mirror of https://github.com/BOINC/boinc.git
536 lines
15 KiB
C++
536 lines
15 KiB
C++
// This file is part of BOINC.
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// http://boinc.berkeley.edu
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// Copyright (C) 2008 University of California
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//
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// BOINC is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License
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// as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// BOINC is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
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// command-line version of the BOINC client
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// This file contains no GUI-related code.
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#include "cpp.h"
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#ifdef WIN32
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#include "boinc_win.h"
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#include "sysmon_win.h"
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#include "win_util.h"
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#ifdef _MSC_VER
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#define snprintf _snprintf
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#endif
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#else
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#include "config.h"
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#if HAVE_SYS_SOCKET_H
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#include <sys/types.h>
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#include <sys/socket.h>
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#endif
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#include <sys/stat.h>
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#include <syslog.h>
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#include <cstdlib>
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#include <unistd.h>
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#include <csignal>
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#ifdef ANDROID
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#include "android/log.h"
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#endif
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#endif
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#if (defined (__APPLE__) && defined(SANDBOX) && defined(_DEBUG))
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#include "SetupSecurity.h"
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#endif
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#include "diagnostics.h"
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#include "error_numbers.h"
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#include "str_util.h"
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#include "str_replace.h"
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#include "util.h"
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#include "prefs.h"
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#include "filesys.h"
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#include "network.h"
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#include "idlemon.h"
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#include "client_state.h"
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#include "file_names.h"
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#include "log_flags.h"
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#include "client_msgs.h"
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#include "http_curl.h"
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#include "sandbox.h"
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#include "main.h"
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// Log informational messages to system specific places
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//
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void log_message_startup(const char* msg) {
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char evt_msg[2048];
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char* time_string = time_to_string(dtime());
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snprintf(evt_msg, sizeof(evt_msg),
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"%s %s\n",
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time_string, msg
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);
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if (!gstate.executing_as_daemon) {
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fprintf(stdout, "%s", evt_msg);
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} else {
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#ifdef _WIN32
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LogEventInfoMessage(evt_msg);
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#elif defined(__EMX__)
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#elif defined (__APPLE__)
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#elif defined (ANDROID)
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__android_log_print(ANDROID_LOG_INFO, "BOINC", evt_msg);
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#else
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syslog(LOG_DAEMON|LOG_INFO, "%s", evt_msg);
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#endif
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}
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}
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// Log error messages to system specific places
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//
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void log_message_error(const char* msg) {
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char evt_msg[2048];
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char* time_string = time_to_string(dtime());
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#ifdef _WIN32
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snprintf(evt_msg, sizeof(evt_msg),
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"%s %s\n"
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"GLE: %s\n",
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time_string, msg,
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windows_format_error_string(GetLastError(), evt_msg, (sizeof(evt_msg)-((int)strlen(msg)+7)))
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);
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#else
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snprintf(evt_msg, sizeof(evt_msg),
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"%s %s\n",
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time_string, msg
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);
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#endif
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if (!gstate.executing_as_daemon) {
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fprintf(stderr, "%s", evt_msg);
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} else {
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#ifdef _WIN32
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LogEventErrorMessage(evt_msg);
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#elif defined(__EMX__)
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#elif defined (__APPLE__)
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#elif defined (ANDROID)
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__android_log_print(ANDROID_LOG_ERROR, "BOINC", evt_msg);
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#else
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syslog(LOG_DAEMON|LOG_ERR, "%s", evt_msg);
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#endif
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}
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}
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void log_message_error(const char* msg, int error_code) {
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char evt_msg[2048];
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char* time_string = time_to_string(dtime());
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snprintf(evt_msg, sizeof(evt_msg),
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"%s %s\n"
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"Error Code: %d\n",
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time_string, msg, error_code
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);
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if (!gstate.executing_as_daemon) {
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fprintf(stderr, "%s", evt_msg);
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} else {
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#ifdef _WIN32
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LogEventErrorMessage(evt_msg);
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#elif defined(__EMX__)
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#elif defined (__APPLE__)
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#elif defined (ANDROID)
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__android_log_print(ANDROID_LOG_ERROR, "BOINC", evt_msg);
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#else
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syslog(LOG_DAEMON|LOG_ERR, "%s", evt_msg);
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#endif
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}
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}
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#ifndef _WIN32
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static void signal_handler(int signum) {
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msg_printf(NULL, MSG_INFO, "Received signal %d", signum);
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switch(signum) {
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case SIGHUP:
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case SIGINT:
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case SIGQUIT:
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case SIGTERM:
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#ifdef SIGPWR
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case SIGPWR:
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#endif
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gstate.requested_exit = true;
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#ifdef __EMX__
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// close socket
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shutdown(gstate.gui_rpcs.lsock, 2);
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#endif
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break;
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default:
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msg_printf(NULL, MSG_INTERNAL_ERROR, "Signal not handled");
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}
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}
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#endif
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static void init_core_client(int argc, char** argv) {
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setbuf(stdout, 0);
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setbuf(stderr, 0);
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config.defaults();
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gstate.parse_cmdline(argc, argv);
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gstate.now = dtime();
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#ifdef _WIN32
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if (!config.allow_multiple_clients) {
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chdir_to_data_dir();
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}
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#endif
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#ifndef _WIN32
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if (g_use_sandbox)
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// Set file creation mask to be writable by both user and group and
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// world-executable but neither world-readable nor world-writable
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// Our umask will be inherited by all our child processes
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//
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umask (6);
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#endif
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// Initialize the BOINC Diagnostics Framework
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int flags =
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#ifdef _DEBUG
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BOINC_DIAG_MEMORYLEAKCHECKENABLED |
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#endif
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BOINC_DIAG_DUMPCALLSTACKENABLED |
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BOINC_DIAG_HEAPCHECKENABLED |
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BOINC_DIAG_TRACETOSTDOUT;
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if (gstate.redirect_io || gstate.executing_as_daemon || gstate.detach_console) {
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flags |=
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BOINC_DIAG_REDIRECTSTDERR |
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BOINC_DIAG_REDIRECTSTDOUT;
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}
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diagnostics_init(flags, "stdoutdae", "stderrdae");
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#ifdef _WIN32
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// Specify which allocation will cause a debugger to break. Use a previous
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// memory leak detection report which looks like this:
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// {650} normal block at 0x000000000070A6F0, 24 bytes long.
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// Data: < N P p > 80 1E 4E 00 00 00 00 00 50 AE 70 00 00 00 00 00
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//_CrtSetBreakAlloc(650);
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//_CrtSetBreakAlloc(651);
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//_CrtSetBreakAlloc(652);
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//_CrtSetBreakAlloc(653);
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//_CrtSetBreakAlloc(654);
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#endif
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read_config_file(true);
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// Win32 - detach from console if requested
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#ifdef _WIN32
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if (gstate.detach_console) {
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FreeConsole();
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}
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#endif
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// Unix: install signal handlers
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#ifndef _WIN32
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// Handle quit signals gracefully
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boinc_set_signal_handler(SIGHUP, signal_handler);
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boinc_set_signal_handler(SIGINT, signal_handler);
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boinc_set_signal_handler(SIGQUIT, signal_handler);
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boinc_set_signal_handler(SIGTERM, signal_handler);
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#ifdef SIGPWR
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boinc_set_signal_handler(SIGPWR, signal_handler);
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#endif
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#endif
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}
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// Some dual-GPU laptops (e.g., Macbook Pro) don't power down
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// the more powerful GPU until all applications which used them exit.
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// To save battery life, the client launches a second instance
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// of the client as a child process to detect and get info
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// about the GPUs.
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// The child process writes the info to a temp file which our main
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// client then reads.
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//
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static void do_gpu_detection(int argc, char** argv) {
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vector<string> warnings;
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boinc_install_signal_handlers();
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gstate.parse_cmdline(argc, argv);
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gstate.now = dtime();
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int flags =
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BOINC_DIAG_DUMPCALLSTACKENABLED |
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BOINC_DIAG_HEAPCHECKENABLED |
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BOINC_DIAG_TRACETOSTDOUT |
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BOINC_DIAG_REDIRECTSTDERR |
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BOINC_DIAG_REDIRECTSTDOUT;
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diagnostics_init(flags, "stdoutgpudetect", "stderrgpudetect");
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read_config_file(true);
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coprocs.detect_gpus(warnings);
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coprocs.write_coproc_info_file(warnings);
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warnings.clear();
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}
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static int initialize() {
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int retval;
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if (!config.allow_multiple_clients) {
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retval = wait_client_mutex(".", 10);
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if (retval) {
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log_message_error("Another instance of BOINC is running.");
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return ERR_EXEC;
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}
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}
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// Initialize WinSock
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#if defined(_WIN32) && defined(USE_WINSOCK)
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if (WinsockInitialize() != 0) {
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log_message_error("Failed to initialize the Windows Sockets interface.");
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return ERR_IO;
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}
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#endif
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curl_init();
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#ifdef _WIN32
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if(!startup_idle_monitor()) {
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log_message_error(
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"Failed to initialize the BOINC idle monitor interface."
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"BOINC will not be able to determine if the user is idle or not...\n"
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);
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}
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#endif
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return 0;
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}
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static int finalize() {
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static bool finalized = false;
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if (finalized) return 0;
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finalized = true;
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gstate.quit_activities();
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daily_xfer_history.write_file();
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#ifdef _WIN32
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shutdown_idle_monitor();
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#ifdef USE_WINSOCK
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if (WinsockCleanup()) {
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log_message_error("WinSockCleanup() failed");
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return ERR_IO;
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}
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#endif
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cleanup_system_monitor();
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#endif
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curl_cleanup();
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#ifdef _DEBUG
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gstate.free_mem();
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#endif
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diagnostics_finish();
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gstate.cleanup_completed = true;
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return 0;
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}
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int boinc_main_loop() {
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int retval;
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retval = initialize();
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if (retval) return retval;
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retval = gstate.init();
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if (retval) {
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log_message_error("gstate.init() failed", retval);
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return retval;
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}
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log_message_startup("Initialization completed");
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while (1) {
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if (!gstate.poll_slow_events()) {
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gstate.do_io_or_sleep(POLL_INTERVAL);
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}
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fflush(stderr);
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fflush(stdout);
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if (gstate.time_to_exit()) {
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msg_printf(NULL, MSG_INFO, "Time to exit");
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break;
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}
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if (gstate.requested_exit) {
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if (config.abort_jobs_on_exit) {
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if (!gstate.in_abort_sequence) {
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msg_printf(NULL, MSG_INFO,
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"Exit requested; starting abort sequence"
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);
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gstate.start_abort_sequence();
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}
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} else {
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msg_printf(NULL, MSG_INFO, "Exit requested by user");
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break;
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}
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}
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if (gstate.in_abort_sequence) {
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if (gstate.abort_sequence_done()) {
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msg_printf(NULL, MSG_INFO, "Abort sequence done; exiting");
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break;
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}
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}
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}
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return finalize();
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}
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int main(int argc, char** argv) {
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int retval = 0;
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coprocs.set_path_to_client(argv[0]); // Used to launch a child process for --detect_gpus
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for (int index = 1; index < argc; index++) {
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if (strcmp(argv[index], "-daemon") == 0 || strcmp(argv[index], "--daemon") == 0) {
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gstate.executing_as_daemon = true;
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log_message_startup("BOINC is initializing...");
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#if !defined(_WIN32) && !defined(__EMX__) && !defined(__APPLE__)
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// from <unistd.h>:
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// Detach from the controlling terminal and run in the background
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// as system daemon.
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// Don't change working directory to root ("/"), but redirect
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// standard input, standard output and standard error to /dev/null.
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//
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retval = daemon(1, 0);
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break;
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#endif
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}
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if (!strcmp(argv[index], "--detect_gpus")) {
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do_gpu_detection(argc, argv);
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return 0;
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}
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if (!strcmp(argv[index], "--run_test_app")) {
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read_config_file(true);
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run_test_app();
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}
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#ifdef _WIN32
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// This bit of silliness is required to properly detach when run from within a command
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// prompt under Win32. The root cause of the problem is that CMD.EXE does not return
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// control to the user until the spawned program exits, detaching from the console is
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// not enough. So we need to do the following. If the -detach flag is given, trap it
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// prior to the main setup in init_core_client. Reinvoke the program, changing the
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// -detach into -detach_phase_two, and then exit. At this point, cmd.exe thinks all is
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// well, and returns control to the user. Meanwhile the second invocation will grok the
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// -detach_phase_two flag, and detach itself from the console, finally getting us to
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// where we want to be.
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// FIXME FIXME. Duplicate instances of -detach may cause this to be
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// executed unnecessarily. At worst, I think it leads to a few extra
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// processes being created and destroyed.
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if (strcmp(argv[index], "-detach") == 0 || strcmp(argv[index], "--detach") == 0 ||
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strcmp(argv[index], "-detach_console") == 0 || strcmp(argv[index], "--detach_console") == 0
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) {
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int i, len;
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char *commandLine;
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STARTUPINFO si;
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PROCESS_INFORMATION pi;
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argv[index] = "-detach_phase_two";
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// start with space for two '"'s
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len = 2;
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for (i = 0; i < argc; i++) {
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len += (int)strlen(argv[i]) + 1;
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}
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if ((commandLine = (char *) malloc(len)) == NULL) {
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// Drop back ten and punt. Can't do the detach thing, so we just carry on.
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// At least the program will start.
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break;
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}
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commandLine[0] = '"';
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// OK, we can safely use strcpy and strcat, since we know that we allocated enough
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strcpy(&commandLine[1], argv[0]);
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strcat(commandLine, "\"");
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for (i = 1; i < argc; i++) {
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strcat(commandLine, " ");
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strcat(commandLine, argv[i]);
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}
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memset(&si, 0, sizeof(si));
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si.cb = sizeof(si);
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// If process creation succeeds, we exit, if it fails punt and continue
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// as usual. We won't detach properly, but the program will run.
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if (CreateProcess(NULL, commandLine, NULL, NULL, FALSE, CREATE_NO_WINDOW, NULL, NULL, &si, &pi)) {
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exit(0);
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}
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break;
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}
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#endif
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}
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init_core_client(argc, argv);
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#ifdef _WIN32
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retval = initialize_system_monitor(argc, argv);
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if (retval) return retval;
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if ( (argc > 1) && (strcmp(argv[1], "-daemon") == 0 || strcmp(argv[1], "--daemon") == 0) ) {
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retval = initialize_service_dispatcher(argc, argv);
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} else {
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retval = boinc_main_loop();
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}
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#else
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#ifdef SANDBOX
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// Make sure owners, groups and permissions are correct
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// for the current setting of g_use_sandbox
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//
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#if defined(_DEBUG) && defined(__APPLE__)
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// GDB can't attach to applications which are running as a different user
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// or group, so fix up data with current user and group during debugging
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//
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if (check_security(g_use_sandbox, false, NULL, 0)) {
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SetBOINCDataOwnersGroupsAndPermissions();
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}
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#endif // _DEBUG && __APPLE__
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int securityErr = check_security(g_use_sandbox, false, NULL, 0);
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if (securityErr) {
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printf(
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"File ownership or permissions are set in a way that\n"
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"does not allow sandboxed execution of BOINC applications.\n"
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"To use BOINC anyway, use the -insecure command line option.\n"
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"To change ownership/permission, reinstall BOINC"
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#ifdef __APPLE__
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" or run\n the shell script Mac_SA_Secure.sh"
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#else
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" or run\n the shell script secure.sh"
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#endif
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". (Error code %d)\n", securityErr
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);
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return ERR_USER_PERMISSION;
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}
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#endif // SANDBOX
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retval = boinc_main_loop();
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#endif
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return retval;
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}
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