boinc/lib/network.cpp

214 lines
5.2 KiB
C++

// This file is part of BOINC.
// http://boinc.berkeley.edu
// Copyright (C) 2008 University of California
//
// BOINC is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// BOINC is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
#if defined(_WIN32) && !defined(__STDWX_H__) && !defined(_BOINC_WIN_) && !defined(_AFX_STDAFX_H_)
#include "boinc_win.h"
#endif
#ifndef _WIN32
#include "config.h"
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <cstdio>
#include <cstdlib>
#ifdef HAVE_SYS_SOCKET_H
#include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
#include <netinet/in.h>
#endif
#ifdef HAVE_NETINET_TCP_H
#include <netinet/tcp.h>
#endif
#ifdef HAVE_ARPA_INET_H
#include <arpa/inet.h>
#endif
#include <resolv.h>
#include <netdb.h>
#include <fcntl.h>
#include <errno.h>
#endif
using std::perror;
using std::sprintf;
#include "error_numbers.h"
#include "network.h"
const char* socket_error_str() {
static char buf[80];
#if defined(_WIN32) && defined(USE_WINSOCK)
int e = WSAGetLastError();
switch (e) {
case WSANOTINITIALISED:
return "WSA not initialized";
case WSAENETDOWN:
return "the network subsystem has failed";
case WSAHOST_NOT_FOUND:
return "host name not found";
case WSATRY_AGAIN:
return "no response from server";
case WSANO_RECOVERY:
return "a nonrecoverable error occurred";
case WSANO_DATA:
return "valid name, no data record of requested type";
case WSAEINPROGRESS:
return "a blocking socket call in progress";
case WSAEFAULT:
return "invalid part of user address space";
case WSAEINTR:
return "a blocking socket call was canceled";
case WSAENOTSOCK:
return "not a socket";
}
sprintf(buf, "error %d", e);
return buf;
#else
switch (h_errno) {
case HOST_NOT_FOUND:
return "host not found";
case NO_DATA:
return "valid name, no data record of requested type";
case NO_RECOVERY:
return "a nonrecoverable error occurred";
case TRY_AGAIN:
return "host not found or server failure";
#ifdef NETDB_INTERNAL
case NETDB_INTERNAL:
sprintf(buf,"network internal error %d",errno);
return buf;
#endif
}
sprintf(buf, "error %d", h_errno);
return buf;
#endif
}
int resolve_hostname(char* hostname, int &ip_addr) {
// if the hostname is in Internet Standard dotted notation,
// return that address.
//
ip_addr = inet_addr(hostname);
if (ip_addr != -1) {
return 0;
}
// else resolve the name
//
hostent* hep;
hep = gethostbyname(hostname);
if (!hep) {
return ERR_GETHOSTBYNAME;
}
ip_addr = *(int*)hep->h_addr_list[0];
return 0;
}
int boinc_socket(int& fd) {
fd = (int)socket(AF_INET, SOCK_STREAM, 0);
if (fd < 0) {
perror("socket");
return ERR_SOCKET;
}
#ifndef _WIN32
fcntl(fd, F_SETFD, FD_CLOEXEC);
#endif
return 0;
}
int boinc_socket_asynch(int fd, bool asynch) {
if (asynch) {
#if defined(_WIN32) && defined(USE_WINSOCK)
unsigned long one = 1;
ioctlsocket(fd, FIONBIO, &one);
#else
int flags;
flags = fcntl(fd, F_GETFL, 0);
if (flags < 0) {
return ERR_FCNTL;
}
if (fcntl(fd, F_SETFL, flags|O_NONBLOCK) < 0 ) {
return ERR_FCNTL;
}
#endif
} else {
#if defined(_WIN32) && defined(USE_WINSOCK)
unsigned long zero = 0;
ioctlsocket(fd, FIONBIO, &zero);
#else
int flags;
flags = fcntl(fd, F_GETFL, 0);
if (flags < 0) {
return ERR_FCNTL;
}
if (fcntl(fd, F_SETFL, flags&(~O_NONBLOCK)) < 0 ) {
return ERR_FCNTL;
}
#endif
}
return 0;
}
void boinc_close_socket(int sock) {
#if defined(_WIN32) && defined(USE_WINSOCK)
closesocket(sock);
#else
close(sock);
#endif
}
int get_socket_error(int fd) {
int n;
#if defined(_WIN32) && defined(USE_WINSOCK)
int intsize = sizeof(int);
getsockopt(fd, SOL_SOCKET, SO_ERROR, (char *)&n, &intsize);
#elif defined(__FreeBSD__)
// workaround for FreeBSD. I don't understand this.
struct sockaddr_in sin;
socklen_t sinsz = sizeof(sin);
n = getpeername(fd, (struct sockaddr *)&sin, &sinsz);
#else
socklen_t intsize = sizeof(int);
getsockopt(fd, SOL_SOCKET, SO_ERROR, (void*)&n, (socklen_t*)&intsize);
#endif
return n;
}
#if defined(_WIN32) && defined(USE_WINSOCK)
int WinsockInitialize() {
WSADATA wsdata;
return WSAStartup( MAKEWORD( 1, 1 ), &wsdata);
}
int WinsockCleanup() {
return WSACleanup();
}
#endif
void reset_dns() {
#if !defined(_WIN32) && !defined(__APPLE__)
// Windows doesn't have this, and it crashes Macs
res_init();
#endif
}
const char *BOINC_RCSID_557bf0741f="$Id$";