mirror of https://github.com/BOINC/boinc.git
535 lines
14 KiB
C++
535 lines
14 KiB
C++
// This file is part of BOINC.
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// http://boinc.berkeley.edu
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// Copyright (C) 2008 University of California
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//
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// BOINC is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License
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// as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// BOINC is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
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#ifndef _BOINC_DB_
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#define _BOINC_DB_
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// Structures corresponding to database records.
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// Some of these types have counterparts in client/types.h,
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// but don't be deceived - client and server have different variants.
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// The parse and write functions are for use in scheduler RPC.
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// They don't necessarily serialize the entire records.
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#include <cstdio>
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#include <vector>
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#include <string.h>
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#include "db_base.h"
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#include "boinc_db_types.h"
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extern DB_CONN boinc_db;
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struct TRANSITIONER_ITEM {
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int id; // WARNING: this is the WU ID
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char name[256];
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int appid;
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int min_quorum;
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bool need_validate;
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int canonical_resultid;
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int transition_time;
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int delay_bound;
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int error_mask;
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int max_error_results;
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int max_total_results;
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int file_delete_state;
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int assimilate_state;
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int target_nresults;
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char result_template_file[64];
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int priority;
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int hr_class;
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int batch;
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int app_version_id;
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int transitioner_flags;
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int res_id; // This is the RESULT ID
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char res_name[256];
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int res_report_deadline;
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int res_server_state;
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int res_outcome;
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int res_validate_state;
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int res_file_delete_state;
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int res_sent_time;
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int res_hostid;
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int res_received_time;
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int res_app_version_id;
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void clear();
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void parse(MYSQL_ROW&);
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};
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struct DB_HOST_APP_VERSION : public DB_BASE, public HOST_APP_VERSION {
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DB_HOST_APP_VERSION(DB_CONN* p=0);
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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int update_scheduler(DB_HOST_APP_VERSION&);
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int update_validator(DB_HOST_APP_VERSION&);
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};
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struct STATE_COUNTS {
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int appid;
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int last_update_time;
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int result_server_state_2;
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int result_server_state_4;
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int result_file_delete_state_1;
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int result_file_delete_state_2;
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int result_server_state_5_and_file_delete_state_0;
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int workunit_need_validate_1;
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int workunit_assimilate_state_1;
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int workunit_file_delete_state_1;
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int workunit_file_delete_state_2;
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void clear();
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};
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struct DB_STATE_COUNTS : public DB_BASE, public STATE_COUNTS {
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DB_STATE_COUNTS(DB_CONN* p=0);
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int get_id();
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void db_print(char *);
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void db_parse(MYSQL_ROW &row);
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};
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struct VALIDATOR_ITEM {
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WORKUNIT wu;
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RESULT res;
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void clear();
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void parse(MYSQL_ROW&);
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};
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class DB_PLATFORM : public DB_BASE, public PLATFORM {
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public:
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DB_PLATFORM(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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};
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class DB_APP : public DB_BASE, public APP {
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public:
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DB_APP(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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};
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class DB_APP_VERSION : public DB_BASE, public APP_VERSION {
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public:
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DB_APP_VERSION(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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void operator=(APP_VERSION& w) {APP_VERSION::operator=(w);}
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};
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class DB_USER : public DB_BASE, public USER {
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public:
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DB_USER(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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void operator=(USER& r) {USER::operator=(r);}
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};
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class DB_TEAM : public DB_BASE, public TEAM {
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public:
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DB_TEAM(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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};
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class DB_HOST : public DB_BASE, public HOST {
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public:
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DB_HOST(DB_CONN* p=0);
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int get_id();
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int update_diff_sched(HOST&);
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int update_diff_validator(HOST&);
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int fpops_percentile(double percentile, double& fpops);
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// return the given percentile of p_fpops
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int fpops_mean(double& mean);
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int fpops_stddev(double& stddev);
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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void operator=(HOST& r) {HOST::operator=(r);}
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};
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class DB_RESULT : public DB_BASE, public RESULT {
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public:
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DB_RESULT(DB_CONN* p=0);
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int get_id();
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int mark_as_sent(int old_server_state, int report_grace_period);
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void db_print(char*);
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void db_print_values(char*);
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void db_parse(MYSQL_ROW &row);
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void operator=(RESULT& r) {RESULT::operator=(r);}
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};
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class DB_WORKUNIT : public DB_BASE, public WORKUNIT {
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public:
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DB_WORKUNIT(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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void operator=(WORKUNIT& w) {WORKUNIT::operator=(w);}
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};
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class DB_CREDITED_JOB : public DB_BASE, public CREDITED_JOB {
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public:
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DB_CREDITED_JOB(DB_CONN* p=0);
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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void operator=(CREDITED_JOB& wh) {CREDITED_JOB::operator=(wh);}
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};
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class DB_MSG_FROM_HOST : public DB_BASE, public MSG_FROM_HOST {
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public:
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DB_MSG_FROM_HOST(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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};
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class DB_MSG_TO_HOST : public DB_BASE, public MSG_TO_HOST {
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public:
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DB_MSG_TO_HOST(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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};
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class DB_ASSIGNMENT : public DB_BASE, public ASSIGNMENT {
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public:
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DB_ASSIGNMENT(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW& row);
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};
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// The transitioner uses this to get (WU, result) pairs efficiently.
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// Each call to enumerate() returns a list of the pairs for a single WU
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//
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class DB_TRANSITIONER_ITEM_SET : public DB_BASE_SPECIAL {
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public:
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DB_TRANSITIONER_ITEM_SET(DB_CONN* p=0);
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TRANSITIONER_ITEM last_item;
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int nitems_this_query;
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int enumerate(
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int transition_time,
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int nresult_limit,
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int wu_id_modulus,
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int wu_id_remainder,
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std::vector<TRANSITIONER_ITEM>& items
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);
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int update_result(TRANSITIONER_ITEM&);
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int update_workunit(TRANSITIONER_ITEM&, TRANSITIONER_ITEM&);
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};
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// The validator uses this to get (WU, result) pairs efficiently.
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// Each call to enumerate() returns a list of the pairs for a single WU
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//
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class DB_VALIDATOR_ITEM_SET : public DB_BASE_SPECIAL {
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public:
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DB_VALIDATOR_ITEM_SET(DB_CONN* p=0);
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VALIDATOR_ITEM last_item;
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int nitems_this_query;
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int enumerate(
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int appid,
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int nresult_limit,
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int wu_id_modulus,
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int wu_id_remainder,
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std::vector<VALIDATOR_ITEM>& items
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);
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int update_result(RESULT&);
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int update_workunit(WORKUNIT&);
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};
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// used by the feeder and scheduler for outgoing work
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//
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struct WORK_ITEM {
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int res_id;
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int res_priority;
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int res_server_state;
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double res_report_deadline;
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WORKUNIT wu;
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void parse(MYSQL_ROW& row);
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};
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class DB_WORK_ITEM : public WORK_ITEM, public DB_BASE_SPECIAL {
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int start_id;
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// when enumerate_all is used, keeps track of which ID to start from
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public:
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DB_WORK_ITEM(DB_CONN* p=0);
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int enumerate(
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int limit, const char* select_clause, const char* order_clause
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);
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// used by feeder
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int enumerate_all(
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int limit, const char* select_clause
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);
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// used by feeder when HR is used.
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// Successive calls cycle through all results.
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int read_result();
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// used by scheduler to read result server state
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int update();
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// used by scheduler to update WU transition time
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// and various result fields
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};
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// Used by the scheduler to send <result_abort> or <result_abort_if_not_started>
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// messages if the result is no longer needed.
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//
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struct IN_PROGRESS_RESULT {
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char result_name[256];
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int assimilate_state;
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int error_mask;
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int server_state;
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int outcome;
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void parse(MYSQL_ROW& row);
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};
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class DB_IN_PROGRESS_RESULT : public IN_PROGRESS_RESULT, public DB_BASE_SPECIAL {
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public:
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DB_IN_PROGRESS_RESULT(DB_CONN* p=0);
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int enumerate(int hostid, const char* result_names);
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};
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// Used by the scheduler to handle results reported by clients
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// The read and the update of these results are combined
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// into single SQL queries.
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struct SCHED_RESULT_ITEM {
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char queried_name[256]; // name as reported by client
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int id;
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char name[256];
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int workunitid;
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int appid;
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int server_state;
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int client_state;
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int validate_state;
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int outcome;
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int hostid;
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int userid;
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int teamid;
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int sent_time;
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int received_time;
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double cpu_time;
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char xml_doc_out[BLOB_SIZE];
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char stderr_out[BLOB_SIZE];
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int app_version_num;
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int exit_status;
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int file_delete_state;
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double elapsed_time;
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int app_version_id;
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void clear();
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void parse(MYSQL_ROW& row);
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};
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class DB_SCHED_RESULT_ITEM_SET : public DB_BASE_SPECIAL {
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public:
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DB_SCHED_RESULT_ITEM_SET(DB_CONN* p=0);
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std::vector<SCHED_RESULT_ITEM> results;
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int add_result(char* result_name);
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int enumerate();
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// using a single SQL query, look up all the reported results,
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// (based on queried_name)
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// and fill in the rest of the entries in the results vector
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int lookup_result(char* result_name, SCHED_RESULT_ITEM** result);
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int update_result(SCHED_RESULT_ITEM& result);
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int update_workunits();
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};
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struct FILE_ITEM {
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int id;
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char name[254];
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char md5sum[34];
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double size;
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void clear();
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};
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class DB_FILE : public DB_BASE, public FILE_ITEM {
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public:
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DB_FILE(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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void operator=(FILE_ITEM& f) {FILE_ITEM::operator=(f);}
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};
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struct FILESET_ITEM {
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int id;
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char name[254];
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void clear();
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};
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class DB_FILESET : public DB_BASE, public FILESET_ITEM {
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public:
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DB_FILESET(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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void operator=(FILESET_ITEM& f) {FILESET_ITEM::operator=(f);}
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// retrieve fileset instance (populate object)
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int select_by_name(const char* name);
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};
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struct FILESET_FILE_ITEM {
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int fileset_id;
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int file_id;
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void clear();
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};
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class DB_FILESET_FILE : public DB_BASE, public FILESET_FILE_ITEM {
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public:
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DB_FILESET_FILE(DB_CONN* p=0);
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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void operator=(FILESET_FILE_ITEM& tf) {FILESET_FILE_ITEM::operator=(tf);}
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};
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struct SCHED_TRIGGER_ITEM {
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int id;
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int fileset_id;
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bool need_work;
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bool work_available;
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bool no_work_available;
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bool working_set_removal;
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void clear();
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};
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class DB_SCHED_TRIGGER : public DB_BASE, public SCHED_TRIGGER_ITEM {
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public:
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DB_SCHED_TRIGGER(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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void operator=(SCHED_TRIGGER_ITEM& t) {SCHED_TRIGGER_ITEM::operator=(t);}
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typedef enum {
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none = 0,
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state_need_work = 1,
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state_work_available = 2,
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state_no_work_available = 3,
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state_working_set_removal = 4
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} STATE;
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// retrieve trigger instance (populate object)
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int select_unique_by_fileset_name(const char* fileset_name);
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// set single trigger state
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int update_single_state(const DB_SCHED_TRIGGER::STATE state, const bool value);
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};
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struct FILESET_SCHED_TRIGGER_ITEM {
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FILESET_ITEM fileset;
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SCHED_TRIGGER_ITEM trigger;
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void clear();
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};
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class DB_FILESET_SCHED_TRIGGER_ITEM : public DB_BASE_SPECIAL, public FILESET_SCHED_TRIGGER_ITEM {
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public:
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DB_FILESET_SCHED_TRIGGER_ITEM(DB_CONN* p=0);
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void db_parse(MYSQL_ROW &row);
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void operator=(FILESET_SCHED_TRIGGER_ITEM& fst) {FILESET_SCHED_TRIGGER_ITEM::operator=(fst);}
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};
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class DB_FILESET_SCHED_TRIGGER_ITEM_SET : public DB_BASE_SPECIAL {
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public:
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DB_FILESET_SCHED_TRIGGER_ITEM_SET(DB_CONN* p=0);
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// select available triggers based on name and/or state
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// -> name filter optional (set string, default NULL)
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// -> pattern search optional (set use_regexp to true, default false))
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// -> state filter optional (set state, default none)
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// -> state_value (default true)
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int select_by_name_state(
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const char* fileset_name,
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const bool use_regexp,
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const DB_SCHED_TRIGGER::STATE state,
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const bool state_value);
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// check if given trigger (fileset name) is part of set and return position (1-indexed)
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int contains_trigger(const char* fileset_name);
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// storage vector
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std::vector<DB_FILESET_SCHED_TRIGGER_ITEM> items;
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};
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struct VDA_FILE {
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int id;
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double create_time;
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char dir[256];
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char name[256];
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double size;
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bool need_update;
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bool initialized;
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bool retrieving;
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void clear();
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};
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struct VDA_CHUNK_HOST {
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double create_time;
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int vda_file_id;
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int host_id;
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char name[256]; // C1.C2.Cn
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double size;
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bool present_on_host;
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bool transfer_in_progress;
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bool transfer_wait;
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double transfer_request_time;
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// when vdad assigned this chunk to this host
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double transfer_send_time;
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// when transfer request was sent to host
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// the following not in DB
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//
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bool found;
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void clear();
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inline bool download_in_progress() {
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return (transfer_in_progress && !present_on_host);
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}
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};
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struct DB_VDA_FILE : public DB_BASE, public VDA_FILE {
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DB_VDA_FILE(DB_CONN* p=0);
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int get_id();
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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};
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struct DB_VDA_CHUNK_HOST : public DB_BASE, public VDA_CHUNK_HOST {
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DB_VDA_CHUNK_HOST(DB_CONN* p=0);
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void db_print(char*);
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void db_parse(MYSQL_ROW &row);
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};
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#endif
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