mirror of https://github.com/BOINC/boinc.git
250 lines
7.6 KiB
C++
250 lines
7.6 KiB
C++
// Berkeley Open Infrastructure for Network Computing
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// http://boinc.berkeley.edu
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// Copyright (C) 2005 University of California
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//
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// This is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation;
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// either version 2.1 of the License, or (at your option) any later version.
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//
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// This software is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// To view the GNU Lesser General Public License visit
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// http://www.gnu.org/copyleft/lesser.html
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// or write to the Free Software Foundation, Inc.,
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// 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#ifndef _MAINDOCUMENT_H_
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#define _MAINDOCUMENT_H_
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "MainDocument.cpp"
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#endif
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#include "gui_rpc_client.h"
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class CMainDocument;
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class CNetworkConnection : public wxObject {
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public:
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CNetworkConnection(CMainDocument* pDocument);
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~CNetworkConnection();
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virtual void* Poll();
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void FireReconnectEvent() { m_bConnectEvent = true; };
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void ForceReconnect() { m_bForceReconnect = true; };
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int FrameShutdownDetected();
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int GetConnectedComputerName(wxString& strMachine);
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int GetConnectingComputerName(wxString& strMachine);
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int SetNewComputerName(const wxChar* szComputer);
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int SetNewComputerPassword(const wxChar* szPassword);
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void SetStateError();
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void SetStateErrorAuthentication();
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void SetStateReconnecting();
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void SetStateSuccess(std::string& strComputer, std::string& strComputerPassword);
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void SetStateDisconnected();
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bool IsConnectEventSignaled() { return m_bConnectEvent; };
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bool IsConnected() { return m_bConnected; };
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bool IsReconnecting() { return m_bReconnecting; };
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private:
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CMainDocument* m_pDocument;
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bool m_bFrameShutdownDetected;
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bool m_bConnectEvent;
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bool m_bForceReconnect;
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bool m_bReconnectOnError;
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bool m_bConnected;
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bool m_bReconnecting;
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wxString m_strNewComputerName;
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wxString m_strNewComputerPassword;
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wxString m_strConnectedComputerName;
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wxString m_strConnectedComputerPassword;
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};
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class CMainDocument : public wxObject {
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DECLARE_DYNAMIC_CLASS(CMainDocument)
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public:
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CMainDocument();
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~CMainDocument();
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//
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// Global
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//
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private:
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CNetworkConnection* m_pNetworkConnection;
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bool m_bCachedStateLocked;
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wxDateTime m_dtCachedActivityRunModeTimestamp;
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wxDateTime m_dtCachedNetworkRunModeTimestamp;
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wxDateTime m_dtCachedActivityStateTimestamp;
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int m_iCachedActivityRunMode;
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int m_iCachedNetworkRunMode;
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bool m_iCachedActivitiesSuspended;
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bool m_iCachedNetworkSuspended;
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int CachedStateUpdate();
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public:
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int OnInit();
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int OnExit();
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int OnPoll();
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int OnRefreshState();
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int ResetState();
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int Connect(const wxChar* szComputer, const wxChar* szComputerPassword = wxEmptyString, bool bDisconnect = FALSE);
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int CachedStateLock();
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int CachedStateUnlock();
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int FrameShutdownDetected();
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int CoreClientQuit();
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int GetConnectedComputerName(wxString& strMachine);
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int GetConnectingComputerName(wxString& strMachine);
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bool IsConnected();
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bool IsReconnecting();
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int GetActivityRunMode(int& iMode);
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int SetActivityRunMode(int iMode);
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int GetNetworkRunMode(int& iMode);
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int SetNetworkRunMode(int iMode);
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int GetActivityState(bool& bActivitiesSuspended, bool& bNetworkSuspended);
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int ForceCacheUpdate();
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int RunBenchmarks();
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RPC_CLIENT rpc;
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CC_STATE state;
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HOST_INFO host;
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wxDateTime m_dtCachedStateTimestamp;
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wxDateTime m_dtCachedStateLockTimestamp;
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//
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// Project Tab
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//
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private:
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int CachedProjectStatusUpdate();
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public:
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PROJECTS project_status;
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PROJECT* project(unsigned int);
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float m_fProjectTotalResourceShare;
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int GetProjectCount();
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int ProjectNoMoreWork(int iIndex);
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int ProjectAllowMoreWork(int iIndex);
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int ProjectAttach(const wxString& strURL, const wxString& strAccountKey);
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int ProjectDetach(int iIndex);
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int ProjectUpdate(int iIndex);
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int ProjectReset(int iIndex);
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int ProjectSuspend(int iIndex);
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int ProjectResume(int iIndex);
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//
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// Work Tab
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//
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private:
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int CachedResultsStatusUpdate();
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public:
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RESULTS results;
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RESULT* result(unsigned int);
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int GetWorkCount();
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int WorkSuspend(int iIndex);
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int WorkResume(int iIndex);
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int WorkShowGraphics(int iIndex, bool bFullScreen, std::string, std::string, std::string);
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int WorkAbort(int iIndex);
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//
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// Messages Tab
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//
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private:
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public:
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MESSAGES messages;
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MESSAGE* message(unsigned int);
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int CachedMessageUpdate();
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int GetMessageCount();
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int ResetMessageState();
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int m_iMessageSequenceNumber;
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//
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// Transfers Tab
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//
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private:
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int CachedFileTransfersUpdate();
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public:
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FILE_TRANSFERS ft;
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FILE_TRANSFER* file_transfer(unsigned int);
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int GetTransferCount();
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int TransferRetryNow(int iIndex);
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int TransferAbort(int iIndex);
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//
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// Resources Tab
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//
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private:
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int CachedResourceStatusUpdate();
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public:
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PROJECTS resource_status;
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PROJECT* resource(unsigned int);
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int GetResourceCount();
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//
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// Statistics Tab
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//
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private:
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int CachedStatisticsStatusUpdate();
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public:
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PROJECTS statistics_status;
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PROJECT* statistic(unsigned int);
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int GetStatisticsCount();
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//
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// Proxy Configuration
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//
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private:
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public:
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GR_PROXY_INFO proxy_info;
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int GetProxyConfiguration();
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int SetProxyConfiguration();
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};
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#endif
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