mirror of https://github.com/BOINC/boinc.git
395 lines
13 KiB
C++
395 lines
13 KiB
C++
// This file is part of BOINC.
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// http://boinc.berkeley.edu
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// Copyright (C) 2014 University of California
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//
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// BOINC is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License
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// as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// BOINC is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
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#ifndef BOINC_PROJECT_H
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#define BOINC_PROJECT_H
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#include "app_config.h"
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#include "client_types.h"
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// describes a project to which this client is attached
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//
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struct PROJECT : PROJ_AM {
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char _project_dir[MAXPATHLEN];
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char _project_dir_absolute[MAXPATHLEN];
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// the following items come from the account file
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// They are a function of the user and the project (not host)
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//
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char authenticator[256];
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// user's authenticator on this project
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std::string project_prefs;
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// without the enclosing <project_preferences> tags.
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// May include <venue> elements
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// This field is used only briefly: between handling a
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// scheduler RPC reply and writing the account file
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std::string project_specific_prefs;
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// without enclosing <project_specific> tags
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// Does not include <venue> elements
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std::string gui_urls;
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// GUI URLs, with enclosing <gui_urls> tags
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double resource_share;
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// project's resource share relative to other projects.
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double resource_share_frac;
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// temp; fraction of RS of non-suspended, compute-intensive projects
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double disk_resource_share;
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// temp in get_disk_shares()
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double desired_disk_usage;
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// reported by project
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double ddu;
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// temp in get_disk_shares()
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double disk_quota;
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// temp in get_disk_shares()
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// the following are from the user's project prefs
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//
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bool no_rsc_pref[MAX_RSC];
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// derived from GPU exclusions in cc_config.xml;
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// disable work fetch if all instances excluded
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//
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bool no_rsc_config[MAX_RSC];
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// the following are from the project itself
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// (or derived from app version list if anonymous platform)
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//
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bool no_rsc_apps[MAX_RSC];
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// the following are from the account manager, if any
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//
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bool no_rsc_ams[MAX_RSC];
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char host_venue[256];
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// logically, this belongs in the client state file
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// rather than the account file.
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// But we need it in the latter in order to parse prefs.
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bool using_venue_specific_prefs;
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/////// START OF ITEMS STORED IN client_state.xml
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//
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// They may depend on the host as well as user and project
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// NOTE: if you add anything, add it to copy_state_fields() also!!!
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//
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std::vector<std::string> scheduler_urls;
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// where to find scheduling servers
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char symstore[256];
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// URL of symbol server (Windows)
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char user_name[256];
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char team_name[256];
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char email_hash[MD5_LEN];
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char cross_project_id[MD5_LEN];
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// the "internal" user CPID
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char external_cpid[MD5_LEN];
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// the "external" user CPID (as exported to stats sites)
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double cpid_time;
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double user_total_credit;
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double user_expavg_credit;
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double user_create_time;
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int userid;
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int teamid;
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int hostid;
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double host_total_credit;
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double host_expavg_credit;
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double host_create_time;
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double ams_resource_share;
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// resource share according to AMS; overrides project
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// -1 means not specified by AMS, or not using an AMS
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double last_rpc_time;
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// when last RPC finished; used by Manager
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double duration_correction_factor;
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// Multiply by this when estimating the CPU time of a result
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// (based on FLOPs estimated and benchmarks).
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// This is dynamically updated in a way that maintains an upper bound.
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// it goes down slowly but if a new estimate X is larger,
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// the factor is set to X.
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//
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// Deprecated - current server logic handles this,
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// and this should go to 1.
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// But we need to keep it around for older projects
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// accounting info; estimated credit and time for CPU and GPU
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//
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double cpu_ec;
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double cpu_time;
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double gpu_ec;
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double gpu_time;
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// stuff related to scheduler RPCs and master fetch
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//
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int rpc_seqno;
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int nrpc_failures;
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// # of consecutive times we've failed to contact all scheduling servers
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int master_fetch_failures;
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double min_rpc_time;
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// earliest time to contact any server of this project (or zero)
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double next_rpc_time;
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// if nonzero, specifies a time when another scheduler RPC
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// should be done (as requested by server).
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// An RPC could be done sooner than this.
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bool waiting_until_min_rpc_time();
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// returns true if min_rpc_time > now
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bool master_url_fetch_pending;
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// need to fetch and parse the master URL
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int sched_rpc_pending;
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// we need to do a scheduler RPC, for various possible reasons:
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// user request, propagate host CPID, time-based, etc.
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// Reasons are enumerated in lib/common_defs.h
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bool trickle_up_pending;
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// have trickle up to send
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double disk_usage;
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// computed by get_disk_usages()
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double disk_share;
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// computed by get_disk_shares();
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/////// END OF ITEMS STORED IN client_state.xml
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// Other stuff
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//
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bool possibly_backed_off;
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// we need to call request_work_fetch() when a project
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// transitions from being backed off to not.
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// This (slightly misnamed) keeps track of whether this
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// may still need to be done for given project
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bool anonymous_platform;
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// app_versions.xml file found in project dir;
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// use those apps rather then getting from server
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bool non_cpu_intensive;
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// The project has asserted (in sched reply) that
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// all its apps are non-CPU-intensive.
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bool strict_memory_bound;
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// assume that jobs from this project will have a WSS
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// of wu.rsc_memory_bound,
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// even if it's currently less.
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// For example, CPDN jobs start small and get big later.
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// If we run a lot of them (based on the small WSS)
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// the system will run out of RAM and swap when they get big
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bool use_symlinks;
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bool report_results_immediately;
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bool sched_req_no_work[MAX_RSC];
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// the last sched request asked for work for resource i
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// and didn't get any
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// items sent in scheduler replies,
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// requesting that various things be sent subsequent requests
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//
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int send_time_stats_log;
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// if nonzero, send time stats log from that point on
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int send_job_log;
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// if nonzero, send this project's job log from that point on
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bool send_full_workload;
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bool dont_use_dcf;
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bool suspended_via_gui;
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bool dont_request_more_work;
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// Return work, but don't request more
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// Used for a clean exit to a project,
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// or if a user wants to pause doing work for the project
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bool attached_via_acct_mgr;
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bool detach_when_done;
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// when no results for this project, detach it.
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// if using AM, do AM RPC before detaching
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bool ended;
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// project has ended; advise user to detach
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char code_sign_key[MAX_KEY_LEN];
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std::vector<FILE_REF> user_files;
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std::vector<FILE_REF> project_files;
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// files not specific to apps or work - e.g. icons
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bool app_test;
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// this is the project created by app_test_init();
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// use slots/app_test for its jobs
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///////////////// member functions /////////////////
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void set_min_rpc_time(double future_time, const char* reason);
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int parse_preferences_for_user_files();
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void write_project_files(MIOFILE&);
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void link_project_files();
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void create_project_file_symlinks();
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void delete_project_file_symlinks();
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int write_symlink_for_project_file(FILE_INFO*);
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double project_files_downloaded_time;
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// when last project file download finished
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void update_project_files_downloaded_time();
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// called when a project file download finishes.
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// If it's the last one, set project_files_downloaded_time to now
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void update_duration_correction_factor(ACTIVE_TASK*);
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// fields used by CPU scheduler and work fetch
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// everything from here on applies only to CPU intensive projects
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bool can_request_work();
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// not suspended and not deferred and not no more work
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bool runnable(int rsc_type);
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// has a runnable result using the given resource type
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bool downloading();
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// has a result in downloading state
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bool potentially_runnable();
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// runnable or contactable or downloading
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bool nearly_runnable();
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// runnable or downloading
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bool overworked();
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// the project has used too much CPU time recently
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bool some_download_stalled();
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// a download is backed off
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bool some_result_suspended();
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bool uploading();
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bool has_results();
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int proj_n_concurrent;
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// used to enforce APP_CONFIGS::max_concurrent
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struct RESULT *next_runnable_result;
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// the next result to run for this project
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int nuploading_results;
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// number of results in UPLOADING state
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// Don't start new results if these exceeds 2*ncpus.
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bool too_many_uploading_results;
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// scheduling (work fetch and job scheduling)
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//
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double sched_priority;
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void compute_sched_priority();
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// stuff for RR sim
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//
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double rr_sim_cpu_share;
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bool rr_sim_active;
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bool operator<(const PROJECT& p) {
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return sched_priority > p.sched_priority;
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}
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// stuff related to work fetch
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//
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RSC_PROJECT_WORK_FETCH rsc_pwf[MAX_RSC];
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PROJECT_WORK_FETCH pwf;
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inline void work_fetch_reset() {
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for (int i=0; i<coprocs.n_rsc; i++) {
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rsc_pwf[i].reset(i);
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}
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}
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inline int deadlines_missed(int rsc_type) {
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return rsc_pwf[rsc_type].deadlines_missed;
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}
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void get_task_durs(double& not_started_dur, double& in_progress_dur);
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void check_no_rsc_apps();
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// if flags are set for all resource types,
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// something's wrong; clear them.
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void check_no_apps();
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// set no_X_apps for anonymous platform projects
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int nresults_returned;
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// # of results being returned in current scheduler op
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const char* get_scheduler_url(int index, double r);
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// get scheduler URL with random offset r
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bool checked;
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// temporary used when scanning projects
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bool dont_contact;
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// temp in find_project_with_overdue_results()
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int n_ready;
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// temp in find_project_with_overdue_results()
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FILE_XFER_BACKOFF download_backoff;
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FILE_XFER_BACKOFF upload_backoff;
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inline FILE_XFER_BACKOFF& file_xfer_backoff(bool is_upload) {
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return is_upload?upload_backoff:download_backoff;
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}
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// support for replicated trickle-ups
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//
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std::vector<TRICKLE_UP_OP*> trickle_up_ops;
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// app config stuff
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//
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APP_CONFIGS app_configs;
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// job counting
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//
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int njobs_success;
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int njobs_error;
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// total elapsed time of this project's jobs (for export to GUI)
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//
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double elapsed_time;
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PROJECT();
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~PROJECT(){}
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void init();
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void copy_state_fields(PROJECT&);
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int write_account_file();
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int parse_account(FILE*);
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int parse_account_file_venue();
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int parse_account_file();
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int parse_state(XML_PARSER&);
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int write_state(MIOFILE&, bool gui_rpc=false);
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const char* project_dir();
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const char* project_dir_absolute();
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void show_no_work_notice();
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// statistic of the last x days
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std::vector<DAILY_STATS> statistics;
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int parse_statistics(MIOFILE&);
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int parse_statistics(FILE*);
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int write_statistics(MIOFILE&);
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int write_statistics_file();
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void trim_statistics();
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void suspend();
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void resume();
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void abort_not_started();
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// abort unstarted jobs
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// clear AMS-related fields
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inline void detach_ams() {
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attached_via_acct_mgr = false;
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for (int i=0; i<MAX_RSC; i++) {
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no_rsc_ams[i] = false;
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}
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ams_resource_share = -1;
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// parse the account file to get right resource share
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// in case AMS had set it
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//
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parse_account_file();
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}
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#ifdef SIM
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RANDOM_PROCESS available;
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int proj_index; // order among projects; used for color coding
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int result_index;
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double idle_time;
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double idle_time_sumsq;
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bool idle;
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int max_infeasible_count;
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bool no_apps;
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bool ignore;
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// for DCF variants:
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int completed_task_count;
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double completions_ratio_mean;
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double completions_ratio_s;
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double completions_ratio_stdev;
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double completions_required_stdevs;
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PROJECT_RESULTS project_results;
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void print_results(FILE*, SIM_RESULTS&);
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void backoff();
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void update_dcf_stats(RESULT*);
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#endif
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};
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#endif
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