# stand-alone makefile for uc2 BOINC example application on Macintosh. # Updated 2/16/10 for OS 10.6 and XCode 3.2 # BOINC_DIR = ../.. BOINC_API_DIR = $(BOINC_DIR)/api BOINC_LIB_DIR = $(BOINC_DIR)/lib BOINC_BUILD_DIR = $(BOINC_DIR)/mac_build/build/Deployment BOINC_CONFIG_DIR = $(BOINC_DIR)/clientgui/mac FRAMEWORKS_DIR = /System/Library/Frameworks CXXFLAGS_ALL = \ -g \ -DAPP_GRAPHICS \ -I$(BOINC_CONFIG_DIR) \ -I$(BOINC_DIR) \ -I$(BOINC_LIB_DIR) \ -I$(BOINC_API_DIR) \ -L$(BOINC_BUILD_DIR) \ -L. CC_PPC = /usr/bin/gcc-4.0 CXX_PPC = /usr/bin/g++-4.0 CXXFLAGS_PPC = -arch ppc -mmacosx-version-min=10.4 \ -isysroot /Developer/SDKs/MacOSX10.4u.sdk \ $(CXXFLAGS_ALL) -fvisibility=hidden -fvisibility-inlines-hidden LDFLAGS_PPC = -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk,-arch,ppc CC_i386 = /usr/bin/gcc-4.0 CXX_i386 = /usr/bin/g++-4.0 CXXFLAGS_i386 = -arch i386 -mmacosx-version-min=10.4 \ -isysroot /Developer/SDKs/MacOSX10.4u.sdk \ $(CXXFLAGS_ALL) -fvisibility=hidden -fvisibility-inlines-hidden LDFLAGS_i386 = -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk,-arch,i386 CC_x86_64 = /usr/bin/gcc-4.0 CXX_x86_64 = /usr/bin/g++-4.0 CXXFLAGS_x86_64 = -arch x86_64 -mmacosx-version-min=10.5 \ -isysroot /Developer/SDKs/MacOSX10.5.sdk \ $(CXXFLAGS_ALL) -fvisibility=hidden -fvisibility-inlines-hidden LDFLAGS_x86_64 = -Wl,-syslibroot,/Developer/SDKs/MacOSX10.5.sdk,-arch,x86_64 LIBJPEG = ../../../jpeg-6b/libjpeg.a OBJ = \ uc2_ppc.o \ uc2_graphics_ppc.o \ uc2_i386.o \ uc2_graphics_i386.o \ uc2_x86_64.o \ uc2_graphics_x86_64.o \ PROGS = uc2_ppc uc2_graphics_ppc uc2_i386 uc2_graphics_i386 uc2_x86_64 uc2_graphics_x86_64 all: $(PROGS) clean: /bin/rm -f $(PROGS) $(OBJ) uc2_ppc.o: uc2.cpp $(CXX_PPC) -c $(CXXFLAGS_PPC) uc2.cpp -o uc2_ppc.o uc2_graphics_ppc.o: uc2_graphics.cpp $(CXX_PPC) -c $(CXXFLAGS_PPC) uc2_graphics.cpp -o uc2_graphics_ppc.o uc2_i386.o: uc2.cpp $(CXX_i386) -c $(CXXFLAGS_i386) uc2.cpp -o uc2_i386.o uc2_graphics_i386.o: uc2_graphics.cpp $(CXX_i386) -c $(CXXFLAGS_i386) uc2_graphics.cpp -o uc2_graphics_i386.o uc2_x86_64.o: uc2.cpp $(CXX_x86_64) -c $(CXXFLAGS_x86_64) uc2.cpp -o uc2_x86_64.o uc2_graphics_x86_64.o: uc2_graphics.cpp $(CXX_x86_64) -c $(CXXFLAGS_x86_64) uc2_graphics.cpp -o uc2_graphics_x86_64.o uc2_ppc: uc2_ppc.o $(BOINC_BUILD_DIR)/libboinc_api.a $(BOINC_BUILD_DIR)/libboinc.a $(CXX_PPC) $(CXXFLAGS_PPC) $(LDFLAGS_PPC) -o uc2_ppc uc2_ppc.o -lboinc_api -lboinc uc2_graphics_ppc: uc2_graphics_ppc.o $(BOINC_BUILD_DIR)/libboinc.a $(BOINC_BUILD_DIR)/libboinc_graphics2.a $(CXX_PPC) $(CXXFLAGS_PPC) $(LDFLAGS_PPC) -o uc2_graphics_ppc uc2_graphics_ppc.o\ -lboinc_graphics2 -lboinc_api -lboinc \ -framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG) uc2_i386: uc2_i386.o $(BOINC_BUILD_DIR)/libboinc_api.a $(BOINC_BUILD_DIR)/libboinc.a $(CXX_i386) $(CXXFLAGS_i386) $(LDFLAGS_i386) -o uc2_i386 uc2_i386.o -lboinc_api -lboinc uc2_graphics_i386: uc2_graphics_i386.o $(BOINC_BUILD_DIR)/libboinc.a $(BOINC_BUILD_DIR)/libboinc_graphics2.a $(CXX_i386) $(CXXFLAGS_i386) $(LDFLAGS_i386) -o uc2_graphics_i386 uc2_graphics_i386.o\ -lboinc_graphics2 -lboinc_api -lboinc \ -framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG) uc2_x86_64: uc2_x86_64.o $(BOINC_BUILD_DIR)/libboinc_api.a $(BOINC_BUILD_DIR)/libboinc.a $(CXX_x86_64) $(CXXFLAGS_x86_64) $(LDFLAGS_x86_64) -o uc2_x86_64 uc2_x86_64.o -lboinc_api -lboinc uc2_graphics_x86_64: uc2_graphics_x86_64.o $(BOINC_BUILD_DIR)/libboinc.a $(BOINC_BUILD_DIR)/libboinc_graphics2.a $(CXX_x86_64) $(CXXFLAGS_x86_64) $(LDFLAGS_x86_64) -o uc2_graphics_x86_64 uc2_graphics_x86_64.o\ -lboinc_graphics2 -lboinc_api -lboinc \ -framework AppKit -framework GLUT -framework OpenGL $(LIBJPEG)