mirror of https://github.com/BOINC/boinc.git
162 lines
4.9 KiB
PHP
162 lines
4.9 KiB
PHP
<?php
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require_once("docutil.php");
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page_head("Computation credit");
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echo "
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<p>
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A BOINC project gives you <b>credit</b> for the computations your
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computers perform for it.
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BOINC's unit of credit, the <b>Cobblestone</b> <sup>1</sup>,
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is 1/100 day of CPU time on a reference computer that does both
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<ul>
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<li> 1,000 double-precision MIPS based on the Whetstone benchmark, and
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<li> 1,000 VAX MIPS based on the Dhrystone benchmark.
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</ul>
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These benchmarks are <a href=benchmark.php>imperfect predictors</a>
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of application performance, but they're good enough.
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<p>
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Eventually, credit may reflect network transfer and disk storage as well
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as computation.
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<h2>How credit is determined</h2>
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When your computer completes a result,
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BOINC determines an amount of <b>claimed credit</b>
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in one of two ways:
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<ul>
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<li>
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In general, the claimed credit is the result's CPU time multiplied
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by the CPU benchmarks as measured by the BOINC software.
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<b>NOTE:</b> the BOINC software is not optimized for specific processors.
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Its benchmark numbers may be lower than
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those produced by other programs.
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<li>
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Some applications determine claimed credit themselves,
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and report it to BOINC.
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This would be the case, for example, with
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applications that use graphics coprocessors or other non-CPU hardware.
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</ul>
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<p>
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Claimed credit is reported to a project
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when your computer communicates with its server.
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The <b>granted credit</b> that you receive may
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be different from the claimed credit,
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and there may be a delay of a few hours or days
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before it is granted.
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This is because some BOINC projects grant credit only after
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results have been <a href=intro_user.php#credit>validated</a>.
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<h2>Recent Average Credit</h2>
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<p>
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Projects maintain two counts of granted credit:
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<ul>
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<li> <b>Total credit</b>:
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The total number of Cobblestones performed and granted.
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<li> <b>Recent average credit</b>:
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The average number of Cobblestones per day granted recently.
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This average decreases by a factor of two every week,
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according to the algorithm given below.
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</ul>
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<p>
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Both quantities (total and recent average)
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are maintained for each user, host and team.
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<p>
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Each time new credit is granted,
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the following function is used to update the
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recent average credit of the host, user and team:
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<pre>",htmlspecialchars("
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void update_average(
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double work_start_time, // when new work was started
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// (or zero if no new work)
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double work, // amount of new work
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double half_life,
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double& avg, // average work per day (in and out)
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double& avg_time // when average was last computed
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) {
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double now = dtime();
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if (avg_time) {
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// If an average R already exists, imagine that the new work was done
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// entirely between avg_time and now.
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// That gives a rate R'.
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// Replace R with a weighted average of R and R',
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// weighted so that we get the right half-life if R' == 0.
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//
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// But this blows up if avg_time == now; you get 0*(1/0)
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// So consider the limit as diff->0,
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// using the first-order Taylor expansion of
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// exp(x)=1+x+O(x^2).
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// So to the lowest order in diff:
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// weight = 1 - diff ln(2) / half_life
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// so one has
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// avg += (1-weight)*(work/diff_days)
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// avg += [diff*ln(2)/half_life] * (work*SECONDS_PER_DAY/diff)
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// notice that diff cancels out, leaving
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// avg += [ln(2)/half_life] * work*SECONDS_PER_DAY
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double diff, diff_days, weight;
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diff = now - avg_time;
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if (diff<0) diff=0;
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diff_days = diff/SECONDS_PER_DAY;
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weight = exp(-diff*M_LN2/half_life);
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avg *= weight;
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if ((1.0-weight) > 1.e-6) {
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avg += (1-weight)*(work/diff_days);
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} else {
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avg += M_LN2*work*SECONDS_PER_DAY/half_life;
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}
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} else if (work) {
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// If first time, average is just work/duration
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//
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double dd = (now - work_start_time)/SECONDS_PER_DAY;
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avg = work/dd;
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}
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avg_time = now;
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}
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"),"
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</pre>
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<h3>Computing the current value of Recent Average Credit</h3>
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<p>
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BOINC updates 'recent average credit' (RAC) only when new credit is granted.
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Interfaces that export RAC also export that time at which it was last updated.
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To obtain the current value of RAC,
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you must 'decay' it based on the time that has elapsed
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since it was updated: <pre>", htmlspecialchars('
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function decay_average($avg, $avg_time, $now = 0) {
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$M_LN2 = 0.693147180559945309417;
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$credit_half_life = 86400 * 7;
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if ($now == 0) {
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$now = time();
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}
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$diff = $now - $avg_time;
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$weight = exp(-$diff * $M_LN2/$credit_half_life);
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$avg *= $weight;
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return $avg;
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}
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'), "</pre>
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<p>
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If you don't apply this decay,
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inactive entities will have incorrectly high RAC.
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<p>
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PHP code for the decay function can be found in
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html/inc/credit.inc and html/inc/host.inc.
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<hr noshade size=1>
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<sup>1</sup> Named after Jeff Cobb of SETI@home
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";
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page_tail();
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?>
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