mirror of https://github.com/BOINC/boinc.git
221 lines
6.5 KiB
C++
221 lines
6.5 KiB
C++
// The contents of this file are subject to the Mozilla Public License
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// Version 1.0 (the "License"); you may not use this file except in
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// compliance with the License. You may obtain a copy of the License at
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// http://www.mozilla.org/MPL/
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//
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// Software distributed under the License is distributed on an "AS IS"
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// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
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// License for the specific language governing rights and limitations
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// under the License.
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//
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// The Original Code is the Berkeley Open Infrastructure for Network Computing.
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//
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// The Initial Developer of the Original Code is the SETI@home project.
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// Portions created by the SETI@home project are Copyright (C) 2002
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// University of California at Berkeley. All Rights Reserved.
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//
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// Contributor(s):
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//
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// If you change anything, make sure you also change:
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// types.C (to write and parse it)
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// client_state.C (to cross-link objects)
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//
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#ifndef _CLIENT_TYPES_
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#define _CLIENT_TYPES_
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#ifdef _WIN32
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#include "windows_cpp.h"
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#endif
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#include <vector>
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#include <stdio.h>
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#include "hostinfo.h"
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#define STDERR_MAX_LEN 4096
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class PERS_FILE_XFER;
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struct RESULT;
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struct STRING256 {
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char text[256];
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};
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class PROJECT {
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public:
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// the following items come from prefs.xml
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// They are a function only of the user and the project
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//
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char master_url[256]; // url of site that contains scheduler tags
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// for this project
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char authenticator[256]; // user's authenticator on this project
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char* project_specific_prefs;
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double resource_share; // project's resource share
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// relative to other projects. Arbitrary scale.
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// the following items come from client_state.xml
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// They may depend on the host as well as user and project
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//
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vector<STRING256> scheduler_urls; // where to find scheduling servers
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char project_name[256]; // descriptive. not unique
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char user_name[256];
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int rpc_seqno;
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int hostid;
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double exp_avg_cpu; // exponentially weighted CPU time
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int exp_avg_mod_time; // last time average was changed
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char* code_sign_key;
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int nrpc_failures; // # of consecutive times we've failed to
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// contact all scheduling servers
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int min_rpc_time; // earliest time to contact any server
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// of this project (or zero)
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// the following items are transient; not saved in state file
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double resource_debt; // How much CPU time we owe this project
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// (arbitrary scale)
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int debt_order; // 0 == largest debt
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bool master_url_fetch_pending;
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// need to fetch and parse the master URL
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PROJECT();
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~PROJECT();
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void copy_state_fields(PROJECT&);
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void copy_prefs_fields(PROJECT&);
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int parse_prefs(FILE*);
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int parse_state(FILE*);
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int write_state(FILE*);
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};
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struct APP {
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char name[256];
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PROJECT* project;
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int parse(FILE*);
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int write(FILE*);
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};
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// If the status is neither of these two, it will be
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// an error code defined in err_numbers.h
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#define FILE_NOT_PRESENT 0
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#define FILE_PRESENT 1
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class FILE_INFO {
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public:
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char name[256];
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char md5_cksum[33];
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double max_nbytes;
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double nbytes;
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double upload_offset;
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bool generated_locally; // file is produced by app
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int status;
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bool executable; // change file protections to make executable
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bool uploaded; // file has been uploaded
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bool upload_when_present;
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bool sticky; // don't delete unless instructed to do so
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bool signature_required; // true iff associated with app version
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PERS_FILE_XFER* pers_file_xfer; // nonzero if in the process of being up/downloaded
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RESULT* result; // for upload files (to authenticate)
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PROJECT* project;
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int ref_cnt;
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vector<STRING256> urls;
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int start_url;
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int current_url;
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char* signed_xml;
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char* xml_signature;
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char* file_signature;
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FILE_INFO();
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~FILE_INFO();
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int set_permissions();
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int parse(FILE*, bool from_server);
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int write(FILE*, bool to_server);
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int delete_file(); // attempt to delete the underlying file
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char* get_url();
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bool had_failure();
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};
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// Describes a connection between a file and a workunit, result, or application.
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// In the first two cases,
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// the app will either use open() or fopen() to access the file
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// (in which case "open_name" is the name it will use)
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// or the app will be connected by the given fd (in which case fd is nonzero)
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//
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struct FILE_REF {
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char file_name[256];
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char open_name[256];
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int fd;
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bool main_program;
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FILE_INFO* file_info;
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int parse(FILE*);
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int write(FILE*);
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};
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struct APP_VERSION {
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char app_name[256];
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int version_num;
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APP* app;
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PROJECT* project;
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vector<FILE_REF> app_files;
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int parse(FILE*);
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int write(FILE*);
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};
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struct WORKUNIT {
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char name[256];
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char app_name[256];
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int version_num;
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// This isn't sent from the server.
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// Instead, the client picks the latest app version
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char command_line[256];
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char env_vars[256]; // environment vars in URL format
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vector<FILE_REF> input_files;
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PROJECT* project;
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APP* app;
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APP_VERSION* avp;
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int ref_cnt;
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double seconds_to_complete; //needs to be initialized
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int parse(FILE*);
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int write(FILE*);
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};
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#define RESULT_NEW 0
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// New result, files may still need to be downloaded
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#define RESULT_FILES_DOWNLOADED 1
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// Files are downloaded, result can be computed
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#define RESULT_COMPUTE_DONE 2
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// Computation is done, files need to be uploaded
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#define RESULT_READY_TO_ACK 3
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// Files are uploaded, notify scheduling server
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#define RESULT_SERVER_ACK 4
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// Received ack from server, can delete result
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struct RESULT {
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char name[256];
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char wu_name[256];
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int report_deadline;
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vector<FILE_REF> output_files;
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bool is_active; // an app is currently running for this
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double final_cpu_time;
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int state; // status of this result
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int exit_status; // return value from the application
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char stderr_out[STDERR_MAX_LEN];
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APP* app;
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WORKUNIT* wup;
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PROJECT* project;
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void clear();
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int parse_server(FILE*);
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int parse_state(FILE*);
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int parse_ack(FILE*);
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int write(FILE*, bool to_server);
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bool is_upload_done(); // files uploaded?
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};
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int verify_downloaded_file(char* pathname, FILE_INFO& file_info);
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#endif
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