mirror of https://github.com/BOINC/boinc.git
268 lines
9.2 KiB
C++
268 lines
9.2 KiB
C++
//
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// Contributor(s):
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// DirectX 8.1 Screen Saver Framework from Microsoft.
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// Microsoft Knowledge Base Article - 79212
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//
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#ifndef _SCREENSAVER_WIN_H
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#define _SCREENSAVER_WIN_H
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//-----------------------------------------------------------------------------
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// Constants
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//-----------------------------------------------------------------------------
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#define MAX_DISPLAYS 9
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#define NO_ADAPTER 0xffffffff
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#define NO_MONITOR 0xffffffff
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#define BSF_ALLOWSFW 0x00000080
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#define BOINC_WINDOW_CLASS_NAME _T("BOINC_app")
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//***************************************************************************************
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// Modes of operation for screensaver
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enum SaverMode
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{
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sm_config, // Config dialog box
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sm_preview, // Mini preview window in Display Properties dialog
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sm_full, // Full-on screensaver mode
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sm_test, // Test mode
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sm_passwordchange // Change password
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};
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//-----------------------------------------------------------------------------
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// Name: struct INTERNALMONITORINFO
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// Desc: Structure for holding information about a monitor
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//-----------------------------------------------------------------------------
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struct INTERNALMONITORINFO
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{
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TCHAR strDeviceName[128];
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TCHAR strMonitorName[128];
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HMONITOR hMonitor;
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RECT rcScreen;
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HWND hWnd;
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DWORD dwTimeLastUpdate;
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// Error message state
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FLOAT xError;
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FLOAT yError;
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FLOAT widthError;
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FLOAT heightError;
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FLOAT xVelError;
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FLOAT yVelError;
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};
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//-----------------------------------------------------------------------------
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// Name: struct INTERNALMONITORINFO
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// Desc: Use the following structure rather than DISPLAY_DEVICE, since some
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// old versions of DISPLAY_DEVICE are missing the last two fields and
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// this can cause problems with EnumDisplayDevices on Windows 2000.
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//-----------------------------------------------------------------------------
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struct DISPLAY_DEVICE_FULL
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{
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DWORD cb;
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TCHAR DeviceName[32];
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TCHAR DeviceString[128];
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DWORD StateFlags;
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TCHAR DeviceID[128];
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TCHAR DeviceKey[128];
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};
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struct ss_periods
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{
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double GFXDefaultPeriod;
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double GFXSciencePeriod;
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double GFXChangePeriod;
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bool Show_default_ss_first;
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};
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//-----------------------------------------------------------------------------
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// Name: class CScreensaver
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// Desc: Screensaver class
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//-----------------------------------------------------------------------------
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class CScreensaver
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{
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public:
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CScreensaver();
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virtual HRESULT Create( HINSTANCE hInstance );
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virtual HRESULT Run();
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virtual HRESULT Cleanup();
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HRESULT DisplayErrorMsg( HRESULT hr );
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//
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// Infrastructure layer
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//
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protected:
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SaverMode ParseCommandLine( TCHAR* pstrCommandLine );
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VOID EnumMonitors( VOID );
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BOOL UtilGetRegKey(LPCTSTR name, DWORD& keyval);
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BOOL UtilSetRegKey(LPCTSTR name, DWORD value);
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BOOL UtilGetRegDirectoryStr(LPCTSTR name, std::string& strDirectory);
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BOOL CreateInfrastructureMutexes();
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BOOL GetError( BOOL& bErrorMode, HRESULT& hrError, TCHAR* pszError, size_t iErrorSize );
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BOOL SetError( BOOL bErrorMode, HRESULT hrError );
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VOID UpdateErrorBoxText();
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virtual BOOL GetTextForError( HRESULT hr, TCHAR* pszError, DWORD dwNumChars );
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// Variables for non-fatal error management
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HANDLE m_hErrorManagementMutex;
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BOOL m_bErrorMode; // Whether to display an error
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HRESULT m_hrError; // Error code to display
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TCHAR m_szError[400]; // Error message text
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// Variables for configuration management
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DWORD m_dwBlankScreen;
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DWORD m_dwBlankTime;
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DWORD m_dwDefaultTime;
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DWORD m_dwRunTime;
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DWORD m_dwSwitchTime;
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std::string m_strBOINCInstallDirectory;
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std::string m_strBOINCDataDirectory;
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//
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// Input Activity Detection
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//
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protected:
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BOOL CreateInputActivityThread();
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BOOL DestroyInputActivityThread();
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DWORD WINAPI InputActivityProc();
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static DWORD WINAPI InputActivityProcStub( LPVOID lpParam );
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HANDLE m_hInputActivityThread;
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//
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// Graphics Window Promotion
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//
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protected:
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BOOL CreateGraphicsWindowPromotionThread();
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BOOL DestroyGraphicsWindowPromotionThread();
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DWORD WINAPI GraphicsWindowPromotionProc();
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static DWORD WINAPI GraphicsWindowPromotionProcStub( LPVOID lpParam );
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HANDLE m_hGraphicsWindowPromotionThread;
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//
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// Data Management Layer
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//
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protected:
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BOOL CreateDataManagementThread();
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BOOL DestroyDataManagementThread();
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DWORD WINAPI DataManagementProc();
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static DWORD WINAPI DataManagementProcStub( LPVOID lpParam );
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int terminate_v6_screensaver(HANDLE& graphics_application);
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int terminate_screensaver(HANDLE& graphics_application, RESULT *worker_app);
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int terminate_default_screensaver(HANDLE& graphics_application);
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int launch_screensaver(RESULT* rp, HANDLE& graphics_application);
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int launch_default_screensaver(char *dir_path, HANDLE& graphics_application);
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void HandleRPCError(void);
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void GetDefaultDisplayPeriods(struct ss_periods &periods);
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BOOL HasProcessExited(HANDLE pid_handle, int &exitCode);
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// Determine if two RESULT pointers refer to the same task
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bool is_same_task(RESULT* taska, RESULT* taskb);
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// Count the number of active graphics-capable apps
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int count_active_graphic_apps(RESULTS& results, RESULT* exclude = NULL);
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// Choose a ramdom graphics application from the vector that
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// was passed in.
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RESULT* get_random_graphics_app(RESULTS& results, RESULT* exclude = NULL);
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RPC_CLIENT* rpc;
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CC_STATE state;
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RESULTS results;
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RESULT m_running_result;
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HANDLE m_hDataManagementThread;
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HANDLE m_hGraphicsApplication;
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BOOL m_bResetCoreState;
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bool m_bQuitDataManagementProc;
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bool m_bDataManagementProcStopped;
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bool m_bV5_GFX_app_is_running;
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int m_iLastResultShown;
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time_t m_tLastResultChangeTime;
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time_t m_tThreadCreateTime;
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double m_fGFXDefaultPeriod;
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double m_fGFXSciencePeriod;
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double m_fGFXChangePeriod;
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bool m_bShow_default_ss_first;
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bool m_bScience_gfx_running;
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bool m_bDefault_gfx_running;
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BOOL m_bConnected;
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//
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// Presentation layer
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//
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public:
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HRESULT ResetPrimaryDisplay();
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protected:
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HRESULT CreateSaverWindow();
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VOID UpdateErrorBox();
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VOID FireInterruptSaverEvent();
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VOID ShutdownSaver();
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VOID DoConfig();
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HRESULT DoSaver();
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VOID DoPaint( HWND hwnd, HDC hdc, LPPAINTSTRUCT lpps );
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LRESULT SaverProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
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LRESULT GenericSaverProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
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LRESULT ResetProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
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DWORD ConvertSliderPositionToTime( DWORD dwPosition );
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DWORD ConvertTimeToSliderPosition( DWORD dwMinutes );
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VOID InitializeDefaultSlider( HWND hwndDlg, UINT uControl );
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DWORD GetSliderPosition( HWND hwndDlg, UINT uControl );
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VOID SetSliderPosition( HWND hwndDlg, UINT uControl, DWORD dwPosition );
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INT_PTR ConfigureDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam );
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static LRESULT CALLBACK SaverProcStub( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
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static LRESULT CALLBACK GenericSaverProcStub( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
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static LRESULT CALLBACK ResetProcStub( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
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static INT_PTR CALLBACK ConfigureDialogProcStub( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
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protected:
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SaverMode m_SaverMode; // sm_config, sm_full, sm_preview, etc.
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BOOL m_bAllScreensSame; // If TRUE, show same image on all screens
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HWND m_hWnd; // Focus window and device window on primary
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HWND m_hWndParent;
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HINSTANCE m_hInstance;
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BOOL m_bWaitForInputIdle; // Used to pause when preview starts
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DWORD m_dwSaverMouseMoveCount;
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BOOL m_bWindowed;
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BOOL m_bDefault_ss_exists;
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INTERNALMONITORINFO m_Monitors[MAX_DISPLAYS];
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DWORD m_dwNumMonitors;
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RECT m_rcRenderTotal; // Rect of entire area to be rendered
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RECT m_rcRenderCurDevice; // Rect of render area of current device
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BOOL m_bPaintingInitialized;
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TCHAR m_strWindowTitle[200]; // Title for the app's window
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DWORD m_dwLastInputTimeAtStartup;
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};
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#endif
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