mirror of https://github.com/BOINC/boinc.git
66 lines
2.4 KiB
C++
66 lines
2.4 KiB
C++
// Stores a "reduced" (i.e. lower-resolution) version of a 2-D array.
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// The source data is passed one row at a time.
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//
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// This is used to draw graphs of 2-D data that may have much higher
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// resolution in either or both dimensions than is useful for screen display.
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//
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// To use this:
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//
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// call set_max_dims() to set maximum dimensions of reduced array.
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// (change this when window size changes)
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// call init() to prepare to reduce a source array.
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// call add_source_row() for each row of the source array.
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// read nvalid_rows to see how many rows are in reduced array so far
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// call rrow() to get a pointer to a particular row
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// or call draw() to generate a picture.
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// This is currently implemented as follows:
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// If both dimensions are reduced (source dimension greater than reduced dim)
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// then draw the graph as vertical lines.
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// If reduced in one dimension, draw vertical rectangles.
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// Otherwise draw quadrilaterals.
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class REDUCED_ARRAY {
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public:
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int sdimx, sdimy; // size of the source array
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int rdimx, rdimy; // size of the reduced array
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int rdimx_max, rdimy_max; // maximum sizes of reduced array
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// (determined by window size)
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int scury; // next row of source array
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float* rdata;
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float rdata_max; // estimated or actual maximum
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float* ftemp;
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int* itemp;
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// the following 2 are relevant only if sdimy > rdimy
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int last_ry; // last row index accumulated into
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int last_ry_count; // number of source rows accumulated so far
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int nvalid_rows; // number of valid rows in reduced array
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int ndrawn_rows; // number of rows drawn so far
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float draw_pos[3];
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float draw_size[3];
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float draw_deltax;
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float draw_deltaz;
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double hue0;
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double dhue;
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REDUCED_ARRAY();
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~REDUCED_ARRAY();
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void init(int, int);
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void init_draw(float*, float*, double, double);
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void set_max_dims(int, int);
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void reduce_source_row(float*, float*);
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void add_source_row(float*);
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bool full();
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void reset();
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void update_max(int row);
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float* rrow(int j) {
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return rdata + j*rdimx;
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}
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void draw_row_quad(int);
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void draw_row_rect_x(int);
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void draw_row_rect_y(int);
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void draw_row_line(int);
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void draw(int, int);
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void draw_new();
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void draw_all();
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void draw_axes();
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}; |