mirror of https://github.com/BOINC/boinc.git
231 lines
6.5 KiB
PHP
231 lines
6.5 KiB
PHP
<?php
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require_once("docutil.php");
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page_head("Generating work");
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echo "
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As described earlier, a <a href=work.php>workunit</a>
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represents the inputs to a computation.
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The steps in creating a workunit are:
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<ul>
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<li> Write XML 'template files' that describe the workunit
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and its corresponding results.
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Generally the same templates will be used for
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a large number work of workunits.
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<li> Create the workunit's input file(s)
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and place them in the download directory.
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<li> Call a BOINC function that creates a
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database record for the workunit.
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</ul>
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Once this is done, BOINC takes over:
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it creates one or more results for the workunit,
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distributes them to client hosts,
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collects the output files,
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finds a canonical result,
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assimilates the canonical result,
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and deletes files.
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<p>
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During the testing phase of a project,
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you can use the <a href=busy_work.php>make_work</a> daemon
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to replicate a given workunit as needed to maintain
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a constant supply of work.
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This is useful while testing and debugging the application.
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<h2>Workunit and result template files</h2>
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<p>
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A workunit template file has the form
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<pre>",htmlspecialchars("
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<file_info>
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<number>0</number>
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[ <sticky/>, other attributes]
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</file_info>
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[ ... ]
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<workunit>
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<file_ref>
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<file_number>0</file_number>
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<open_name>NAME</open_name>
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</file_ref>
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[ ... ]
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[ <command_line>-flags xyz</command_line> ]
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[ <rsc_fpops_est>x</rsc_fpops_est> ]
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[ <rsc_fpops_bound>x</rsc_fpops_bound> ]
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[ <rsc_memory_bound>x</rsc_memory_bounds> ]
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[ <rsc_disk_bound>x</rsc_disk_bounds> ]
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[ <delay_bound>x</delay_bound> ]
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[ <min_quorum>x</min_quorum> ]
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[ <target_nresults>x</target_nresults> ]
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[ <max_error_results>x</max_error_results> ]
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[ <max_total_results>x</max_total_results> ]
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[ <max_success_results>x</max_success_results> ]
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</workunit>
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"), "
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</pre>
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The components are:
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";
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list_start();
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list_item(htmlspecialchars("<file_info>, <file_ref>"),
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"Each pair describes an <a href=files.php>input file</a>");
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list_item(htmlspecialchars("<command_line>"),
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"The command-line arguments to be passed to the main program.");
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list_item("Other elements",
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"<a href=work.php>Work unit attributes</a>"
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);
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list_end();
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echo"
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When a workunit is created, the template file is processed as follows:
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<ul>
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<li>
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Within a <file_info> element,
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<number>x</number> identifies the order of the file.
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It is replaced with elements giving
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the filename, download URL, MD5 checksum, and size.
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<li>
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Within a <file_ref> element,
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<file_number>x</file_number> is replaced with an element
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giving the filename.
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</ul>
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<p>
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A result template file has the form
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<pre>", htmlspecialchars("
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<file_info>
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<name><OUTFILE_0/></name>
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<generated_locally/>
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<upload_when_present/>
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<max_nbytes>32768</max_nbytes>
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<url><UPLOAD_URL/></url>
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</file_info>
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<result>
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<file_ref>
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<file_name><OUTFILE_0/></file_name>
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<open_name>result.sah</open_name>
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</file_ref>
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</result>
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"), "</pre>
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<p>
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The result file template is macro-substituted as follows:
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<ul>
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<li>
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<OUTFILE_n> is replaced with a string of the form
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'wuname_resultnum_n' where wuname is the workunit name and resultnum is
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the ordinal number of the result (0, 1, ...).
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<li>
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<UPLOAD_URL/> is replaced with the upload URL.
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</ul>
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<p>
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<h2>Moving input files to the download directory</h2>
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If you're a flat download directory, just put input files in that directory.
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If you're using <a href=hier_dir.php>hierarchical upload/download directories</a>,
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you must put each input file in the appropriate directory;
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the directory is determined by the file's name.
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To find this directory, call the C++ function
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<pre>
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dir_hier_path(
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const char* filename,
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const char* root, // root of download directory
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int fanout, // from config.xml
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bool new_hash, // use true here
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char* result // path of file in hierarchy
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);
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</pre>
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If you're using scripts, you can invoke the program
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<pre>
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dir_hier_path filename
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</pre>
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It prints the full pathname.
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Run this in the project's root directory.
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For example:
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<pre>
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cp test_workunits/12ja04aa `bin/dir_hier_path 12ja04aa`
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</pre>
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copies an input file from the test_workunits directory
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to the download directory hierarchy.
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<h2>Creating workunit records</h2>
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<p>
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Workunits can be created using either a script
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(using the <code>create_work</code> program)
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or a program (using the <code>create_work()</code> function).
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The input files must already be in the download directory.
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<p>
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The utility program is
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<pre>
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create_work
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-appname name // application name
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-wu_name name // workunit name
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-wu_template filename // WU template filename
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// relative to project root
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-result_template filename // result template filename
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// relative to project root
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[ -batch n ]
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[ -priority n ]
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// The following are normally supplied in the WU template:
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[ -rsc_fpops_est x ]
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[ -rsc_fpops_bound x ]
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[ -rsc_memory_bound x ]
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[ -rsc_disk_bound x ]
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[ -delay_bound x ]
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[ -min_quorum x ]
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[ -target_nresults x ]
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[ -max_error_results x ]
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[ -max_total_results x ]
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[ -max_success_results x ]
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infile_1 ... infile_m // input files
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</pre>
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The workunit parameters are documented <a href=work.php>here</a>.
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The program must be run in the project root directory.
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<p>
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The C++ library (crypt.C, backend_lib.C,h) provides the functions:
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<pre>
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int read_key_file(char* path, R_RSA_PRIVATE_KEY& key);
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int create_work(
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DB_WORKUNIT&,
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const char* wu_template, // contents, not path
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const char* result_template_filename, // relative to project root
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const char* result_template_filepath, // absolute,
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// or relative to current dir
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const char* infile_dir, // where input files are
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const char** infiles, // array of input file names
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int ninfiles
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R_RSA_PRIVATE_KEY& key, // upload authentication key
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SCHED_CONFIG&
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);
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</pre>
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<p>
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<b>read_key_file()</b> reads a private key from a file.
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Use this to read the file upload authentication key.
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<p>
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<b>create_work()</b>
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creates a workunit and one or more results.
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The arguments are similar to those of the utility program;
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some of the information is passed in the WORKUNIT structure,
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namely the following fields:
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<pre>
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name
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appid
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batch
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rsc_fpops
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rsc_iops
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rsc_memory
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rsc_disk
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delay_bound
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</pre>
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All other fields should be zeroed.
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";
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page_tail();
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?>
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