mirror of https://github.com/BOINC/boinc.git
1916 lines
94 KiB
C
1916 lines
94 KiB
C
/***************************************************************************\
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|* *|
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|* Copyright 2005-2008 NVIDIA Corporation. All rights reserved. *|
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|* *|
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|* NOTICE TO USER: *|
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|* *|
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|* This source code is subject to NVIDIA ownership rights under U.S. *|
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|* and international Copyright laws. Users and possessors of this *|
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|* source code are hereby granted a nonexclusive, royalty-free *|
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|* license to use this code in individual and commercial software. *|
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|* *|
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|* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE *|
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|* CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR *|
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|* IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH *|
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|* REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF *|
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|* MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR *|
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|* PURPOSE. IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, *|
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|* INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES *|
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|* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN *|
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|* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING *|
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|* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE *|
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|* CODE. *|
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|* *|
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|* U.S. Government End Users. This source code is a "commercial item" *|
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|* as that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting *|
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|* of "commercial computer software" and "commercial computer software *|
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|* documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) *|
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|* and is provided to the U.S. Government only as a commercial end item. *|
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|* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through *|
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|* 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the *|
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|* source code with only those rights set forth herein. *|
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|* *|
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|* Any use of this source code in individual and commercial software must *|
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|* include, in the user documentation and internal comments to the code, *|
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|* the above Disclaimer and U.S. Government End Users Notice. *|
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|* *|
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|* *|
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\***************************************************************************/
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///////////////////////////////////////////////////////////////////////////////
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//
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// Date: Aug 24, 2008
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// File: nvapi.h
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//
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// NvAPI provides an interface to NVIDIA devices. This file contains the
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// interface constants, structure definitions and function prototypes.
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//
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// Target Profile: developer
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// Target OS-Arch: windows
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _NVAPI_H
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#define _NVAPI_H
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#pragma pack(push,8) // Make sure we have consistent structure packings
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#ifdef __cplusplus
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extern "C" {
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#endif
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// ====================================================
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// Universal NvAPI Definitions
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// ====================================================
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#ifndef _WIN32
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#define __cdecl
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#endif
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#define NVAPI_INTERFACE extern NvAPI_Status __cdecl
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/* 64-bit types for compilers that support them, plus some obsolete variants */
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#if defined(__GNUC__) || defined(__arm) || defined(__IAR_SYSTEMS_ICC__) || defined(__ghs__) || defined(_WIN64)
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typedef unsigned long long NvU64; /* 0 to 18446744073709551615 */
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#else
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typedef unsigned __int64 NvU64; /* 0 to 18446744073709551615 */
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#endif
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// mac os 32-bit still needs this
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#if (defined(macintosh) || defined(__APPLE__)) && !defined(__LP64__)
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typedef signed long NvS32; /* -2147483648 to 2147483647 */
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#else
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typedef signed int NvS32; /* -2147483648 to 2147483647 */
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#endif
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typedef unsigned long NvU32;
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typedef unsigned short NvU16;
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typedef unsigned char NvU8;
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#define NV_DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name
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// NVAPI Handles - These handles are retrieved from various calls and passed in to others in NvAPI
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// These are meant to be opaque types. Do not assume they correspond to indices, HDCs,
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// display indexes or anything else.
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//
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// Most handles remain valid until a display re-configuration (display mode set) or GPU
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// reconfiguration (going into or out of SLI modes) occurs. If NVAPI_HANDLE_INVALIDATED
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// is received by an app, it should discard all handles, and re-enumerate them.
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//
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NV_DECLARE_HANDLE(NvDisplayHandle); // Display Device driven by NVIDIA GPU(s) (an attached display)
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NV_DECLARE_HANDLE(NvUnAttachedDisplayHandle); // Unattached Display Device driven by NVIDIA GPU(s)
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NV_DECLARE_HANDLE(NvLogicalGpuHandle); // One or more physical GPUs acting in concert (SLI)
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NV_DECLARE_HANDLE(NvPhysicalGpuHandle); // A single physical GPU
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NV_DECLARE_HANDLE(NvEventHandle); // A handle to an event registration instance
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#define NVAPI_DEFAULT_HANDLE 0
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#define NVAPI_GENERIC_STRING_MAX 4096
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#define NVAPI_LONG_STRING_MAX 256
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#define NVAPI_SHORT_STRING_MAX 64
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typedef struct
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{
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NvS32 sX;
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NvS32 sY;
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NvS32 sWidth;
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NvS32 sHeight;
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} NvSBox;
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#define NVAPI_MAX_PHYSICAL_GPUS 64
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#define NVAPI_MAX_LOGICAL_GPUS 64
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#define NVAPI_MAX_AVAILABLE_GPU_TOPOLOGIES 256
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#define NVAPI_MAX_GPU_TOPOLOGIES NVAPI_MAX_PHYSICAL_GPUS
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#define NVAPI_MAX_GPU_PER_TOPOLOGY 8
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#define NVAPI_MAX_DISPLAY_HEADS 2
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#define NVAPI_MAX_DISPLAYS NVAPI_MAX_PHYSICAL_GPUS * NVAPI_MAX_DISPLAY_HEADS
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#define NV_MAX_HEADS 4 // Maximum heads, each with NVAPI_DESKTOP_RES resolution
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#define NV_MAX_VID_STREAMS 4 // Maximum input video streams, each with a NVAPI_VIDEO_SRC_INFO
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#define NV_MAX_VID_PROFILES 4 // Maximum output video profiles supported
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typedef char NvAPI_String[NVAPI_GENERIC_STRING_MAX];
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typedef char NvAPI_LongString[NVAPI_LONG_STRING_MAX];
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typedef char NvAPI_ShortString[NVAPI_SHORT_STRING_MAX];
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// =========================================================================================
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// NvAPI Version Definition
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// Maintain per structure specific version define using the MAKE_NVAPI_VERSION macro.
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// Usage: #define NV_GENLOCK_STATUS_VER MAKE_NVAPI_VERSION(NV_GENLOCK_STATUS, 1)
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// =========================================================================================
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#define MAKE_NVAPI_VERSION(typeName,ver) (NvU32)(sizeof(typeName) | ((ver)<<16))
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#define GET_NVAPI_VERSION(ver) (NvU32)((ver)>>16)
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#define GET_NVAPI_SIZE(ver) (NvU32)((ver) & 0xffff)
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// ====================================================
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// NvAPI Status Values
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// All NvAPI functions return one of these codes.
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// ====================================================
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typedef enum
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{
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NVAPI_OK = 0, // Success
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NVAPI_ERROR = -1, // Generic error
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NVAPI_LIBRARY_NOT_FOUND = -2, // nvapi.dll can not be loaded
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NVAPI_NO_IMPLEMENTATION = -3, // not implemented in current driver installation
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NVAPI_API_NOT_INTIALIZED = -4, // NvAPI_Initialize has not been called (successfully)
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NVAPI_INVALID_ARGUMENT = -5, // invalid argument
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NVAPI_NVIDIA_DEVICE_NOT_FOUND = -6, // no NVIDIA display driver was found
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NVAPI_END_ENUMERATION = -7, // no more to enum
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NVAPI_INVALID_HANDLE = -8, // invalid handle
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NVAPI_INCOMPATIBLE_STRUCT_VERSION = -9, // an argument's structure version is not supported
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NVAPI_HANDLE_INVALIDATED = -10, // handle is no longer valid (likely due to GPU or display re-configuration)
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NVAPI_OPENGL_CONTEXT_NOT_CURRENT = -11, // no NVIDIA OpenGL context is current (but needs to be)
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NVAPI_NO_GL_EXPERT = -12, // OpenGL Expert is not supported by the current drivers
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NVAPI_INSTRUMENTATION_DISABLED = -13, // OpenGL Expert is supported, but driver instrumentation is currently disabled
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NVAPI_EXPECTED_LOGICAL_GPU_HANDLE = -100, // expected a logical GPU handle for one or more parameters
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NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE = -101, // expected a physical GPU handle for one or more parameters
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NVAPI_EXPECTED_DISPLAY_HANDLE = -102, // expected an NV display handle for one or more parameters
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NVAPI_INVALID_COMBINATION = -103, // used in some commands to indicate that the combination of parameters is not valid
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NVAPI_NOT_SUPPORTED = -104, // Requested feature not supported in the selected GPU
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NVAPI_PORTID_NOT_FOUND = -105, // NO port ID found for I2C transaction
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NVAPI_EXPECTED_UNATTACHED_DISPLAY_HANDLE = -106, // expected an unattached display handle as one of the input param
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NVAPI_INVALID_PERF_LEVEL = -107, // invalid perf level
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NVAPI_DEVICE_BUSY = -108, // device is busy, request not fulfilled
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NVAPI_NV_PERSIST_FILE_NOT_FOUND = -109, // NV persist file is not found
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NVAPI_PERSIST_DATA_NOT_FOUND = -110, // NV persist data is not found
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NVAPI_EXPECTED_TV_DISPLAY = -111, // expected TV output display
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NVAPI_EXPECTED_TV_DISPLAY_ON_DCONNECTOR = -112, // expected TV output on D Connector - HDTV_EIAJ4120.
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NVAPI_NO_ACTIVE_SLI_TOPOLOGY = -113, // SLI is not active on this device
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NVAPI_SLI_RENDERING_MODE_NOTALLOWED = -114, // setup of SLI rendering mode is not possible right now
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NVAPI_EXPECTED_DIGITAL_FLAT_PANEL = -115, // expected digital flat panel
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NVAPI_ARGUMENT_EXCEED_MAX_SIZE = -116, // argument exceeds expected size
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NVAPI_DEVICE_SWITCHING_NOT_ALLOWED = -117, // inhibit ON due to one of the flags in NV_GPU_DISPLAY_CHANGE_INHIBIT or SLI Active
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NVAPI_TESTING_CLOCKS_NOT_SUPPORTED = -118, // testing clocks not supported
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NVAPI_UNKNOWN_UNDERSCAN_CONFIG = -119, // the specified underscan config is from an unknown source (e.g. INF)
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NVAPI_TIMEOUT_RECONFIGURING_GPU_TOPO = -120, // timeout while reconfiguring GPUs
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NVAPI_DATA_NOT_FOUND = -121, // Requested data was not found
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NVAPI_EXPECTED_ANALOG_DISPLAY = -122, // expected analog display
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NVAPI_NO_VIDLINK = -123, // No SLI video bridge present
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NVAPI_REQUIRES_REBOOT = -124, // NVAPI requires reboot for its settings to take effect
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NVAPI_INVALID_HYBRID_MODE = -125, // the function is not supported with the current hybrid mode.
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NVAPI_MIXED_TARGET_TYPES = -126, // The target types are not all the same
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NVAPI_SYSWOW64_NOT_SUPPORTED = -127, // the function is not supported from 32-bit on a 64-bit system
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NVAPI_IMPLICIT_SET_GPU_TOPOLOGY_CHANGE_NOT_ALLOWED = -128, //there is any implicit GPU topo active. Use NVAPI_SetHybridMode to change topology.
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NVAPI_REQUEST_USER_TO_CLOSE_NON_MIGRATABLE_APPS = -129, //Prompt the user to close all non-migratable apps.
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NVAPI_OUT_OF_MEMORY = -130, // Could not allocate sufficient memory to complete the call
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NVAPI_WAS_STILL_DRAWING = -131, // The previous operation that is transferring information to or from this surface is incomplete
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NVAPI_FILE_NOT_FOUND = -132, // The file was not found
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NVAPI_TOO_MANY_UNIQUE_STATE_OBJECTS = -133, // There are too many unique instances of a particular type of state object
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NVAPI_INVALID_CALL = -134, // The method call is invalid. For example, a method's parameter may not be a valid pointer
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NVAPI_D3D10_1_LIBRARY_NOT_FOUND = -135, // d3d10_1.dll can not be loaded
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NVAPI_FUNCTION_NOT_FOUND = -136, // Couldn't find the function in loaded dll library
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} NvAPI_Status;
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///////////////////////////////////////////////////////////////////////////////
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//
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// FUNCTION NAME: NvAPI_Initialize
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//
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// DESCRIPTION: Initializes NVAPI library. This must be called before any
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// other NvAPI_ function.
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//
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// SUPPORTED OS: Mac OS X, Windows XP and higher
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//
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// RETURN STATUS: NVAPI_ERROR Something is wrong during the initialization process (generic error)
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// NVAPI_LIBRARYNOTFOUND Can not load nvapi.dll
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// NVAPI_OK Initialized
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//
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///////////////////////////////////////////////////////////////////////////////
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NVAPI_INTERFACE NvAPI_Initialize();
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///////////////////////////////////////////////////////////////////////////////
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//
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// FUNCTION NAME: NvAPI_GetErrorMessage
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//
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// DESCRIPTION: converts an NvAPI error code into a null terminated string
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//
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// SUPPORTED OS: Mac OS X, Windows XP and higher
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//
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// RETURN STATUS: null terminated string (always, never NULL)
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//
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///////////////////////////////////////////////////////////////////////////////
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NVAPI_INTERFACE NvAPI_GetErrorMessage(NvAPI_Status nr,NvAPI_ShortString szDesc);
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///////////////////////////////////////////////////////////////////////////////
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//
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// FUNCTION NAME: NvAPI_GetInterfaceVersionString
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//
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// DESCRIPTION: Returns a string describing the version of the NvAPI library.
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// Contents of the string are human readable. Do not assume a fixed
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// format.
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//
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// SUPPORTED OS: Mac OS X, Windows XP and higher
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//
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// RETURN STATUS: User readable string giving info on NvAPI's version
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//
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///////////////////////////////////////////////////////////////////////////////
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NVAPI_INTERFACE NvAPI_GetInterfaceVersionString(NvAPI_ShortString szDesc);
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///////////////////////////////////////////////////////////////////////////////
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//
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// FUNCTION NAME: NvAPI_GetDisplayDriverVersion
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//
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// DESCRIPTION: Returns a struct that describes aspects of the display driver
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// build.
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//
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// SUPPORTED OS: Mac OS X, Windows XP and higher
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//
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// RETURN STATUS: NVAPI_ERROR or NVAPI_OK
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//
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///////////////////////////////////////////////////////////////////////////////
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typedef struct
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{
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NvU32 version; // Structure version
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NvU32 drvVersion;
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NvU32 bldChangeListNum;
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NvAPI_ShortString szBuildBranchString;
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NvAPI_ShortString szAdapterString;
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} NV_DISPLAY_DRIVER_VERSION;
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#define NV_DISPLAY_DRIVER_VERSION_VER MAKE_NVAPI_VERSION(NV_DISPLAY_DRIVER_VERSION,1)
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NVAPI_INTERFACE NvAPI_GetDisplayDriverVersion(NvDisplayHandle hNvDisplay, NV_DISPLAY_DRIVER_VERSION *pVersion);
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///////////////////////////////////////////////////////////////////////////////
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//
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// FUNCTION NAME: NvAPI_EnumNvidiaDisplayHandle
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//
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// DESCRIPTION: Returns the handle of the NVIDIA display specified by the enum
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// index (thisEnum). The client should keep enumerating until it
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// returns NVAPI_END_ENUMERATION.
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//
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// Note: Display handles can get invalidated on a modeset, so the calling applications need to
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// renum the handles after every modeset.
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//
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// SUPPORTED OS: Windows XP and higher
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//
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// RETURN STATUS: NVAPI_INVALID_ARGUMENT: either the handle pointer is NULL or enum index too big
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// NVAPI_OK: return a valid NvDisplayHandle based on the enum index
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// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device found in the system
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// NVAPI_END_ENUMERATION: no more display device to enumerate.
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//
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///////////////////////////////////////////////////////////////////////////////
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NVAPI_INTERFACE NvAPI_EnumNvidiaDisplayHandle(NvU32 thisEnum, NvDisplayHandle *pNvDispHandle);
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///////////////////////////////////////////////////////////////////////////////
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//
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// FUNCTION NAME: NvAPI_EnumNvidiaUnAttachedDisplayHandle
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//
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// DESCRIPTION: Returns the handle of the NVIDIA UnAttached display specified by the enum
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// index (thisEnum). The client should keep enumerating till it
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// return error.
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//
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// Note: Display handles can get invalidated on a modeset, so the calling applications need to
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// renum the handles after every modeset.
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//
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// SUPPORTED OS: Windows XP and higher
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//
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// RETURN STATUS: NVAPI_INVALID_ARGUMENT: either the handle pointer is NULL or enum index too big
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// NVAPI_OK: return a valid NvDisplayHandle based on the enum index
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// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device found in the system
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// NVAPI_END_ENUMERATION: no more display device to enumerate.
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//
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///////////////////////////////////////////////////////////////////////////////
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NVAPI_INTERFACE NvAPI_EnumNvidiaUnAttachedDisplayHandle(NvU32 thisEnum, NvUnAttachedDisplayHandle *pNvUnAttachedDispHandle);
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///////////////////////////////////////////////////////////////////////////////
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//
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// FUNCTION NAME: NvAPI_EnumPhysicalGPUs
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//
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// DESCRIPTION: Returns an array of physical GPU handles.
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//
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// Each handle represents a physical GPU present in the system.
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// That GPU may be part of a SLI configuration, or not be visible to the OS directly.
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//
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// At least 1 GPU must be present in the system and running an NV display driver.
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//
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// The array nvGPUHandle will be filled with physical GPU handle values. The returned
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// gpuCount determines how many entries in the array are valid.
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//
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// Note: In drivers older than 105.00, all physical GPU handles get invalidated on a modeset. So the calling applications
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// need to renum the handles after every modeset.
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// With drivers 105.00 and up all physical GPU handles are constant.
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// Physical GPU handles are constant as long as the GPUs are not physically moved and the SBIOS VGA order is unchanged.
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//
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// SUPPORTED OS: Mac OS X, Windows XP and higher
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//
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// RETURN STATUS: NVAPI_INVALID_ARGUMENT: nvGPUHandle or pGpuCount is NULL
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// NVAPI_OK: one or more handles were returned
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// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
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//
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///////////////////////////////////////////////////////////////////////////////
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NVAPI_INTERFACE NvAPI_EnumPhysicalGPUs(NvPhysicalGpuHandle nvGPUHandle[NVAPI_MAX_PHYSICAL_GPUS], NvU32 *pGpuCount);
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///////////////////////////////////////////////////////////////////////////////
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//
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// FUNCTION NAME: NvAPI_EnumLogicalGPUs
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//
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// DESCRIPTION: Returns an array of logical GPU handles.
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//
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// Each handle represents one or more GPUs acting in concert as a single graphics device.
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//
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// At least 1 GPU must be present in the system and running an NV display driver.
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//
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// The array nvGPUHandle will be filled with logical GPU handle values. The returned
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// gpuCount determines how many entries in the array are valid.
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//
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// Note: All logical GPUs handles get invalidated on a GPU topology change, so the calling application is required to
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// renum the logical GPU handles to get latest physical handle mapping after every GPU topology change activated
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// by a call to NvAPI_SetGpuTopologies.
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//
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// To detect if SLI rendering is enabled please use NvAPI_D3D_GetCurrentSLIState
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//
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// SUPPORTED OS: Mac OS X, Windows XP and higher
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//
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// RETURN STATUS: NVAPI_INVALID_ARGUMENT: nvGPUHandle or pGpuCount is NULL
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// NVAPI_OK: one or more handles were returned
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// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
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//
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///////////////////////////////////////////////////////////////////////////////
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NVAPI_INTERFACE NvAPI_EnumLogicalGPUs(NvLogicalGpuHandle nvGPUHandle[NVAPI_MAX_LOGICAL_GPUS], NvU32 *pGpuCount);
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///////////////////////////////////////////////////////////////////////////////
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//
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// FUNCTION NAME: NvAPI_GetPhysicalGPUsFromDisplay
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//
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// DESCRIPTION: Returns an array of physical GPU handles associated with the specified display.
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//
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// At least 1 GPU must be present in the system and running an NV display driver.
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//
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// The array nvGPUHandle will be filled with physical GPU handle values. The returned
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// gpuCount determines how many entries in the array are valid.
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//
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// If the display corresponds to more than one physical GPU, the first GPU returned
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// is the one with the attached active output.
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//
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// SUPPORTED OS: Windows XP and higher
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//
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// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvDisp is not valid; nvGPUHandle or pGpuCount is NULL
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// NVAPI_OK: one or more handles were returned
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// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
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//
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///////////////////////////////////////////////////////////////////////////////
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NVAPI_INTERFACE NvAPI_GetPhysicalGPUsFromDisplay(NvDisplayHandle hNvDisp, NvPhysicalGpuHandle nvGPUHandle[NVAPI_MAX_PHYSICAL_GPUS], NvU32 *pGpuCount);
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///////////////////////////////////////////////////////////////////////////////
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//
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// FUNCTION NAME: NvAPI_GetPhysicalGPUFromUnAttachedDisplay
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//
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// DESCRIPTION: Returns a physical GPU handle associated with the specified unattached display.
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//
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// At least 1 GPU must be present in the system and running an NV display driver.
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//
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// SUPPORTED OS: Windows XP and higher
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//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvUnAttachedDisp is not valid or pPhysicalGpu is NULL.
|
|
// NVAPI_OK: one or more handles were returned
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GetPhysicalGPUFromUnAttachedDisplay(NvUnAttachedDisplayHandle hNvUnAttachedDisp, NvPhysicalGpuHandle *pPhysicalGpu);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_CreateDisplayFromUnAttachedDisplay
|
|
//
|
|
// DESCRIPTION: The unattached display handle is converted to a active attached display handle.
|
|
//
|
|
// At least 1 GPU must be present in the system and running an NV display driver.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvUnAttachedDisp is not valid or pNvDisplay is NULL.
|
|
// NVAPI_OK: one or more handles were returned
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_CreateDisplayFromUnAttachedDisplay(NvUnAttachedDisplayHandle hNvUnAttachedDisp, NvDisplayHandle *pNvDisplay);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GetLogicalGPUFromDisplay
|
|
//
|
|
// DESCRIPTION: Returns the logical GPU handle associated with the specified display.
|
|
//
|
|
// At least 1 GPU must be present in the system and running an NV display driver.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvDisp is not valid; pLogicalGPU is NULL
|
|
// NVAPI_OK: one or more handles were returned
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GetLogicalGPUFromDisplay(NvDisplayHandle hNvDisp, NvLogicalGpuHandle *pLogicalGPU);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GetLogicalGPUFromPhysicalGPU
|
|
//
|
|
// DESCRIPTION: Returns the logical GPU handle associated with specified physical GPU handle.
|
|
//
|
|
// At least 1 GPU must be present in the system and running an NV display driver.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGPU is not valid; pLogicalGPU is NULL
|
|
// NVAPI_OK: one or more handles were returned
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GetLogicalGPUFromPhysicalGPU(NvPhysicalGpuHandle hPhysicalGPU, NvLogicalGpuHandle *pLogicalGPU);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GetPhysicalGPUsFromLogicalGPU
|
|
//
|
|
// DESCRIPTION: Returns the physical GPU handles associated with the specified logical GPU handle.
|
|
//
|
|
// At least 1 GPU must be present in the system and running an NV display driver.
|
|
//
|
|
// The array hPhysicalGPU will be filled with physical GPU handle values. The returned
|
|
// gpuCount determines how many entries in the array are valid.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hLogicalGPU is not valid; hPhysicalGPU is NULL
|
|
// NVAPI_OK: one or more handles were returned
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_LOGICAL_GPU_HANDLE: hLogicalGPU was not a logical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GetPhysicalGPUsFromLogicalGPU(NvLogicalGpuHandle hLogicalGPU,NvPhysicalGpuHandle hPhysicalGPU[NVAPI_MAX_PHYSICAL_GPUS], NvU32 *pGpuCount);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GetAssociatedNvidiaDisplayHandle
|
|
//
|
|
// DESCRIPTION: Returns the handle of the NVIDIA display that is associated
|
|
// with the display name given. Eg: "\\DISPLAY1"
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: either argument is NULL
|
|
// NVAPI_OK: *pNvDispHandle is now valid
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device maps to that display name
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GetAssociatedNvidiaDisplayHandle(const char *szDisplayName, NvDisplayHandle *pNvDispHandle);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GetAssociatedNvidiaDisplayName
|
|
//
|
|
// DESCRIPTION: Returns the display name given. Eg: "\\DISPLAY1" using the NVIDIA display handle
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: either argument is NULL
|
|
// NVAPI_OK: *pNvDispHandle is now valid
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device maps to that display name
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GetAssociatedNvidiaDisplayName(NvDisplayHandle NvDispHandle, NvAPI_ShortString szDisplayName);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GetUnAttachedAssociatedDisplayName
|
|
//
|
|
// DESCRIPTION: Returns the display name given. Eg: "\\DISPLAY1" using the NVIDIA unattached display handle
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: either argument is NULL
|
|
// NVAPI_OK: *pNvDispHandle is now valid
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device maps to that display name
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GetUnAttachedAssociatedDisplayName(NvUnAttachedDisplayHandle hNvUnAttachedDisp, NvAPI_ShortString szDisplayName);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_EnableHWCursor
|
|
//
|
|
// DESCRIPTION: Enable hardware cursor support
|
|
//
|
|
// SUPPORTED OS: Windows XP
|
|
//
|
|
// RETURN STATUS: NVAPI_ERROR or NVAPI_OK
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_EnableHWCursor(NvDisplayHandle hNvDisplay);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_DisableHWCursor
|
|
//
|
|
// DESCRIPTION: Disable hardware cursor support
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_ERROR or NVAPI_OK
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_DisableHWCursor(NvDisplayHandle hNvDisplay);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GetVBlankCounter
|
|
//
|
|
// DESCRIPTION: get vblank counter
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_ERROR or NVAPI_OK
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GetVBlankCounter(NvDisplayHandle hNvDisplay, NvU32 *pCounter);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// FUNCTION NAME: NvAPI_SetRefreshRateOverride
|
|
// DESCRIPTION: Override the refresh rate on the given display/outputsMask.
|
|
// The new refresh rate can be applied right away in this API call or deferred to happen with the
|
|
// next OS modeset. The override is only good for one modeset (doesn't matter it's deferred or immediate).
|
|
//
|
|
// SUPPORTED OS: Windows XP
|
|
//
|
|
//
|
|
// INPUT: hNvDisplay - the NVIDIA display handle. It can be NVAPI_DEFAULT_HANDLE or a handle
|
|
// enumerated from NvAPI_EnumNVidiaDisplayHandle().
|
|
//
|
|
// outputsMask - a set of bits that identify all target outputs which are associated with the NVIDIA
|
|
// display handle to apply the refresh rate override. Note when SLI is enabled, the
|
|
// outputsMask only applies to the GPU that is driving the display output.
|
|
//
|
|
// refreshRate - the override value. "0.0" means cancel the override.
|
|
//
|
|
//
|
|
// bSetDeferred - "0": apply the refresh rate override immediately in this API call.
|
|
// "1": apply refresh rate at the next OS modeset.
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvDisplay or outputsMask is invalid
|
|
// NVAPI_OK: the refresh rate override is correct set
|
|
// NVAPI_ERROR: the operation failed
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_SetRefreshRateOverride(NvDisplayHandle hNvDisplay, NvU32 outputsMask, float refreshRate, NvU32 bSetDeferred);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GetAssociatedDisplayOutputId
|
|
//
|
|
// DESCRIPTION: Gets the active outputId associated with the display handle.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
|
|
// outputId(OUT) - The active display output id associated with the selected display handle hNvDisplay.
|
|
// The outputid will have only one bit set. In case of clone or span this will indicate the display
|
|
// outputId of the primary display that the GPU is driving.
|
|
// RETURN STATUS: NVAPI_OK: call successful.
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found.
|
|
// NVAPI_EXPECTED_DISPLAY_HANDLE: hNvDisplay is not a valid display handle.
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GetAssociatedDisplayOutputId(NvDisplayHandle hNvDisplay, NvU32 *pOutputId);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// FUNCTION NAME: NvAPI_GetDisplayPortInfo
|
|
//
|
|
// DESCRIPTION: This API returns the current DP related into on the specified device(monitor)
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
|
|
// outputId(IN) - The display output id. If it's "0" then the default outputId from NvAPI_GetAssociatedDisplayOutputId() will be used.
|
|
// pInfo(OUT) - The display port info
|
|
//
|
|
// RETURN STATUS:
|
|
// NVAPI_OK - completed request
|
|
// NVAPI_ERROR - miscellaneous error occurred
|
|
// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
typedef enum
|
|
{
|
|
NV_DP_1_62GBPS = 6,
|
|
NV_DP_2_70GBPS = 0xA,
|
|
} NV_DP_LINK_RATE;
|
|
|
|
typedef enum
|
|
{
|
|
NV_DP_1_LANE = 1,
|
|
NV_DP_2_LANE = 2,
|
|
NV_DP_4_LANE = 4,
|
|
} NV_DP_LANE_COUNT;
|
|
|
|
typedef enum
|
|
{
|
|
NV_DP_COLOR_FORMAT_RGB = 0,
|
|
NV_DP_COLOR_FORMAT_YCbCr422,
|
|
NV_DP_COLOR_FORMAT_YCbCr444,
|
|
} NV_DP_COLOR_FORMAT;
|
|
|
|
typedef enum
|
|
{
|
|
NV_DP_COLORIMETRY_RGB = 0,
|
|
NV_DP_COLORIMETRY_YCbCr_ITU601,
|
|
NV_DP_COLORIMETRY_YCbCr_ITU709,
|
|
} NV_DP_COLORIMETRY;
|
|
|
|
typedef enum
|
|
{
|
|
NV_DP_DYNAMIC_RANGE_VESA = 0,
|
|
NV_DP_DYNAMIC_RANGE_CEA,
|
|
} NV_DP_DYNAMIC_RANGE;
|
|
|
|
typedef enum
|
|
{
|
|
NV_DP_BPC_DEFAULT = 0,
|
|
NV_DP_BPC_6,
|
|
NV_DP_BPC_8,
|
|
NV_DP_BPC_10,
|
|
NV_DP_BPC_12,
|
|
NV_DP_BPC_16,
|
|
} NV_DP_BPC;
|
|
|
|
typedef struct
|
|
{
|
|
NvU32 version; // structure version
|
|
NvU32 dpcd_ver; // the DPCD version of the monitor
|
|
NV_DP_LINK_RATE maxLinkRate; // the max supported link rate
|
|
NV_DP_LANE_COUNT maxLaneCount; // the max supported lane count
|
|
NV_DP_LINK_RATE curLinkRate; // the current link rate
|
|
NV_DP_LANE_COUNT curLaneCount; // the current lane count
|
|
NV_DP_COLOR_FORMAT colorFormat; // the current color format
|
|
NV_DP_DYNAMIC_RANGE dynamicRange; // the dynamic range
|
|
NV_DP_COLORIMETRY colorimetry; // ignored in RGB space
|
|
NV_DP_BPC bpc; // the current bit-per-component;
|
|
NvU32 isDp : 1; // if the monitor is driven by display port
|
|
NvU32 isInternalDp : 1; // if the monitor is driven by NV Dp transmitter
|
|
NvU32 isColorCtrlSupported : 1; // if the color format change is supported
|
|
NvU32 is6BPCSupported : 1; // if 6 bpc is supported
|
|
NvU32 is8BPCSupported : 1; // if 8 bpc is supported
|
|
NvU32 is10BPCSupported : 1; // if 10 bpc is supported
|
|
NvU32 is12BPCSupported : 1; // if 12 bpc is supported
|
|
NvU32 is16BPCSupported : 1; // if 16 bpc is supported
|
|
} NV_DISPLAY_PORT_INFO;
|
|
|
|
#define NV_DISPLAY_PORT_INFO_VER MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_INFO,1)
|
|
|
|
NVAPI_INTERFACE NvAPI_GetDisplayPortInfo(NvDisplayHandle hNvDisplay, NvU32 outputId, NV_DISPLAY_PORT_INFO *pInfo);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// FUNCTION NAME: NvAPI_SetDisplayPort
|
|
//
|
|
// DESCRIPTION: This API is used to setup DP related configurations.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// PARAMETERS: hNvDisplay(IN) - NVIDIA display handle. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
|
|
// outputId(IN) - This display output ID, when it's "0" it means the default outputId generated from the return of NvAPI_GetAssociatedDisplayOutputId().
|
|
// pCfg(IN) - The display port config structure. If pCfg is NULL, it means to use the driver's default value to setup.
|
|
//
|
|
// RETURN STATUS:
|
|
// NVAPI_OK - completed request
|
|
// NVAPI_ERROR - miscellaneous error occurred
|
|
// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
typedef struct
|
|
{
|
|
NvU32 version; // structure version - 2 is latest
|
|
NV_DP_LINK_RATE linkRate; // the link rate
|
|
NV_DP_LANE_COUNT laneCount; // the lane count
|
|
NV_DP_COLOR_FORMAT colorFormat; // the color format to set
|
|
NV_DP_DYNAMIC_RANGE dynamicRange; // the dynamic range
|
|
NV_DP_COLORIMETRY colorimetry; // ignored in RGB space
|
|
NV_DP_BPC bpc; // the current bit-per-component;
|
|
NvU32 isHPD : 1; // if CPL is making this call due to HPD
|
|
NvU32 isSetDeferred : 1; // requires an OS modeset to finalize the setup if set
|
|
NvU32 isChromaLpfOff : 1; // force the chroma low_pass_filter to be off
|
|
NvU32 isDitherOff : 1; // force to turn off dither
|
|
} NV_DISPLAY_PORT_CONFIG;
|
|
|
|
#define NV_DISPLAY_PORT_CONFIG_VER MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_CONFIG,2)
|
|
#define NV_DISPLAY_PORT_CONFIG_VER_1 MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_CONFIG,1)
|
|
#define NV_DISPLAY_PORT_CONFIG_VER_2 MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_CONFIG,2)
|
|
|
|
NVAPI_INTERFACE NvAPI_SetDisplayPort(NvDisplayHandle hNvDisplay, NvU32 outputId, NV_DISPLAY_PORT_CONFIG *pCfg);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// FUNCTION NAME: NvAPI_GetHDMISupportInfo
|
|
//
|
|
// DESCRIPTION: This API returns the current infoframe data on the specified device(monitor)
|
|
//
|
|
// SUPPORTED OS: Windows Vista and higher
|
|
//
|
|
// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
|
|
// outputId(IN) - The display output id. If it's "0" then the default outputId from NvAPI_GetAssociatedDisplayOutputId() will be used.
|
|
// pInfo(OUT) - The monitor and GPU's HDMI support info
|
|
//
|
|
// RETURN STATUS:
|
|
// NVAPI_OK - completed request
|
|
// NVAPI_ERROR - miscellaneous error occurred
|
|
// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
typedef struct
|
|
{
|
|
NvU32 version; // structure version
|
|
NvU32 isGpuHDMICapable : 1; // if the GPU can handle HDMI
|
|
NvU32 isMonUnderscanCapable : 1; // if the monitor supports underscan
|
|
NvU32 isMonBasicAudioCapable : 1; // if the monitor supports basic audio
|
|
NvU32 isMonYCbCr444Capable : 1; // if YCbCr 4:4:4 is supported
|
|
NvU32 isMonYCbCr422Capable : 1; // if YCbCr 4:2:2 is supported
|
|
NvU32 isMonxvYCC601Capable : 1; // if xvYCC 601 is supported
|
|
NvU32 isMonxvYCC709Capable : 1; // if xvYCC 709 is supported
|
|
NvU32 isMonHDMI : 1; // if the monitor is HDMI (with IEEE's HDMI registry ID)
|
|
NvU32 EDID861ExtRev; // the revision number of the EDID 861 extension
|
|
} NV_HDMI_SUPPORT_INFO;
|
|
|
|
#define NV_HDMI_SUPPORT_INFO_VER MAKE_NVAPI_VERSION(NV_HDMI_SUPPORT_INFO,1)
|
|
|
|
NVAPI_INTERFACE NvAPI_GetHDMISupportInfo(NvDisplayHandle hNvDisplay, NvU32 outputId, NV_HDMI_SUPPORT_INFO *pInfo);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetAllOutputs
|
|
//
|
|
// DESCRIPTION: Returns set of all GPU-output identifiers as a bitmask.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
// NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetAllOutputs(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pOutputsMask);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetConnectedOutputs
|
|
//
|
|
// DESCRIPTION: Same as NvAPI_GPU_GetAllOutputs but returns only the set of GPU-output
|
|
// identifiers that are connected to display devices.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
// NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetConnectedOutputs(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pOutputsMask);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetConnectedSLIOutputs
|
|
//
|
|
// DESCRIPTION: Same as NvAPI_GPU_GetConnectedOutputs but returns only the set of GPU-output
|
|
// identifiers that can be selected in an SLI configuration. With SLI disabled
|
|
// this function matches NvAPI_GPU_GetConnectedOutputs
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
// NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetConnectedSLIOutputs(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pOutputsMask);
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetConnectedOutputsWithLidState
|
|
//
|
|
// DESCRIPTION: Similar to NvAPI_GPU_GetConnectedOutputs this API returns the connected display identifiers that are connected
|
|
// as a output mask but unlike NvAPI_GPU_GetConnectedOutputs this API "always" reflects the Lid State in the output mask.
|
|
// Thus if you expect the LID close state to be available in the connection mask use this API.
|
|
// If LID is closed then this API will remove the LID panel from the connected display identifiers.
|
|
// If LID is open then this API will reflect the LID panel in the connected display identifiers.
|
|
// Note:This API should be used on laptop systems and on systems where LID state is required in the connection output mask.
|
|
// On desktop systems the returned identifiers will match NvAPI_GPU_GetConnectedOutputs.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
// NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetConnectedOutputsWithLidState(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pOutputsMask);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetConnectedSLIOutputsWithLidState
|
|
//
|
|
// DESCRIPTION: Same as NvAPI_GPU_GetConnectedOutputsWithLidState but returns only the set of GPU-output
|
|
// identifiers that can be selected in an SLI configuration. With SLI disabled
|
|
// this function matches NvAPI_GPU_GetConnectedOutputsWithLidState
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
// NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetConnectedSLIOutputsWithLidState(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pOutputsMask);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetSystemType
|
|
//
|
|
// DESCRIPTION: Returns information to identify if the GPU type is for a laptop system or a desktop system.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
// NVAPI_OK: *pSystemType contains the GPU system type
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
typedef enum
|
|
{
|
|
NV_SYSTEM_TYPE_UNKNOWN = 0,
|
|
NV_SYSTEM_TYPE_LAPTOP = 1,
|
|
NV_SYSTEM_TYPE_DESKTOP = 2,
|
|
|
|
} NV_SYSTEM_TYPE;
|
|
|
|
NVAPI_INTERFACE NvAPI_GPU_GetSystemType(NvPhysicalGpuHandle hPhysicalGpu, NV_SYSTEM_TYPE *pSystemType);
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetActiveOutputs
|
|
//
|
|
// DESCRIPTION: Same as NvAPI_GPU_GetAllOutputs but returns only the set of GPU-output
|
|
// identifiers that are actively driving display devices.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
|
|
// NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetActiveOutputs(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pOutputsMask);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetEDID
|
|
//
|
|
// DESCRIPTION: Returns the EDID data for the specified GPU handle and connection bit mask.
|
|
// displayOutputId should have exactly 1 bit set to indicate a single display.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pEDID is NULL; displayOutputId has 0 or > 1 bits set.
|
|
// NVAPI_OK: *pEDID contains valid data.
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found.
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle.
|
|
// NVAPI_DATA_NOT_FOUND: requested display does not contain an EDID
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
#define NV_EDID_V1_DATA_SIZE 256
|
|
#define NV_EDID_DATA_SIZE NV_EDID_V1_DATA_SIZE
|
|
|
|
typedef struct
|
|
{
|
|
NvU32 version; //structure version
|
|
NvU8 EDID_Data[NV_EDID_DATA_SIZE];
|
|
NvU32 sizeofEDID;
|
|
} NV_EDID;
|
|
|
|
#define NV_EDID_VER MAKE_NVAPI_VERSION(NV_EDID,2)
|
|
|
|
NVAPI_INTERFACE NvAPI_GPU_GetEDID(NvPhysicalGpuHandle hPhysicalGpu, NvU32 displayOutputId, NV_EDID *pEDID);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetOutputType
|
|
//
|
|
// DESCRIPTION: Give a physical GPU handle and a single outputId (exactly 1 bit set), this API
|
|
// returns the output type.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu, outputId or pOutputsMask is NULL; or outputId has > 1 bit set
|
|
// NVAPI_OK: *pOutputType contains a NvGpuOutputType value
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
typedef enum _NV_GPU_OUTPUT_TYPE
|
|
{
|
|
NVAPI_GPU_OUTPUT_UNKNOWN = 0,
|
|
NVAPI_GPU_OUTPUT_CRT = 1, // CRT display device
|
|
NVAPI_GPU_OUTPUT_DFP = 2, // Digital Flat Panel display device
|
|
NVAPI_GPU_OUTPUT_TV = 3, // TV display device
|
|
} NV_GPU_OUTPUT_TYPE;
|
|
|
|
NVAPI_INTERFACE NvAPI_GPU_GetOutputType(NvPhysicalGpuHandle hPhysicalGpu, NvU32 outputId, NV_GPU_OUTPUT_TYPE *pOutputType);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_ValidateOutputCombination
|
|
//
|
|
// DESCRIPTION: This call is used to determine if a set of GPU outputs can be active
|
|
// simultaneously. While a GPU may have <n> outputs, they can not typically
|
|
// all be active at the same time due to internal resource sharing.
|
|
//
|
|
// Given a physical GPU handle and a mask of candidate outputs, this call
|
|
// will return NVAPI_OK if all of the specified outputs can be driven
|
|
// simultaneously. It will return NVAPI_INVALID_COMBINATION if they cannot.
|
|
//
|
|
// Use NvAPI_GPU_GetAllOutputs() to determine which outputs are candidates.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_OK: combination of outputs in outputsMask are valid (can be active simultaneously)
|
|
// NVAPI_INVALID_COMBINATION: combination of outputs in outputsMask are NOT valid
|
|
// NVAPI_INVALID_ARGUMENT: hPhysicalGpu or outputsMask does not have at least 2 bits set
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_ValidateOutputCombination(NvPhysicalGpuHandle hPhysicalGpu, NvU32 outputsMask);
|
|
|
|
typedef enum _NV_GPU_CONNECTOR_TYPE
|
|
{
|
|
NVAPI_GPU_CONNECTOR_VGA_15_PIN = 0x00000000,
|
|
NVAPI_GPU_CONNECTOR_TV_COMPOSITE = 0x00000010,
|
|
NVAPI_GPU_CONNECTOR_TV_SVIDEO = 0x00000011,
|
|
NVAPI_GPU_CONNECTOR_TV_HDTV_COMPONENT = 0x00000013,
|
|
NVAPI_GPU_CONNECTOR_TV_SCART = 0x00000014,
|
|
NVAPI_GPU_CONNECTOR_TV_COMPOSITE_SCART_ON_EIAJ4120 = 0x00000016,
|
|
NVAPI_GPU_CONNECTOR_TV_HDTV_EIAJ4120 = 0x00000017,
|
|
NVAPI_GPU_CONNECTOR_PC_POD_HDTV_YPRPB = 0x00000018,
|
|
NVAPI_GPU_CONNECTOR_PC_POD_SVIDEO = 0x00000019,
|
|
NVAPI_GPU_CONNECTOR_PC_POD_COMPOSITE = 0x0000001A,
|
|
NVAPI_GPU_CONNECTOR_DVI_I_TV_SVIDEO = 0x00000020,
|
|
NVAPI_GPU_CONNECTOR_DVI_I_TV_COMPOSITE = 0x00000021,
|
|
NVAPI_GPU_CONNECTOR_DVI_I = 0x00000030,
|
|
NVAPI_GPU_CONNECTOR_DVI_D = 0x00000031,
|
|
NVAPI_GPU_CONNECTOR_ADC = 0x00000032,
|
|
NVAPI_GPU_CONNECTOR_LFH_DVI_I_1 = 0x00000038,
|
|
NVAPI_GPU_CONNECTOR_LFH_DVI_I_2 = 0x00000039,
|
|
NVAPI_GPU_CONNECTOR_SPWG = 0x00000040,
|
|
NVAPI_GPU_CONNECTOR_OEM = 0x00000041,
|
|
NVAPI_GPU_CONNECTOR_DISPLAYPORT_EXTERNAL = 0x00000046,
|
|
NVAPI_GPU_CONNECTOR_DISPLAYPORT_INTERNAL = 0x00000047,
|
|
NVAPI_GPU_CONNECTOR_HDMI_A = 0x00000061,
|
|
NVAPI_GPU_CONNECTOR_UNKNOWN = 0xFFFFFFFF,
|
|
} NV_GPU_CONNECTOR_TYPE;
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetFullName
|
|
//
|
|
// DESCRIPTION: Retrieves the full GPU name as an ascii string. Eg: "Quadro FX 1400"
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_ERROR or NVAPI_OK
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetFullName(NvPhysicalGpuHandle hPhysicalGpu, NvAPI_ShortString szName);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetPCIIdentifiers
|
|
//
|
|
// DESCRIPTION: Returns the PCI identifiers associated with this GPU.
|
|
// DeviceId - the internal PCI device identifier for the GPU.
|
|
// SubSystemId - the internal PCI subsystem identifier for the GPU.
|
|
// RevisionId - the internal PCI device-specific revision identifier for the GPU.
|
|
// ExtDeviceId - the external PCI device identifier for the GPU.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or an argument is NULL
|
|
// NVAPI_OK: arguments are populated with PCI identifiers
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetPCIIdentifiers(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pDeviceId,NvU32 *pSubSystemId,NvU32 *pRevisionId,NvU32 *pExtDeviceId);
|
|
|
|
typedef enum _NV_GPU_TYPE
|
|
{
|
|
NV_SYSTEM_TYPE_GPU_UNKNOWN = 0,
|
|
NV_SYSTEM_TYPE_IGPU = 1, //integrated
|
|
NV_SYSTEM_TYPE_DGPU = 2, //discrete
|
|
} NV_GPU_TYPE;
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetGPUType
|
|
//
|
|
// DESCRIPTION: Returns information to identify the GPU type
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu
|
|
// NVAPI_OK: *pGpuType contains the GPU type
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetGPUType(NvPhysicalGpuHandle hPhysicalGpu, NV_GPU_TYPE *pGpuType);
|
|
|
|
typedef enum _NV_GPU_BUS_TYPE
|
|
{
|
|
NVAPI_GPU_BUS_TYPE_UNDEFINED = 0,
|
|
NVAPI_GPU_BUS_TYPE_PCI = 1,
|
|
NVAPI_GPU_BUS_TYPE_AGP = 2,
|
|
NVAPI_GPU_BUS_TYPE_PCI_EXPRESS = 3,
|
|
NVAPI_GPU_BUS_TYPE_FPCI = 4,
|
|
} NV_GPU_BUS_TYPE;
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetBusType
|
|
//
|
|
// DESCRIPTION: Returns the type of bus associated with this GPU.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBusType is NULL
|
|
// NVAPI_OK: *pBusType contains bus identifier
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetBusType(NvPhysicalGpuHandle hPhysicalGpu,NV_GPU_BUS_TYPE *pBusType);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetBusId
|
|
//
|
|
// DESCRIPTION: Returns the ID of bus associated with this GPU.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBusId is NULL
|
|
// NVAPI_OK: *pBusId contains bus id
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetBusId(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pBusId);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetBusSlotId
|
|
//
|
|
// DESCRIPTION: Returns the ID of bus-slot associated with this GPU.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBusSlotId is NULL
|
|
// NVAPI_OK: *pBusSlotId contains bus-slot id
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetBusSlotId(NvPhysicalGpuHandle hPhysicalGpu, NvU32 *pBusSlotId);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetIRQ
|
|
//
|
|
// DESCRIPTION: Returns the interrupt number associated with this GPU.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pIRQ is NULL
|
|
// NVAPI_OK: *pIRQ contains interrupt number
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetIRQ(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pIRQ);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetVbiosRevision
|
|
//
|
|
// DESCRIPTION: Returns the revision of the video bios associated with this GPU.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBiosRevision is NULL
|
|
// NVAPI_OK: *pBiosRevision contains revision number
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetVbiosRevision(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pBiosRevision);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetVbiosOEMRevision
|
|
//
|
|
// DESCRIPTION: Returns the OEM revision of the video bios associated with this GPU.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBiosRevision is NULL
|
|
// NVAPI_OK: *pBiosRevision contains revision number
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetVbiosOEMRevision(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pBiosRevision);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetVbiosVersionString
|
|
//
|
|
// DESCRIPTION: Returns the full bios version string in the form of xx.xx.xx.xx.yy where
|
|
// the xx numbers come from NvAPI_GPU_GetVbiosRevision and yy comes from
|
|
// NvAPI_GPU_GetVbiosOEMRevision.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu is NULL
|
|
// NVAPI_OK: szBiosRevision contains version string
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetVbiosVersionString(NvPhysicalGpuHandle hPhysicalGpu,NvAPI_ShortString szBiosRevision);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetAGPAperture
|
|
//
|
|
// DESCRIPTION: Returns AGP aperture in megabytes
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pSize is NULL
|
|
// NVAPI_OK: call successful
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetAGPAperture(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pSize);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetCurrentAGPRate
|
|
//
|
|
// DESCRIPTION: Returns the current AGP Rate (1 = 1x, 2=2x etc, 0 = AGP not present)
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pRate is NULL
|
|
// NVAPI_OK: call successful
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetCurrentAGPRate(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pRate);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetCurrentPCIEDownstreamWidth
|
|
//
|
|
// DESCRIPTION: Returns the number of PCIE lanes being used for the PCIE interface
|
|
// downstream from the GPU.
|
|
//
|
|
// On systems that do not support PCIE, the maxspeed for the root link
|
|
// will be zero.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pWidth is NULL
|
|
// NVAPI_OK: call successful
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetCurrentPCIEDownstreamWidth(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pWidth);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetPhysicalFrameBufferSize
|
|
//
|
|
// DESCRIPTION: Returns the physical size of framebuffer in Kb. This does NOT include any
|
|
// system RAM that may be dedicated for use by the GPU.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pSize is NULL
|
|
// NVAPI_OK: call successful
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetPhysicalFrameBufferSize(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pSize);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetVirtualFrameBufferSize
|
|
//
|
|
// DESCRIPTION: Returns the virtual size of framebuffer in Kb. This includes the physical RAM plus any
|
|
// system RAM that has been dedicated for use by the GPU.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pSize is NULL
|
|
// NVAPI_OK: call successful
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetVirtualFrameBufferSize(NvPhysicalGpuHandle hPhysicalGpu,NvU32 *pSize);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////
|
|
// Thermal API
|
|
// Provides ability to get temperature levels from the various thermal sensors associated with the GPU
|
|
|
|
#define NVAPI_MAX_THERMAL_SENSORS_PER_GPU 3
|
|
|
|
typedef enum
|
|
{
|
|
NVAPI_THERMAL_TARGET_NONE = 0,
|
|
NVAPI_THERMAL_TARGET_GPU = 1,
|
|
NVAPI_THERMAL_TARGET_MEMORY = 2,
|
|
NVAPI_THERMAL_TARGET_POWER_SUPPLY = 4,
|
|
NVAPI_THERMAL_TARGET_BOARD = 8,
|
|
NVAPI_THERMAL_TARGET_ALL = 15,
|
|
NVAPI_THERMAL_TARGET_UNKNOWN = -1,
|
|
} NV_THERMAL_TARGET;
|
|
|
|
typedef enum
|
|
{
|
|
NVAPI_THERMAL_CONTROLLER_NONE = 0,
|
|
NVAPI_THERMAL_CONTROLLER_GPU_INTERNAL,
|
|
NVAPI_THERMAL_CONTROLLER_ADM1032,
|
|
NVAPI_THERMAL_CONTROLLER_MAX6649,
|
|
NVAPI_THERMAL_CONTROLLER_MAX1617,
|
|
NVAPI_THERMAL_CONTROLLER_LM99,
|
|
NVAPI_THERMAL_CONTROLLER_LM89,
|
|
NVAPI_THERMAL_CONTROLLER_LM64,
|
|
NVAPI_THERMAL_CONTROLLER_ADT7473,
|
|
NVAPI_THERMAL_CONTROLLER_SBMAX6649,
|
|
NVAPI_THERMAL_CONTROLLER_VBIOSEVT,
|
|
NVAPI_THERMAL_CONTROLLER_OS,
|
|
NVAPI_THERMAL_CONTROLLER_UNKNOWN = -1,
|
|
} NV_THERMAL_CONTROLLER;
|
|
|
|
typedef struct
|
|
{
|
|
NvU32 version; //structure version
|
|
NvU32 count; //number of associated thermal sensors with the selected GPU
|
|
struct
|
|
{
|
|
NV_THERMAL_CONTROLLER controller; //internal, ADM1032, MAX6649...
|
|
NvU32 defaultMinTemp; //the min default temperature value of the thermal sensor in degrees centigrade
|
|
NvU32 defaultMaxTemp; //the max default temperature value of the thermal sensor in degrees centigrade
|
|
NvU32 currentTemp; //the current temperature value of the thermal sensor in degrees centigrade
|
|
NV_THERMAL_TARGET target; //thermal senor targeted @ GPU, memory, chipset, powersupply, canoas...
|
|
} sensor[NVAPI_MAX_THERMAL_SENSORS_PER_GPU];
|
|
|
|
} NV_GPU_THERMAL_SETTINGS;
|
|
|
|
#define NV_GPU_THERMAL_SETTINGS_VER MAKE_NVAPI_VERSION(NV_GPU_THERMAL_SETTINGS,1)
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GPU_GetThermalSettings
|
|
//
|
|
// DESCRIPTION: Retrieves the thermal information of all thermal sensors or specific thermal sensor associated with the selected GPU.
|
|
// Thermal sensors are indexed 0 to NVAPI_MAX_THERMAL_SENSORS_PER_GPU-1.
|
|
// To retrieve specific thermal sensor info set the sensorIndex to the required thermal sensor index.
|
|
// To retrieve info for all sensors set sensorIndex to NVAPI_THERMAL_TARGET_ALL.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// PARAMETERS : hPhysicalGPU(IN) - GPU selection.
|
|
// sensorIndex(IN) - Explicit thermal sensor index selection.
|
|
// pThermalSettings(OUT) - Array of thermal settings.
|
|
//
|
|
// RETURN STATUS:
|
|
// NVAPI_OK - completed request
|
|
// NVAPI_ERROR - miscellaneous error occurred
|
|
// NVAPI_INVALID_ARGUMENT - pThermalInfo is NULL
|
|
// NVAPI_HANDLE_INVALIDATED - handle passed has been invalidated (see user guide)
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE - handle passed is not a physical GPU handle
|
|
// NVAPI_INCOMPATIBLE_STRUCT_VERSION - the version of the INFO struct is not supported
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GPU_GetThermalSettings(NvPhysicalGpuHandle hPhysicalGpu, NvU32 sensorIndex, NV_GPU_THERMAL_SETTINGS *pThermalSettings);
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//NvAPI_TVOutput Information
|
|
|
|
typedef enum _NV_DISPLAY_TV_FORMAT
|
|
{
|
|
NV_DISPLAY_TV_FORMAT_NONE = 0,
|
|
NV_DISPLAY_TV_FORMAT_SD_NTSCM = 0x00000001,
|
|
NV_DISPLAY_TV_FORMAT_SD_NTSCJ = 0x00000002,
|
|
NV_DISPLAY_TV_FORMAT_SD_PALM = 0x00000004,
|
|
NV_DISPLAY_TV_FORMAT_SD_PALBDGH = 0x00000008,
|
|
NV_DISPLAY_TV_FORMAT_SD_PALN = 0x00000010,
|
|
NV_DISPLAY_TV_FORMAT_SD_PALNC = 0x00000020,
|
|
NV_DISPLAY_TV_FORMAT_SD_576i = 0x00000100,
|
|
NV_DISPLAY_TV_FORMAT_SD_480i = 0x00000200,
|
|
NV_DISPLAY_TV_FORMAT_ED_480p = 0x00000400,
|
|
NV_DISPLAY_TV_FORMAT_ED_576p = 0x00000800,
|
|
NV_DISPLAY_TV_FORMAT_HD_720p = 0x00001000,
|
|
NV_DISPLAY_TV_FORMAT_HD_1080i = 0x00002000,
|
|
NV_DISPLAY_TV_FORMAT_HD_1080p = 0x00004000,
|
|
NV_DISPLAY_TV_FORMAT_HD_720p50 = 0x00008000,
|
|
NV_DISPLAY_TV_FORMAT_HD_1080p24 = 0x00010000,
|
|
NV_DISPLAY_TV_FORMAT_HD_1080i50 = 0x00020000,
|
|
NV_DISPLAY_TV_FORMAT_HD_1080p50 = 0x00040000,
|
|
|
|
} NV_DISPLAY_TV_FORMAT;
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////
|
|
// I2C API
|
|
// Provides ability to read or write data using I2C protocol.
|
|
// These APIs allow I2C access only to DDC monitors
|
|
|
|
#define NVAPI_MAX_SIZEOF_I2C_DATA_BUFFER 256
|
|
#define NVAPI_NO_PORTID_FOUND 5
|
|
#define NVAPI_DISPLAY_DEVICE_MASK_MAX 24
|
|
|
|
typedef struct
|
|
{
|
|
NvU32 version; //structure version
|
|
NvU32 displayMask; //the Display Mask of the concerned display
|
|
NvU8 bIsDDCPort; //Flag indicating DDC port or a communication port
|
|
NvU8 i2cDevAddress; //the I2C target device address
|
|
NvU8* pbI2cRegAddress;//the I2C target register address
|
|
NvU32 regAddrSize; //the size in bytes of target register address
|
|
NvU8* pbData; //The buffer of data which is to be read/written
|
|
NvU32 cbSize; //The size of Data buffer to be read.
|
|
NvU32 i2cSpeed; //The speed at which the transaction is be made(between 28kbps to 40kbps)
|
|
} NV_I2C_INFO;
|
|
|
|
#define NV_I2C_INFO_VER MAKE_NVAPI_VERSION(NV_I2C_INFO,1)
|
|
/***********************************************************************************/
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_I2CRead
|
|
//
|
|
// DESCRIPTION: Read data buffer from I2C port
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// PARAMETERS: hPhysicalGPU(IN) - GPU selection.
|
|
// NV_I2C_INFO *pI2cInfo -The I2c data input structure
|
|
//
|
|
// RETURN STATUS:
|
|
// NVAPI_OK - completed request
|
|
// NVAPI_ERROR - miscellaneous error occurred
|
|
// NVAPI_HANDLE_INVALIDATED - handle passed has been invalidated (see user guide)
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE - handle passed is not a physical GPU handle
|
|
// NVAPI_INCOMPATIBLE_STRUCT_VERSION - structure version is not supported
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_I2CRead(NvPhysicalGpuHandle hPhysicalGpu, NV_I2C_INFO *pI2cInfo);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_I2CWrite
|
|
//
|
|
// DESCRIPTION: Writes data buffer to I2C port
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// PARAMETERS: hPhysicalGPU(IN) - GPU selection.
|
|
// NV_I2C_INFO *pI2cInfo -The I2c data input structure
|
|
//
|
|
// RETURN STATUS:
|
|
// NVAPI_OK - completed request
|
|
// NVAPI_ERROR - miscellaneous error occurred
|
|
// NVAPI_HANDLE_INVALIDATED - handle passed has been invalidated (see user guide)
|
|
// NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE - handle passed is not a physical GPU handle
|
|
// NVAPI_INCOMPATIBLE_STRUCT_VERSION - structure version is not supported
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_I2CWrite(NvPhysicalGpuHandle hPhysicalGpu, NV_I2C_INFO *pI2cInfo);
|
|
|
|
|
|
typedef struct
|
|
{
|
|
NvU32 version; //structure version
|
|
NvU32 vendorId; //vendorId
|
|
NvU32 deviceId; //deviceId
|
|
NvAPI_ShortString szVendorName; //vendor Name
|
|
NvAPI_ShortString szChipsetName; //device Name
|
|
NvU32 flags; //Chipset info flags - obsolete
|
|
NvU32 subSysVendorId; //subsystem vendorId
|
|
NvU32 subSysDeviceId; //subsystem deviceId
|
|
NvAPI_ShortString szSubSysVendorName; //subsystem vendor Name
|
|
} NV_CHIPSET_INFO;
|
|
|
|
#define NV_CHIPSET_INFO_VER MAKE_NVAPI_VERSION(NV_CHIPSET_INFO,3)
|
|
|
|
typedef enum
|
|
{
|
|
NV_CHIPSET_INFO_HYBRID = 0x00000001,
|
|
} NV_CHIPSET_INFO_FLAGS;
|
|
|
|
typedef struct
|
|
{
|
|
NvU32 version; //structure version
|
|
NvU32 vendorId; //vendorId
|
|
NvU32 deviceId; //deviceId
|
|
NvAPI_ShortString szVendorName; //vendor Name
|
|
NvAPI_ShortString szChipsetName; //device Name
|
|
NvU32 flags; //Chipset info flags
|
|
} NV_CHIPSET_INFO_v2;
|
|
|
|
#define NV_CHIPSET_INFO_VER_2 MAKE_NVAPI_VERSION(NV_CHIPSET_INFO_v2,2)
|
|
|
|
typedef struct
|
|
{
|
|
NvU32 version; //structure version
|
|
NvU32 vendorId; //vendorId
|
|
NvU32 deviceId; //deviceId
|
|
NvAPI_ShortString szVendorName; //vendor Name
|
|
NvAPI_ShortString szChipsetName; //device Name
|
|
} NV_CHIPSET_INFO_v1;
|
|
|
|
#define NV_CHIPSET_INFO_VER_1 MAKE_NVAPI_VERSION(NV_CHIPSET_INFO_v1,1)
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_SYS_GetChipSetInfo
|
|
//
|
|
// DESCRIPTION: Returns information about the System's ChipSet
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_INVALID_ARGUMENT: pChipSetInfo is NULL
|
|
// NVAPI_OK: *pChipSetInfo is now set
|
|
// NVAPI_INCOMPATIBLE_STRUCT_VERSION - NV_CHIPSET_INFO version not compatible with driver
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_SYS_GetChipSetInfo(NV_CHIPSET_INFO *pChipSetInfo);
|
|
|
|
typedef struct
|
|
{
|
|
NvU32 version; // Structure version, constructed from macro below
|
|
NvU32 currentLidState;
|
|
NvU32 currentDockState;
|
|
NvU32 currentLidPolicy;
|
|
NvU32 currentDockPolicy;
|
|
NvU32 forcedLidMechanismPresent;
|
|
NvU32 forcedDockMechanismPresent;
|
|
}NV_LID_DOCK_PARAMS;
|
|
|
|
#define NV_LID_DOCK_PARAMS_VER MAKE_NVAPI_VERSION(NV_LID_DOCK_PARAMS,1)
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_GetLidDockInfo
|
|
//
|
|
// DESCRIPTION: Returns current lid and dock information.
|
|
//
|
|
// SUPPORTED OS: Mac OS X, Windows XP and higher
|
|
//
|
|
// RETURN STATUS: NVAPI_OK: now *pLidAndDock contains the returned lid and dock information.
|
|
// NVAPI_ERROR:If any way call is not success.
|
|
// NVAPI_NOT_SUPPORTED:If any way call is not success.
|
|
// NVAPI_HANDLE_INVALIDATED:If nvapi escape result handle is invalid.
|
|
// NVAPI_API_NOT_INTIALIZED:If NVAPI is not initialized.
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_SYS_GetLidAndDockInfo(NV_LID_DOCK_PARAMS *pLidAndDock);
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_OGL_ExpertModeSet[Get]
|
|
//
|
|
// DESCRIPTION: Configure OpenGL Expert Mode, an API usage feedback and
|
|
// advice reporting mechanism. The effects of this call are
|
|
// applied only to the current context, and are reset to the
|
|
// defaults when the context is destroyed.
|
|
//
|
|
// Note: This feature is valid at runtime only when GLExpert
|
|
// functionality has been built into the OpenGL driver
|
|
// installed on the system. All Windows Vista OpenGL
|
|
// drivers provided by NVIDIA have this instrumentation
|
|
// included by default. Windows XP, however, requires a
|
|
// special display driver available with the NVIDIA
|
|
// PerfSDK found at developer.nvidia.com.
|
|
//
|
|
// Note: These functions are valid only for the current OpenGL
|
|
// context. Calling these functions prior to creating a
|
|
// context and calling MakeCurrent with it will result
|
|
// in errors and undefined behavior.
|
|
//
|
|
// PARAMETERS: expertDetailMask Mask made up of NVAPI_OGLEXPERT_DETAIL bits,
|
|
// this parameter specifies the detail level in
|
|
// the feedback stream.
|
|
//
|
|
// expertReportMask Mask made up of NVAPI_OGLEXPERT_REPORT bits,
|
|
// this parameter specifies the areas of
|
|
// functional interest.
|
|
//
|
|
// expertOutputMask Mask made up of NVAPI_OGLEXPERT_OUTPUT bits,
|
|
// this parameter specifies the feedback output
|
|
// location.
|
|
//
|
|
// expertCallback Used in conjunction with OUTPUT_TO_CALLBACK,
|
|
// this is a simple callback function the user
|
|
// may use to obtain the feedback stream. The
|
|
// function will be called once per fully
|
|
// qualified feedback stream entry.
|
|
//
|
|
// RETURN STATUS: NVAPI_API_NOT_INTIALIZED : NVAPI not initialized
|
|
// NVAPI_NVIDIA_DEVICE_NOT_FOUND : no NVIDIA GPU found
|
|
// NVAPI_OPENGL_CONTEXT_NOT_CURRENT : no NVIDIA OpenGL context
|
|
// which supports GLExpert
|
|
// has been made current
|
|
// NVAPI_ERROR : OpenGL driver failed to load properly
|
|
// NVAPI_OK : success
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
#define NVAPI_OGLEXPERT_DETAIL_NONE 0x00000000
|
|
#define NVAPI_OGLEXPERT_DETAIL_ERROR 0x00000001
|
|
#define NVAPI_OGLEXPERT_DETAIL_SWFALLBACK 0x00000002
|
|
#define NVAPI_OGLEXPERT_DETAIL_BASIC_INFO 0x00000004
|
|
#define NVAPI_OGLEXPERT_DETAIL_DETAILED_INFO 0x00000008
|
|
#define NVAPI_OGLEXPERT_DETAIL_PERFORMANCE_WARNING 0x00000010
|
|
#define NVAPI_OGLEXPERT_DETAIL_QUALITY_WARNING 0x00000020
|
|
#define NVAPI_OGLEXPERT_DETAIL_USAGE_WARNING 0x00000040
|
|
#define NVAPI_OGLEXPERT_DETAIL_ALL 0xFFFFFFFF
|
|
|
|
#define NVAPI_OGLEXPERT_REPORT_NONE 0x00000000
|
|
#define NVAPI_OGLEXPERT_REPORT_ERROR 0x00000001
|
|
#define NVAPI_OGLEXPERT_REPORT_SWFALLBACK 0x00000002
|
|
#define NVAPI_OGLEXPERT_REPORT_PIPELINE_VERTEX 0x00000004
|
|
#define NVAPI_OGLEXPERT_REPORT_PIPELINE_GEOMETRY 0x00000008
|
|
#define NVAPI_OGLEXPERT_REPORT_PIPELINE_XFB 0x00000010
|
|
#define NVAPI_OGLEXPERT_REPORT_PIPELINE_RASTER 0x00000020
|
|
#define NVAPI_OGLEXPERT_REPORT_PIPELINE_FRAGMENT 0x00000040
|
|
#define NVAPI_OGLEXPERT_REPORT_PIPELINE_ROP 0x00000080
|
|
#define NVAPI_OGLEXPERT_REPORT_PIPELINE_FRAMEBUFFER 0x00000100
|
|
#define NVAPI_OGLEXPERT_REPORT_PIPELINE_PIXEL 0x00000200
|
|
#define NVAPI_OGLEXPERT_REPORT_PIPELINE_TEXTURE 0x00000400
|
|
#define NVAPI_OGLEXPERT_REPORT_OBJECT_BUFFEROBJECT 0x00000800
|
|
#define NVAPI_OGLEXPERT_REPORT_OBJECT_TEXTURE 0x00001000
|
|
#define NVAPI_OGLEXPERT_REPORT_OBJECT_PROGRAM 0x00002000
|
|
#define NVAPI_OGLEXPERT_REPORT_OBJECT_FBO 0x00004000
|
|
#define NVAPI_OGLEXPERT_REPORT_FEATURE_SLI 0x00008000
|
|
#define NVAPI_OGLEXPERT_REPORT_ALL 0xFFFFFFFF
|
|
|
|
#define NVAPI_OGLEXPERT_OUTPUT_TO_NONE 0x00000000
|
|
#define NVAPI_OGLEXPERT_OUTPUT_TO_CONSOLE 0x00000001
|
|
#define NVAPI_OGLEXPERT_OUTPUT_TO_DEBUGGER 0x00000004
|
|
#define NVAPI_OGLEXPERT_OUTPUT_TO_CALLBACK 0x00000008
|
|
#define NVAPI_OGLEXPERT_OUTPUT_TO_ALL 0xFFFFFFFF
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION TYPE: NVAPI_OGLEXPERT_CALLBACK
|
|
//
|
|
// DESCRIPTION: Used in conjunction with OUTPUT_TO_CALLBACK, this is a simple
|
|
// callback function the user may use to obtain the feedback
|
|
// stream. The function will be called once per fully qualified
|
|
// feedback stream entry.
|
|
//
|
|
// PARAMETERS: categoryId Contains the bit from the NVAPI_OGLEXPERT_REPORT
|
|
// mask that corresponds to the current message
|
|
// messageId Unique Id for the current message
|
|
// detailLevel Contains the bit from the NVAPI_OGLEXPERT_DETAIL
|
|
// mask that corresponds to the current message
|
|
// objectId Unique Id of the object that corresponds to the
|
|
// current message
|
|
// messageStr Text string from the current message
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
typedef void (* NVAPI_OGLEXPERT_CALLBACK) (unsigned int categoryId, unsigned int messageId, unsigned int detailLevel, int objectId, const char *messageStr);
|
|
|
|
// SUPPORTED OS: Windows XP and higher
|
|
NVAPI_INTERFACE NvAPI_OGL_ExpertModeSet(NvU32 expertDetailLevel,
|
|
NvU32 expertReportMask,
|
|
NvU32 expertOutputMask,
|
|
NVAPI_OGLEXPERT_CALLBACK expertCallback);
|
|
|
|
|
|
// SUPPORTED OS: Windows XP and higher
|
|
NVAPI_INTERFACE NvAPI_OGL_ExpertModeGet(NvU32 *pExpertDetailLevel,
|
|
NvU32 *pExpertReportMask,
|
|
NvU32 *pExpertOutputMask,
|
|
NVAPI_OGLEXPERT_CALLBACK *pExpertCallback);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// FUNCTION NAME: NvAPI_OGL_ExpertModeDefaultsSet[Get]
|
|
//
|
|
// DESCRIPTION: Configure OpenGL Expert Mode global defaults. These settings
|
|
// apply to any OpenGL application which starts up after these
|
|
// values are applied (i.e. these settings *do not* apply to
|
|
// currently running applications).
|
|
//
|
|
// PARAMETERS: expertDetailLevel Value which specifies the detail level in
|
|
// the feedback stream. This is a mask made up
|
|
// of NVAPI_OGLEXPERT_LEVEL bits.
|
|
//
|
|
// expertReportMask Mask made up of NVAPI_OGLEXPERT_REPORT bits,
|
|
// this parameter specifies the areas of
|
|
// functional interest.
|
|
//
|
|
// expertOutputMask Mask made up of NVAPI_OGLEXPERT_OUTPUT bits,
|
|
// this parameter specifies the feedback output
|
|
// location. Note that using OUTPUT_TO_CALLBACK
|
|
// here is meaningless and has no effect, but
|
|
// using it will not cause an error.
|
|
//
|
|
// RETURN STATUS: NVAPI_ERROR or NVAPI_OK
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
// SUPPORTED OS: Windows XP and higher
|
|
NVAPI_INTERFACE NvAPI_OGL_ExpertModeDefaultsSet(NvU32 expertDetailLevel,
|
|
NvU32 expertReportMask,
|
|
NvU32 expertOutputMask);
|
|
|
|
// SUPPORTED OS: Windows XP and higher
|
|
NVAPI_INTERFACE NvAPI_OGL_ExpertModeDefaultsGet(NvU32 *pExpertDetailLevel,
|
|
NvU32 *pExpertReportMask,
|
|
NvU32 *pExpertOutputMask);
|
|
|
|
#define NVAPI_MAX_VIEW_TARGET 2
|
|
|
|
typedef enum _NV_TARGET_VIEW_MODE
|
|
{
|
|
NV_VIEW_MODE_STANDARD = 0,
|
|
NV_VIEW_MODE_CLONE = 1,
|
|
NV_VIEW_MODE_HSPAN = 2,
|
|
NV_VIEW_MODE_VSPAN = 3,
|
|
NV_VIEW_MODE_DUALVIEW = 4,
|
|
NV_VIEW_MODE_MULTIVIEW = 5,
|
|
} NV_TARGET_VIEW_MODE;
|
|
|
|
|
|
// Following definitions are used in NvAPI_SetViewEx.
|
|
// Scaling modes
|
|
typedef enum _NV_SCALING
|
|
{
|
|
NV_SCALING_DEFAULT = 0, // No change
|
|
NV_SCALING_MONITOR_SCALING = 1,
|
|
NV_SCALING_ADAPTER_SCALING = 2,
|
|
NV_SCALING_CENTERED = 3,
|
|
NV_SCALING_ASPECT_SCALING = 5,
|
|
NV_SCALING_CUSTOMIZED = 255 // For future use
|
|
} NV_SCALING;
|
|
|
|
// Rotate modes
|
|
typedef enum _NV_ROTATE
|
|
{
|
|
NV_ROTATE_0 = 0,
|
|
NV_ROTATE_90 = 1,
|
|
NV_ROTATE_180 = 2,
|
|
NV_ROTATE_270 = 3
|
|
} NV_ROTATE;
|
|
|
|
// Color formats
|
|
typedef enum _NV_FORMAT
|
|
{
|
|
NV_FORMAT_UNKNOWN = 0, // unknown. Driver will choose one as following value.
|
|
NV_FORMAT_P8 = 41, // for 8bpp mode
|
|
NV_FORMAT_R5G6B5 = 23, // for 16bpp mode
|
|
NV_FORMAT_A8R8G8B8 = 21, // for 32bpp mode
|
|
NV_FORMAT_A16B16G16R16F = 113 // for 64bpp(floating point) mode.
|
|
} NV_FORMAT;
|
|
|
|
// TV standard
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// FUNCTION NAME: NvAPI_SetView
|
|
//
|
|
// DESCRIPTION: This API lets caller to modify target display arrangement for selected source display handle in any of the nview modes.
|
|
// It also allows to modify or extend the source display in dualview mode.
|
|
//
|
|
// SUPPORTED OS: Windows Vista and higher
|
|
//
|
|
// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. NVAPI_DEFAULT_HANDLE not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle().
|
|
// pTargetInfo(IN) - Pointer to array of NV_VIEW_TARGET_INFO, specifying device properties in this view.
|
|
// The first device entry in the array is the physical primary.
|
|
// The device entry with the lowest source id is the desktop primary.
|
|
// targetCount(IN) - Count of target devices specified in pTargetInfo.
|
|
// targetView(IN) - Target view selected from NV_TARGET_VIEW_MODE.
|
|
//
|
|
// RETURN STATUS:
|
|
// NVAPI_OK - completed request
|
|
// NVAPI_ERROR - miscellaneous error occurred
|
|
// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef struct
|
|
{
|
|
NvU32 version; // (IN) structure version
|
|
NvU32 count; // (IN) target count
|
|
struct
|
|
{
|
|
NvU32 deviceMask; // (IN/OUT) device mask
|
|
NvU32 sourceId; // (IN/OUT) source id
|
|
NvU32 bPrimary:1; // (OUT) Indicates if this is the GPU's primary view target. This is not the desktop GDI primary.
|
|
// NvAPI_SetView automatically selects the first target in NV_VIEW_TARGET_INFO index 0 as the GPU's primary view.
|
|
NvU32 bInterlaced:1;// (IN/OUT) Indicates if the timing being used on this monitor is interlaced
|
|
NvU32 bGDIPrimary:1;// (IN/OUT) Indicates if this is the desktop GDI primary.
|
|
} target[NVAPI_MAX_VIEW_TARGET];
|
|
} NV_VIEW_TARGET_INFO;
|
|
|
|
#define NV_VIEW_TARGET_INFO_VER MAKE_NVAPI_VERSION(NV_VIEW_TARGET_INFO,2)
|
|
|
|
NVAPI_INTERFACE NvAPI_SetView(NvDisplayHandle hNvDisplay, NV_VIEW_TARGET_INFO *pTargetInfo, NV_TARGET_VIEW_MODE targetView);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// FUNCTION NAME: NvAPI_GetView
|
|
//
|
|
// DESCRIPTION: This API lets caller retrieve the target display arrangement for selected source display handle.
|
|
//
|
|
// SUPPORTED OS: Windows Vista and higher
|
|
//
|
|
// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. NVAPI_DEFAULT_HANDLE not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle().
|
|
// pTargetInfo(OUT) - User allocated storage to retrieve an array of NV_VIEW_TARGET_INFO. Can be NULL to retrieve the targetCount.
|
|
// targetMaskCount(IN/OUT) - Count of target device mask specified in pTargetMask.
|
|
// targetView(OUT) - Target view selected from NV_TARGET_VIEW_MODE.
|
|
//
|
|
// RETURN STATUS:
|
|
// NVAPI_OK - completed request
|
|
// NVAPI_ERROR - miscellaneous error occurred
|
|
// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GetView(NvDisplayHandle hNvDisplay, NV_VIEW_TARGET_INFO *pTargets, NvU32 *pTargetMaskCount, NV_TARGET_VIEW_MODE *pTargetView);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// FUNCTION NAME: NvAPI_SetViewEx
|
|
//
|
|
// DESCRIPTION: This API lets caller to modify the display arrangement for selected source display handle in any of the nview modes.
|
|
// It also allows to modify or extend the source display in dualview mode.
|
|
//
|
|
// SUPPORTED OS: Windows Vista and higher
|
|
//
|
|
// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. NVAPI_DEFAULT_HANDLE not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle().
|
|
// pPathInfo(IN) - Pointer to array of NV_VIEW_PATH_INFO, specifying device properties in this view.
|
|
// The first device entry in the array is the physical primary.
|
|
// The device entry with the lowest source id is the desktop primary.
|
|
// pathCount(IN) - Count of paths specified in pPathInfo.
|
|
// displayView(IN)- Display view selected from NV_TARGET_VIEW_MODE.
|
|
//
|
|
// RETURN STATUS:
|
|
// NVAPI_OK - completed request
|
|
// NVAPI_ERROR - miscellaneous error occurred
|
|
// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
#define NVAPI_MAX_DISPLAY_PATH NVAPI_MAX_VIEW_TARGET
|
|
|
|
typedef struct
|
|
{
|
|
NvU32 version; // (IN) structure version
|
|
NvU32 count; // (IN) path count
|
|
struct
|
|
{
|
|
NvU32 deviceMask; // (IN) device mask
|
|
NvU32 sourceId; // (IN) source id
|
|
NvU32 bPrimary:1; // (IN/OUT) Indicates if this is the GPU's primary view target. This is not the desktop GDI primary.
|
|
// NvAPI_SetViewEx automatically selects the first target in NV_DISPLAY_PATH_INFO index 0 as the GPU's primary view.
|
|
NV_GPU_CONNECTOR_TYPE connector; // (IN) Specify connector type. For TV only.
|
|
|
|
// source mode information
|
|
NvU32 width; // (IN) width of the mode
|
|
NvU32 height; // (IN) height of the mode
|
|
NvU32 depth; // (IN) depth of the mode
|
|
NV_FORMAT colorFormat; // color format if needs to specify. Not used now.
|
|
|
|
//rotation setting of the mode
|
|
NV_ROTATE rotation; // (IN) rotation setting.
|
|
|
|
// the scaling mode
|
|
NV_SCALING scaling; // (IN) scaling setting
|
|
|
|
// Timing info
|
|
NvU32 refreshRate; // (IN) refresh rate of the mode
|
|
NvU32 interlaced:1; // (IN) interlaced mode flag
|
|
|
|
NV_DISPLAY_TV_FORMAT tvFormat; // (IN) to choose the last TV format set this value to NV_DISPLAY_TV_FORMAT_NONE
|
|
|
|
// Windows desktop position
|
|
NvU32 posx; // (IN/OUT) x offset of this display on the Windows desktop
|
|
NvU32 posy; // (IN/OUT) y offset of this display on the Windows desktop
|
|
NvU32 bGDIPrimary:1; // (IN/OUT) Indicates if this is the desktop GDI primary.
|
|
|
|
} path[NVAPI_MAX_DISPLAY_PATH];
|
|
} NV_DISPLAY_PATH_INFO;
|
|
|
|
#define NV_DISPLAY_PATH_INFO_VER MAKE_NVAPI_VERSION(NV_DISPLAY_PATH_INFO,2)
|
|
|
|
NVAPI_INTERFACE NvAPI_SetViewEx(NvDisplayHandle hNvDisplay, NV_DISPLAY_PATH_INFO *pPathInfo, NV_TARGET_VIEW_MODE displayView);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// FUNCTION NAME: NvAPI_GetViewEx
|
|
//
|
|
// DESCRIPTION: This API lets caller retrieve the target display arrangement for selected source display handle.
|
|
//
|
|
// SUPPORTED OS: Windows Vista and higher
|
|
//
|
|
// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. NVAPI_DEFAULT_HANDLE not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle().
|
|
// pPathInfo(IN/OUT) - count field should be set to NVAPI_MAX_DISPLAY_PATH. Can be NULL to retrieve just the pathCount.
|
|
// pPathCount(IN/OUT) - Number of elements in array pPathInfo->path.
|
|
// pTargetViewMode(OUT)- Display view selected from NV_TARGET_VIEW_MODE.
|
|
//
|
|
// RETURN STATUS:
|
|
// NVAPI_OK - completed request
|
|
// NVAPI_API_NOT_INTIALIZED - NVAPI not initialized
|
|
// NVAPI_ERROR - miscellaneous error occurred
|
|
// NVAPI_INVALID_ARGUMENT - Invalid input parameter.
|
|
// NVAPI_EXPECTED_DISPLAY_HANDLE - hNvDisplay is not a valid display handle.
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GetViewEx(NvDisplayHandle hNvDisplay, NV_DISPLAY_PATH_INFO *pPathInfo, NvU32 *pPathCount, NV_TARGET_VIEW_MODE *pTargetViewMode);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// FUNCTION NAME: NvAPI_GetSupportedViews
|
|
//
|
|
// DESCRIPTION: This API lets caller enumerate all the supported NVIDIA display views - nview and dualview modes.
|
|
//
|
|
// SUPPORTED OS: Windows XP and higher
|
|
//
|
|
// PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
|
|
// pTargetViews(OUT) - Array of supported views. Can be NULL to retrieve the pViewCount first.
|
|
// pViewCount(IN/OUT) - Count of supported views.
|
|
//
|
|
// RETURN STATUS:
|
|
// NVAPI_OK - completed request
|
|
// NVAPI_ERROR - miscellaneous error occurred
|
|
// NVAPI_INVALID_ARGUMENT: Invalid input parameter.
|
|
//
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
NVAPI_INTERFACE NvAPI_GetSupportedViews(NvDisplayHandle hNvDisplay, NV_TARGET_VIEW_MODE *pTargetViews, NvU32 *pViewCount);
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}; //extern "C" {
|
|
#endif
|
|
|
|
#pragma pack(pop)
|
|
|
|
#endif // _NVAPI_H
|
|
|