boinc/tests/old/testproxy

246 lines
5.8 KiB
Perl
Executable File

#!/usr/bin/env perl
# -T
# $Id$
# testproxy - proxy a TCP/IP connection with configurable mid-way
# disconnections, for simulating internet transfer failures
use strict;
use warnings;
use Carp;
use IO::Socket::INET;
my $listen_port = shift;
my $target_server = shift;
my $testcode = join(' ', @ARGV);
if (!$listen_port || !$target_server) {
print STDERR <<HELP;
syntax: $0 <listen_port> <target_server:port> CODE...
CODE is evaluated every 128 bytes transferred from server to client.
Some variables you can access/modify:
\$target, \$client : perl IO::Handle::INET objects
\$nconnections : number of connections so far
\$url : url of request (if applicable)
\$time : seconds since server started
\$chars, \$nchars : characters & length about to send to client.
\$bytes_transferred : characters already sent to client
\$start : beginning of connection
\$done, \$success : finished transfer; successful transfer
\$n, \$m : unused variables initialized to 0
For more, view the code.
Functions:
close_connection, kill_server, if_done_kill, if_done_ping, logmsg
You can also call standard perl functions such as print, sleep, exit.
Examples:
# fail connections for first 3 connections
$0 8080 localhost:80 'close_connection if \$nconnections < 4'
# sleep 5 seconds in the middle of transfer, and print "success" if
# transfer succeeds; kill the server after the first connection
$0 8080 localhost:80 'sleep 5 if \$bytes_transferred == 256;
if (\$done) { print "success\\n" if \$success; kill_server; \$success }'
# equivalent to above:
$0 8080 localhost:80 'sleep 5 if \$bytes_transferred == 256;
if_done_kill(); if_done_ping();'
HELP
;
exit(1);
}
if ($target_server !~ /:/) {
$target_server .= ':http';
}
my $N = "\015\012";
sub proxy;
sub spawn;
use POSIX qw/strftime/;
sub logmsg { print STDERR "$0 $$ ", strftime("%Y/%m/%d %H:%M:%S", localtime), ": @_\n" }
my $server = IO::Socket::INET->new(Listen => 5,
LocalAddr => inet_ntoa(INADDR_ANY),
LocalPort => $listen_port,
Proto => 'tcp',
ReuseAddr => 1)
or die "$0: creating socket on port $listen_port: $!";
logmsg "server started on port $listen_port proxy to $target_server";
my $waitedpid = 0;
my $paddr;
my $server_pid = $$;
use POSIX ":sys_wait_h";
sub REAPER {
while (($waitedpid = waitpid(-1,WNOHANG)) > 0) {
logmsg "reaped $waitedpid" . ($? ? " with exit $?" : '');
}
# $SIG{CHLD} = \&REAPER; # loathe sysV
}
# $SIG{CHLD} = \&REAPER;
my $time_started = time();
my $nconnections = 0;
my $cclient;
# for ( $waitedpid = 0;
# ($cclient = $server->accept()) || $waitedpid;
# $waitedpid = 0)
while (($cclient = $server->accept()))
{
# next if $waitedpid and not $cclient;
die unless $cclient;
REAPER();
my $paddr = $cclient->peername();
my($port,$iaddr) = sockaddr_in($paddr);
my $name = gethostbyaddr($iaddr,AF_INET);
logmsg "connection from $name:$port"; # [", inet_ntoa($iaddr), "]"
++$nconnections;
spawn \&proxy, $cclient;
}
sub spawn {
my $coderef = shift;
unless ($coderef && ref($coderef) eq 'CODE') {
confess "usage: spawn CODEREF";
}
my $pid;
if (!defined($pid = fork)) {
logmsg "cannot fork: $!";
return;
} elsif ($pid) {
logmsg "begat $pid";
return; # I'm the parent
}
# else I'm the child -- go spawn
exit &$coderef(@_);
}
sub kill_server()
{
kill "INT", $server_pid;
}
my $start = 0;
my $done = 0;
my $success = 0;
my $url;
my $n = 0;
my $m = 0;
my $bytes_transferred = 0;
my $chars;
my $nchars;
sub if_done_ping()
{
if ($done) {
if ($success) {
print "success\n";
} else {
print "failed\n";
return 0;
}
}
}
sub if_done_kill()
{
if ($done) {
kill_server();
}
}
sub eval_test_code()
{
return unless $testcode;
my $time = time() - $time_started;
warn "test code failed: $!" unless defined eval $testcode;
}
my ($client, $target);
sub close_connection {
my $ok = (shift) ? 1 : 0;
logmsg "closing connection ok=$ok";
# $client->close(), $target->close() doesn't always work for some reason
# (maybe to do with forked processes)
$client->shutdown(2);
$target->shutdown(2);
logmsg "exiting";
exit !$ok;
}
sub proxy {
$client = shift or die;
$target = IO::Socket::INET->new(PeerAddr => $target_server)
or die "$0: couldn't connect to $target_server: $!";
$client->autoflush(1);
$target->autoflush(1);
{
$bytes_transferred = 0;
$chars = undef; $nchars = 0;
$done = 0;
$success = 0;
$start = 1;
$url = '';
eval_test_code();
$start = 0;
}
# transfer lines from client -> server until we get an empty line
while (my $line = $client->getline()) {
if ($. == 1 && $line =~ /^(GET|PUT|POST) ([^\s]+)/) {
$url = $2;
logmsg "url = $url";
}
$target->print($line);
$line =~ s/[\015\012]+$//;
last unless $line;
}
# indicate we have stopped reading data from client and stopped writing
# data to server (not sure if this helps)
$client->shutdown(0);
$target->shutdown(1);
# transfer from server->client
while ($nchars = $target->read($chars, 128)) {
eval_test_code();
$bytes_transferred += $nchars;
$client->write($chars, $nchars);
}
{
$chars = undef; $nchars = 0;
$done = 1;
$success = $client->connected() && 1;
eval_test_code();
}
close_connection(1);
return 0;
}