// This file is part of BOINC. // http://boinc.berkeley.edu // Copyright (C) 2008 University of California // // BOINC is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // // BOINC is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with BOINC. If not, see . #ifndef _BOINC_API_ #define _BOINC_API_ #ifdef __APPLE__ #include #endif #ifdef _WIN32 #include "boinc_win.h" #endif // ANSI C API BEGINS HERE // Do not put implementation stuff here #ifdef __cplusplus extern "C" { #endif // parameters passed to the BOINC runtime system // typedef struct BOINC_OPTIONS { // the following are booleans, implemented as ints for portability int normal_thread_priority; // run worker thread at normal thread priority on Win. // (default is idle priority) int main_program; // this is the main program, so // - lock a lock file in the slot directory // - write finish file on successful boinc_finish() int check_heartbeat; // check for timeout of heartbeats from the client; // action is determined by direct_process_action (see below) int handle_trickle_ups; // periodically check for trickle-up msgs from the app // must set this to use boinc_send_trickle_up() int handle_trickle_downs; // this process is allowed to call boinc_receive_trickle_down() int handle_process_control; // whether runtime system should read suspend/resume/quit/abort // msgs from client. // action is determined by direct_process_action (see below) int send_status_msgs; // whether runtime system should send CPU time / fraction done msgs int direct_process_action; // if heartbeat fail, or get process control msg, take // direction action (exit, suspend, resume). // Otherwise just set flag in BOINC status int multi_thread; // set this if application creates threads in main process int multi_process; // set this if application creates subprocesses. } BOINC_OPTIONS; typedef struct BOINC_STATUS { int no_heartbeat; int suspended; int suspend_request; int quit_request; int reread_init_data_file; int abort_request; double working_set_size; double max_working_set_size; int network_suspended; } BOINC_STATUS; extern volatile BOINC_STATUS boinc_status; typedef void (*FUNC_PTR)(); struct APP_INIT_DATA; extern int boinc_init(void); extern int boinc_finish(int status); extern int boinc_temporary_exit(int delay); extern int boinc_resolve_filename(const char*, char*, int len); extern int boinc_get_init_data_p(struct APP_INIT_DATA*); extern int boinc_parse_init_data_file(void); extern int boinc_send_trickle_up(char* variety, char* text); extern int boinc_checkpoint_completed(void); extern int boinc_fraction_done(double); extern int boinc_suspend_other_activities(void); extern int boinc_resume_other_activities(void); extern int boinc_report_app_status( double cpu_time, double checkpoint_cpu_time, double _fraction_done ); extern int boinc_time_to_checkpoint(); extern void boinc_begin_critical_section(); extern int boinc_try_critical_section(); extern void boinc_end_critical_section(); extern void boinc_need_network(); extern int boinc_network_poll(); extern void boinc_network_done(); extern int boinc_is_standalone(void); extern void boinc_ops_per_cpu_sec(double fp, double integer); extern void boinc_ops_cumulative(double fp, double integer); extern void boinc_set_credit_claim(double credit); extern int boinc_receive_trickle_down(char* buf, int len); extern int boinc_init_options(BOINC_OPTIONS*); extern int boinc_get_status(BOINC_STATUS*); extern double boinc_get_fraction_done(); extern void boinc_register_timer_callback(FUNC_PTR); extern double boinc_worker_thread_cpu_time(); extern int boinc_init_parallel(); #ifdef __APPLE__ extern int setMacPList(void); extern int setMacIcon(char *filename, char *iconData, long iconSize); #endif #ifdef __cplusplus } // extern "C" { #endif // C++ API follows #ifdef __cplusplus #include #include "app_ipc.h" extern int boinc_resolve_filename_s(const char*, std::string&); extern int boinc_get_init_data(APP_INIT_DATA&); extern int boinc_wu_cpu_time(double&); extern double boinc_elapsed_time(); extern int boinc_upload_file(std::string& name); extern int boinc_upload_status(std::string& name); extern char* boinc_msg_prefix(char*, int); extern int boinc_report_app_status_aux( double cpu_time, double checkpoint_cpu_time, double _fraction_done, int other_pid, double bytes_sent, double bytes_received ); /////////// API ENDS HERE /////////// IMPLEMENTATION STUFF BEGINS HERE extern void options_defaults(BOINC_OPTIONS&); extern APP_CLIENT_SHM *app_client_shm; #ifdef _WIN32 extern HANDLE worker_thread_handle; #endif extern int boinc_init_options_general(BOINC_OPTIONS& opt); extern int start_timer_thread(); extern bool g_sleep; inline void boinc_options_defaults(BOINC_OPTIONS& b) { b.main_program = 1; b.check_heartbeat = 1; b.handle_trickle_ups = 1; b.handle_trickle_downs = 1; b.handle_process_control = 1; b.send_status_msgs = 1; b.direct_process_action = 1; b.normal_thread_priority = 0; b.multi_thread = 0; b.multi_process = 0; } /////////// IMPLEMENTATION STUFF ENDS HERE #endif // C++ part #endif // double-inclusion protection