boinc/sched/sched_types.h

449 lines
12 KiB
C++

// This file is part of BOINC.
// http://boinc.berkeley.edu
// Copyright (C) 2008 University of California
//
// BOINC is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// BOINC is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
#ifndef _SERVER_TYPES_
#define _SERVER_TYPES_
#include <cstdio>
#include <vector>
#include "boinc_db.h"
#include "common_defs.h"
#include "md5_file.h"
#include "coproc.h"
#include "edf_sim.h"
// for projects that support work filtering by app,
// this records an app for which the user will accept work
//
struct APP_INFO {
int appid;
int work_available;
};
// represents a resource (disk etc.) that the client may not have enough of
//
struct RESOURCE {
bool insufficient;
double needed; // the min extra amount needed
inline void set_insufficient(double x) {
insufficient = true;
if (needed) {
if (x < needed) needed = x;
} else {
needed = x;
}
}
};
// message intended for human eyes
//
struct USER_MESSAGE {
std::string message;
std::string priority;
USER_MESSAGE(const char* m, const char*p);
};
struct HOST_USAGE {
int ncudas;
double avg_ncpus;
double max_ncpus;
double flops;
char cmdline[256];
HOST_USAGE() {
ncudas = 0;
avg_ncpus = 1;
max_ncpus = 1;
flops = 0;
strcpy(cmdline, "");
}
void sequential_app(double x) {
ncudas = 0;
avg_ncpus = 1;
max_ncpus = 1;
flops = x;
if (flops <= 0) flops = 1e9;
strcpy(cmdline, "");
}
~HOST_USAGE(){}
};
// summary of a client's request for work, and our response to it
// Note: this is zeroed out in SCHEDULER_REPLY constructor
//
struct WORK_REQ {
bool anonymous_platform;
// Flags used by old-style scheduling,
// while making multiple passes through the work array
bool infeasible_only;
bool reliable_only;
bool user_apps_only;
bool beta_only;
// user preferences
bool no_gpus;
bool no_cpu;
bool allow_non_preferred_apps;
bool allow_beta_work;
std::vector<APP_INFO> preferred_apps;
bool reliable;
// whether the host is classified as "reliable"
// (misnomer: means low turnaround time and low error rate
bool trust;
// whether to send unreplicated jobs
int effective_ncpus;
int effective_ngpus;
// 6.7+ clients send separate requests for different resource types:
//
double cpu_req_secs; // instance-seconds requested
double cpu_req_instances; // number of idle instances, use if possible
double cuda_req_secs;
double cuda_req_instances;
inline bool need_cpu() {
return (cpu_req_secs>0) || (cpu_req_instances>0);
}
inline bool need_cuda() {
return (cuda_req_secs>0) || (cuda_req_instances>0);
}
inline void clear_cpu_req() {
cpu_req_secs = 0;
cpu_req_instances = 0;
}
inline void clear_gpu_req() {
cuda_req_secs = 0;
cuda_req_instances = 0;
}
// older clients send send a single number, the requested duration of jobs
//
double seconds_to_fill;
// true if new-type request
//
bool rsc_spec_request;
double disk_available;
double ram, usable_ram;
double running_frac;
double dcf;
int njobs_sent;
// The following keep track of the "easiest" job that was rejected
// by EDF simulation.
// Any jobs harder than this can be rejected without doing the simulation.
//
double edf_reject_min_cpu;
int edf_reject_max_delay_bound;
bool have_edf_reject;
void edf_reject(double cpu, int delay_bound) {
if (have_edf_reject) {
if (cpu < edf_reject_min_cpu) edf_reject_min_cpu = cpu;
if (delay_bound> edf_reject_max_delay_bound) edf_reject_max_delay_bound = delay_bound;
} else {
edf_reject_min_cpu = cpu;
edf_reject_max_delay_bound = delay_bound;
have_edf_reject = true;
}
}
bool edf_reject_test(double cpu, int delay_bound) {
if (!have_edf_reject) return false;
if (cpu < edf_reject_min_cpu) return false;
if (delay_bound > edf_reject_max_delay_bound) return false;
return true;
}
RESOURCE disk;
RESOURCE mem;
RESOURCE speed;
RESOURCE bandwidth;
std::vector<USER_MESSAGE> no_work_messages;
std::vector<BEST_APP_VERSION*> best_app_versions;
// various reasons for not sending jobs (used to explain why)
//
bool no_allowed_apps_available;
bool excessive_work_buf;
bool hr_reject_temp;
bool hr_reject_perm;
bool outdated_client;
bool no_gpus_prefs;
bool no_cpu_prefs;
bool daily_result_quota_exceeded;
bool max_jobs_on_host_exceeded;
bool max_jobs_on_host_cpu_exceeded;
bool max_jobs_on_host_gpu_exceeded;
bool no_jobs_available; // project has no work right now
int max_jobs_per_day;
// host.max_results_day * (NCPUS + NCUDA*cuda_multiplier)
int max_jobs_per_rpc;
int njobs_on_host;
// How many jobs from this project are in progress on the host.
// Initially this is the number of "other_results"
// reported in the request message.
// If the resend_lost_results option is used,
// it's set to the number of outstanding results taken from the DB
// (those that were lost are resent).
// As new results are sent, it's incremented.
int njobs_on_host_cpu;
// same, but just CPU jobs.
int njobs_on_host_gpu;
// same, but just GPU jobs.
int max_jobs_on_host;
int max_jobs_on_host_cpu;
int max_jobs_on_host_gpu;
void update_for_result(double seconds_filled);
void insert_no_work_message(const USER_MESSAGE&);
void get_job_limits();
};
// a description of a sticky file on host.
//
struct FILE_INFO {
char name[256];
int parse(FILE*);
};
struct MSG_FROM_HOST_DESC {
char variety[256];
std::string msg_text;
int parse(FILE*);
};
// an app version from an anonymous-platform client
//
struct CLIENT_APP_VERSION {
char app_name[256];
char platform[256];
int version_num;
char plan_class[256];
HOST_USAGE host_usage;
int parse(FILE*);
};
// keep track of the best app_version for each app for this host
//
struct BEST_APP_VERSION {
int appid;
bool present;
// populated if anonymous platform:
CLIENT_APP_VERSION* cavp;
// populated otherwise:
APP_VERSION* avp;
// populated in either case:
HOST_USAGE host_usage;
BEST_APP_VERSION() {
present = false;
cavp = NULL;
avp = NULL;
}
};
// subset of global prefs used by scheduler
//
struct GLOBAL_PREFS {
double mod_time;
double disk_max_used_gb;
double disk_max_used_pct;
double disk_min_free_gb;
double work_buf_min_days;
double ram_max_used_busy_frac;
double ram_max_used_idle_frac;
double max_ncpus_pct;
void parse(const char* buf, const char* venue);
void defaults();
inline double work_buf_min() {return work_buf_min_days*86400;}
};
struct GUI_URLS {
char* text;
void init();
void get_gui_urls(USER& user, HOST& host, TEAM& team, char*);
};
struct PROJECT_FILES {
char* text;
void init();
};
// Represents a result from this project that the client has.
// The request message has a list of these.
// The reply message may include a list of those to be aborted
// or aborted if not started
//
struct OTHER_RESULT {
char name[256];
char plan_class[64];
bool have_plan_class;
bool abort;
bool abort_if_not_started;
int reason; // see codes below
int parse(FILE*);
};
#define ABORT_REASON_NOT_FOUND 1
#define ABORT_REASON_WU_CANCELLED 2
#define ABORT_REASON_ASSIMILATED 3
#define ABORT_REASON_TIMED_OUT 4
struct CLIENT_PLATFORM {
char name[256];
int parse(FILE*);
};
struct PLATFORM_LIST {
std::vector<PLATFORM*> list;
};
struct SCHEDULER_REQUEST {
char authenticator[256];
CLIENT_PLATFORM platform;
std::vector<CLIENT_PLATFORM> alt_platforms;
PLATFORM_LIST platforms;
char cross_project_id[256];
int hostid; // zero if first RPC
int core_client_major_version;
int core_client_minor_version;
int core_client_release;
int core_client_version; // 100*major + minor
int rpc_seqno;
double work_req_seconds;
// in "normalized CPU seconds" (see work_req.php)
double cpu_req_secs;
double cpu_req_instances;
double resource_share_fraction;
// this project's fraction of total resource share
double rrs_fraction;
// ... of runnable resource share
double prrs_fraction;
// ... of potentially runnable resource share
double cpu_estimated_delay;
// currently queued jobs saturate the CPU for this long;
// used for crude deadline check
double duration_correction_factor;
char global_prefs_xml[BLOB_SIZE];
char working_global_prefs_xml[BLOB_SIZE];
char code_sign_key[4096];
bool anonymous_platform;
std::vector<CLIENT_APP_VERSION> client_app_versions;
GLOBAL_PREFS global_prefs;
char global_prefs_source_email_hash[MD5_LEN];
HOST host; // request message is parsed into here.
// does NOT contain the full host record.
COPROCS coprocs;
COPROC_CUDA* coproc_cuda;
std::vector<RESULT> results;
// completed results being reported
std::vector<MSG_FROM_HOST_DESC> msgs_from_host;
std::vector<FILE_INFO> file_infos;
// sticky files reported by host for locality scheduling
std::vector<FILE_INFO> file_delete_candidates;
// sticky files reported by host, deletion candidates
std::vector<FILE_INFO> files_not_needed;
// sticky files reported by host, no longer needed
std::vector<OTHER_RESULT> other_results;
// in-progress results from this project
std::vector<IP_RESULT> ip_results;
// in-progress results from all projects
bool have_other_results_list;
bool have_ip_results_list;
bool have_time_stats_log;
bool client_cap_plan_class;
int sandbox; // -1 = don't know
SCHEDULER_REQUEST();
~SCHEDULER_REQUEST();
const char* parse(FILE*);
int write(FILE*); // write request info to file: not complete
};
// keep track of bottleneck disk preference
//
struct DISK_LIMITS {
double max_used;
double max_frac;
double min_free;
};
// NOTE: if any field requires initialization,
// you must do it in the constructor. Nothing is zeroed by default.
//
struct SCHEDULER_REPLY {
WORK_REQ wreq;
DISK_LIMITS disk_limits;
double request_delay; // don't request again until this time elapses
std::vector<USER_MESSAGE> messages;
int hostid;
// nonzero only if a new host record was created.
// this tells client to reset rpc_seqno
int lockfile_fd; // file descriptor of lockfile, or -1 if no lock.
bool send_global_prefs;
bool nucleus_only; // send only message
USER user;
char email_hash[MD5_LEN];
HOST host; // after validation, contains full host rec
TEAM team;
std::vector<APP> apps;
std::vector<APP_VERSION> app_versions;
std::vector<WORKUNIT>wus;
std::vector<RESULT>results;
std::vector<std::string>result_acks;
std::vector<std::string>result_aborts;
std::vector<std::string>result_abort_if_not_starteds;
std::vector<MSG_TO_HOST>msgs_to_host;
std::vector<FILE_INFO>file_deletes;
char code_sign_key[4096];
char code_sign_key_signature[4096];
bool send_msg_ack;
bool project_is_down;
SCHEDULER_REPLY();
~SCHEDULER_REPLY();
int write(FILE*, SCHEDULER_REQUEST&);
void insert_app_unique(APP&);
void insert_app_version_unique(APP_VERSION&);
void insert_workunit_unique(WORKUNIT&);
void insert_result(RESULT&);
void insert_message(const USER_MESSAGE&);
void set_delay(double);
};
extern SCHEDULER_REQUEST* g_request;
extern SCHEDULER_REPLY* g_reply;
extern WORK_REQ* g_wreq;
#endif