mirror of https://github.com/BOINC/boinc.git
72 lines
2.3 KiB
C
72 lines
2.3 KiB
C
// Berkeley Open Infrastructure for Network Computing
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// http://boinc.berkeley.edu
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// Copyright (C) 2005 University of California
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//
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// This is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation;
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// either version 2.1 of the License, or (at your option) any later version.
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//
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// This software is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// To view the GNU Lesser General Public License visit
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// http://www.gnu.org/copyleft/lesser.html
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// or write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef BOINC_GRAPHICS_API_H
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#define BOINC_GRAPHICS_API_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef void (*WORKER_FUNC_PTR)();
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extern int boinc_init_graphics(WORKER_FUNC_PTR);
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// Functions that must be supplied by the app
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//
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extern void app_graphics_render(int xs, int ys, double time_of_day);
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extern void app_graphics_init(void);
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// called each time a window is opened;
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// called in the graphics thread
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extern void app_graphics_reread_prefs(void);
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// called when get REREAD_PREFS message from core client.
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// called in the graphics thread
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extern void app_graphics_resize(int width, int height);
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extern void boinc_app_mouse_button(int x, int y, int which, int is_down);
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extern void boinc_app_mouse_move(int x, int y, int left, int middle, int right);
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extern void boinc_app_key_press(int, int);
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extern void boinc_app_key_release(int, int);
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extern void boinc_suspend_graphics_thread();
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extern void boinc_resume_graphics_thread();
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// C++ API follows here
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#ifdef __cplusplus
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} // end extern "C"
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#include "boinc_api.h"
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extern int boinc_init_options_graphics(BOINC_OPTIONS&, WORKER_FUNC_PTR);
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extern bool boinc_graphics_possible();
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// Implementation stuff
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//
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extern double boinc_max_fps;
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extern double boinc_max_gfx_cpu_frac;
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extern bool throttled_app_render(int, int, double);
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#ifdef _WIN32
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extern HANDLE hQuitEvent;
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extern HANDLE graphics_threadh;
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#endif // WIN32
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#endif // C++ API
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#endif // double-inclusion protection
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