mirror of https://github.com/BOINC/boinc.git
105 lines
3.9 KiB
Plaintext
105 lines
3.9 KiB
Plaintext
# stand-alone makefile for uc2 BOINC example application on Macintosh.
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# Updated 10/8/10 for OS 10.6 and XCode 3.2
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#
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BOINC_DIR = ../..
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BOINC_API_DIR = $(BOINC_DIR)/api
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BOINC_LIB_DIR = $(BOINC_DIR)/lib
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BOINC_BUILD_DIR = $(BOINC_DIR)/mac_build/build/Deployment
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BOINC_CONFIG_DIR = $(BOINC_DIR)/clientgui/mac
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FRAMEWORKS_DIR = /System/Library/Frameworks
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CXXFLAGS_ALL = \
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-g \
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-DAPP_GRAPHICS \
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-I$(BOINC_CONFIG_DIR) \
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-I$(BOINC_DIR) \
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-I$(BOINC_LIB_DIR) \
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-I$(BOINC_API_DIR) \
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-L$(BOINC_BUILD_DIR) \
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-L.
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CC_PPC = /usr/bin/gcc-4.0
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CXX_PPC = /usr/bin/g++-4.0
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CXXFLAGS_PPC = -arch ppc -DMAC_OS_X_VERSION_MAX_ALLOWED=1030 -DMAC_OS_X_VERSION_MIN_REQUIRED=1030 \
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-isysroot /Developer/SDKs/MacOSX10.6.sdk \
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$(CXXFLAGS_ALL) -fvisibility=hidden -fvisibility-inlines-hidden
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LDFLAGS_PPC = -Wl,-syslibroot,/Developer/SDKs/MacOSX106.sdk,-arch,ppc
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CC_i386 = /usr/bin/gcc-4.0
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CXX_i386 = /usr/bin/g++-4.0
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CXXFLAGS_i386 = -arch i386 -DMAC_OS_X_VERSION_MAX_ALLOWED=1040 -DMAC_OS_X_VERSION_MIN_REQUIRED=1040 \
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-isysroot /Developer/SDKs/MacOSX10.6.sdk \
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$(CXXFLAGS_ALL) -fvisibility=hidden -fvisibility-inlines-hidden
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LDFLAGS_i386 = -Wl,-syslibroot,/Developer/SDKs/MacOSX10.6.sdk,-arch,i386
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CC_x86_64 = /usr/bin/gcc-4.0
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CXX_x86_64 = /usr/bin/g++-4.0
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CXXFLAGS_x86_64 = -arch x86_64 -DMAC_OS_X_VERSION_MAX_ALLOWED=1050 -DMAC_OS_X_VERSION_MIN_REQUIRED=1050 \
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-isysroot /Developer/SDKs/MacOSX10.6.sdk \
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$(CXXFLAGS_ALL) -fvisibility=hidden -fvisibility-inlines-hidden
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LDFLAGS_x86_64 = -Wl,-syslibroot,/Developer/SDKs/MacOSX10.6.sdk,-arch,x86_64
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LIBJPEG = ../../../jpeg-6b/libjpeg.a
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OBJ = \
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uc2_ppc.o \
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uc2_graphics_ppc.o \
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uc2_i386.o \
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uc2_graphics_i386.o \
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uc2_x86_64.o \
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uc2_graphics_x86_64.o \
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PROGS = uc2_ppc uc2_graphics_ppc uc2_i386 uc2_graphics_i386 uc2_x86_64 uc2_graphics_x86_64
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all: $(PROGS)
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clean:
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/bin/rm -f $(PROGS) $(OBJ)
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uc2_ppc.o: uc2.cpp
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$(CXX_PPC) -c $(CXXFLAGS_PPC) uc2.cpp -o uc2_ppc.o
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uc2_graphics_ppc.o: uc2_graphics.cpp
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$(CXX_PPC) -c $(CXXFLAGS_PPC) uc2_graphics.cpp -o uc2_graphics_ppc.o
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uc2_i386.o: uc2.cpp
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$(CXX_i386) -c $(CXXFLAGS_i386) uc2.cpp -o uc2_i386.o
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uc2_graphics_i386.o: uc2_graphics.cpp
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$(CXX_i386) -c $(CXXFLAGS_i386) uc2_graphics.cpp -o uc2_graphics_i386.o
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uc2_x86_64.o: uc2.cpp
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$(CXX_x86_64) -c $(CXXFLAGS_x86_64) uc2.cpp -o uc2_x86_64.o
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uc2_graphics_x86_64.o: uc2_graphics.cpp
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$(CXX_x86_64) -c $(CXXFLAGS_x86_64) uc2_graphics.cpp -o uc2_graphics_x86_64.o
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uc2_ppc: uc2_ppc.o $(BOINC_BUILD_DIR)/libboinc_api.a $(BOINC_BUILD_DIR)/libboinc.a
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$(CXX_PPC) $(CXXFLAGS_PPC) $(LDFLAGS_PPC) -o uc2_ppc uc2_ppc.o -lboinc_api -lboinc
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uc2_graphics_ppc: uc2_graphics_ppc.o $(BOINC_BUILD_DIR)/libboinc.a $(BOINC_BUILD_DIR)/libboinc_graphics2.a
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$(CXX_PPC) $(CXXFLAGS_PPC) $(LDFLAGS_PPC) -o uc2_graphics_ppc uc2_graphics_ppc.o\
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-lboinc_graphics2 -lboinc_api -lboinc \
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-framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG)
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uc2_i386: uc2_i386.o $(BOINC_BUILD_DIR)/libboinc_api.a $(BOINC_BUILD_DIR)/libboinc.a
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$(CXX_i386) $(CXXFLAGS_i386) $(LDFLAGS_i386) -o uc2_i386 uc2_i386.o -lboinc_api -lboinc
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uc2_graphics_i386: uc2_graphics_i386.o $(BOINC_BUILD_DIR)/libboinc.a $(BOINC_BUILD_DIR)/libboinc_graphics2.a
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$(CXX_i386) $(CXXFLAGS_i386) $(LDFLAGS_i386) -o uc2_graphics_i386 uc2_graphics_i386.o\
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-lboinc_graphics2 -lboinc_api -lboinc \
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-framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG)
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uc2_x86_64: uc2_x86_64.o $(BOINC_BUILD_DIR)/libboinc_api.a $(BOINC_BUILD_DIR)/libboinc.a
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$(CXX_x86_64) $(CXXFLAGS_x86_64) $(LDFLAGS_x86_64) -o uc2_x86_64 uc2_x86_64.o -lboinc_api -lboinc
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uc2_graphics_x86_64: uc2_graphics_x86_64.o $(BOINC_BUILD_DIR)/libboinc.a $(BOINC_BUILD_DIR)/libboinc_graphics2.a
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$(CXX_x86_64) $(CXXFLAGS_x86_64) $(LDFLAGS_x86_64) -o uc2_graphics_x86_64 uc2_graphics_x86_64.o\
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-lboinc_graphics2 -lboinc_api -lboinc \
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-framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG)
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