// The contents of this file are subject to the Mozilla Public License // Version 1.0 (the "License"); you may not use this file except in // compliance with the License. You may obtain a copy of the License at // http://www.mozilla.org/MPL/ // // Software distributed under the License is distributed on an "AS IS" // basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the // License for the specific language governing rights and limitations // under the License. // // The Original Code is the Berkeley Open Infrastructure for Network Computing. // // The Initial Developer of the Original Code is the SETI@home project. // Portions created by the SETI@home project are Copyright (C) 2002 // University of California at Berkeley. All Rights Reserved. // // Contributor(s): // #ifndef _SERVER_TYPES_ #define _SERVER_TYPES_ #include #include #include "db.h" //The following are the states that the client is in according to the result. #define RESULT_NEW 0 // New result, files may still need to be downloaded #define RESULT_FILES_DOWNLOADED 1 // Files are downloaded, result can be computed #define RESULT_COMPUTE_DONE 2 // Computation is done, if no error then files need to be uploaded #define RESULT_FILES_UPLOADED 3 // Files are uploaded, notify scheduling server struct SCHEDULER_REQUEST { char authenticator[256]; char platform_name[256]; int hostid; // zero if first RPC int core_client_major_version; int core_client_minor_version; int rpc_seqno; int work_req_seconds; char* global_prefs_xml; char* code_sign_key; HOST host; vector results; SCHEDULER_REQUEST(); ~SCHEDULER_REQUEST(); int parse(FILE*); }; // NOTE: if any field requires initialization, // you must do it in the constructor. Nothing is zeroed by default. // struct SCHEDULER_REPLY { int request_delay; // don't request again until this time elapses char message[1024]; char message_priority[256]; int hostid; // send this only if nonzero. // this tells client to reset rpc_seqno bool send_global_prefs; // whether to send global preferences bool nucleus_only; // send only message USER user; HOST host; TEAM team; vector apps; vector app_versions; vectorwus; vectorresults; vectorresult_acks; char* code_sign_key; char* code_sign_key_signature; SCHEDULER_REPLY(); ~SCHEDULER_REPLY(); int write(FILE*); void insert_app_unique(APP&); void insert_app_version_unique(APP_VERSION&); void insert_workunit_unique(WORKUNIT&); void insert_result(RESULT&); }; #endif