Building BOINC Manager with embedded Core Client plus libraries libboinc.a and libboinc_graphics_api.a

Written by Charlie Fenton
Last updated 4/26/05

NOTE: Substitute the appropriate path for [wxpath] and [boincpath] throughout this document.

ONE_TIME SETUP for BOINC Manager and embedded Core Client

(1) First download wxMac-2.6.0 from www.wxwidgets.org and build it:
cd [wxpath]/wxMac-2.6.0
mkdir osx-build
cd osx-build
../configure --disable-shared --with-opengl
make

(2) Run Configure to create the correct config.h file for BOINC:

cd [boincpath] /boinc 
./configure --disable-server --with-apple-opengl-framework

(3) Create a  symbolic link [path]/ boinc/wx_lib pointing to 
[wxpath]/wxMac-2.6.0/osx-build/lib/

(4) Create a  symbolic link [path]/ boinc/wxinclude pointing to 
[wxpath]/wxMac-2.6.0/include

(5) Create a  symbolic link [path]/ boinc/jpeglib pointing to 
your jpeg-6b directory (or whatever directory contains the jpeglib source files).  If you have the seti_boinc source directory which contains jpeglib, you can point the symbolic link there.

For example, if the boinc, wxMac-2.6.0 and jpeg-6b directories are all in 
    [wxpath]    then the commands would be:

cd [boincpath]/boinc 

ln -s [wxpath]/wxMac-2.6.0/osx-build/lib ./wx_lib

ln -s [wxpath]/wxMac-2.6.0/include ./wxinclude

ln -s [wxpath]/jpeg-6b ./jpeglib

Building the BOINC Manager with embedded Core Client, plus 
BOINC libraries, screensaver and helper applications

(1) Double-click on [boincpath]/boinc/mac_build/boinc.pbproj to launch the XCode development IDE with the BOINC project.

(2) In the Active Target popup, select mgr_boinc or Build_All.  Build_All also builds the three libraries libboinc_api.a, libboinc_graphics_api.a and libboinc.a, which are used to build science applications such as SETI@home.  These libraries are not needed by the BOINC Manager or Core Client.  In addition, Build_All builds the screensaver BOINCSaver.saver and the installer halper application Postinstall.app.

(3) In the Active Build Style popup, choose Development (for debugging) or Deployment (for release builds.)

(4) If you have switched Build Style, be sure to do a "Clean All Targets" from the Build menu; otherwise object files from the old build style will not be rebuilt in the new build style.

(5) If you are building the screensaver, be sure to unstuff the file: 
boinc/clientgui/mac/BOINCSaver.nib.sit

(6) Update the version number in the file [boincpath]/boinc/mac_build/info.plist.

(7) Select Build from the Build menu.  I suggest you also open the Detailed Build Results window from the Build menu.  Wait a long  time while it compiles.

(8) In addition to the BOINC Manager BOINC.app and Core Client boinc, the mgr_boinc target will also build the SystemMenu.bundle framework and a small helper utility SetVersion.  

SetVersion is run automatically as part of the build process to update the Mac version information file InfoPlist.strings, using the contents of version.h.  The boinc-client, SystemMenu.bundle and InfoPlist.strings will all be embedded automatically inside the BOINC.app application bundle as part of the build process.

Building the installer

After creating the deployment build of all targets using Build_All, use the Finder to do the following:
(1) In a convenient place on disk, create a directory "Installer_Resources".  Copy the following items into this directory:
	[boincpath]/boinc/mac_installer/License.rtf
	[boincpath]/boinc/mac_installer/ReadMe.rtf
	[boincpath]/boinc/mac_installer/postinstall
	[boincpath]/boinc/mac_installer/postupgrade
	[boincpath]/boinc/mac_build/build/Postinstall.app

NOTE: the file extensions (such as .app and .saver) may be hidden by the Finder.  You can check an item's extension by selecting it in the Finder and using Get Info function from the Finder's File menu.

(2) Create another directory "Pkg_Root", and inside that create two more directories "Applications" and "Library".  Create a "Screen Savers" directory inside your new Library directory.  Correct spelling of these names is critical.

(3) Copy [boincpath]/boinc/mac_build/build/BOINCManager.app into your 
Pkg_Root/Applications directory.

(4) Copy [boincpath]/boinc/mac_build/build/BOINCSaver.saver into your 
Pkg_Root/Library/Screen Savers directory.  You will now have the following directory structure:
	Pkg_Root
	        Applications
	                BOINCManager.app
	        Library
	                Screen Savers
	                        BOINCSaver.saver

(5) From the Finder, open [boincpath]/boinc/mac_installer/BOINC.pmsp.  it will open in the PackageMaker application.  In the Files tab, set the path to your Pkg_Root directory.  in the Resources tab, set the path to your Installer_Resources directory.   Update the  version number in multiple places in the Description and Version tabs.

(6) Select "Create Package" from PackageMaker's File menu.  You can give any name you wish to the installer package when you create it, but do not change the package name after it is created.

(7) Quit PackageMaker.

Package BOINC installer for distribution

(1) Create a directory and name it appropriately, e.g. BOINC_Mac_Installer.  Copy the installer package and the ReadMe file into the directory.

(2)After selecting the directory you just created and populated, select Create archive from the Finder's File menu.  This will zip the file.  (Note: if you want to stuff the file instead of zipping it, be sure to uncheck "stuff originals instead of aliases" in DropStuff's preferences.)

(3) Rename the zip file as appropriate to show the version number; for example, BOINC_Mac_4_67.zip 

BOINC SETI client application

ONE_TIME SETUP for BOINC SETI client application

1) Run Configure to create the correct config.h file:

env PROJECTDIR=[boincpath]/seti_boinc BOINCDIR=[boincpath] /boinc LDFlags="-L[boincpath]/seti_boinc/jpeglib -ljpeg" ./configure --disable-server --with-apple-opengl-framework --disable-dynamic-graphics

(2) Copy the correct jpebglib.a into [path]/seti_boinc/jpeg/   ?????

(3)Create a  symbolic link [path]/seti_boinc/boinc pointing to the boinc directory

cd [boincpath]/seti_boinc 

ln -s [boincpath]/boinc ./boinc

Building the BOINC SETI client application

The XCODE project for building the BOINC SETI@home client application is 
[boincpath]/seti_boinc/mac_build/seti_boinc.xcode.