boinc/client/stdafx.h

171 lines
5.6 KiB
C++

// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at
// http://boinc.berkeley.edu/license_1.0.txt
//
// Software distributed under the License is distributed on an "AS IS"
// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
// License for the specific language governing rights and limitations
// under the License.
//
// The Original Code is the Berkeley Open Infrastructure for Network Computing.
//
// The Initial Developer of the Original Code is the SETI@home project.
// Portions created by the SETI@home project are Copyright (C) 2002
// University of California at Berkeley. All Rights Reserved.
//
// Contributor(s):
//
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#ifndef _STDAFX_H_
#define _STDAFX_H_
// Windows System Libraries
//
#ifdef _WIN32
// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef WINVER // Allow use of features specific to Windows 95 and Windows NT 4 or later.
#define WINVER 0x0400 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
#endif
#ifndef _WIN32_WINNT // Allow use of features specific to Windows NT 4 or later.
#define _WIN32_WINNT 0x0400 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
#endif
#ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later.
#define _WIN32_WINDOWS 0x0400 // Change this to the appropriate value to target Windows Me or later.
#endif
#ifndef _WIN32_IE // Allow use of features specific to IE 4.0 or later.
#define _WIN32_IE 0x0500 // Change this to the appropriate value to target IE 5.0 or later.
#endif
// BOINC Windows GUI Applications use MFC libraries and the like.
#ifndef _CONSOLE
#ifndef VC_EXTRALEAN
#define VC_EXTRALEAN
#endif
#include <afxwin.h> // MFC core and standard components
#include <afxcmn.h> // MFC support for Windows Common Controls
#include <afxtempl.h>
#include <afxcoll.h>
#include <afxext.h> // MFC extensions
#endif //_CONSOLE
#define WIN32_LEAN_AND_MEAN // This trims down the windows libraries.
#define WIN32_EXTRA_LEAN // Trims even farther.
#include <windows.h>
#include <winsock.h>
#include <wininet.h>
#include <process.h>
#include <commctrl.h>
#include <raserror.h>
#include <mmsystem.h>
#include <direct.h>
#include <io.h>
#include <crtdbg.h>
#include <tchar.h>
#include <crtdbg.h>
#include <delayimp.h>
#include "stackwalker_win.h"
#endif //_WIN32
// Standard Libraries
//
// Standard Template libraries
#include <cassert>
#include <cerrno>
#include <algorithm>
#include <cctype>
#include <ctime>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <cstdarg>
#include <cstring>
#include <string>
#include <iostream>
#include <fstream>
#include <sstream>
#include <vector>
#include <locale>
// Standard C Runtime libraries
#include <sys/stat.h>
#include <sys/types.h>
#include <errno.h>
#include <fcntl.h>
#include <setjmp.h>
// Namespace Modifiers
using namespace std;
// Unify C Runtime Library across platforms
#ifdef _WIN32
#define vsnprintf _vsnprintf
#define snprintf _snprintf
#define fdopen _fdopen
#define dup _dup
#define unlink _unlink
#define strdup _strdup
#define read _read
#define stat _stat
#endif //_WIN32
// On the Win32 platform include file and line number information for each
// memory allocation/deallocation
#if (defined(_WIN32) && !defined(__AFX_H__))
#ifdef _DEBUG
#define malloc(s) _malloc_dbg(s, _NORMAL_BLOCK, __FILE__, __LINE__)
#define calloc(c, s) _calloc_dbg(c, s, _NORMAL_BLOCK, __FILE__, __LINE__)
#define realloc(p, s) _realloc_dbg(p, s, _NORMAL_BLOCK, __FILE__, __LINE__)
#define _expand(p, s) _expand_dbg(p, s, _NORMAL_BLOCK, __FILE__, __LINE__)
#define free(p) _free_dbg(p, _NORMAL_BLOCK)
#define _msize(p) _msize_dbg(p, _NORMAL_BLOCK)
#define _aligned_malloc(s, a) _aligned_malloc_dbg(s, a, __FILE__, __LINE__)
#define _aligned_realloc(p, s, a) _aligned_realloc_dbg(p, s, a, __FILE__, __LINE__)
#define _aligned_offset_malloc(s, a, o) _aligned_offset_malloc_dbg(s, a, o, __FILE__, __LINE__)
#define _aligned_offset_realloc(p, s, a, o) _aligned_offset_realloc_dbg(p, s, a, o, __FILE__, __LINE__)
#define _aligned_free(p) _aligned_free_dbg(p)
#define DEBUG_NEW new(_NORMAL_BLOCK, __FILE__, __LINE__)
// The following macros set and clear, respectively, given bits
// of the C runtime library debug flag, as specified by a bitmask.
#define SET_CRT_DEBUG_FIELD(a) _CrtSetDbgFlag((a) | _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG))
#define CLEAR_CRT_DEBUG_FIELD(a) _CrtSetDbgFlag(~(a) & _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG))
#else //_DEBUG
#define DEBUG_NEW new
#define SET_CRT_DEBUG_FIELD(a) ((void) 0)
#define CLEAR_CRT_DEBUG_FIELD(a) ((void) 0)
#endif //_DEBUG
#define new DEBUG_NEW
#endif //_WIN32
#endif //_STDAFX_H_