boinc/lib/common_defs.h

419 lines
13 KiB
C

// This file is part of BOINC.
// http://boinc.berkeley.edu
// Copyright (C) 2019 University of California
//
// BOINC is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// BOINC is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
// #defines and enums that are shared by more than one BOINC component
// (e.g. client, server, Manager, etc.)
//
// Notes:
// 1) Some of these are replicated in PHP code: html/inc/common_defs.inc.
// If you change something, check there.
// 2) The script py/db_def_to_py scrapes this file for #defines (not enums)
// and makes variables for them.
// AFAIK these aren't used, and we can remove this.
// 3) we should use enums instead of defines where appropriate
#ifndef BOINC_COMMON_DEFS_H
#define BOINC_COMMON_DEFS_H
#include "miofile.h"
#include "parse.h"
#define GUI_RPC_PORT 31416
// for TCP connection
#define GUI_RPC_FILE "boinc_socket"
// for Unix-domain connection
#define COBBLESTONE_SCALE 200/86400e9
// multiply normalized PFC by this to get Cobblestones
// run modes for CPU, GPU, network,
// controlled by Activity menu and snooze button
//
#define RUN_MODE_ALWAYS 1
#define RUN_MODE_AUTO 2
#define RUN_MODE_NEVER 3
#define RUN_MODE_RESTORE 4
// restore permanent mode - used only in set_X_mode() GUI RPC
// values of ACTIVE_TASK::scheduler_state and ACTIVE_TASK::next_scheduler_state
// "SCHEDULED" doesn't mean the task is actually running;
// e.g. it won't be running if tasks are suspended or CPU throttling is in use
//
enum SCHEDULER_STATE {
CPU_SCHED_UNINITIALIZED = 0,
CPU_SCHED_PREEMPTED = 1,
CPU_SCHED_SCHEDULED = 2
};
// official HTTP status codes
#define HTTP_STATUS_CONTINUE 100
#define HTTP_STATUS_OK 200
#define HTTP_STATUS_PARTIAL_CONTENT 206
#define HTTP_STATUS_MOVED_PERM 301
#define HTTP_STATUS_MOVED_TEMP 302
#define HTTP_STATUS_CLIENT_ERROR 400
#define HTTP_STATUS_NOT_FOUND 404
#define HTTP_STATUS_PROXY_AUTH_REQ 407
#define HTTP_STATUS_RANGE_REQUEST_ERROR 416
#define HTTP_STATUS_EXPECTATION_FAILED 417
#define HTTP_STATUS_INTERNAL_SERVER_ERROR 500
#define HTTP_STATUS_NOT_IMPLEMENTED 501
#define HTTP_STATUS_BAD_GATEWAY 502
#define HTTP_STATUS_SERVICE_UNAVAILABLE 503
#define HTTP_STATUS_GATEWAY_TIMEOUT 504
// graphics messages
//
#define MODE_UNSUPPORTED 0
#define MODE_HIDE_GRAPHICS 1
#define MODE_WINDOW 2
#define MODE_FULLSCREEN 3
#define MODE_BLANKSCREEN 4
#define MODE_REREAD_PREFS 5
#define MODE_QUIT 6
#define NGRAPHICS_MSGS 7
// process priorities
// Unfortunately different areas of code use two different numbering schemes.
// The following is used in wrapper job.xml files
//
#define PROCESS_PRIORITY_UNSPECIFIED 0
#define PROCESS_PRIORITY_LOWEST 1
// win: IDLE; unix: 19
#define PROCESS_PRIORITY_LOW 2
// win: BELOW_NORMAL; unix: 10
#define PROCESS_PRIORITY_NORMAL 3
// win: NORMAL; unix: 0
#define PROCESS_PRIORITY_HIGH 4
// win: ABOVE_NORMAL; unix: -10
#define PROCESS_PRIORITY_HIGHEST 5
// win: HIGH; unix: -16
// The following is used in cc_config.xml,
// and passed to apps in the APP_INIT_DATA structure
//
#define CONFIG_PRIORITY_UNSPECIFIED -1
#define CONFIG_PRIORITY_LOWEST 0
#define CONFIG_PRIORITY_LOW 1
#define CONFIG_PRIORITY_NORMAL 2
#define CONFIG_PRIORITY_HIGH 3
#define CONFIG_PRIORITY_HIGHEST 4
#define CONFIG_PRIORITY_REALTIME 5
// priorities for client messages
//
#define MSG_INFO 1
// write to stdout
// GUI: show in event log
#define MSG_USER_ALERT 2
// Conditions that require user intervention.
// Text should be user-friendly.
// write to stdout
// GUI: show in event log in bold or red; show in notices tab
#define MSG_INTERNAL_ERROR 3
// Conditions that indicate a problem or bug with BOINC itself,
// or with a BOINC project or account manager.
// treat same as MSG_INFO, but prepend with [error]
#define MSG_SCHEDULER_ALERT 4
// high-priority message from scheduler
// (used internally within the client;
// changed to MSG_USER_ALERT before passing to manager)
// values for suspend_reason, network_suspend_reason
// Notes:
// - doesn't need to be a bitmap, but keep for compatibility
// - with new CPU throttling implementation (separate thread)
// CLIENT_STATE.suspend_reason will never be SUSPEND_REASON_CPU_THROTTLE.
//
enum SUSPEND_REASON {
SUSPEND_REASON_BATTERIES = 1,
SUSPEND_REASON_USER_ACTIVE = 2,
SUSPEND_REASON_USER_REQ = 4,
SUSPEND_REASON_TIME_OF_DAY = 8,
SUSPEND_REASON_BENCHMARKS = 16,
SUSPEND_REASON_DISK_SIZE = 32,
SUSPEND_REASON_CPU_THROTTLE = 64,
SUSPEND_REASON_NO_RECENT_INPUT = 128,
SUSPEND_REASON_INITIAL_DELAY = 256,
SUSPEND_REASON_EXCLUSIVE_APP_RUNNING = 512,
SUSPEND_REASON_CPU_USAGE = 1024,
SUSPEND_REASON_NETWORK_QUOTA_EXCEEDED = 2048,
SUSPEND_REASON_OS = 4096,
SUSPEND_REASON_WIFI_STATE = 4097,
SUSPEND_REASON_BATTERY_CHARGING = 4098,
SUSPEND_REASON_BATTERY_OVERHEATED = 4099,
SUSPEND_REASON_NO_GUI_KEEPALIVE = 4100
};
// battery state (currently used only for Android)
//
enum BATTERY_STATE {
BATTERY_STATE_UNKNOWN=0,
BATTERY_STATE_DISCHARGING,
BATTERY_STATE_CHARGING,
BATTERY_STATE_FULL,
BATTERY_STATE_OVERHEATED
};
// states for sporadic apps
//
// client state
enum SPORADIC_CA_STATE {
CA_NONE = 0,
CA_DONT_COMPUTE = 1,
// computing suspended (CPU and perhaps GPU) or other project have priority
CA_COULD_COMPUTE = 2,
// not computing, but could
CA_COMPUTING = 3
// go ahead and compute
};
// app state
enum SPORADIC_AC_STATE {
AC_NONE = 0,
AC_DONT_WANT_COMPUTE = 1,
AC_WANT_COMPUTE = 2
};
// Values of RESULT::state in client.
// THESE MUST BE IN NUMERICAL ORDER
// (because of the > comparison in RESULT::computing_done())
// see html/inc/common_defs.inc
//
#define RESULT_NEW 0
// New result
#define RESULT_FILES_DOWNLOADING 1
// Input files for result (WU, app version) are being downloaded
#define RESULT_FILES_DOWNLOADED 2
// Files are downloaded, result can be (or is being) computed
#define RESULT_COMPUTE_ERROR 3
// computation failed; no file upload
#define RESULT_FILES_UPLOADING 4
// Output files for result are being uploaded
#define RESULT_FILES_UPLOADED 5
// Files are uploaded, notify scheduling server at some point
#define RESULT_ABORTED 6
// result was aborted
#define RESULT_UPLOAD_FAILED 7
// some output file permanent failure
// Values of FILE_INFO::status.
// If the status is none of these,
// it's an error code indicating an unrecoverable error
// in the transfer of the file,
// or that the file was too big and was deleted.
//
#define FILE_NOT_PRESENT 0
#define FILE_PRESENT 1
#define FILE_VERIFY_PENDING 2
// values of ACTIVE_TASK::task_state
//
#define PROCESS_UNINITIALIZED 0
// process doesn't exist yet
#define PROCESS_EXECUTING 1
// process is running, as far as we know
#define PROCESS_SUSPENDED 9
// we've sent it a "suspend" message
#define PROCESS_ABORT_PENDING 5
// process exceeded limits; send "abort" message, waiting to exit
#define PROCESS_QUIT_PENDING 8
// we've sent it a "quit" message, waiting to exit
#define PROCESS_COPY_PENDING 10
// waiting for async file copies to finish
// states in which the process has exited
#define PROCESS_EXITED 2
#define PROCESS_WAS_SIGNALED 3
#define PROCESS_EXIT_UNKNOWN 4
#define PROCESS_ABORTED 6
// aborted process has exited
#define PROCESS_COULDNT_START 7
// values of "network status"
//
#define NETWORK_STATUS_ONLINE 0
#define NETWORK_STATUS_WANT_CONNECTION 1
#define NETWORK_STATUS_WANT_DISCONNECT 2
#define NETWORK_STATUS_LOOKUP_PENDING 3
// reasons for making a scheduler RPC:
//
#define RPC_REASON_USER_REQ 1
#define RPC_REASON_RESULTS_DUE 2
#define RPC_REASON_NEED_WORK 3
#define RPC_REASON_TRICKLE_UP 4
#define RPC_REASON_ACCT_MGR_REQ 5
#define RPC_REASON_INIT 6
#define RPC_REASON_PROJECT_REQ 7
// values of batch.state
// see html/inc/common_defs.inc
//
#define BATCH_STATE_INIT 0
#define BATCH_STATE_IN_PROGRESS 1
#define BATCH_STATE_COMPLETE 2
// "complete" means all workunits have either
// a canonical result or an error
#define BATCH_STATE_ABORTED 3
#define BATCH_STATE_RETIRED 4
// input/output files can be deleted,
// result and workunit records can be purged.
// credit types
//
#define CREDIT_TYPE_FLOPS 0
#define CREDIT_TYPE_STORAGE 1
#define CREDIT_TYPE_NETWORK 2
#define CREDIT_TYPE_PROJECT 3
struct TIME_STATS {
double now;
// the client's current time of day
// we maintain an exponentially weighted average of these quantities:
double on_frac;
// the fraction of total time this host runs the client
double connected_frac;
// of the time this host runs the client,
// the fraction it is connected to the Internet,
// or -1 if not known
double cpu_and_network_available_frac;
// of the time this host runs the client,
// the fraction it is connected to the Internet
// AND network usage is allowed (by prefs and user toggle)
// AND CPU usage is allowed
double active_frac;
// of the time this host runs the client,
// the fraction it is enabled to use CPU
// (as determined by preferences, manual suspend/resume, etc.)
double gpu_active_frac;
// same, GPU
// info for the current session (i.e. run of the client)
//
double client_start_time;
// start of current session
double previous_uptime;
// duration of previous session
double session_active_duration;
// time computation enabled
double session_gpu_active_duration;
// time GPU computation enabled
// info since the client was first run
//
double total_start_time;
double total_duration;
// time BOINC client has run
double total_active_duration;
// time computation allowed
double total_gpu_active_duration;
// time GPU computation allowed
void write(MIOFILE&);
int parse(XML_PARSER&);
void print();
TIME_STATS() {
now = 0;
on_frac = 1;
connected_frac = 1;
cpu_and_network_available_frac = 1;
active_frac = 1;
gpu_active_frac = 1;
client_start_time = 0;
previous_uptime = 0;
session_active_duration = 0;
session_gpu_active_duration = 0;
total_start_time = 0;
total_duration = 0;
total_active_duration = 0;
total_gpu_active_duration = 0;
}
};
struct VERSION_INFO {
int major;
int minor;
int release;
bool prerelease;
int parse(MIOFILE&);
void write(MIOFILE&);
bool greater_than(VERSION_INFO&);
VERSION_INFO() {
major = 0;
minor = 0;
release = 0;
prerelease = true;
}
};
// used for Android
//
struct DEVICE_STATUS {
bool on_ac_power;
bool on_usb_power;
double battery_charge_pct;
int battery_state; // see above
double battery_temperature_celsius;
bool wifi_online;
bool user_active;
char device_name[256];
// if present, a user-selected name for the device.
// This will be stored by the client as hostinfo.domain_name,
// and reported to schedulers.
int parse(XML_PARSER&);
DEVICE_STATUS() {
on_ac_power = false;
on_usb_power = false;
battery_charge_pct = 0;
battery_state = BATTERY_STATE_UNKNOWN;
battery_temperature_celsius = 0;
wifi_online = false;
user_active = false;
strcpy(device_name, "");
}
};
#define RUN_MUTEX "BoincSingleInstance"
#define CLIENT_AUTH_FILENAME "client_auth.xml"
#define LOCK_FILE_NAME "lockfile"
#define GRAPHICS_APP_FILENAME "graphics_app"
#define GUI_RPC_PASSWD_FILE "gui_rpc_auth.cfg"
#define SS_CONFIG_FILE "ss_config.xml"
#define ACCOUNT_DATA_FILENAME "login_token.txt"
// can't call this account*; it would be mistaken for an account file
#ifdef _WIN32
#define DEFAULT_SS_EXECUTABLE "boincscr.exe"
#else
#define DEFAULT_SS_EXECUTABLE "boincscr"
#endif
#define LINUX_CONFIG_FILE "/etc/boinc-client/config.properties"
// Used by Manager and boinccmd to locate the data dir.
// You can define this in "configure" if you want.
//
#ifndef LINUX_DEFAULT_DATA_DIR
#define LINUX_DEFAULT_DATA_DIR "/var/lib/boinc-client"
#endif
#endif