// This file is part of BOINC. // http://boinc.berkeley.edu // Copyright (C) 2008 University of California // // BOINC is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // // BOINC is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with BOINC. If not, see . // a C++ interface to BOINC GUI RPC #ifndef _GUI_RPC_CLIENT_H_ #define _GUI_RPC_CLIENT_H_ #if !defined(_WIN32) || defined (__CYGWIN__) #include #include #include #include #include #include #include #include #include #endif #include "miofile.h" #include "prefs.h" #include "hostinfo.h" #include "common_defs.h" #include "notice.h" #include "network.h" #include "cc_config.h" struct GUI_URL { std::string name; std::string description; std::string url; int parse(XML_PARSER&); void print(); }; // statistics at a specific day // struct DAILY_STATS { double user_total_credit; double user_expavg_credit; double host_total_credit; double host_expavg_credit; double day; int parse(XML_PARSER&); }; struct PROJECT_LIST_ENTRY { std::string name; std::string url; std::string general_area; std::string specific_area; std::string description; std::string home; // sponsoring organization std::string image; // URL of logo std::vector platforms; // platforms supported by project, or empty PROJECT_LIST_ENTRY(); ~PROJECT_LIST_ENTRY(); int parse(XML_PARSER&); void clear(); }; struct AM_LIST_ENTRY { std::string name; std::string url; std::string description; std::string image; AM_LIST_ENTRY(); ~AM_LIST_ENTRY(); int parse(XML_PARSER&); void clear(); }; struct ALL_PROJECTS_LIST { std::vector projects; std::vector account_managers; ALL_PROJECTS_LIST(); ~ALL_PROJECTS_LIST(); void clear(); void shuffle(); }; struct RSC_DESC { double backoff_time; double backoff_interval; bool no_rsc_ams; bool no_rsc_apps; bool no_rsc_pref; bool no_rsc_config; void clear(); }; struct PROJECT { char master_url[256]; double resource_share; std::string project_name; std::string user_name; std::string team_name; int hostid; std::vector gui_urls; double user_total_credit; double user_expavg_credit; double host_total_credit; // as reported by server double host_expavg_credit; // as reported by server double disk_usage; int nrpc_failures; // # of consecutive times we've failed to // contact all scheduling servers int master_fetch_failures; double min_rpc_time; // earliest time to contact any server double download_backoff; double upload_backoff; RSC_DESC rsc_desc_cpu; RSC_DESC rsc_desc_nvidia; RSC_DESC rsc_desc_ati; double sched_priority; double duration_correction_factor; bool anonymous_platform; bool master_url_fetch_pending; // need to fetch and parse the master URL int sched_rpc_pending; // need to contact scheduling server // encodes the reason for the request bool non_cpu_intensive; bool suspended_via_gui; bool dont_request_more_work; bool scheduler_rpc_in_progress; bool attached_via_acct_mgr; bool detach_when_done; bool ended; bool trickle_up_pending; double project_files_downloaded_time; // when the last project file download was finished // (i.e. the time when ALL project files were finished downloading) double last_rpc_time; // when the last successful scheduler RPC finished std::vector statistics; // credit data over the last x days char venue[256]; // NOTE: if you add any data items above, // update parse(), and clear() to include them!! PROJECT(); ~PROJECT(); int parse(XML_PARSER&); void print(); void print_disk_usage(); void clear(); void get_name(std::string&); // temp - keep track of whether or not this record needs to be deleted bool flag_for_delete; }; struct APP { char name[256]; char user_friendly_name[256]; PROJECT* project; APP(); ~APP(); int parse(XML_PARSER&); void print(); void clear(); }; struct APP_VERSION { char app_name[256]; int version_num; char platform[64]; char plan_class[64]; double avg_ncpus; double ncudas; double natis; double gpu_ram; double flops; APP* app; PROJECT* project; APP_VERSION(); ~APP_VERSION(); int parse(XML_PARSER&); int parse_coproc(XML_PARSER&); void print(); void clear(); }; struct WORKUNIT { char name[256]; char app_name[256]; int version_num; // backwards compat double rsc_fpops_est; double rsc_fpops_bound; double rsc_memory_bound; double rsc_disk_bound; PROJECT* project; APP* app; WORKUNIT(); ~WORKUNIT(); int parse(XML_PARSER&); void print(); void clear(); }; struct RESULT { char name[256]; char wu_name[256]; char project_url[256]; int version_num; char plan_class[64]; double report_deadline; double received_time; bool ready_to_report; bool got_server_ack; double final_cpu_time; double final_elapsed_time; int state; int scheduler_state; int exit_status; int signal; //std::string stderr_out; bool suspended_via_gui; bool project_suspended_via_gui; bool coproc_missing; bool scheduler_wait; char scheduler_wait_reason[256]; bool network_wait; // the following defined if active bool active_task; int active_task_state; int app_version_num; int slot; int pid; double checkpoint_cpu_time; double current_cpu_time; double fraction_done; double elapsed_time; double swap_size; double working_set_size_smoothed; double estimated_cpu_time_remaining; // actually, estimated elapsed time remaining bool too_large; bool needs_shmem; bool edf_scheduled; char graphics_exec_path[512]; char web_graphics_url[256]; char remote_desktop_addr[256]; char slot_path[512]; // only present if graphics_exec_path is char resources[256]; APP* app; WORKUNIT* wup; PROJECT* project; APP_VERSION* avp; RESULT(); ~RESULT(); int parse(XML_PARSER&); void print(); void clear(); }; struct FILE_TRANSFER { std::string name; std::string project_url; std::string project_name; double nbytes; // total # of bytes to be transferred bool uploaded; bool is_upload; bool generated_locally; // deprecated; for compatibility w/ old clients bool sticky; bool pers_xfer_active; bool xfer_active; int num_retries; double first_request_time; double next_request_time; int status; double time_so_far; double bytes_xferred; double file_offset; double xfer_speed; std::string hostname; double project_backoff; PROJECT* project; FILE_TRANSFER(); ~FILE_TRANSFER(); int parse(XML_PARSER&); void print(); void clear(); }; struct MESSAGE { std::string project; int priority; int seqno; int timestamp; std::string body; MESSAGE(); ~MESSAGE(); int parse(XML_PARSER&); void print(); void clear(); }; // should match up with PROXY_INFO in proxy_info.h // struct GR_PROXY_INFO { bool use_http_proxy; bool use_http_authentication; std::string http_server_name; int http_server_port; std::string http_user_name; std::string http_user_passwd; bool use_socks_proxy; std::string socks_server_name; int socks_server_port; std::string socks5_user_name; std::string socks5_user_passwd; std::string noproxy_hosts; GR_PROXY_INFO(); ~GR_PROXY_INFO(); int parse(XML_PARSER&); void print(); void clear(); }; struct CC_STATE { std::vector projects; std::vector apps; std::vector app_versions; std::vector wus; std::vector results; std::vector platforms; // platforms supported by client GLOBAL_PREFS global_prefs; // working prefs, i.e. network + override VERSION_INFO version_info; // populated only if talking to pre-5.6 CC bool executing_as_daemon; // true if client is running as a service / daemon HOST_INFO host_info; bool have_nvidia; // redundant; include for compat (set by ) bool have_ati; // redundant; include for compat CC_STATE(); ~CC_STATE(); PROJECT* lookup_project(const char* url); APP* lookup_app(PROJECT*, const char* name); APP_VERSION* lookup_app_version(PROJECT*, APP*, int, char* plan_class); APP_VERSION* lookup_app_version_old(PROJECT*, APP*, int); WORKUNIT* lookup_wu(PROJECT*, const char* name); RESULT* lookup_result(PROJECT*, const char* name); RESULT* lookup_result(const char* url, const char* name); void print(); void clear(); int parse(XML_PARSER&); }; struct PROJECTS { std::vector projects; PROJECTS(){} ~PROJECTS(); void print(); void clear(); }; struct DISK_USAGE { std::vector projects; double d_total; double d_free; double d_boinc; // amount used by BOINC itself, not projects double d_allowed; // amount BOINC is allowed to use, total DISK_USAGE(){clear();} ~DISK_USAGE(); void print(); void clear(); }; struct RESULTS { std::vector results; RESULTS(){} ~RESULTS(); void print(); void clear(); }; struct FILE_TRANSFERS { std::vector file_transfers; FILE_TRANSFERS(); ~FILE_TRANSFERS(); void print(); void clear(); }; struct MESSAGES { std::vector messages; MESSAGES(); ~MESSAGES(); void print(); void clear(); }; struct NOTICES { bool complete; // whether vector contains all notices, or just new ones std::vector notices; NOTICES(); ~NOTICES(); void print(); void clear(); }; struct ACCT_MGR_INFO { std::string acct_mgr_name; std::string acct_mgr_url; bool have_credentials; bool cookie_required; std::string cookie_failure_url; ACCT_MGR_INFO(); ~ACCT_MGR_INFO(){} int parse(XML_PARSER&); void clear(); }; struct PROJECT_ATTACH_REPLY { int error_num; std::vectormessages; PROJECT_ATTACH_REPLY(); ~PROJECT_ATTACH_REPLY(){} int parse(XML_PARSER&); void clear(); }; struct ACCT_MGR_RPC_REPLY { int error_num; std::vectormessages; ACCT_MGR_RPC_REPLY(); ~ACCT_MGR_RPC_REPLY(){} int parse(XML_PARSER&); void clear(); }; struct PROJECT_INIT_STATUS { std::string url; std::string name; std::string team_name; bool has_account_key; PROJECT_INIT_STATUS(); ~PROJECT_INIT_STATUS(){} int parse(XML_PARSER&); void clear(); }; struct PROJECT_CONFIG { int error_num; std::string name; std::string master_url; int local_revision; // SVN changeset# of server software int min_passwd_length; bool account_manager; bool uses_username; // true for WCG bool account_creation_disabled; bool client_account_creation_disabled; // must create account on web bool sched_stopped; // scheduler disabled bool web_stopped; // DB-driven web functions disabled int min_client_version; std::string error_msg; std::string terms_of_use; // if present, show this text in an "accept terms of use?" dialog // before allowing attachment to continue. std::vector platforms; // platforms supported by project, or empty PROJECT_CONFIG(); ~PROJECT_CONFIG(); int parse(XML_PARSER&); void clear(); void print(); }; struct ACCOUNT_IN { std::string url; std::string email_addr; // the account identifier (email address or user name) std::string user_name; std::string passwd; std::string team_name; ACCOUNT_IN(); ~ACCOUNT_IN(); void clear(); }; struct ACCOUNT_OUT { int error_num; std::string error_msg; std::string authenticator; ACCOUNT_OUT(); ~ACCOUNT_OUT(); int parse(XML_PARSER&); void clear(); void print(); }; struct CC_STATUS { int network_status; // values: NETWORK_STATUS_* bool ams_password_error; bool manager_must_quit; int task_suspend_reason; // bitmap, see common_defs.h int task_mode; // always/auto/never; see common_defs.h int task_mode_perm; // same, but permanent version double task_mode_delay; // time until perm becomes actual int gpu_suspend_reason; int gpu_mode; int gpu_mode_perm; double gpu_mode_delay; int network_suspend_reason; int network_mode; int network_mode_perm; double network_mode_delay; bool disallow_attach; bool simple_gui_only; CC_STATUS(); ~CC_STATUS(); int parse(XML_PARSER&); void clear(); void print(); }; struct SIMPLE_GUI_INFO { std::vector projects; std::vector results; void print(); }; struct DAILY_XFER { int when; double up; double down; int parse(XML_PARSER&); }; struct DAILY_XFER_HISTORY { std::vector daily_xfers; int parse(XML_PARSER&); void print(); }; struct RPC_CLIENT { int sock; double start_time; double timeout; bool retry; sockaddr_storage addr; int send_request(const char*); int get_reply(char*&); RPC_CLIENT(); ~RPC_CLIENT(); int get_ip_addr(const char* host, int port); int init(const char* host, int port=0); int init_asynch( const char* host, double timeout, bool retry, int port=GUI_RPC_PORT ); // timeout == how long to wait until give up // If the caller (i.e. BOINC Manager) just launched the core client, // this should be large enough to allow the process to // run and open its listening socket (e.g. 60 sec) // If connecting to a remote client, it should be large enough // for the user to deal with a "personal firewall" popup // (e.g. 60 sec) // retry: if true, keep retrying until succeed or timeout. // Use this if just launched the core client. int init_poll(); void close(); int authorize(const char* passwd); int exchange_versions(VERSION_INFO&); int get_state(CC_STATE&); int get_results(RESULTS&, bool active_only = false); int get_file_transfers(FILE_TRANSFERS&); int get_simple_gui_info(SIMPLE_GUI_INFO&); int get_project_status(PROJECTS&); int get_all_projects_list(ALL_PROJECTS_LIST&); int get_disk_usage(DISK_USAGE&); int project_op(PROJECT&, const char* op); int set_run_mode(int mode, double duration); // if duration is zero, change is permanent. // otherwise, after duration expires, // restore last permanent mode int set_gpu_mode(int mode, double duration); int set_network_mode(int mode, double duration); int get_screensaver_tasks(int& suspend_reason, RESULTS&); int run_benchmarks(); int set_proxy_settings(GR_PROXY_INFO&); int get_proxy_settings(GR_PROXY_INFO&); int get_messages(int seqno, MESSAGES&, bool translatable=false); int get_message_count(int& seqno); int get_notices(int seqno, NOTICES&); int get_notices_public(int seqno, NOTICES&); int file_transfer_op(FILE_TRANSFER&, const char*); int result_op(RESULT&, const char*); int get_host_info(HOST_INFO&); int quit(); int acct_mgr_info(ACCT_MGR_INFO&); const char* mode_name(int mode); int get_statistics(PROJECTS&); int network_available(); int get_project_init_status(PROJECT_INIT_STATUS& pis); // the following are asynch operations. // Make the first call to start the op, // call the second one periodically until it returns zero. // TODO: do project update // int get_project_config(std::string url); int get_project_config_poll(PROJECT_CONFIG&); int lookup_account(ACCOUNT_IN&); int lookup_account_poll(ACCOUNT_OUT&); int create_account(ACCOUNT_IN&); int create_account_poll(ACCOUNT_OUT&); int project_attach( const char* url, const char* auth, const char* project_name ); int project_attach_from_file(); int project_attach_poll(PROJECT_ATTACH_REPLY&); int acct_mgr_rpc( const char* url, const char* name, const char* passwd, bool use_config_file=false ); int acct_mgr_rpc_poll(ACCT_MGR_RPC_REPLY&); int get_newer_version(std::string&, std::string&); int read_global_prefs_override(); int read_cc_config(); int get_cc_status(CC_STATUS&); int get_global_prefs_file(std::string&); int get_global_prefs_working(std::string&); int get_global_prefs_working_struct(GLOBAL_PREFS&, GLOBAL_PREFS_MASK&); int get_global_prefs_override(std::string&); int set_global_prefs_override(std::string&); int get_global_prefs_override_struct(GLOBAL_PREFS&, GLOBAL_PREFS_MASK&); int set_global_prefs_override_struct(GLOBAL_PREFS&, GLOBAL_PREFS_MASK&); int get_cc_config(CONFIG& config, LOG_FLAGS& log_flags); int set_cc_config(CONFIG& config, LOG_FLAGS& log_flags); int get_daily_xfer_history(DAILY_XFER_HISTORY&); }; struct RPC { char* mbuf; MIOFILE fin; XML_PARSER xp; RPC_CLIENT* rpc_client; RPC(RPC_CLIENT*); ~RPC(); int do_rpc(const char*); int parse_reply(); }; // We recommend using the XCode project under OS 10.5 to compile // the BOINC library, but some projects still use config & make, // so the following compatibility code avoids compiler errors when // building libboinc.a using config & make on system OS 10.3.9 or // with the OS 10.3.9 SDK (but using config & make is not recommended.) // #if defined(__APPLE__) && (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_4) && (!defined(BUILDING_MANAGER)) #define NO_PER_THREAD_LOCALE 1 #endif // uselocal() API should be available on UNIX, Fedora & Ubuntu. // For any platforms which do not support setting locale on a // per-thread basis, add code here similar to the following sample: //#if defined(__UNIVAC__) //#define NO_PER_THREAD_LOCALE 1 //#endif #if defined(__HAIKU__) #define NO_PER_THREAD_LOCALE 1 #endif #ifdef NO_PER_THREAD_LOCALE // Use this code for any platforms which do not support // setting locale on a per-thread basis (see comment above) struct SET_LOCALE { std::string locale; inline SET_LOCALE() { locale = setlocale(LC_ALL, NULL); setlocale(LC_ALL, "C"); } inline ~SET_LOCALE() { setlocale(LC_ALL, locale.c_str()); } }; #elif defined(__APPLE__) && (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_4) // uselocale() is not available in OS 10.3.9 so use weak linking #include extern int freelocale(locale_t) __attribute__((weak_import)); extern locale_t newlocale(int, __const char *, locale_t) __attribute__((weak_import)); extern locale_t uselocale(locale_t) __attribute__((weak_import)); struct SET_LOCALE { locale_t old_locale, RPC_locale; std::string locale; inline SET_LOCALE() { if (uselocale == NULL) { locale = setlocale(LC_ALL, NULL); setlocale(LC_ALL, "C"); } } inline ~SET_LOCALE() { if (uselocale == NULL) { setlocale(LC_ALL, locale.c_str()); } } }; #else struct SET_LOCALE { // Don't need to juggle locales if we have per-thread locale inline SET_LOCALE() { } inline ~SET_LOCALE() { } }; #endif extern int read_gui_rpc_password(char*); #endif /* _GUI_RPC_CLIENT_H_ */