mirror of https://github.com/BOINC/boinc.git
220 lines
5.6 KiB
C
220 lines
5.6 KiB
C
// Berkeley Open Infrastructure for Network Computing
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// http://boinc.berkeley.edu
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// Copyright (C) 2005 University of California
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//
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// This is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation;
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// either version 2.1 of the License, or (at your option) any later version.
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//
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// This software is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// To view the GNU Lesser General Public License visit
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// http://www.gnu.org/copyleft/lesser.html
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// or write to the Free Software Foundation, Inc.,
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// 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#if defined(_WIN32) && !defined(__STDWX_H__) && !defined(_BOINC_WIN_) && !defined(_AFX_STDAFX_H_)
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#include "boinc_win.h"
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#endif
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#ifndef _WIN32
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#include <unistd.h>
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#include <cstdio>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <fcntl.h>
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#endif
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#include "error_numbers.h"
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#include "network.h"
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const char* socket_error_str() {
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static char buf[80];
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#ifdef _WIN32
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int e = WSAGetLastError();
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switch (e) {
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case WSANOTINITIALISED:
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return "WSA not initialized";
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case WSAENETDOWN:
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return "the network subsystem has failed";
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case WSAHOST_NOT_FOUND:
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return "host name not found";
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case WSATRY_AGAIN:
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return "no response from server";
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case WSANO_RECOVERY:
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return "a nonrecoverable error occurred";
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case WSANO_DATA:
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return "valid name, no data record of requested type";
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case WSAEINPROGRESS:
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return "a blocking socket call in progress";
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case WSAEFAULT:
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return "invalid part of user address space";
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case WSAEINTR:
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return "a blocking socket call was canceled";
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case WSAENOTSOCK:
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return "not a socket";
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}
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sprintf(buf, "error %d", e);
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return buf;
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#else
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switch (h_errno) {
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case HOST_NOT_FOUND:
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return "host not found";
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case NO_DATA:
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return "valid name, no data record of requested type";
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case NO_RECOVERY:
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return "a nonrecoverable error occurred";
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case TRY_AGAIN:
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return "host not found or server failure";
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}
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sprintf(buf, "error %d", h_errno);
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return buf;
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#endif
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}
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int resolve_hostname(char* hostname, int &ip_addr, char* msg) {
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// if the hostname is in Internet Standard dotted notation,
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// return that address.
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//
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ip_addr = inet_addr(hostname);
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if (ip_addr != -1) {
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return 0;
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}
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// else resolve the name
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//
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hostent* hep;
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hep = gethostbyname(hostname);
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if (!hep) {
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sprintf(msg, "Can't resolve hostname [%s] %s", hostname, socket_error_str());
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return ERR_GETHOSTBYNAME;
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}
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ip_addr = *(int*)hep->h_addr_list[0];
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return 0;
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}
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int boinc_socket(int& fd) {
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fd = (int)socket(AF_INET, SOCK_STREAM, 0);
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if (fd < 0) {
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perror("socket");
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return ERR_SOCKET;
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}
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return 0;
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}
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int boinc_socket_asynch(int fd, bool asynch) {
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if (asynch) {
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#ifdef WIN32
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unsigned long one = 1;
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ioctlsocket(fd, FIONBIO, &one);
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#else
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int flags;
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flags = fcntl(fd, F_GETFL, 0);
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if (flags < 0) {
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return ERR_FCNTL;
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}
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if (fcntl(fd, F_SETFL, flags|O_NONBLOCK) < 0 ) {
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return ERR_FCNTL;
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}
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#endif
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} else {
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#ifdef WIN32
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unsigned long zero = 0;
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ioctlsocket(fd, FIONBIO, &zero);
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#else
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int flags;
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flags = fcntl(fd, F_GETFL, 0);
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if (flags < 0) {
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return ERR_FCNTL;
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}
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if (fcntl(fd, F_SETFL, flags&(~O_NONBLOCK)) < 0 ) {
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return ERR_FCNTL;
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}
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#endif
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}
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return 0;
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}
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void boinc_close_socket(int sock) {
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#ifdef _WIN32
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closesocket(sock);
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#else
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close(sock);
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#endif
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}
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int get_socket_error(int fd) {
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boinc_socklen_t intsize = sizeof(int);
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int n;
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#ifdef WIN32
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getsockopt(fd, SOL_SOCKET, SO_ERROR, (char *)&n, &intsize);
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#elif defined(__APPLE__)
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getsockopt(fd, SOL_SOCKET, SO_ERROR, &n, (int *)&intsize);
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#elif defined(__FreeBSD__)
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// workaround for FreeBSD. I don't understand this.
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struct sockaddr_in sin;
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socklen_t sinsz = sizeof(sin);
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n = getpeername(fd, (struct sockaddr *)&sin, &sinsz);
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#else
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getsockopt(fd, SOL_SOCKET, SO_ERROR, (void*)&n, &intsize);
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#endif
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return n;
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}
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#ifdef _WIN32
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typedef BOOL (WINAPI *GetStateProc)( OUT LPDWORD lpdwFlags, IN DWORD dwReserved);
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int get_connected_state( ) {
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int online = 0;
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static bool first=true;
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static HMODULE libmodule;
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static GetStateProc GetState;
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DWORD connectionFlags;
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if (first) {
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libmodule = LoadLibrary("wininet.dll");
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if (libmodule) {
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GetState = (GetStateProc) GetProcAddress(libmodule, "InternetGetConnectedState");
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}
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first = false;
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}
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if (libmodule && GetState) {
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online = (*GetState)(&connectionFlags, 0);
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if (online) {
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return CONNECTED_STATE_CONNECTED;
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} else {
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return CONNECTED_STATE_NOT_CONNECTED;
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}
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}
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return CONNECTED_STATE_UNKNOWN;
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}
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int WinsockInitialize() {
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WSADATA wsdata;
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return WSAStartup( MAKEWORD( 1, 1 ), &wsdata);
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}
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int WinsockCleanup() {
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return WSACleanup();
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}
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#else
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// anyone know how to see if this host has physical network connection?
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//
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int get_connected_state() {
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return CONNECTED_STATE_UNKNOWN;
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}
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#endif
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const char *BOINC_RCSID_557bf0741f="$Id$";
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