mirror of https://github.com/BOINC/boinc.git
506 lines
15 KiB
C++
506 lines
15 KiB
C++
// This file is part of BOINC.
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// http://boinc.berkeley.edu
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// Copyright (C) 2008 University of California
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//
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// BOINC is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License
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// as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// BOINC is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
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// Structures representing coprocessors (e.g. GPUs);
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// used in both client and server.
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//
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// Notes:
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//
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// 1) The use of "CUDA" is misleading; it really means "NVIDIA GPU".
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// 2) The design treats each resource type as a pool of identical devices;
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// for example, a scheduler request contains a request
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// (#instances, instance-seconds) for CUDA jobs.
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// In reality, the instances of a resource type can have different properties:
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// In the case of CUDA, "compute capability", driver version, RAM, speed, etc.
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// How to resolve this discrepancy?
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//
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// Prior to 21 Apr 09 we identified the fastest instance
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// and pretended that the others were identical to it.
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// This approach has a serious flaw:
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// suppose that the fastest instance has characteristics
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// (version, RAM etc.) that satisfy the project's requirements,
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// but other instances to not.
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// Then BOINC executes jobs on GPUs that can't handle them,
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// the jobs fail, the host is punished, etc.
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//
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// We could treat each GPU has a separate resource,
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// with its own backoffs, etc.
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// However, this would imply tying jobs to instances,
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// which is undesirable from a scheduling viewpoint.
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// It would also be a big code change in both client and server.
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//
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// Instead, (as of 21 Apr 09) our approach is to identify a
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// "most capable" instance, which in the case of CUDA is based on
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// a) compute capability
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// b) driver version
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// c) RAM size
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// d) est. FLOPS
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// (in decreasing priority).
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// We ignore and don't use any instances that are less capable
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// on any of these axes.
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//
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// This design avoids running coprocessor apps on instances
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// that are incapable of handling them, and it involves no server changes.
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// Its drawback is that, on systems with multiple and differing GPUs,
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// it may not use some GPUs that actually could be used.
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//
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// Modified (as of 23 July 14) to allow coprocessors (OpenCL GPUs and OpenCL
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// accelerators) from vendors other than original 3: NVIDIA, AMD and Intel.
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// For these original 3 GPU vendors, we still use the above approach, and the
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// COPROC::type field contains a standardized vendor name "NVIDIA", "ATI" or
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// "intel_gpu". But for other, "new" vendors, we treat each device as a
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// separate resource, creating an entry for each instance in the
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// COPROCS::coprocs[] array and copying the device name COPROC::opencl_prop.name
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// into the COPROC::type field (instead of the vendor name.)
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#ifndef _COPROC_
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#define _COPROC_
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#include <vector>
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#include <string>
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#ifdef _WIN32
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#include "boinc_win.h"
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#endif
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#ifdef _USING_FCGI_
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#include "boinc_fcgi.h"
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#endif
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//#include "client_types.h"
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#include "miofile.h"
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#include "error_numbers.h"
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#include "parse.h"
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#include "cal_boinc.h"
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#include "cl_boinc.h"
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#include "opencl_boinc.h"
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#define MAX_COPROC_INSTANCES 64
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#define MAX_RSC 8
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// max # of processing resources types
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// arguments to proc_type_name() and proc_type_name_xml().
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//
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#define PROC_TYPE_CPU 0
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#define PROC_TYPE_NVIDIA_GPU 1
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#define PROC_TYPE_AMD_GPU 2
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#define PROC_TYPE_INTEL_GPU 3
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#define PROC_TYPE_MINER_ASIC 4
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#define NPROC_TYPES 5
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extern const char* proc_type_name(int);
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// user-readable name
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extern const char* proc_type_name_xml(int);
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// name used in XML and COPROC::type
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extern int coproc_type_name_to_num(const char* name);
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// deprecated, but keep for simplicity
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#define GPU_TYPE_NVIDIA proc_type_name_xml(PROC_TYPE_NVIDIA_GPU)
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#define GPU_TYPE_ATI proc_type_name_xml(PROC_TYPE_AMD_GPU)
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#define GPU_TYPE_INTEL proc_type_name_xml(PROC_TYPE_INTEL_GPU)
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// represents a requirement for a coproc.
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// This is a parsed version of the <coproc> elements in an <app_version>
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// (used in client only)
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//
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struct COPROC_REQ {
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char type[256]; // must be unique
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double count;
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int parse(XML_PARSER&);
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};
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struct PCI_INFO {
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bool present;
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int bus_id;
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int device_id;
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int domain_id;
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void write(MIOFILE&);
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int parse(XML_PARSER&);
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};
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// represents a set of identical coprocessors on a particular computer.
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// Abstract class;
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// objects will always be a derived class (COPROC_CUDA, COPROC_ATI)
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// Used in both client and server.
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//
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struct COPROC {
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char type[256]; // must be unique
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int count; // how many are present
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bool non_gpu; // coproc is not a GPU
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double peak_flops;
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double used; // how many are in use (used by client)
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bool have_cuda; // True if this GPU supports CUDA on this computer
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bool have_cal; // True if this GPU supports CAL on this computer
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bool have_opencl; // True if this GPU supports openCL on this computer
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double available_ram;
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bool specified_in_config;
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// If true, this coproc was listed in cc_config.xml
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// rather than being detected by the client.
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// the following are used in both client and server for work-fetch info
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//
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double req_secs;
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// how many instance-seconds of work requested
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double req_instances;
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// client is requesting enough jobs to use this many instances
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double estimated_delay;
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// resource will be saturated for this long
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// temps used in client (enforce_schedule())
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// to keep track of what fraction of each instance is in use
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// during instance assignment
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//
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double usage[MAX_COPROC_INSTANCES];
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double pending_usage[MAX_COPROC_INSTANCES];
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// the device number of each instance
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// These are not sequential if we omit instances (see above)
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//
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int device_nums[MAX_COPROC_INSTANCES];
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int device_num; // temp used in scan process
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bool instance_has_opencl[MAX_COPROC_INSTANCES];
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cl_device_id opencl_device_ids[MAX_COPROC_INSTANCES];
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int opencl_device_count;
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int opencl_device_indexes[MAX_COPROC_INSTANCES];
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PCI_INFO pci_info;
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PCI_INFO pci_infos[MAX_COPROC_INSTANCES];
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bool running_graphics_app[MAX_COPROC_INSTANCES];
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// is this GPU running a graphics app (NVIDIA only)
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double last_print_time;
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OPENCL_DEVICE_PROP opencl_prop;
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#ifndef _USING_FCGI_
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void write_xml(MIOFILE&, bool scheduler_rpc=false);
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void write_request(MIOFILE&);
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#endif
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int parse(XML_PARSER&);
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inline void clear() {
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// can't just memcpy() - trashes vtable
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type[0] = 0;
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count = 0;
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non_gpu = false;
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peak_flops = 0;
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used = 0;
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have_cuda = false;
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have_cal = false;
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have_opencl = false;
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specified_in_config = false;
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req_secs = 0;
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req_instances = 0;
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opencl_device_count = 0;
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estimated_delay = 0;
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available_ram = 0;
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for (int i=0; i<MAX_COPROC_INSTANCES; i++) {
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device_nums[i] = 0;
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instance_has_opencl[i] = false;
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opencl_device_ids[i] = 0;
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opencl_device_indexes[i] = 0;
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running_graphics_app[i] = true;
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}
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memset(&opencl_prop, 0, sizeof(opencl_prop));
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memset(&pci_info, 0, sizeof(pci_info));
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}
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inline void clear_usage() {
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for (int i=0; i<count; i++) {
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usage[i] = 0;
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pending_usage[i] = 0;
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}
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}
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COPROC() {
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clear();
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}
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int device_num_index(int n) {
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for (int i=0; i<count; i++) {
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if (device_nums[i] == n) return i;
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}
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return -1;
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}
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void merge_opencl(
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std::vector<OPENCL_DEVICE_PROP> &opencls,
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std::vector<int>& ignore_dev
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);
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void find_best_opencls(
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bool use_all,
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std::vector<OPENCL_DEVICE_PROP> &opencls,
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std::vector<int>& ignore_dev
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);
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};
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// Based on cudaDeviceProp from /usr/local/cuda/include/driver_types.h
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// doesn't have to match exactly since we get the attributes one at a time.
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//
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// This is used for 2 purposes:
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// - it's exported via GUI RPC for GUIs or other tools
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// - it's sent from client to scheduler, for use by app plan functions
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// Properties not relevant to either of these can be omitted.
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//
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struct CUDA_DEVICE_PROP {
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char name[256];
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double totalGlobalMem;
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double sharedMemPerBlock;
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int regsPerBlock;
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int warpSize;
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double memPitch;
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int maxThreadsPerBlock;
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int maxThreadsDim[3];
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int maxGridSize[3];
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int clockRate;
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double totalConstMem;
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int major; // compute capability
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int minor;
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double textureAlignment;
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int deviceOverlap;
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int multiProcessorCount;
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};
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typedef int CUdevice;
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struct COPROC_NVIDIA : public COPROC {
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int cuda_version; // CUDA runtime version
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int display_driver_version;
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CUDA_DEVICE_PROP prop;
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COPROC_USAGE is_used; // temp used in scan process
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#ifndef _USING_FCGI_
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void write_xml(MIOFILE&, bool scheduler_rpc);
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#endif
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COPROC_NVIDIA(): COPROC() {
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clear();
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}
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void get(std::vector<std::string>& warnings);
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void correlate(
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bool use_all,
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std::vector<int>& ignore_devs
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);
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void description(char* buf, int buflen);
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void clear();
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int parse(XML_PARSER&);
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void set_peak_flops();
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void fake(int driver_version, double ram, double avail_ram, int count);
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};
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// encode a 3-part version as // 10000000*major + 10000*minor + release
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// Note: ATI release #s can exceed 1000
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//
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inline int ati_version_int(int major, int minor, int release) {
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return major*10000000 + minor*10000 + release;
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}
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struct COPROC_ATI : public COPROC {
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char name[256];
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char version[50];
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int version_num;
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// CAL version (not driver version) encoded as an int
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bool atirt_detected;
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bool amdrt_detected;
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CALdeviceattribs attribs;
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CALdeviceinfo info;
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COPROC_USAGE is_used; // temp used in scan process
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#ifndef _USING_FCGI_
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void write_xml(MIOFILE&, bool scheduler_rpc);
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#endif
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COPROC_ATI(): COPROC() {
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clear();
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}
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void get(std::vector<std::string>& warnings);
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void correlate(
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bool use_all,
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std::vector<int>& ignore_devs
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);
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void description(char* buf, int buflen);
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void clear();
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int parse(XML_PARSER&);
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void set_peak_flops();
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void fake(double ram, double avail_ram, int);
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};
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struct COPROC_INTEL : public COPROC {
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char name[256];
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char version[50];
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double global_mem_size;
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COPROC_USAGE is_used; // temp used in scan process
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#ifndef _USING_FCGI_
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void write_xml(MIOFILE&, bool scheduler_rpc);
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#endif
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COPROC_INTEL(): COPROC() {
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clear();
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}
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void get(std::vector<std::string>& warnings);
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void correlate(
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bool use_all,
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std::vector<int>& ignore_devs
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);
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void clear();
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int parse(XML_PARSER&);
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void set_peak_flops();
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void fake(double ram, double avail_ram, int);
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};
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typedef std::vector<int> IGNORE_GPU_INSTANCE[NPROC_TYPES];
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struct COPROCS {
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int n_rsc;
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COPROC coprocs[MAX_RSC];
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// array of processor types on this host.
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// element 0 always represents the CPU.
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// The remaining elements, if any, are GPUs or other coprocessors
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// The following contain vendor-specific info about GPUs.
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// (These GPUs are also represented by elements in the coprocs array)
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//
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COPROC_NVIDIA nvidia;
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COPROC_ATI ati;
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COPROC_INTEL intel_gpu;
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void write_xml(MIOFILE& out, bool scheduler_rpc);
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void get(
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bool use_all,
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std::vector<std::string> &descs,
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std::vector<std::string> &warnings,
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IGNORE_GPU_INSTANCE &ignore_gpu_instance
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);
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void detect_gpus(std::vector<std::string> &warnings);
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int launch_child_process_to_detect_gpus();
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void correlate_gpus(
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bool use_all,
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std::vector<std::string> &descs,
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IGNORE_GPU_INSTANCE &ignore_gpu_instance
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);
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void get_opencl(
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std::vector<std::string> &warnings
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);
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void correlate_opencl(
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bool use_all,
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IGNORE_GPU_INSTANCE& ignore_gpu_instance
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);
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cl_int get_opencl_info(
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OPENCL_DEVICE_PROP& prop,
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cl_uint device_index,
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std::vector<std::string>& warnings
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);
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int parse(XML_PARSER&);
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void set_path_to_client(char *path);
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int write_coproc_info_file(std::vector<std::string> &warnings);
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int read_coproc_info_file(std::vector<std::string> &warnings);
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int add_other_coproc_types();
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#ifdef __APPLE__
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void opencl_get_ati_mem_size_from_opengl(std::vector<std::string> &warnings);
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#endif
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void summary_string(char* buf, int len);
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// Copy a coproc set, possibly setting usage to zero.
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// used in round-robin simulator and CPU scheduler,
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// to avoid messing w/ master copy
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//
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void clone(COPROCS& c, bool copy_used) {
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n_rsc = c.n_rsc;
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for (int i=0; i<n_rsc; i++) {
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coprocs[i] = c.coprocs[i];
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if (!copy_used) {
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coprocs[i].used = 0;
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}
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}
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}
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void clear() {
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n_rsc = 0;
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for (int i=0; i<MAX_RSC; i++) {
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coprocs[i].clear();
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}
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nvidia.clear();
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ati.clear();
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intel_gpu.clear();
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COPROC c;
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strcpy(c.type, "CPU");
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add(c);
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}
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inline void clear_usage() {
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for (int i=0; i<n_rsc; i++) {
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coprocs[i].clear_usage();
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}
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}
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inline bool none() {
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return (n_rsc == 1);
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}
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inline int ndevs() {
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int n=0;
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for (int i=1; i<n_rsc; i++) {
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n += coprocs[i].count;
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}
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return n;
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}
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inline bool have_nvidia() {
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return (nvidia.count > 0);
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}
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inline bool have_ati() {
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return (ati.count > 0);
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}
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inline bool have_intel_gpu() {
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return (intel_gpu.count > 0);
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}
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int add(COPROC& c) {
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if (n_rsc >= MAX_RSC) return ERR_BUFFER_OVERFLOW;
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for (int i=1; i<n_rsc; i++) {
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if (!strcmp(c.type, coprocs[i].type)) {
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return ERR_DUP_NAME;
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}
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}
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coprocs[n_rsc++] = c;
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return 0;
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}
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void bound_counts();
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// make sure instance counts are within legal range
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COPROC* lookup_type(const char* t) {
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for (int i=1; i<n_rsc; i++) {
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if (!strcmp(t, coprocs[i].type)) {
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return &coprocs[i];
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}
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}
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return NULL;
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}
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COPROC* proc_type_to_coproc(int t) {
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switch(t) {
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case PROC_TYPE_NVIDIA_GPU: return &nvidia;
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case PROC_TYPE_AMD_GPU: return &ati;
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case PROC_TYPE_INTEL_GPU: return &intel_gpu;
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case PROC_TYPE_MINER_ASIC: return lookup_type("miner_asic");
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}
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return NULL;
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}
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COPROCS() {
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n_rsc = 0;
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nvidia.count = 0;
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ati.count = 0;
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intel_gpu.count = 0;
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COPROC c;
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strcpy(c.type, "CPU");
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add(c);
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}
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};
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#endif
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