boinc/clientgui/MainDocument.h

325 lines
11 KiB
C++

// Berkeley Open Infrastructure for Network Computing
// http://boinc.berkeley.edu
// Copyright (C) 2005 University of California
//
// This is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation;
// either version 2.1 of the License, or (at your option) any later version.
//
// This software is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// To view the GNU Lesser General Public License visit
// http://www.gnu.org/copyleft/lesser.html
// or write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef _MAINDOCUMENT_H_
#define _MAINDOCUMENT_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "MainDocument.cpp"
#endif
#include <vector>
#include "common_defs.h"
#include "gui_rpc_client.h"
typedef struct {
int slot;
std::string project_url;
std::string name;
#ifdef _WIN32
HANDLE pid;
#else
int pid;
#endif
} RUNNING_GFX_APP;
extern bool g_use_sandbox;
class CMainDocument;
class CBOINCClientManager;
class CNetworkConnection : public wxObject {
public:
CNetworkConnection(CMainDocument* pDocument);
~CNetworkConnection();
void Poll();
void FireReconnectEvent() { m_bConnectEvent = true; };
void ForceDisconnect() { m_bForceReconnect = false; m_bReconnectOnError = false; m_bConnectEvent = false; SetStateDisconnected(); };
void ForceReconnect() { m_bForceReconnect = true; SetStateDisconnected(); };
int FrameShutdownDetected();
int GetConnectedComputerName(wxString& strMachine);
int GetConnectedComputerVersion(wxString& strVersion);
int GetConnectingComputerName(wxString& strMachine);
bool IsComputerNameLocal(const wxString& strMachine);
int GetLocalPassword(wxString& strPassword);
int SetComputer(
const wxChar* szComputer, const int iPort, const wxChar* szPassword,
const bool bUseDefaultPassword
);
void SetStateError();
void SetStateErrorAuthentication();
void SetStateReconnecting();
void SetStateSuccess(wxString& strComputer, wxString& strComputerPassword);
void SetStateDisconnected();
bool IsConnectEventSignaled() { return m_bConnectEvent; };
bool IsConnected() { return m_bConnected; };
bool IsReconnecting() { return m_bReconnecting; };
private:
CMainDocument* m_pDocument;
bool m_bFrameShutdownDetected;
bool m_bConnectEvent;
bool m_bForceReconnect;
bool m_bReconnectOnError;
bool m_bConnected;
bool m_bReconnecting;
bool m_bUseDefaultPassword;
bool m_bUsedDefaultPassword;
int m_iReadGUIRPCAuthFailure;
bool m_bNewConnection;
wxString m_strNewComputerName;
wxString m_strNewComputerPassword;
wxString m_strConnectedComputerName;
wxString m_strConnectedComputerPassword;
wxString m_strConnectedComputerVersion;
int m_iPort;
};
class CMainDocument : public wxObject {
DECLARE_DYNAMIC_CLASS(CMainDocument)
public:
CMainDocument();
~CMainDocument();
//
// Global
//
private:
wxDateTime m_dtCachedCCStatusTimestamp;
bool m_bClientStartCheckCompleted;
public:
int OnInit();
int OnExit();
int OnPoll();
int OnRefreshState();
int CachedStateUpdate();
int ResetState();
int Connect(
const wxChar* szComputer,
const int iPort,
const wxChar* szComputerPassword = wxEmptyString,
const bool bDisconnect = FALSE,
const bool bUseDefaultPassword = FALSE
);
int Reconnect();
int CachedStateLock();
int CachedStateUnlock();
void ForceDisconnect();
int FrameShutdownDetected();
int CoreClientQuit();
int GetConnectedComputerName(wxString& strMachine);
int GetConnectedComputerVersion(wxString& strVersion);
int GetConnectingComputerName(wxString& strMachine);
bool IsComputerNameLocal(const wxString strMachine);
bool IsConnected();
bool IsReconnecting();
int GetCoreClientStatus(CC_STATUS&, bool bForce = false);
int SetActivityRunMode(int iMode, int iTimeout);
int SetNetworkRunMode(int iMode, int iTimeout);
int ForceCacheUpdate();
int RunBenchmarks();
bool IsUserAuthorized();
CNetworkConnection* m_pNetworkConnection;
CBOINCClientManager* m_pClientManager;
RPC_CLIENT rpc;
CC_STATE state;
CC_STATUS status;
HOST_INFO host;
wxDateTime m_dtCachedStateTimestamp;
//
// Project Tab
//
private:
int CachedProjectStatusUpdate();
wxDateTime m_dtProjecStatusTimestamp;
public:
PROJECT* project(unsigned int);
PROJECT* project(const wxString& projectname);
float m_fProjectTotalResourceShare;
int GetProjectCount();
int ProjectNoMoreWork(int iIndex);
int ProjectNoMoreWork(const wxString& projectname);
int ProjectAllowMoreWork(int iIndex);
int ProjectAllowMoreWork(const wxString& projectname);
int ProjectAttach(const wxString& strURL, const wxString& strAccountKey);
int ProjectDetach(int iIndex);
int ProjectDetach(const wxString& projectname);
int ProjectUpdate(int iIndex);
int ProjectUpdate(const wxString& projectname);
int ProjectReset(int iIndex);
int ProjectReset(const wxString& projectname);
int ProjectSuspend(int iIndex);
int ProjectSuspend(const wxString& projectname);
int ProjectResume(int iIndex);
int ProjectResume(const wxString& projectname);
//
// Work Tab
//
private:
int CachedResultsStatusUpdate();
wxDateTime m_dtResultsTimestamp;
wxDateTime m_dtKillInactiveGfxTimestamp;
std::vector<RUNNING_GFX_APP> m_running_gfx_apps;
RUNNING_GFX_APP* GetRunningGraphicsApp(RESULT* result, int slot);
void KillAllRunningGraphicsApps();
void KillInactiveGraphicsApps();
#ifdef _WIN32
void KillGraphicsApp(HANDLE pid);
#else
void KillGraphicsApp(int tpid);
#endif
public:
RESULTS results;
RESULT* result(unsigned int);
RESULT* result(const wxString& name, const wxString& project_url);
int GetWorkCount();
int WorkSuspend(
std::string& strProjectURL,
std::string& strName
);
int WorkResume(
std::string& strProjectURL,
std::string& strName
);
int WorkShowGraphics(RESULT* result);
int WorkAbort(
std::string& strProjectURL,
std::string& strName
);
CC_STATE* GetState() { return &state; };
//
// Messages Tab
//
private:
public:
MESSAGES messages;
MESSAGE* message(unsigned int);
int CachedMessageUpdate();
int GetMessageCount();
int ResetMessageState();
int m_iMessageSequenceNumber;
//
// Transfers Tab
//
private:
int CachedFileTransfersUpdate();
wxDateTime m_dtFileTransfersTimestamp;
public:
FILE_TRANSFERS ft;
FILE_TRANSFER* file_transfer(unsigned int);
FILE_TRANSFER* file_transfer(const wxString& fileName, const wxString& project_url);
int GetTransferCount();
int TransferRetryNow(int iIndex);
int TransferRetryNow(const wxString& fileName, const wxString& project_url);
int TransferAbort(int iIndex);
int TransferAbort(const wxString& fileName, const wxString& project_url);
//
// Disk Tab
//
private:
wxDateTime m_dtDiskUsageTimestamp;
public:
DISK_USAGE disk_usage;
PROJECT* DiskUsageProject(unsigned int);
int CachedDiskUsageUpdate();
//
// Statistics Tab
//
private:
int CachedStatisticsStatusUpdate();
wxDateTime m_dtStatisticsStatusTimestamp;
public:
PROJECTS statistics_status;
PROJECT* statistic(unsigned int);
int GetStatisticsCount();
//
// Proxy Configuration
//
private:
public:
GR_PROXY_INFO proxy_info;
int GetProxyConfiguration();
int SetProxyConfiguration();
//
// Simple GUI Updates
//
private:
wxDateTime m_dtCachedSimpleGUITimestamp;
int CachedSimpleGUIUpdate();
public:
int GetSimpleGUIWorkCount();
};
#endif
#ifdef SANDBOX
#define BOINC_MASTER_GROUP_NAME "boinc_master"
#endif