boinc/client/client_types.h

440 lines
12 KiB
C++

// This file is part of BOINC.
// http://boinc.berkeley.edu
// Copyright (C) 2008 University of California
//
// BOINC is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// BOINC is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
// If you change anything, make sure you also change:
// client_types.C (to write and parse it)
// client_state.C (to cross-link objects)
//
#ifndef BOINC_CLIENT_TYPES_H
#define BOINC_CLIENT_TYPES_H
#include "cpp.h"
#if !defined(_WIN32) || defined(__CYGWIN32__)
#include <cstdio>
#include <sys/time.h>
#include <sys/param.h>
#endif
#include "cc_config.h"
#include "str_replace.h"
#include "common_defs.h"
#include "coproc.h"
#include "cert_sig.h"
#include "filesys.h"
#include "hostinfo.h"
#include "keyword.h"
#include "md5_file.h"
#include "miofile.h"
#include "cs_notice.h"
#include "cs_trickle.h"
#include "rr_sim.h"
#include "work_fetch.h"
#ifdef SIM
#include "sim.h"
#endif
#define MAX_FILE_INFO_LEN 4096
#define MAX_SIGNATURE_LEN 4096
#define MAX_KEY_LEN 4096
#define MAX_COPROCS_PER_JOB 8
// max # of instances of a GPU that a job can use
extern int rsc_index(const char*);
extern const char* rsc_name(int);
extern const char* rsc_name_long(int);
extern COPROCS coprocs;
struct FILE_INFO;
struct ASYNC_VERIFY;
// represents a list of URLs (e.g. to download a file)
// and a current position in that list
//
struct URL_LIST {
std::vector<std::string> urls;
int start_index;
int current_index;
URL_LIST() {
clear();
}
void clear() {
urls.clear();
start_index = -1;
current_index = -1;
}
bool empty() {return urls.empty();}
const char* get_init_url();
const char* get_next_url();
const char* get_current_url(FILE_INFO&);
inline void add(std::string url) {
urls.push_back(url);
}
void replace(URL_LIST& ul) {
clear();
for (unsigned int i=0; i<ul.urls.size(); i++) {
add(ul.urls[i]);
}
}
};
struct FILE_INFO {
char name[256];
char md5_cksum[MD5_LEN];
double max_nbytes;
double nbytes;
double gzipped_nbytes; // defined if download_gzipped is true
double upload_offset;
int status; // see above
bool executable; // change file protections to make executable
bool uploaded; // file has been uploaded
bool sticky; // don't delete unless instructed to do so
double sticky_lifetime;
// how long file should stay sticky.
// passed from the server;
// used by client to calculate sticky_expire_time.
double sticky_expire_time;
// if nonzero, when sticky status expires
bool signature_required; // true iff associated with app version
bool is_user_file;
bool is_project_file;
bool is_auto_update_file;
bool anonymous_platform_file;
bool gzip_when_done;
// for output files: gzip file when done, and append .gz to its name
class PERS_FILE_XFER* pers_file_xfer;
// nonzero if in the process of being up/downloaded
PROJECT* project;
int ref_cnt;
URL_LIST download_urls;
URL_LIST upload_urls;
bool download_gzipped;
// if set, download NAME.gz and gunzip it to NAME
char xml_signature[MAX_SIGNATURE_LEN];
// the upload signature
char file_signature[MAX_SIGNATURE_LEN];
// if the file itself is signed (for executable files)
// this is the signature
std::string error_msg;
// if permanent error occurs during file xfer, it's recorded here
CERT_SIGS* cert_sigs;
ASYNC_VERIFY* async_verify;
FILE_INFO();
~FILE_INFO();
void reset();
int set_permissions(const char* path=0);
int parse(XML_PARSER&);
int write(MIOFILE&, bool to_server);
int write_gui(MIOFILE&);
int delete_file();
// attempt to delete the underlying file
bool had_failure(int& failnum);
void failure_message(std::string&);
int merge_info(FILE_INFO&);
int verify_file(bool, bool, bool);
bool verify_file_certs();
int gzip();
// gzip file and add .gz to name
int gunzip(char*);
// unzip file and remove .gz from filename.
// optionally compute MD5 also
inline bool uploadable() {
return !upload_urls.empty();
}
inline bool downloadable() {
return !download_urls.empty();
}
inline URL_LIST& get_url_list(bool is_upload) {
return is_upload?upload_urls:download_urls;
}
};
// Describes a connection between a file and a workunit, result, or app version
//
struct FILE_REF {
char file_name[256];
// physical name
char open_name[256];
// logical name
bool main_program;
FILE_INFO* file_info;
bool copy_file;
// if true, core client will copy the file instead of linking
bool optional;
// for output files: app may not generate file;
// don't treat as error if file is missing.
int parse(XML_PARSER&);
int write(MIOFILE&);
};
// file xfer backoff state for a project and direction (up/down)
// if file_xfer_failures exceeds FILE_XFER_FAILURE_LIMIT,
// we switch from a per-file to a project-wide backoff policy
// (separately for the up/down directions)
// NOTE: this refers to transient failures, not permanent.
//
#define FILE_XFER_FAILURE_LIMIT 3
struct FILE_XFER_BACKOFF {
int file_xfer_failures;
// count of consecutive failures
double next_xfer_time;
// when to start trying again
bool ok_to_transfer();
void file_xfer_failed(PROJECT*);
void file_xfer_succeeded();
FILE_XFER_BACKOFF() {
file_xfer_failures = 0;
next_xfer_time = 0;
}
// clear backoff but maintain failure count;
// called when network becomes available
//
void clear_temporary() {
next_xfer_time = 0;
}
};
// statistics at a specific day
struct DAILY_STATS {
double user_total_credit;
double user_expavg_credit;
double host_total_credit;
double host_expavg_credit;
double day;
DAILY_STATS(int){}
void clear() {
static const DAILY_STATS x(0);
*this = x;
}
DAILY_STATS() {
clear();
}
int parse(FILE*);
};
bool operator < (const DAILY_STATS&, const DAILY_STATS&);
// base class for PROJECT and ACCT_MGR_INFO
//
struct PROJ_AM {
char master_url[256];
char project_name[256];
// descriptive. not unique
std::vector<RSS_FEED> proj_feeds;
inline char *get_project_name() {
if (strlen(project_name)) {
return project_name;
} else {
return master_url;
}
}
};
struct APP {
char name[256];
char user_friendly_name[256];
bool non_cpu_intensive;
bool fraction_done_exact;
PROJECT* project;
bool report_results_immediately;
int max_concurrent;
// Limit on # of concurrent jobs of this app; 0 if none
// Specified in app_config.xml
// Can also specify in client_state.xml (for client emulator)
int app_n_concurrent;
// temp during job scheduling, to enforce max_concurrent
COPROC_INSTANCE_BITMAP non_excluded_instances[MAX_RSC];
// for each resource type, bitmap of the non-excluded instances
#ifdef SIM
double latency_bound;
double fpops_est;
NORMAL_DIST fpops;
NORMAL_DIST checkpoint_period;
double working_set;
double weight;
bool ignore;
#endif
APP(int){}
void clear() {
static const APP x(0);
*this = x;
}
APP(){
clear();
}
int parse(XML_PARSER&);
int write(MIOFILE&);
};
struct GPU_USAGE {
int rsc_type; // index into COPROCS array
double usage;
};
// if you add anything, initialize it in init()
//
struct APP_VERSION {
char app_name[256];
int version_num;
char platform[256];
char plan_class[64];
char api_version[16];
double avg_ncpus;
GPU_USAGE gpu_usage; // can only use 1 GPU type
double gpu_ram;
double flops;
char cmdline[256];
// additional cmdline args
char file_prefix[256];
// prepend this to input/output file logical names
// (e.g. "share" for VM apps)
bool needs_network;
APP* app;
PROJECT* project;
std::vector<FILE_REF> app_files;
int ref_cnt;
// graphics app, if any
// the strings are filled in after exec is downloaded and verified
//
FILE_INFO *graphics_exec_fip;
char graphics_exec_path[MAXPATHLEN];
char graphics_exec_file[256];
double max_working_set_size;
// max working set of tasks using this app version.
// unstarted jobs using this app version are assumed
// to use this much RAM,
// so that we don't run a long sequence of jobs,
// each of which turns out not to fit in available RAM
bool missing_coproc;
double missing_coproc_usage;
char missing_coproc_name[256];
bool dont_throttle;
// jobs of this app version are exempt from CPU throttling
// Set for coprocessor apps
bool is_vm_app;
// currently this set if plan class includes "vbox" (kludge)
bool is_wrapper;
// the main program is a wrapper; run it above idle priority
int index; // temp var for make_scheduler_request()
#ifdef SIM
bool dont_use;
#endif
APP_VERSION() {
init();
}
~APP_VERSION(){}
void init();
int parse(XML_PARSER&);
int write(MIOFILE&, bool write_file_info = true);
bool had_download_failure(int& failnum);
void get_file_errors(std::string&);
void clear_errors();
bool api_version_at_least(int major, int minor);
inline bool uses_coproc(int rt) {
return (gpu_usage.rsc_type == rt);
}
inline int rsc_type() {
return gpu_usage.rsc_type;
}
inline bool is_opencl() {
return (strstr(plan_class, "opencl") != NULL);
}
void check_graphics_exec();
};
struct WORKUNIT {
char name[256];
char app_name[256];
int version_num;
// Deprecated, but need to keep around to let people revert
// to versions before multi-platform support
std::string command_line;
std::vector<FILE_REF> input_files;
PROJECT* project;
APP* app;
int ref_cnt;
double rsc_fpops_est;
double rsc_fpops_bound;
double rsc_memory_bound;
double rsc_disk_bound;
JOB_KEYWORD_IDS job_keyword_ids;
WORKUNIT(){
safe_strcpy(name, "");
safe_strcpy(app_name, "");
version_num = 0;
command_line.clear();
input_files.clear();
job_keyword_ids.clear();
project = NULL;
app = NULL;
ref_cnt = 0;
rsc_fpops_est = 0.0;
rsc_fpops_bound = 0.0;
rsc_memory_bound = 0.0;
rsc_disk_bound = 0.0;
}
~WORKUNIT(){}
int parse(XML_PARSER&);
int write(MIOFILE&, bool gui);
bool had_download_failure(int& failnum);
void get_file_errors(std::string&);
void clear_errors();
};
// represents an always/auto/never value, possibly temporarily overridden
struct RUN_MODE {
int perm_mode;
int temp_mode;
int prev_mode;
double temp_timeout;
RUN_MODE();
void set(int mode, double duration);
void set_prev(int mode);
int get_perm();
int get_prev();
int get_current();
double delay();
};
// a platform supported by the client.
struct PLATFORM {
std::string name;
};
extern int parse_project_files(XML_PARSER&, std::vector<FILE_REF>&);
#endif