# To build the wxMac-2.6.2 library for BOINC as a Universal Binary: # # Before running this script, you must first prepare the XCode project: # # Open wxWindows.xcode to upgrade it for XCode 2.2, and name the new file # wxWindowsB.xcodeproj. # Do NOT use the wxWindows.xcodeproj supplied with the package. # # You will need to add a file to the project's list. To do this: # # In the left hand column of the new project window, click on the # disclosure triangles next to each level until you see the hierarchy # wxWindowsB : src : mac/corefoundation. # Control-click on mac/corefoundation and select Add / Existing Files. # Select the file src/mac/corefoundation/utilsexc_base.cpp and press # the "Add" button. # Select Reference Type = "Relative to Project", Text Encoding = # "Mac OS Roman", "Recursively create groups..." and select (check) # all 4 wx* targets. # Click the "Add" button and close the project or quit XCode. # # # In Terminal, CD to the wxMac-2.6.2 directory. # cd [path]/wxMac-2.6.2/ # then run this script: # source [ path_to_this_script ] [ -clean ] # # the -clean argument will force a full rebuild. # if [ "$1" = "-clean" ]; then doclean="clean " else doclean="" fi mv -n include/wx/mac/setup.h include/wx/mac/setup_obs.h cp -np include/wx/mac/setup0.h include/wx/mac/setup.h # Create wx include directory if necessary if [ ! -d src/build/include/wx ]; then mkdir -p src/build/include/wx fi cp -n include/wx/mac/setup0.h src/build/include/wx/setup.h if [ "$1" != "-clean" ] && [ -f src/build/Deployment/libwx_mac_ppc.a ]; then echo "libwx_mac_ppc.a already built" else rm -f src/build/Deployment/libwx_mac.a xcodebuild -project src/wxWindowsB.xcodeproj -target wxStaticRelease -configuration Deployment $doclean build GCC_VERSION_ppc=3.3 MACOSX_DEPLOYMENT_TARGET_ppc=10.3 SDKROOT_ppc=/Developer/SDKs/MacOSX10.3.9.sdk ARCHS="ppc" EXECUTABLE_NAME="libwx_mac_ppc.a" if [ $? -ne 0 ]; then exit 1; fi fi if [ "$1" != "-clean" ] && [ -f src/build/Deployment/libwx_mac_i386.a ]; then echo "libwx_mac_i386.a already built" else rm -f src/build/Deployment/libwx_mac.a xcodebuild -project src/wxWindowsB.xcodeproj -target wxStaticRelease -configuration Deployment $doclean build GCC_VERSION_i386=4.0 MACOSX_DEPLOYMENT_TARGET_i386=10.4 SDKROOT_i386=/Developer/SDKs/MacOSX10.4u.sdk ARCHS="i386" EXECUTABLE_NAME="libwx_mac_i386.a" if [ $? -ne 0 ]; then exit 1; fi fi if [ "$1" != "-clean" ] && [ -f src/build/Deployment/libwx_mac.a ]; then echo "libwx_mac.a already built" else lipo -create src/build/Deployment/libwx_mac_ppc.a src/build/Deployment/libwx_mac_i386.a -output src/build/Deployment/libwx_mac.a if [ $? -ne 0 ]; then exit 1; fi fi if [ "$1" != "-clean" ] && [ -f src/build/Deployment/libwx_macd_ppc.a ]; then echo "libwx_macd_ppc.a already built" else rm -f src/build/Deployment/libwx_macd.a xcodebuild -project src/wxWindowsB.xcodeproj -target wxStaticDebug -configuration Deployment $doclean build GCC_VERSION_ppc=3.3 MACOSX_DEPLOYMENT_TARGET_ppc=10.3 SDKROOT_ppc=/Developer/SDKs/MacOSX10.3.9.sdk ARCHS="ppc" EXECUTABLE_NAME="libwx_macd_ppc.a" if [ $? -ne 0 ]; then exit 1; fi fi if [ "$1" != "-clean" ] && [ -f src/build/Deployment/libwx_macd_i386.a ]; then echo "libwx_macd_i386.a already built" else rm -f src/build/Deployment/libwx_macd.a xcodebuild -project src/wxWindowsB.xcodeproj -target wxStaticDebug -configuration Deployment $doclean build GCC_VERSION_i386=4.0 MACOSX_DEPLOYMENT_TARGET_i386=10.4 SDKROOT_i386=/Developer/SDKs/MacOSX10.4u.sdk ARCHS="i386" EXECUTABLE_NAME="libwx_macd_i386.a" if [ $? -ne 0 ]; then exit 1; fi fi if [ "$1" != "-clean" ] && [ -f src/build/Deployment/libwx_macd_ppc.a ]; then echo "libwx_macd_ppc.a already built" else lipo -create src/build/Deployment/libwx_macd_ppc.a src/build/Deployment/libwx_macd_i386.a -output src/build/Deployment/libwx_macd.a if [ $? -ne 0 ]; then exit 1; fi fi return 0