mirror of https://github.com/BOINC/boinc.git
106 lines
3.4 KiB
Plaintext
106 lines
3.4 KiB
Plaintext
// This file is part of BOINC.
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// http://boinc.berkeley.edu
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// Copyright (C) 2017 University of California
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//
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// BOINC is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License
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// as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// BOINC is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
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#ifndef _MACGUI_H_
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#define _MACGUI_H_
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/*
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* MacGUI.pch
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* BOINCManager precompiled headers file for Mac
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*/
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// To use the debugging features of the Development (Debug) build of
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// wxCocoa (trace, Asserts, etc.):
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// (1) Set USE_DEBUG_WXMAC and wxUSE_LOG_TRACE as desired in this source file.
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// (2) In the Project menu, set the Active Target to "mgr_boinc".
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// (3) In the Product menu, select "Build" or "Build For Running", or click on the
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// "Run" icon at top left of the Xcode toolbar.
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//
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// This assumes wxWidgets-3.0 was built using the buildWxMac.sh script.
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//
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// NOTE: normally, wxWidgets internal asserts are always enabled when running the
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// Development build, and USE_DEBUG_WXMAC affects only wxAssert() calls in the
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// BOINC Manager code. However, you can disable ALL wxAssert() calls by BOTH:
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// [1] calling wxSetAssertHandler(NULL) in the code AND
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// [2] setting USE_DEBUG_WXMAC to 1.
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// (While setting USE_DEBUG_WXMAC to 1 seems counterintuitive in this case, it
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// is needed because wxSetAssertHandler() is ignored when wxDEBUG_LEVEL==0.)
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// Set USE_DEBUG_WXMAC to 0 to disable wxAssert() calls in Manager Development builds.
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// Set USE_DEBUG_WXMAC to 1 to enable wxAssert() calls in Manager Development builds.
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// See the note above for a special exception.
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//
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#define USE_DEBUG_WXMAC 1
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// Set wxUSE_LOG_TRACE to 0 to disable wxLogTrace() calls in Manager Development builds.
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// Set both USE_DEBUG_WXMAC to 1 and wxUSE_LOG_TRACE to 1 to enable wxLogTrace() calls
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// in Manager Development builds.
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//
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// We are now building wxWidgets with wxDEBUG_LEVEL set to 0 in deployment builds, so all
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// debugging, including wxLogTrace() calls, is always disabled in Manager Deployment builds.
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#define wxUSE_LOG_TRACE 0
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#define __WXOSX_COCOA__
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#define __WX__
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#define wxUSE_BASE 1
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#define MACOS_CLASSIC
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#define __WXMAC_XCODE__ 1
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#define SCI_LEXER
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#define WX_PRECOMP 1
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#define wxUSE_UNICODE_UTF8 1
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#define TARGET_COCOA 1
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#define wxUSE_UNICODE 1
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#define HAVE_WCSLEN 1
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#include <wchar.h>
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#ifdef _DEBUG
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#undef wxDEBUG_LEVEL
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#define wxDEBUG_LEVEL USE_DEBUG_WXMAC
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#else
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#define wxDEBUG_LEVEL 0
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#endif
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#include <wx/wxprec.h>
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#include "stdwx.h"
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// Allow the BOINC definitions of these instead of the wxWidgets ones
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#undef PACKAGE_BUGREPORT
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#undef PACKAGE_NAME
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#undef PACKAGE_STRING
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#undef PACKAGE_TARNAME
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#undef PACKAGE_VERSION
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#include "config.h"
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#include <stdlib.h>
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// system() is deprecated in Mac OS 10.10.
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// Apple says to call posix_spawn instead.
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#undef system
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#define system(x) callPosixSpawn(x)
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extern int callPosixSpawn(const char *cmdline);
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// Prototypes for Mac_GUI.cpp
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Boolean Mac_Authorize(void);
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// void MacLocalizeBOINCMenu();
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Boolean IsWindowOnScreen(int iLeft, int iTop, int iWidth, int iHeight);
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#endif
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