boinc/3rdParty/buildMacDependencies.sh

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#!/bin/bash
# This file is part of BOINC.
# http://boinc.berkeley.edu
# Copyright (C) 2017 University of California
#
# BOINC is free software; you can redistribute it and/or modify it
# under the terms of the GNU Lesser General Public License
# as published by the Free Software Foundation,
# either version 3 of the License, or (at your option) any later version.
#
# BOINC is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with BOINC. If not, see <http://www.gnu.org/licenses/>.
#
## support script to build BOINC dependencies on Macintosh
## This script checks if cached versions are available and builts them if not.
## The build is done in 3rdParty/mac and usable files are installed to 3rdParty/buildCache/mac
## in order to keep the cache as small as possible
## The 3rdParty/buildCache directory can be cached by CI systems for all subsequent builds
## This script should do what mac_build/setupForBOINC.sh does but install to 3rdParty/buildCache/mac
## Usage:
## ./3rdParty/buildMacDependencies.sh [--clean] [--cache_dir PATH] [--debug]
##
## --clean will force a full rebuild of the cache.
## --cache_dir must be an absolute path where the libraries are installed to (default: 3rdParty/buildCache/mac)
## ATTENTION: don't set this to /usr or /var this is an internal cache and it should stay in the source path
## --debug will also build the debug versions of wxWidgets and BOINC Manager (Cache will be larger)
##
# checks if a given path is canonical (absolute and does not contain relative links)
# from http://unix.stackexchange.com/a/256437
isPathCanonical() {
case "x$1" in
(x*/..|x*/../*|x../*|x*/.|x*/./*|x./*)
rc=1
;;
(x/*)
rc=0
;;
(*)
rc=1
;;
esac
return $rc
}
# check working directory because the script needs to be called like: ./3rdParty/buildMacDependencies.sh
if [ ! -d "3rdParty" ]; then
echo "start this script in the source root directory"
exit 1
fi
ROOTDIR=$(pwd)
cache_dir=""
doclean=""
extra_options=""
wxoption="--nodebug"
while [[ $# -gt 0 ]]; do
key="$1"
case $key in
--cache_dir)
cache_dir="$2"
shift
;;
--clean)
doclean="yes"
;;
--debug)
wxoption=""
;;
-q|--quiet)
extra_options="${extra_options} --quiet"
;;
*)
echo "unrecognized option $key"
;;
esac
shift # past argument or value
done
if [ "x$cache_dir" != "x" ]; then
if isPathCanonical "$cache_dir" && [ "$cache_dir" != "/" ]; then
PREFIX="$cache_dir"
else
echo "cache_dir must be an absolute path without ./ or ../ in it"
exit 1
fi
else
PREFIX="$(pwd)/3rdParty/buildCache/mac"
fi
download_and_build() {
cd "${ROOTDIR}/3rdParty/mac" || exit 1
DIRNAME="${1}"
FILENAME="${2}"
DLURL="${3}"
BUILDSCRIPT="${4}"
PRODUCTNAME="${5}"
ARCHS="${6}"
FLAGFILE="${PREFIX}/${DIRNAME}_done"
doClean=""
if [ -e "${FLAGFILE}" ]; then
lipo "${PREFIX}/lib/${PRODUCTNAME}" -verify_arch ${ARCHS}
if [ $? -eq 0 ]; then
echo "${DIRNAME} seems already to be present in ${PREFIX}"
return 0
else
# already built but not for correct architectures so force rebuild
doClean="-clean"
fi
else
# tell subsequent scripts to build everything from scratch
doClean="-clean"
# delete any FILEFLAGS for other versions of this library built previously
BASENAME="${DIRNAME%-*}"
rm -f "${PREFIX}/${BASENAME}"*
# delete any previous build of this library (may be redundant with -clean)
rm -f "${PREFIX}/lib/${PRODUCTNAME}"
fi
if [ ! -d ${DIRNAME} ]; then
if [ ! -e ${FILENAME} ]; then
wget ${DLURL}
fi
tar -xf ${FILENAME}
fi
cd ${DIRNAME} || exit 1
source ${BUILDSCRIPT} --prefix "${PREFIX}" ${extra_options} ${doClean}
if [ $? -ne 0 ]; then exit 1; fi
cd ../.. || exit 1
touch ${FLAGFILE}
}
mkdir -p 3rdParty/mac
mkdir -p "${PREFIX}"
cd "${ROOTDIR}/3rdParty/mac" || exit 1
if [ "${doclean}" = "yes" ]; then
echo "cleaning cache"
rm -rf "${PREFIX}"
mkdir -p "${PREFIX}"
fi
# this will pull in the variables used below
source "${ROOTDIR}/mac_build/dependencyNames.sh"
#download_and_build $DIRNAME $FILENAME $DOWNLOADURL $BUILDSCRIPT $PRODUCTNAME $ARCHS
download_and_build "${opensslDirName}" "${opensslFileName}" "${opensslURL}" "${ROOTDIR}/mac_build/buildopenssl.sh" "libssl.a" "x86_64"
download_and_build "${caresDirName}" "${caresFileName}" "${caresURL}" "${ROOTDIR}/mac_build/buildc-ares.sh" "libcares.a" "x86_64"
download_and_build "${curlDirName}" "${curlFileName}" "${curlURL}" "${ROOTDIR}/mac_build/buildcurl.sh" "libcurl.a" "x86_64"
download_and_build "${wxWidgetsDirName}" "${wxWidgetsFileName}" "${wxWidgetsURL}" "${ROOTDIR}/mac_build/buildWxMac.sh ${wxoption}" "libwx_osx_cocoa_static.a" "x86_64"
download_and_build "${sqliteDirName}" "${sqliteFileName}" "${sqliteURL}" "${ROOTDIR}/mac_build/buildsqlite3.sh" "libsqlite3.a" "x86_64"
download_and_build "${freetypeDirName}" "${freetypeFileName}" "${freetypeURL}" "${ROOTDIR}/mac_build/buildfreetype.sh" "libfreetype.a" "x86_64"
download_and_build "${ftglDirName}" "${ftglFileName}" "${ftglURL}" "${ROOTDIR}/mac_build/buildFTGL.sh" "libftgl.a" "x86_64"
# change back to root directory
cd ${ROOTDIR} || exit 1