boinc/clientgui/DlgSelectComputer.h

121 lines
3.7 KiB
C++

// This file is part of BOINC.
// http://boinc.berkeley.edu
// Copyright (C) 2008 University of California
//
// BOINC is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// BOINC is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
//
#ifndef _DLGSELECTCOMPUTER_H_
#define _DLGSELECTCOMPUTER_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "DlgSelectComputer.cpp"
#endif
/*!
* Includes
*/
////@begin includes
#include "wx/valgen.h"
////@end includes
/*!
* Forward declarations
*/
////@begin forward declarations
////@end forward declarations
/*!
* Control identifiers
*/
////@begin control identifiers
#define ID_DIALOG 10000
#define SYMBOL_CDLGSELECTCOMPUTER_STYLE wxDEFAULT_DIALOG_STYLE
#define SYMBOL_CDLGSELECTCOMPUTER_TITLE wxT("")
#define SYMBOL_CDLGSELECTCOMPUTER_IDNAME ID_DIALOG
#define SYMBOL_CDLGSELECTCOMPUTER_SIZE wxSize(400, 300)
#define SYMBOL_CDLGSELECTCOMPUTER_POSITION wxDefaultPosition
#define ID_SELECTCOMPUTERNAME 10001
#define ID_SELECTCOMPUTERPASSWORD 10002
////@end control identifiers
/*!
* Compatibility
*/
#ifndef wxCLOSE_BOX
#define wxCLOSE_BOX 0x1000
#endif
#ifndef wxFIXED_MINSIZE
#define wxFIXED_MINSIZE 0
#endif
/*!
* CDlgSelectComputer class declaration
*/
class CDlgSelectComputer: public wxDialog
{
DECLARE_DYNAMIC_CLASS( CDlgSelectComputer )
DECLARE_EVENT_TABLE()
public:
/// Constructors
CDlgSelectComputer( );
CDlgSelectComputer( wxWindow* parent, wxWindowID id = SYMBOL_CDLGSELECTCOMPUTER_IDNAME, const wxString& caption = SYMBOL_CDLGSELECTCOMPUTER_TITLE, const wxPoint& pos = SYMBOL_CDLGSELECTCOMPUTER_POSITION, const wxSize& size = SYMBOL_CDLGSELECTCOMPUTER_SIZE, long style = SYMBOL_CDLGSELECTCOMPUTER_STYLE );
/// Creation
bool Create( wxWindow* parent, wxWindowID id = SYMBOL_CDLGSELECTCOMPUTER_IDNAME, const wxString& caption = SYMBOL_CDLGSELECTCOMPUTER_TITLE, const wxPoint& pos = SYMBOL_CDLGSELECTCOMPUTER_POSITION, const wxSize& size = SYMBOL_CDLGSELECTCOMPUTER_SIZE, long style = SYMBOL_CDLGSELECTCOMPUTER_STYLE );
/// Creates the controls and sizers
void CreateControls();
////@begin CDlgSelectComputer event handler declarations
/// wxEVT_COMMAND_TEXT_UPDATED event handler for ID_SELECTCOMPUTERNAME
void OnComputerNameUpdated( wxCommandEvent& event );
////@end CDlgSelectComputer event handler declarations
////@begin CDlgSelectComputer member function declarations
wxString GetComputerName() const { return m_strComputerName ; }
void SetComputerName(wxString value) { m_strComputerName = value ; }
wxString GetComputerPassword() const { return m_strComputerPassword ; }
void SetComputerPassword(wxString value) { m_strComputerPassword = value ; }
/// Retrieves bitmap resources
wxBitmap GetBitmapResource( const wxString& name );
/// Retrieves icon resources
wxIcon GetIconResource( const wxString& name );
////@end CDlgSelectComputer member function declarations
/// Should we show tooltips?
static bool ShowToolTips();
////@begin CDlgSelectComputer member variables
wxComboBox* m_ComputerNameCtrl;
wxTextCtrl* m_ComputerPasswordCtrl;
wxString m_strComputerName;
wxString m_strComputerPassword;
////@end CDlgSelectComputer member variables
};
#endif
// _DLGSELECTCOMPUTER_H_