mirror of https://github.com/BOINC/boinc.git
204 lines
5.0 KiB
C++
204 lines
5.0 KiB
C++
// This file is part of BOINC.
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// http://boinc.berkeley.edu
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// Copyright (C) 2008 University of California
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//
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// BOINC is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License
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// as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// BOINC is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
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// Example multi-thread BOINC application.
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// This app defines its own classes (THREAD, THREAD_SET) for managing threads.
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// You can also use libraries such as OpenMP.
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// Just make sure you call boinc_init_parallel().
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//
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// This app does 64 "units" of computation, where each units is about 1 GFLOP.
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// It divides this among N "worker" threads.
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// N is passed in the command line, and defaults to 1.
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//
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// Doesn't do checkpointing.
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#include <stdio.h>
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#include <vector>
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#ifdef _WIN32
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#include "boinc_win.h"
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#else
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <signal.h>
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#include <pthread.h>
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#endif
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#include "util.h"
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#include "str_util.h"
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#include "boinc_api.h"
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using std::vector;
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#define DEFAULT_NTHREADS 4
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#define TOTAL_UNITS 16
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int units_per_thread;
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#ifdef _WIN32
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typedef HANDLE THREAD_ID;
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typedef UINT (__stdcall *THREAD_FUNC)(void*);
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#else
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typedef void* (*THREAD_FUNC)(void*);
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typedef pthread_t THREAD_ID;
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#endif
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#define THREAD_ID_NULL 0
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// An abstraction of threads.
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// A thread function is passed a pointer to its own object,
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// and sets its ID to THREAD_ID_NULL when it's finished.
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//
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struct THREAD {
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THREAD_ID id;
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int index;
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int units_done;
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THREAD(THREAD_FUNC func, int i) {
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char buf[256];
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index = i;
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units_done = 0;
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#ifdef _WIN32
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id = (HANDLE) _beginthreadex(
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NULL,
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16384,
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func,
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this,
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0,
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NULL
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);
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if (!id) {
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fprintf(stderr, "%s Can't start thread\n",
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boinc_msg_prefix(buf, sizeof(buf))
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);
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exit(1);
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}
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#else
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int retval;
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retval = pthread_create(&id, 0, func, (void*)this);
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if (retval) {
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fprintf(stderr, "%s can't start thread\n",
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boinc_msg_prefix(buf, sizeof(buf))
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);
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exit(1);
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}
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#endif
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}
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};
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struct THREAD_SET {
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vector<THREAD*> threads;
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bool all_done() {
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for (unsigned int i=0; i<threads.size(); i++) {
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if (threads[i]->id != THREAD_ID_NULL) return false;
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}
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return true;
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}
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int units_done() {
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int count = 0;
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for (unsigned int i=0; i<threads.size(); i++) {
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count += threads[i]->units_done;
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}
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return count;
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}
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};
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// do a billion floating-point ops
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// (note: I needed to add an arg to this;
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// otherwise the MS C++ compiler optimizes away
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// all but the first call to it!)
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//
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static double do_a_giga_flop(int foo) {
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double x = 3.14159*foo;
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int i;
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for (i=0; i<500000000; i++) {
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x += 5.12313123;
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x *= 0.5398394834;
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}
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return x;
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}
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#ifdef _WIN32
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UINT WINAPI worker(void* p) {
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#else
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void* worker(void* p) {
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#endif
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char buf[256];
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THREAD* t = (THREAD*)p;
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for (int i=0; i<units_per_thread; i++) {
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double x = do_a_giga_flop(i);
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t->units_done++;
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fprintf(stderr, "%s thread %d finished %d: %f\n",
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boinc_msg_prefix(buf, sizeof(buf)), t->index, i, x
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);
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}
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t->id = THREAD_ID_NULL;
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#ifdef _WIN32
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return 0;
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#endif
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}
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int main(int argc, char** argv) {
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int i, nthreads = DEFAULT_NTHREADS;
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double start_time = dtime();
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char buf[256];
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boinc_init_parallel();
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for (i=1; i<argc; i++) {
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if (!strcmp(argv[i], "--nthreads")) {
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nthreads = atoi(argv[++i]);
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} else {
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fprintf(stderr, "%s unrecognized arg: %s\n",
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boinc_msg_prefix(buf, sizeof(buf)), argv[i]
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);
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}
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}
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units_per_thread = TOTAL_UNITS/nthreads;
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THREAD_SET thread_set;
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for (i=0; i<nthreads; i++) {
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thread_set.threads.push_back(new THREAD(worker, i));
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}
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while (1) {
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double f = thread_set.units_done()/((double)TOTAL_UNITS);
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boinc_fraction_done(f);
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if (thread_set.all_done()) break;
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boinc_sleep(1.0);
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}
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double elapsed_time = dtime()-start_time;
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fprintf(stderr,
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"%s All done. Used %d threads. Elapsed time %f\n",
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boinc_msg_prefix(buf, sizeof(buf)), nthreads, elapsed_time
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);
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boinc_finish(0);
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}
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#ifdef _WIN32
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int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR Args, int WinMode) {
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LPSTR command_line;
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char* argv[100];
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int argc;
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command_line = GetCommandLine();
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argc = parse_command_line( command_line, argv );
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return main(argc, argv);
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}
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#endif
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