mirror of https://github.com/BOINC/boinc.git
291 lines
10 KiB
C
291 lines
10 KiB
C
// The contents of this file are subject to the Mozilla Public License
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// Version 1.0 (the "License"); you may not use this file except in
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// compliance with the License. You may obtain a copy of the License at
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// http://www.mozilla.org/MPL/
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//
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// Software distributed under the License is distributed on an "AS IS"
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// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
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// License for the specific language governing rights and limitations
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// under the License.
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//
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// The Original Code is the Berkeley Open Infrastructure for Network Computing.
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//
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// The Initial Developer of the Original Code is the SETI@home project.
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// Portions created by the SETI@home project are Copyright (C) 2002
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// University of California at Berkeley. All Rights Reserved.
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//
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// Contributor(s):
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//
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#ifndef _DB_
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#define _DB_
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// Some of these types are similar to those in client/types.h
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// But we choose to keep them separate, since client and server have
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// different variants.
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// The parse and write functions are for use in scheduler RPC.
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// They don't necessarily serialize the entire records.
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#include <stdio.h>
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// Maximum allowed size for SQL based blobs (Binary Large Object)
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#define MAX_BLOB_SIZE 4096
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// A compilation target, i.e. a architecture/OS combination.
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// Currently the core client will be given only applications
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// that match its platform exactly.
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// This could be generatlized to allow, say, an app compiled
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// for AMD to be run on a "generic Intel x86" core client.
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// In this case we'd need a 1 to N mapping from APP_VERSION to PLATFORM
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//
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struct PLATFORM {
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int id;
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unsigned int create_time; // UNIX time of record creation
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char name[256]; // Platform name (i.e. "sparc-sun-solaris2.7")
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};
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// An application.
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// The core client is viewed as an application; its name is "core_client".
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//
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struct APP {
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int id;
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unsigned int create_time; // UNIX time of record creation
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char name[256]; // application name (i.e. "setiathome_4.0"), preferably short
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int min_version; // don't use versions before this
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char result_xml_template[MAX_BLOB_SIZE];
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// if any workunits have dynamic results,
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// XML template for results comes from here
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// The template is processed by the function
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// process_result_template() from backend_lib.C
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int write(FILE*);
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};
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// A version of an application.
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//
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struct APP_VERSION {
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int id;
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unsigned int create_time; // UNIX time of record creation
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int appid; // id of APP record associated with this APP_VERSION
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int version_num; // Version number
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int platformid; // id of PLATFORM record associated with this APP_VERSION
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// describes app files. format:
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// <file_info>...</file_info>
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// ...
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// <file_assocs>
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// <io_file_desc>...</io_file_desc>
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// ...
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// </file_assocs>
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//
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char xml_doc[MAX_BLOB_SIZE];
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// The following defined for apps other than core client.
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// They let you handle backwards-incompatible changes to
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// the core client / app interface
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//
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int min_core_version; // min core version this will run with
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int max_core_version; // if <>0, max core version this will run with
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// the following defined for core client
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//
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char message[256]; // if we get a request from this version,
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// send this message
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bool deprecated; // if we get a request from this version,
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// don't send it any work.
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int write(FILE*, APP&);
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};
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struct USER {
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int id;
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unsigned int create_time; // UNIX time of record creation
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char email_addr[256]; // User email address
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char name[256]; // User name
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char web_password[256]; // User specifiable web password
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char authenticator[256]; // Authenticator string, used to confirm email
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// address when signing up for a project
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char country[256]; // User country (selected from a list in countries.C)
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char postal_code[256]; // User postal code
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double total_credit;
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double expavg_credit; // exponenially averaged credit
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int expavg_time; // last time the above was computed
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char prefs[MAX_BLOB_SIZE]; // Raw XML preferences data
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unsigned int prefs_mod_time; // When the preferences were last updated
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int teamid; //if the user is part of a team
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};
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#define TEAM_TYPE_COMPANY_SMALL 1
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#define TEAM_TYPE_COMPANY_MEDIUM 2
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#define TEAM_TYPE_COMPANY_LARGE 3
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#define TEAM_TYPE_CLUB 4
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#define TEAM_TYPE_PRIMARY 5
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#define TEAM_TYPE_SECONDARY 6
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#define TEAM_TYPE_UNIVERSITY 7
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#define TEAM_TYPE_JUNIOR_COLLEGE 8
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#define TEAM_TYPE_GOVERNMENT 9
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struct TEAM {
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int id;
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int userid; // User ID of team founder
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char name[256]; // Team name
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char name_lc[256]; // Team name in lowercase (used for searching)
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char url[256]; // URL of team
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int type; // Team type (company, club, etc, see above definitions)
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char name_html[256]; //
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char description[256];
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int nusers;
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};
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struct HOST {
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int id;
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unsigned int create_time; // UNIX time of record creation
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int userid; // ID of user running this host
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int rpc_seqno; // last seqno received from client
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unsigned int rpc_time; // UNIX time of last scheduler RPC
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// all remaining items are assigned by the client
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int timezone;
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char domain_name[256];
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char serialnum[256];
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char last_ip_addr[256];
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int nsame_ip_addr;
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double on_frac; // Fraction of the time (0-1) that the host is on
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double connected_frac; // Fraction of time that host is connected
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double active_frac; // Fraction of time that host is actively doing tasks
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int p_ncpus; // Number of CPUs on host
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char p_vendor[256]; // Vendor name of host CPU
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char p_model[256]; // Model of host CPU
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double p_fpops; // Approximate flop speed of host CPU
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double p_iops; // Approximate integer op/sec speed of host CPU
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double p_membw; // Approximate memory bandwidth of host
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double p_calculated;
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char os_name[256]; // Name of host operating system
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char os_version[256]; // Version of host operating system
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double m_nbytes; // Size of host memory in bytes
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double m_cache; // Size of CPU cache in bytes (L1 or L2?)
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double m_swap; // Size of host swap space in bytes
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double d_total; // Total disk space
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double d_free;
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double n_bwup; // Average upload bandwidth for host
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double n_bwdown; // Average download bandwidth for host
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int parse(FILE*);
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int parse_time_stats(FILE*);
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int parse_net_stats(FILE*);
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};
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struct WORKUNIT {
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int id;
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unsigned int create_time; // UNIX time of record creation
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int appid; // ID of APP record tied to this workunit
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int previous_wuid;
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bool has_successor;
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char name[256]; // Name of the workunit
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char xml_doc[MAX_BLOB_SIZE];
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int batch;
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double rsc_fpops; // estimated # of FP operations
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double rsc_iops; // estimated # of integer operations
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double rsc_memory; // estimated size of RAM working set (bytes)
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double rsc_disk; // estimated amount of disk needed (bytes)
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bool dynamic_results;
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// whether to create new results on demand
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int max_results; // 0 if no limit
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int nresults;
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int nresults_unsent;
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int nresults_done;
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int nresults_fail;
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// the following not used in the DB
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char app_name[256];
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};
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#define RESULT_STATE_INACTIVE 1
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#define RESULT_STATE_UNSENT 2
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#define RESULT_STATE_IN_PROGRESS 3
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#define RESULT_STATE_DONE 4
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#define RESULT_STATE_TIMEOUT 5
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#define RESULT_STATE_ERROR 6
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struct RESULT {
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int id;
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unsigned int create_time; // UNIX time of record creation
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int workunitid; // ID of the workunit tied to this result
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int state; // Current state of the processing for this result
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int hostid; // ID of host currently processing this result
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unsigned int report_deadline; // UNIX time deadline for receiving result
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unsigned int sent_time; // UNIX time that result request was sent to host
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unsigned int received_time; // UNIX time that result data was received from host
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char name[256]; // Name of result
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int exit_status; // Final exit status of application that processed result
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double cpu_time; // Total CPU time required to complete result
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char xml_doc_in[MAX_BLOB_SIZE]; // descriptions of output files
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char xml_doc_out[MAX_BLOB_SIZE]; // MD5s of output files
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char stderr_out[MAX_BLOB_SIZE]; // stderr output, if any
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int batch;
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int project_state;
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bool validated;
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// the following not used in the DB
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char wu_name[256];
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int parse_from_client(FILE*);
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};
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extern int db_open(char*);
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extern int db_close();
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extern void db_print_error(char*);
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extern int db_insert_id();
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extern int db_platform_new(PLATFORM& p);
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extern int db_platform_enum(PLATFORM& p);
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extern int db_platform_lookup_name(PLATFORM&);
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extern int db_app_new(APP&);
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extern int db_app(int, APP&);
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extern int db_app_enum(APP&);
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extern int db_app_update(APP&);
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extern int db_app_lookup_name(APP&);
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extern int db_app_version_new(APP_VERSION&);
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extern int db_app_version_lookup(
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int appid, int platformid, int version, APP_VERSION&
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);
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extern int db_app_version_enum(APP_VERSION&);
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extern int db_user_new(USER&);
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extern int db_user(int, USER&);
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extern int db_user_update(USER&);
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extern int db_user_lookup_auth(USER&);
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extern int db_user_lookup_email_addr(USER&);
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extern int db_team(int, TEAM&);
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extern int db_team_new(TEAM&);
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extern int db_team_update(TEAM&);
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extern int db_team_lookup_name(TEAM&);
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extern int db_team_lookup_name_lc(TEAM&);
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extern int db_team_enum(TEAM&);
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extern int db_host_new(HOST& p);
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extern int db_host(int, HOST&);
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extern int db_host_update(HOST&);
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extern int db_workunit_new(WORKUNIT& p);
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extern int db_workunit(int id, WORKUNIT&);
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extern int db_workunit_update(WORKUNIT& p);
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extern int db_workunit_lookup_name(WORKUNIT&);
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extern int db_workunit_enum_dynamic_to_send(WORKUNIT&, int);
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extern int db_result_new(RESULT& p);
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extern int db_result_update(RESULT& p);
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extern int db_result_lookup_name(RESULT& p);
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extern int db_result_enum_to_send(RESULT&, int);
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#endif
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