boinc/mac_build/buildWxMac.sh

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#!/bin/sh
# This file is part of BOINC.
# http://boinc.berkeley.edu
# Copyright (C) 2008 University of California
#
# BOINC is free software; you can redistribute it and/or modify it
# under the terms of the GNU Lesser General Public License
# as published by the Free Software Foundation,
# either version 3 of the License, or (at your option) any later version.
#
# BOINC is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with BOINC. If not, see <http://www.gnu.org/licenses/>.
#
#
# Script to build the wxMac-2.8.10 library for BOINC as a Universal Binary
#
# by Charlie Fenton 7/21/06
# Updated for wx-Mac 2.8.10 and Unicode 4/17/09
#
## In Terminal, CD to the wxMac-2.8.10 directory.
## cd [path]/wxMac-2.8.10/
## then run this script:
## source [ path_to_this_script ] [ -clean ]
##
## the -clean argument will force a full rebuild.
#
Path=$PWD
echo "${Path}" | grep " " > /dev/null 2>&1
if [ "$?" -eq "0" ]; then
echo "**********************************************************"
echo "**********************************************************"
echo "********** **********"
echo "********** ERROR: Path must not contain spaces! **********"
echo "********** **********"
echo "**********************************************************"
echo "**********************************************************"
echo "**********************************************************"
return 1
fi
if [ "$1" = "-clean" ]; then
doclean="clean "
else
doclean=""
fi
if [ ! -d /Developer/SDKs/MacOSX10.4u.sdk/ ]; then
echo "ERROR: System 10.4 SDK is missing. For details, see build instructions at"
echo "boinc/mac_build/HowToBuildBOINC_XCode.rtf or http://boinc.berkeley.edu/trac/wiki/MacBuild"
return 1
fi
## Fix a bug in wxMutex. This patch should not be needed for wxMac-2.8.11 and later
if [ ! -f src/mac/carbon/thread.cpp.orig ]; then
cat >> /tmp/wxmutex_diff << ENDOFFILE
--- src/mac/carbon/thread-old.cpp 2009-03-06 04:23:14.000000000 -0800
+++ src/mac/carbon/thread.cpp 2009-05-05 04:34:41.000000000 -0700
@@ -138,8 +138,8 @@
#if TARGET_API_MAC_OSX
#define wxUSE_MAC_SEMAPHORE_MUTEX 0
-#define wxUSE_MAC_CRITICAL_REGION_MUTEX 1
-#define wxUSE_MAC_PTHREADS_MUTEX 0
+#define wxUSE_MAC_CRITICAL_REGION_MUTEX 0
+#define wxUSE_MAC_PTHREADS_MUTEX 1
#else
#define wxUSE_MAC_SEMAPHORE_MUTEX 0
#define wxUSE_MAC_CRITICAL_REGION_MUTEX 1
ENDOFFILE
patch -bfi /tmp/wxmutex_diff src/mac/carbon/thread.cpp
rm -f /tmp/wxmutex_diff
else
echo "thread.cpp already patched"
fi
if [ "$1" != "-clean" ] && [ -f src/build/Deployment/libwx_mac_static.a ]; then
echo "Deployment libwx_mac_static.a already built"
else
export DEVELOPER_SDK_DIR="/Developer/SDKs"
xcodebuild -project src/wxWindows.xcodeproj -target static -configuration Deployment $doclean build GCC_VERSION=4.0 GCC_VERSION_ppc=4.0 MACOSX_DEPLOYMENT_TARGET=10.4 SDKROOT=/Developer/SDKs/MacOSX10.4u.sdk ARCHS="i386 ppc" OTHER_CFLAGS="-I build/include -DHAVE_LOCALTIME_R=1 -DHAVE_GMTIME_R=1 -DwxUSE_UNICODE=1 -DMAC_OS_X_VERSION_MAX_ALLOWED=1030 -DMAC_OS_X_VERSION_MIN_REQUIRED=1030 -fvisibility=hidden -fvisibility-inlines-hidden"
if [ $? -ne 0 ]; then return 1; fi
fi
if [ "$1" != "-clean" ] && [ -f src/build/Development/libwx_mac_static.a ]; then
echo "Development libwx_mac_static.a already built"
else
export DEVELOPER_SDK_DIR="/Developer/SDKs"
xcodebuild -project src/wxWindows.xcodeproj -target static -configuration Development $doclean build GCC_VERSION=4.0 GCC_VERSION_ppc=4.0 MACOSX_DEPLOYMENT_TARGET=10.4 SDKROOT=/Developer/SDKs/MacOSX10.4u.sdk OTHER_CFLAGS="-I build/include -DHAVE_LOCALTIME_R=1 -DHAVE_GMTIME_R=1 -DwxUSE_UNICODE=1 -DMAC_OS_X_VERSION_MAX_ALLOWED=1030 -DMAC_OS_X_VERSION_MIN_REQUIRED=1030 -fvisibility=hidden -fvisibility-inlines-hidden"
## The above line does Development build for only the native architecture.
## Use line below instead for Universal Binary Development build
## xcodebuild -project src/wxWindows.xcodeproj -target static -configuration Development $doclean build MACOSX_DEPLOYMENT_TARGET=10.4 SDKROOT=/Developer/SDKs/MacOSX10.4u.sdk ARCHS="i386 ppc" OTHER_CFLAGS="-I build/include -DHAVE_LOCALTIME_R=1 -DHAVE_GMTIME_R=1 -DwxUSE_UNICODE=1 -DMAC_OS_X_VERSION_MAX_ALLOWED=1030 -DMAC_OS_X_VERSION_MIN_REQUIRED=1030 -fvisibility=hidden -fvisibility-inlines-hidden"
if [ $? -ne 0 ]; then return 1; fi
fi
return 0