static volatile const char *BOINCrcsid="$Id$"; /* * susp.c * * Demonstrate an implementation of thread suspend and resume (similar * to the Solaris thr_suspend/thr_continue functions) using portable * POSIX functions. * * Note 1: Use of suspend and resume requires extreme care. You can * easily deadlock your application by suspending a thread that holds * some resource -- for example, a thread calling printf to print a * message may have libc mutexes locked, and no other thread will be * able to return from printf until the suspended thread is resumed. * * Note 2: This program is called "susp" rather than "suspend" to * avoid confusion (by your shell) with the suspend command. * * Note 3: This simple program will fail if any thread terminates * during the test. The value of ITERATIONS must be adjusted to a * value sufficiently large that the main thread can complete its two * suspend/continue loops before any thread_routine threads terminate. */ #include #include #include #include #include "errors.h" #define THREAD_COUNT 20 #define ITERATIONS 80000 typedef struct { int inuse; /* 1 if in use, else 0 */ pthread_t id; /* Thread ID */ } Victim_t; sem_t sem; int thread_count = THREAD_COUNT; int iterations = ITERATIONS; pthread_mutex_t mut = PTHREAD_MUTEX_INITIALIZER; pthread_once_t once = PTHREAD_ONCE_INIT; Victim_t *array = NULL; int bottom = 0; /* * Handle SIGUSR1 in the target thread, to suspend it until receiving * SIGUSR2 (resume). Note that this is run with both SIGUSR1 and * SIGUSR2 blocked. Having SIGUSR2 blocked prevents a resume before we * can finish the suspend protocol. */ void suspend_signal_handler (int sig) { sigset_t signal_set; /* * Block all signals except SIGUSR2 while suspended. */ sigfillset (&signal_set); sigdelset (&signal_set, SIGUSR2); sem_post (&sem); sigsuspend (&signal_set); /* * Once here, the resume signal handler has run to completion. */ return; } /* * Handle SIGUSR2 in the target thread, to resume it. Note that * the signal handler does nothing. It exists only because we need * to cause sigsuspend() to return. */ void resume_signal_handler (int sig) { return; } /* * Dynamically initialize the "suspend package" when first used * (called by pthread_once). */ void suspend_init_routine (void) { int status; struct sigaction sigusr1, sigusr2; /* * Initialize a semaphore, to be used by the signal handler to * confirm suspension. We only need one, because suspend & resume * are fully serialized by a mutex. */ status = sem_init (&sem, 0, 1); if (status == -1) errno_abort ("Initializing semaphore"); /* * Allocate the suspended threads array. This array is used to guarantee * idempotency. */ bottom = 10; array = (Victim_t*) calloc (bottom, sizeof (Victim_t)); /* * Install the signal handlers for suspend/resume. * * We add SIGUSR2 to the sa_mask field for the SIGUSR1 handler. That * avoids a race if one thread suspends the target while another resumes * that same target. (The SIGUSR2 signal cannot be delivered before the * target thread calls sigsuspend.) */ sigusr1.sa_flags = 0; sigusr1.sa_handler = suspend_signal_handler; sigemptyset (&sigusr1.sa_mask); sigaddset (&sigusr1.sa_mask, SIGUSR2); sigusr2.sa_flags = 0; sigusr2.sa_handler = resume_signal_handler; sigemptyset (&sigusr2.sa_mask); status = sigaction (SIGUSR1, &sigusr1, NULL); if (status == -1) errno_abort ("Installing suspend handler"); status = sigaction (SIGUSR2, &sigusr2, NULL); if (status == -1) errno_abort ("Installing resume handler"); return; } /* * Suspend a thread by sending it a signal (SIGUSR1), which will * block the thread until another signal (SIGUSR2) arrives. * * Multiple calls to thd_suspend for a single thread have no * additional effect on the thread -- a single thd_continue * call will cause it to resume execution. */ int thd_suspend (pthread_t target_thread) { int status; int i; /* * The first call to thd_suspend will initialize the * package. */ status = pthread_once (&once, suspend_init_routine); if (status != 0) return status; /* * Serialize access to suspend, makes life easier */ status = pthread_mutex_lock (&mut); if (status != 0) return status; /* * Threads that are suspended are added to the target_array; a request to * suspend a thread already listed in the array is ignored. */ for (i = 0; i < bottom; i++) { if (array[i].inuse && pthread_equal (array[i].id, target_thread)) { status = pthread_mutex_unlock (&mut); return status; } } /* * Ok, we really need to suspend this thread. So, lets find the location * in the array that we'll use. If we run off the end, realloc the array * for more space. We allocate 2 new array slots; we'll use one, and leave * the other for the next time. */ i = 0; while (i < bottom && array[i].inuse) i++; if (i >= bottom) { bottom += 2; array = (Victim_t*)realloc ( array, (bottom * sizeof (Victim_t))); if (array == NULL) { pthread_mutex_unlock (&mut); return errno; } array[bottom-1].inuse = 0; /* Clear new last entry */ } /* * Initialize the target's data. We initialize a semaphore to synchronize * with the signal handler. After sending the signal, we wait until the * signal handler posts the semaphore. Then we can destroy the semaphore, * because we won't need it again. */ array[i].id = target_thread; array[i].inuse = 1; status = pthread_kill (target_thread, SIGUSR1); if (status != 0) { pthread_mutex_unlock (&mut); return status; } /* * Wait for the victim to acknowledge suspension. */ while ((status = sem_wait (&sem)) != 0) { if (errno != EINTR) { pthread_mutex_unlock (&mut); return errno; } } status = pthread_mutex_unlock (&mut); return status; } /* * Resume a suspended thread by sending it SIGUSR2 to break * it out of the sigsuspend() in which it's waiting. If the * target thread isn't suspended, return with success. */ int thd_continue (pthread_t target_thread) { int status; int i = 0; /* * The first call to thd_suspend will initialize the package. */ status = pthread_once (&once, suspend_init_routine); if (status != 0) return status; /* * Serialize access to suspend, makes life easier. */ status = pthread_mutex_lock (&mut); if (status != 0) return status; /* * Make sure the thread is in the suspend array. If not, it hasn't been * suspended (or it has already been resumed) and we can just carry on. */ while (i < bottom && array[i].inuse && pthread_equal (array[i].id, target_thread)) i++; if (i >= bottom) { pthread_mutex_unlock (&mut); return 0; } /* * Signal the thread to continue, and remove the thread from * the suspended array. */ status = pthread_kill (target_thread, SIGUSR2); if (status != 0) { pthread_mutex_unlock (&mut); return status; } array[i].inuse = 0; /* Clear array element */ status = pthread_mutex_unlock (&mut); return status; } static void * thread_routine (void *arg) { int number = (int)arg; int status; int i; char buffer[128]; for (i = 1; i <= iterations; i++) { /* * Every time each thread does 2000 interations, print a progress * report. */ if (i % 2000 == 0) { sprintf ( buffer, "Thread %02d: %d\n", number, i); write (1, buffer, strlen (buffer)); } sched_yield (); } return (void *)0; } int main (int argc, char *argv[]) { pthread_t threads[THREAD_COUNT]; pthread_attr_t detach; int status; void *result; int i; status = pthread_attr_init (&detach); if (status != 0) err_abort (status, "Init attributes object"); status = pthread_attr_setdetachstate ( &detach, PTHREAD_CREATE_DETACHED); if (status != 0) err_abort (status, "Set create-detached"); for (i = 0; i< THREAD_COUNT; i++) { status = pthread_create ( &threads[i], &detach, thread_routine, (void *)i); if (status != 0) err_abort (status, "Create thread"); } sleep (1); for (i = 0; i < THREAD_COUNT/2; i++) { printf ("Suspending thread %d.\n", i); status = thd_suspend (threads[i]); if (status != 0) err_abort (status, "Suspend thread"); } printf ("Sleeping ...\n"); sleep (1); for (i = 0; i < THREAD_COUNT/2; i++) { printf ("Continuing thread %d.\n", i); status = thd_continue (threads[i]); if (status != 0) err_abort (status, "Suspend thread"); } for (i = THREAD_COUNT/2; i < THREAD_COUNT; i++) { printf ("Suspending thread %d.\n", i); status = thd_suspend (threads[i]); if (status != 0) err_abort (status, "Suspend thread"); } printf ("Sleeping ...\n"); sleep (1); for (i = THREAD_COUNT/2; i < THREAD_COUNT; i++) { printf ("Continuing thread %d.\n", i); status = thd_continue (threads[i]); if (status != 0) err_abort (status, "Continue thread"); } /* * Request that each thread terminate. We don't bother waiting for them; * just trust that they will terminate in "reasonable time". When the last * thread exits, the process will exit. */ for (i = 0; i < THREAD_COUNT; i++) pthread_cancel (threads[i]); pthread_exit (NULL); /* Let threads finish */ }