mirror of https://github.com/BOINC/boinc.git
84 lines
2.1 KiB
C
84 lines
2.1 KiB
C
// Berkeley Open Infrastructure for Network Computing
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// http://boinc.berkeley.edu
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// Copyright (C) 2005 University of California
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//
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// This is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation;
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// either version 2.1 of the License, or (at your option) any later version.
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//
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// This software is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// To view the GNU Lesser General Public License visit
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// http://www.gnu.org/copyleft/lesser.html
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// or write to the Free Software Foundation, Inc.,
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// 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#ifndef _BOINC_NETWORK_H_
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#define _BOINC_NETWORK_H_
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#include <string.h>
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#ifndef _WIN32
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#include <unistd.h>
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#include "config.h"
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#else
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#include "boinc_win.h"
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#endif
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struct FDSET_GROUP {
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fd_set read_fds;
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fd_set write_fds;
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fd_set exc_fds;
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int max_fd;
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void zero() {
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FD_ZERO(&read_fds);
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FD_ZERO(&write_fds);
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FD_ZERO(&exc_fds);
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max_fd = -1;
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}
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};
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extern int resolve_hostname(char* hostname, int& ip_addr, char* msg);
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extern int boinc_socket(int& sock);
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extern int boinc_socket_asynch(int sock, bool asynch);
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extern void boinc_close_socket(int sock);
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extern int get_socket_error(int fd);
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extern const char* socket_error_str();
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#if defined(_WIN32) && defined(USE_WINSOCK)
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typedef int boinc_socklen_t;
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#define SHUT_WR SD_SEND
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#else
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typedef BOINC_SOCKLEN_T boinc_socklen_t;
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#endif
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#ifndef NETWORK_ALIVE_LAN
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#define NETWORK_ALIVE_LAN 0x00000001
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#endif
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#ifndef NETWORK_ALIVE_WAN
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#define NETWORK_ALIVE_WAN 0x00000002
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#endif
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#ifndef NETWORK_ALIVE_AOL
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#define NETWORK_ALIVE_AOL 0x00000004
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#endif
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#define CONNECTED_STATE_NOT_CONNECTED 0
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#define CONNECTED_STATE_CONNECTED 1
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#define CONNECTED_STATE_UNKNOWN 2
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extern int get_connected_state();
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#if defined(_WIN32) && defined(USE_WINSOCK)
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extern int WinsockInitialize();
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extern int WinsockCleanup();
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#endif
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#endif
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