boinc/win_build/boinc_os_ss.vcxproj

435 lines
25 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Template|Win32">
<Configuration>Template</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Template|x64">
<Configuration>Template</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{4A2C5963-6A8D-4CA1-A312-C3D749B2EA81}</ProjectGuid>
<RootNamespace>boinc_ss</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Static</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Static</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Static</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>Static</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Template|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Build\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Build\$(Platform)\$(Configuration)\$(ProjectName)\obj\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<EmbedManifest Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</EmbedManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Build\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Build\$(Platform)\$(Configuration)\$(ProjectName)\obj\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<EmbedManifest Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</EmbedManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Build\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Build\$(Platform)\$(Configuration)\$(ProjectName)\obj\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<EmbedManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</EmbedManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Build\$(Platform)\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Build\$(Platform)\$(Configuration)\$(ProjectName)\obj\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<EmbedManifest Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</EmbedManifest>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Template|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Template|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Template|x64'" />
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">boinc</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.scr</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">boinc</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.scr</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">boinc</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">.scr</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">boinc</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.scr</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">boinc</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.scr</TargetExt>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Template|x64'">boinc</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Template|x64'">.scr</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Build\Debug/boinc_ss.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../win_build;../;../api/;../lib;../client/;../coprocs/OpenCL/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_MT;_WINDOWS;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>Async</ExceptionHandling>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>boinc_win.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>
</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>
<BrowseInformation>
</BrowseInformation>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>CompileAsCpp</CompileAs>
<DisableSpecificWarnings>4127;4702;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>boinc_win.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>libcmtd.lib;libcpmtd.lib;opengl32.lib;glu32.lib;wsock32.lib;wininet.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;advapi32.lib;comctl32.lib;msimg32.lib;shell32.lib;userenv.lib</AdditionalDependencies>
<OutputFile>.\Build\$(Platform)\$(Configuration)\boinc.scr</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\Build\$(Platform)\$(Configuration)\boinc_scr.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<StackReserveSize>0</StackReserveSize>
<StackCommitSize>0</StackCommitSize>
<OptimizeReferences>
</OptimizeReferences>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\Build\Debug/boinc_ss.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../win_build;../;../api/;../lib;../client/;../coprocs/OpenCL/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_MT;_WINDOWS;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>Async</ExceptionHandling>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>boinc_win.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>
</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>
<BrowseInformation>
</BrowseInformation>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>CompileAsCpp</CompileAs>
<DisableSpecificWarnings>4127;4702;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>boinc_win.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>libcmtd.lib;libcpmtd.lib;opengl32.lib;glu32.lib;wsock32.lib;wininet.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;advapi32.lib;comctl32.lib;msimg32.lib;shell32.lib;userenv.lib</AdditionalDependencies>
<OutputFile>.\Build\$(Platform)\$(Configuration)\boinc.scr</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\Build\$(Platform)\$(Configuration)\boinc_scr.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<StackReserveSize>0</StackReserveSize>
<StackCommitSize>0</StackCommitSize>
<OptimizeReferences>
</OptimizeReferences>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>Win32</TargetEnvironment>
<TypeLibraryName>.\Build\Release/boinc_ss.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>Full</Optimization>
<AdditionalIncludeDirectories>../win_build;../api/;../lib/;../client;..;../coprocs/OpenCL/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_MT;_WINDOWS;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>false</StringPooling>
<ExceptionHandling>Async</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>false</FunctionLevelLinking>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>boinc_win.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>
</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>
<BrowseInformation>
</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>CompileAsCpp</CompileAs>
<DisableSpecificWarnings>4127;4702;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>boinc_win.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>libcmt.lib;libcpmt.lib;opengl32.lib;glu32.lib;wsock32.lib;wininet.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;advapi32.lib;comctl32.lib;msimg32.lib;shell32.lib;userenv.lib</AdditionalDependencies>
<ShowProgress>NotSet</ShowProgress>
<OutputFile>.\Build\$(Platform)\$(Configuration)\boinc.scr</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\Build\$(Platform)\$(Configuration)\boinc_scr.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<SetChecksum>true</SetChecksum>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
<TargetEnvironment>X64</TargetEnvironment>
<TypeLibraryName>.\Build\Release/boinc_ss.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<Optimization>Full</Optimization>
<AdditionalIncludeDirectories>../win_build;../api/;../lib/;../client;..;../coprocs/OpenCL/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_MT;_WINDOWS;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>false</StringPooling>
<ExceptionHandling>Async</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>false</FunctionLevelLinking>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>boinc_win.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>
</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>
<BrowseInformation>
</BrowseInformation>
<WarningLevel>Level2</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>CompileAsCpp</CompileAs>
<DisableSpecificWarnings>4127;4702;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>boinc_win.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>libcmt.lib;libcpmt.lib;opengl32.lib;glu32.lib;wsock32.lib;wininet.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;advapi32.lib;comctl32.lib;msimg32.lib;shell32.lib;userenv.lib</AdditionalDependencies>
<ShowProgress>NotSet</ShowProgress>
<OutputFile>.\Build\$(Platform)\$(Configuration)\boinc.scr</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>.\Build\$(Platform)\$(Configuration)\boinc_scr.pdb</ProgramDatabaseFile>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<SetChecksum>true</SetChecksum>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\lib\base64.cpp" />
<ClCompile Include="..\lib\boinc_win.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="..\lib\cc_config.cpp" />
<ClCompile Include="..\lib\coproc.cpp" />
<ClCompile Include="..\lib\diagnostics.cpp" />
<ClCompile Include="..\lib\diagnostics_win.cpp" />
<ClCompile Include="..\lib\filesys.cpp" />
<ClCompile Include="..\lib\gui_rpc_client.cpp" />
<ClCompile Include="..\lib\gui_rpc_client_ops.cpp" />
<ClCompile Include="..\lib\hostinfo.cpp" />
<ClCompile Include="..\lib\keyword.cpp" />
<ClCompile Include="..\lib\md5.cpp" />
<ClCompile Include="..\lib\md5_file.cpp" />
<ClCompile Include="..\lib\mfile.cpp" />
<ClCompile Include="..\lib\miofile.cpp" />
<ClCompile Include="..\lib\network.cpp" />
<ClCompile Include="..\lib\notice.cpp" />
<ClCompile Include="..\lib\opencl_boinc.cpp" />
<ClCompile Include="..\lib\parse.cpp" />
<ClCompile Include="..\lib\prefs.cpp" />
<ClCompile Include="..\lib\proxy_info.cpp" />
<ClCompile Include="..\clientscr\screensaver.cpp" />
<ClCompile Include="..\clientscr\screensaver_win.cpp" />
<ClCompile Include="..\lib\stackwalker_win.cpp" />
<ClCompile Include="..\lib\str_util.cpp" />
<ClCompile Include="..\lib\url.cpp" />
<ClCompile Include="..\lib\util.cpp" />
<ClCompile Include="..\lib\win_util.cpp" />
<ClCompile Include="..\lib\wslinfo.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\lib\base64.h" />
<ClInclude Include="..\clientscr\boinc_ss.h" />
<ClInclude Include="..\lib\boinc_win.h" />
<ClInclude Include="..\lib\cc_config.h" />
<ClInclude Include="..\lib\coproc.h" />
<ClInclude Include="..\lib\diagnostics.h" />
<ClInclude Include="..\lib\filesys.h" />
<ClInclude Include="..\lib\gui_rpc_client.h" />
<ClInclude Include="..\lib\hostinfo.h" />
<ClInclude Include="..\lib\keyword.h" />
<ClInclude Include="..\lib\md5.h" />
<ClInclude Include="..\lib\md5_file.h" />
<ClInclude Include="..\lib\mfile.h" />
<ClInclude Include="..\lib\miofile.h" />
<ClInclude Include="..\lib\network.h" />
<ClInclude Include="..\lib\notice.h" />
<ClInclude Include="..\lib\opencl_boinc.h" />
<ClInclude Include="..\lib\parse.h" />
<ClInclude Include="..\lib\prefs.h" />
<ClInclude Include="..\clientscr\screensaver.h" />
<ClInclude Include="..\clientscr\screensaver_win.h" />
<ClInclude Include="..\lib\stackwalker_imports.h" />
<ClInclude Include="..\lib\stackwalker_win.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="..\lib\url.h" />
<ClInclude Include="..\lib\util.h" />
<ClInclude Include="..\lib\win_util.h" />
<ClInclude Include="..\lib\wslinfo.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\clientscr\res\boinc.bmp" />
<None Include="..\client\win\res\gridrepublic.bmp" />
<None Include="..\client\win\res\gridrepublic.ico" />
<None Include="..\clientscr\res\icon.ico" />
<None Include="..\client\win\res\Scricon3.ico" />
<None Include="..\client\win\res\seed.bmp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\clientscr\boinc_ss.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties RESOURCE_FILE="\Src\BOINCSVN\trunk\boinc\clientscr\boinc_ss.rc" />
</VisualStudio>
</ProjectExtensions>
</Project>