boinc/api/boinc_api.h

174 lines
5.5 KiB
C++

// This file is part of BOINC.
// http://boinc.berkeley.edu
// Copyright (C) 2008 University of California
//
// BOINC is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// BOINC is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
#ifndef _BOINC_API_
#define _BOINC_API_
#ifdef __APPLE__
#include <Carbon/Carbon.h>
#endif
#ifdef _WIN32
#include "boinc_win.h"
#endif
// ANSI C API BEGINS HERE
// Do not put implementation stuff here
#ifdef __cplusplus
extern "C" {
#endif
// parameters passed to the BOINC runtime system
//
typedef struct BOINC_OPTIONS {
// the following are booleans, implemented as ints for portability
int normal_thread_priority;
// run worker thread at normal thread priority on Win.
// (default is idle priority)
int main_program;
// this is the main program, so
// - lock a lock file in the slot directory
// - write finish file on successful boinc_finish()
int check_heartbeat;
// check for timeout of heartbeats from the client;
// action is determined by direct_process_action (see below)
int handle_trickle_ups;
// periodically check for trickle-up msgs from the app
// must set this to use boinc_send_trickle_up()
int handle_trickle_downs;
// this process is allowed to call boinc_receive_trickle_down()
int handle_process_control;
// whether runtime system should read suspend/resume/quit/abort
// msgs from client.
// action is determined by direct_process_action (see below)
int send_status_msgs;
// whether runtime system should send CPU time / fraction done msgs
int direct_process_action;
// if heartbeat fail, or get process control msg, take
// direction action (exit, suspend, resume).
// Otherwise just set flag in BOINC status
int multi_thread;
// set this if application creates threads in main process
int multi_process;
// set this if application creates subprocesses.
} BOINC_OPTIONS;
typedef struct BOINC_STATUS {
int no_heartbeat;
int suspended;
int suspend_request;
int quit_request;
int reread_init_data_file;
int abort_request;
double working_set_size;
double max_working_set_size;
int network_suspended;
} BOINC_STATUS;
extern volatile BOINC_STATUS boinc_status;
typedef void (*FUNC_PTR)();
struct APP_INIT_DATA;
extern int boinc_init(void);
extern int boinc_finish(int status);
extern int boinc_temporary_exit(int delay);
extern int boinc_resolve_filename(const char*, char*, int len);
extern int boinc_get_init_data_p(struct APP_INIT_DATA*);
extern int boinc_parse_init_data_file(void);
extern int boinc_send_trickle_up(char* variety, char* text);
extern int boinc_checkpoint_completed(void);
extern int boinc_fraction_done(double);
extern int boinc_suspend_other_activities(void);
extern int boinc_resume_other_activities(void);
extern int boinc_report_app_status(double, double, double);
extern int boinc_time_to_checkpoint();
extern void boinc_begin_critical_section();
extern int boinc_try_critical_section();
extern void boinc_end_critical_section();
extern void boinc_need_network();
extern int boinc_network_poll();
extern void boinc_network_done();
extern int boinc_is_standalone(void);
extern void boinc_ops_per_cpu_sec(double fp, double integer);
extern void boinc_ops_cumulative(double fp, double integer);
extern void boinc_set_credit_claim(double credit);
extern int boinc_receive_trickle_down(char* buf, int len);
extern int boinc_init_options(BOINC_OPTIONS*);
extern int boinc_get_status(BOINC_STATUS*);
extern double boinc_get_fraction_done();
extern void boinc_register_timer_callback(FUNC_PTR);
extern double boinc_worker_thread_cpu_time();
extern int boinc_init_parallel();
#ifdef __APPLE__
extern int setMacPList(void);
extern int setMacIcon(char *filename, char *iconData, long iconSize);
#endif
#ifdef __cplusplus
} // extern "C" {
#endif
// C++ API follows
#ifdef __cplusplus
#include <string>
#include "app_ipc.h"
extern int boinc_resolve_filename_s(const char*, std::string&);
extern int boinc_get_init_data(APP_INIT_DATA&);
extern int boinc_wu_cpu_time(double&);
extern double boinc_elapsed_time();
extern int boinc_upload_file(std::string& name);
extern int boinc_upload_status(std::string& name);
extern char* boinc_msg_prefix(char*, int);
/////////// API ENDS HERE
/////////// IMPLEMENTATION STUFF BEGINS HERE
extern void options_defaults(BOINC_OPTIONS&);
extern APP_CLIENT_SHM *app_client_shm;
#ifdef _WIN32
extern HANDLE worker_thread_handle;
#endif
extern int boinc_init_options_general(BOINC_OPTIONS& opt);
extern int start_timer_thread();
extern bool g_sleep;
inline void boinc_options_defaults(BOINC_OPTIONS& b) {
b.main_program = 1;
b.check_heartbeat = 1;
b.handle_trickle_ups = 1;
b.handle_trickle_downs = 1;
b.handle_process_control = 1;
b.send_status_msgs = 1;
b.direct_process_action = 1;
b.normal_thread_priority = 0;
b.multi_thread = 0;
b.multi_process = 0;
}
/////////// IMPLEMENTATION STUFF ENDS HERE
#endif // C++ part
#endif // double-inclusion protection