// This file is part of BOINC.
// http://boinc.berkeley.edu
// Copyright (C) 2014 University of California
//
// BOINC is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// BOINC is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with BOINC. If not, see .
#ifndef BOINC_PROJECT_H
#define BOINC_PROJECT_H
#include "app_config.h"
#include "client_types.h"
// describes a project to which this client is attached
//
struct PROJECT : PROJ_AM {
char _project_dir[MAXPATHLEN];
char _project_dir_absolute[MAXPATHLEN];
// the following items come from the account file
// They are a function of the user and the project (not host)
//
char authenticator[256];
// user's authenticator on this project
std::string project_prefs;
// without the enclosing tags.
// May include elements
// This field is used only briefly: between handling a
// scheduler RPC reply and writing the account file
std::string project_specific_prefs;
// without enclosing tags
// Does not include elements
std::string gui_urls;
// GUI URLs, with enclosing tags
double resource_share;
// project's resource share relative to other projects.
double resource_share_frac;
// temp; fraction of RS of non-suspended, compute-intensive projects
double disk_resource_share;
// temp in get_disk_shares()
double desired_disk_usage;
// reported by project
double ddu;
// temp in get_disk_shares()
double disk_quota;
// temp in get_disk_shares()
// the following are from the user's project prefs
//
bool no_rsc_pref[MAX_RSC];
// derived from GPU exclusions in cc_config.xml;
// disable work fetch if all instances excluded
//
bool no_rsc_config[MAX_RSC];
// the following are from the project itself
// (or derived from app version list if anonymous platform)
//
bool no_rsc_apps[MAX_RSC];
// the following are from the account manager, if any
//
bool no_rsc_ams[MAX_RSC];
char host_venue[256];
// logically, this belongs in the client state file
// rather than the account file.
// But we need it in the latter in order to parse prefs.
bool using_venue_specific_prefs;
/////// START OF ITEMS STORED IN client_state.xml
//
// They may depend on the host as well as user and project
// NOTE: if you add anything, add it to copy_state_fields() also!!!
//
std::vector scheduler_urls;
// where to find scheduling servers
char symstore[256];
// URL of symbol server (Windows)
char user_name[256];
char team_name[256];
char email_hash[MD5_LEN];
char cross_project_id[MD5_LEN];
// the "internal" user CPID
char external_cpid[MD5_LEN];
// the "external" user CPID (as exported to stats sites)
double cpid_time;
double user_total_credit;
double user_expavg_credit;
double user_create_time;
int userid;
int teamid;
int hostid;
double host_total_credit;
double host_expavg_credit;
double host_create_time;
double ams_resource_share;
// resource share according to AMS; overrides project
// -1 means not specified by AMS, or not using an AMS
double last_rpc_time;
// when last RPC finished; used by Manager
double duration_correction_factor;
// Multiply by this when estimating the CPU time of a result
// (based on FLOPs estimated and benchmarks).
// This is dynamically updated in a way that maintains an upper bound.
// it goes down slowly but if a new estimate X is larger,
// the factor is set to X.
//
// Deprecated - current server logic handles this,
// and this should go to 1.
// But we need to keep it around for older projects
// accounting info; estimated credit and time for CPU and GPU
//
double cpu_ec;
double cpu_time;
double gpu_ec;
double gpu_time;
// stuff related to scheduler RPCs and master fetch
//
int rpc_seqno;
int nrpc_failures;
// # of consecutive times we've failed to contact all scheduling servers
int master_fetch_failures;
double min_rpc_time;
// earliest time to contact any server of this project (or zero)
double next_rpc_time;
// if nonzero, specifies a time when another scheduler RPC
// should be done (as requested by server).
// An RPC could be done sooner than this.
bool waiting_until_min_rpc_time();
// returns true if min_rpc_time > now
bool master_url_fetch_pending;
// need to fetch and parse the master URL
int sched_rpc_pending;
// we need to do a scheduler RPC, for various possible reasons:
// user request, propagate host CPID, time-based, etc.
// Reasons are enumerated in lib/common_defs.h
bool trickle_up_pending;
// have trickle up to send
double disk_usage;
// computed by get_disk_usages()
double disk_share;
// computed by get_disk_shares();
/////// END OF ITEMS STORED IN client_state.xml
// Other stuff
//
bool possibly_backed_off;
// we need to call request_work_fetch() when a project
// transitions from being backed off to not.
// This (slightly misnamed) keeps track of whether this
// may still need to be done for given project
bool anonymous_platform;
// app_versions.xml file found in project dir;
// use those apps rather then getting from server
bool non_cpu_intensive;
// All this project's apps are non-CPU-intensive.
// Apps can also be individually marked as NCI
bool verify_files_on_app_start;
// Check app version and input files on app startup,
// to make sure they haven't been tampered with.
// This provides only the illusion of security.
bool use_symlinks;
bool report_results_immediately;
bool sched_req_no_work[MAX_RSC];
// the last sched request asked for work for resource i
// and didn't get any
// items sent in scheduler replies,
// requesting that various things be sent subsequent requests
//
int send_time_stats_log;
// if nonzero, send time stats log from that point on
int send_job_log;
// if nonzero, send this project's job log from that point on
bool send_full_workload;
bool dont_use_dcf;
bool suspended_via_gui;
bool dont_request_more_work;
// Return work, but don't request more
// Used for a clean exit to a project,
// or if a user wants to pause doing work for the project
bool attached_via_acct_mgr;
bool detach_when_done;
// when no results for this project, detach it.
// if using AM, do AM RPC before detaching
bool ended;
// project has ended; advise user to detach
char code_sign_key[MAX_KEY_LEN];
std::vector user_files;
std::vector project_files;
// files not specific to apps or work - e.g. icons
///////////////// member functions /////////////////
void set_min_rpc_time(double future_time, const char* reason);
int parse_preferences_for_user_files();
void write_project_files(MIOFILE&);
void link_project_files();
void create_project_file_symlinks();
void delete_project_file_symlinks();
int write_symlink_for_project_file(FILE_INFO*);
double project_files_downloaded_time;
// when last project file download finished
void update_project_files_downloaded_time();
// called when a project file download finishes.
// If it's the last one, set project_files_downloaded_time to now
void update_duration_correction_factor(ACTIVE_TASK*);
// fields used by CPU scheduler and work fetch
// everything from here on applies only to CPU intensive projects
bool can_request_work();
// not suspended and not deferred and not no more work
bool runnable(int rsc_type);
// has a runnable result using the given resource type
bool downloading();
// has a result in downloading state
bool potentially_runnable();
// runnable or contactable or downloading
bool nearly_runnable();
// runnable or downloading
bool overworked();
// the project has used too much CPU time recently
bool some_download_stalled();
// a download is backed off
bool some_result_suspended();
bool uploading();
bool has_results();
int proj_n_concurrent;
// used to enforce APP_CONFIGS::max_concurrent
struct RESULT *next_runnable_result;
// the next result to run for this project
int nuploading_results;
// number of results in UPLOADING state
// Don't start new results if these exceeds 2*ncpus.
bool too_many_uploading_results;
// scheduling (work fetch and job scheduling)
//
double sched_priority;
void compute_sched_priority();
// stuff for RR sim
//
double rr_sim_cpu_share;
bool rr_sim_active;
bool operator<(const PROJECT& p) {
return sched_priority > p.sched_priority;
}
// stuff related to work fetch
//
RSC_PROJECT_WORK_FETCH rsc_pwf[MAX_RSC];
PROJECT_WORK_FETCH pwf;
inline void reset() {
for (int i=0; i trickle_up_ops;
// app config stuff
//
APP_CONFIGS app_configs;
// job counting
//
int njobs_success;
int njobs_error;
// total elapsed time of this project's jobs (for export to GUI)
//
double elapsed_time;
PROJECT();
~PROJECT(){}
void init();
void copy_state_fields(PROJECT&);
int write_account_file();
int parse_account(FILE*);
int parse_account_file_venue();
int parse_account_file();
int parse_state(XML_PARSER&);
int write_state(MIOFILE&, bool gui_rpc=false);
const char* project_dir();
const char* project_dir_absolute();
void show_no_work_notice();
// statistic of the last x days
std::vector statistics;
int parse_statistics(MIOFILE&);
int parse_statistics(FILE*);
int write_statistics(MIOFILE&);
int write_statistics_file();
void trim_statistics();
void suspend();
void resume();
void abort_not_started();
// abort unstarted jobs
// clear AMS-related fields
inline void detach_ams() {
attached_via_acct_mgr = false;
for (int i=0; i