1;
if (!strcmp(argv[i], "-cpu_time")) cpu_time = 1;
if (!strcmp(argv[i], "-signal")) raise_signal = 1;
}
in = fopen(resolved_name, "r");
boinc_resolve_filename(CHECKPOINT_FILE, resolved_name, sizeof(resolved_name));
if (in == NULL) {
fprintf( stderr, "Couldn't find input file.\n" );
exit(-1);
}
state = fopen(resolved_name, "r");
if (state) {
fscanf(state, "%d", &nchars);
printf("nchars %d\n", nchars);
fseek(in, nchars, SEEK_SET);
boinc_resolve_filename("out", resolved_name, sizeof(resolved_name));
retval = out.open(resolved_name, "a");
} else {
boinc_resolve_filename("out", resolved_name, sizeof(resolved_name));
retval = out.open(resolved_name, "w");
}
if (retval) {
fprintf(stderr, "APP: upper_case output open failed %d\n", retval);
exit(1);
}
time_file.open("../../time.xml", "w");
while (1) {
c = fgetc(in);
if (c == EOF) break;
sprintf(the_char, "%c -> %c", c, toupper(c));
c = toupper(c);
out._putchar(c);
nchars++;
if (cpu_time) {
n = 0;
j = 3.14159;
for(i=0; i<200000000; i++) {
n++;
j *= n+j-3.14159;
j /= (float)n;
}
if (n==j) n = 0;
}
if (run_slow) {
boinc_sleep(1);
}
#ifdef SIGNAL_H
if (raise_signal) {
raise(SIGHUP);
}
#endif
if (boinc_time_to_checkpoint()) {
retval = do_checkpoint(out, nchars);
if (retval) {
fprintf(stderr, "APP: upper_case checkpoint failed %d\n", retval);
exit(1);
}
boinc_checkpoint_completed();
}
}
retval = out.flush();
if (retval) {
fprintf(stderr, "APP: upper_case flush failed %d\n", retval);
exit(1);
}
fprintf(stderr, "APP: upper_case ending, wrote %d chars\n", nchars);
time_file.printf("%f\n", boinc_cpu_time());
time_file.flush();
time_file.close();
boinc_finish_opengl();
boinc_finish(0);
return 0;
}
#ifdef BOINC_APP_GRAPHICS
extern GLuint main_font;
int DrawGLScene(GLvoid) // Here's Where We Do All The Drawing
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear Screen And Depth Buffer
glLoadIdentity(); // Reset The Current Modelview Matrix
glColor3f(1,1,1);
glRasterPos2f(xPos, yPos);
glPrint(main_font, the_char);
xPos += xDelta;
yPos += yDelta;
if (xPos < -1 || xPos > 1) xDelta *= -1;
if (yPos < -1 || yPos > 1) yDelta *= -1;
glRasterPos2f(-0.9, 0.9);
glPrint(main_font, "User: %s", uc_aid.user_name);
glRasterPos2f(-0.9, 0.8);
glPrint(main_font, "Team: %s", uc_aid.team_name);
glRasterPos2f(-0.9, 0.7);
glPrint(main_font, "CPU Time: %f", uc_aid.wu_cpu_time);
return true; // Everything Went OK
}
#endif