// This file is part of BOINC. // http://boinc.berkeley.edu // Copyright (C) 2023 University of California // // BOINC is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // // BOINC is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with BOINC. If not, see . #if defined(_WIN32) #include "boinc_win.h" #define MAXPATHLEN 4096 #endif #if defined(__MINGW32__) #include #endif #if !defined(_WIN32) || defined(__CYGWIN32__) #include "config.h" #include #include #include #include #include #include #include #include #include #if HAVE_SYS_RESOURCE_H #include #endif #if HAVE_SYS_MOUNT_H #if HAVE_SYS_PARAM_H #include #endif #include #endif #if defined(ANDROID) && __ANDROID_API__ < 19 #undef HAVE_SYS_STATVFS_H #endif #if HAVE_SYS_STATVFS_H #include #define STATFS statvfs #elif HAVE_SYS_STATFS_H #include #define STATFS statfs #else #define STATFS statfs #endif #endif #include "error_numbers.h" #include "filesys.h" #include "str_replace.h" #include "str_util.h" #include "util.h" #ifdef __APPLE__ #include "mac_spawn.h" #endif #ifdef _WIN32 typedef BOOL (CALLBACK* FreeFn)(LPCSTR, PULARGE_INTEGER, PULARGE_INTEGER, PULARGE_INTEGER); #endif using std::string; char boinc_failed_file[MAXPATHLEN]; // routines for enumerating the entries in a directory int is_file(const char* path) { #ifdef _WIN32 DWORD dwAttrib = GetFileAttributesA(path); return (dwAttrib != INVALID_FILE_ATTRIBUTES && !(dwAttrib & FILE_ATTRIBUTE_DIRECTORY) ); #else struct stat sbuf; int retval = lstat(path, &sbuf); return (!retval && (((sbuf.st_mode) & S_IFMT) == S_IFREG)); #endif } int is_dir(const char* path) { #ifdef _WIN32 DWORD dwAttrib = GetFileAttributesA(path); return (dwAttrib != INVALID_FILE_ATTRIBUTES && (dwAttrib & FILE_ATTRIBUTE_DIRECTORY) ); #else struct stat sbuf; int retval = lstat(path, &sbuf); return (!retval && (((sbuf.st_mode) & S_IFMT) == S_IFDIR)); #endif } #ifndef _WIN32 int is_file_follow_symlinks(const char* path) { struct stat sbuf; int retval = stat(path, &sbuf); return (!retval && (((sbuf.st_mode) & S_IFMT) == S_IFREG)); } int is_dir_follow_symlinks(const char* path) { struct stat sbuf; int retval = stat(path, &sbuf); return (!retval && (((sbuf.st_mode) & S_IFMT) == S_IFDIR)); } int is_symlink(const char* path) { struct stat sbuf; int retval = lstat(path, &sbuf); return (!retval && S_ISLNK(sbuf.st_mode)); } #endif // Open a directory // DIRREF dir_open(const char* p) { DIRREF dirp; #ifdef _WIN32 if (!is_dir(p)) return NULL; dirp = (DIR_DESC*) calloc(sizeof(DIR_DESC), 1); if (!dirp) { fprintf(stderr, "calloc() failed in dir_open()\n"); return NULL; } dirp->first = true; safe_strcpy(dirp->path, p); safe_strcat(dirp->path, "\\*"); dirp->handle = INVALID_HANDLE_VALUE; #else dirp = opendir(p); if (!dirp) return NULL; #endif return dirp; } // Scan through a directory and return: // 0 if an entry was found (the entry is returned in p) // ERR_NOT_FOUND if we reached the end of the directory // ERR_READDIR if some other error occurred // int dir_scan(char* p, DIRREF dirp, int p_len) { #ifdef _WIN32 WIN32_FIND_DATAA data; while (1) { if (dirp->first) { dirp->first = false; dirp->handle = FindFirstFileA(dirp->path, &data); if (dirp->handle == INVALID_HANDLE_VALUE) { return ERR_READDIR; } else { // does Windows have "." and ".."? well, just in case. // if (!strcmp(data.cFileName, ".")) continue; if (!strcmp(data.cFileName, "..")) continue; if (p) strlcpy(p, data.cFileName, p_len); return 0; } } else { if (FindNextFileA(dirp->handle, &data)) { if (!strcmp(data.cFileName, ".")) continue; if (!strcmp(data.cFileName, "..")) continue; if (p) strlcpy(p, data.cFileName, p_len); return 0; } else { DWORD ret = GetLastError(); FindClose(dirp->handle); dirp->handle = INVALID_HANDLE_VALUE; if (ret == ERROR_NO_MORE_FILES) { return ERR_NOT_FOUND; } return ERR_READDIR; } } } #else while (1) { errno = 0; dirent* dp = readdir(dirp); if (dp) { if (!strcmp(dp->d_name, ".")) continue; if (!strcmp(dp->d_name, "..")) continue; if (p) strlcpy(p, dp->d_name, p_len); return 0; } else { if (errno) return ERR_READDIR; return ERR_NOT_FOUND; } } #endif } // Close a directory // void dir_close(DIRREF dirp) { #ifdef _WIN32 if (dirp->handle != INVALID_HANDLE_VALUE) { FindClose(dirp->handle); dirp->handle = INVALID_HANDLE_VALUE; } free(dirp); #else if (dirp) { closedir(dirp); } #endif } bool is_dir_empty(const char *p) { char file[MAXPATHLEN]; DIRREF dir = dir_open(p); if (!dir) return true; bool retval = (dir_scan(file, dir, sizeof(file)) != 0); dir_close(dir); return retval; } DirScanner::DirScanner(string const& path) { #ifdef _WIN32 first = true; handle = INVALID_HANDLE_VALUE; if (!is_dir((char*)path.c_str())) { return; } dir = path + "\\*"; #else dirp = opendir(path.c_str()); #endif } // Scan through a directory and return the next file name in it // bool DirScanner::scan(string& s) { #ifdef _WIN32 WIN32_FIND_DATAA data; while (1) { if (first) { first = false; handle = FindFirstFileA(dir.c_str(), &data); if (handle == INVALID_HANDLE_VALUE) { return false; } else { if (data.cFileName[0] == '.') continue; s = data.cFileName; return true; } } else { if (FindNextFileA(handle, &data)) { if (data.cFileName[0] == '.') continue; s = data.cFileName; return true; } else { FindClose(handle); handle = INVALID_HANDLE_VALUE; return false; } } } #else if (!dirp) return false; while (1) { dirent* dp = readdir(dirp); if (dp) { if (dp->d_name[0] == '.') continue; s = dp->d_name; return true; } else { return false; } } #endif } DirScanner::~DirScanner() { #ifdef _WIN32 if (handle != INVALID_HANDLE_VALUE) { FindClose(handle); } #else if (dirp) { closedir(dirp); } #endif } static int boinc_delete_file_aux(const char* path) { #ifdef _WIN32 if (!DeleteFileA(path)) { return ERR_UNLINK; } #else int retval = unlink(path); if (retval) return ERR_UNLINK; #endif return 0; } // Delete the file located at path // int boinc_delete_file(const char* path) { int retval = 0; if (!boinc_file_exists(path)) { return 0; } retval = boinc_delete_file_aux(path); if (retval) { double start = dtime(); do { boinc_sleep(drand()*2); // avoid lockstep retval = boinc_delete_file_aux(path); if (!retval) break; } while (dtime() < start + FILE_RETRY_INTERVAL); } if (retval) { safe_strcpy(boinc_failed_file, path); return ERR_UNLINK; } return 0; } // get file size // int file_size(const char* path, double& size) { #if defined(_WIN32) && !defined(__CYGWIN32__) && !defined(__MINGW32__) HANDLE h = CreateFileA(path, 0, FILE_SHARE_READ|FILE_SHARE_WRITE|FILE_SHARE_DELETE, 0, OPEN_EXISTING, 0, 0); if (h == INVALID_HANDLE_VALUE) return ERR_STAT; LARGE_INTEGER lisize; if (GetFileSizeEx(h, &lisize)) { size = (double) lisize.QuadPart; CloseHandle(h); return 0; } return ERR_STAT; #else int retval; struct stat sbuf; retval = stat(path, &sbuf); if (retval) return ERR_NOT_FOUND; size = (double)sbuf.st_size; return 0; #endif } // get file allocation size, i.e. how much disk space does it use. // This can be less than the file size on compressed filesystems, // or if the file has holes. // It can also be slightly more. // int file_size_alloc(const char* path, double& size) { #if defined(_WIN32) && !defined(__CYGWIN32__) && !defined(__MINGW32__) DWORD hi; DWORD lo = GetCompressedFileSizeA(path, &hi); if (lo != INVALID_FILE_SIZE) { ULONGLONG x = (((ULONGLONG)hi) << 32) + lo; size = (double) x; return 0; } return ERR_STAT; #else int retval; struct stat sbuf; retval = stat(path, &sbuf); if (retval) return ERR_NOT_FOUND; #ifdef _WIN32 // cygwin, mingw size = (double)sbuf.st_size; #else size = ((double)sbuf.st_blocks)*512.; #endif return 0; #endif } int boinc_truncate(const char* path, double size) { int retval; #if defined(_WIN32) && !defined(__CYGWIN32__) // the usual Windows nightmare. // There's another function, SetEndOfFile(), // that supposedly works with files over 2GB, // but it uses HANDLES // int fd = _open(path, _O_RDWR, 0); if (fd == -1) return ERR_TRUNCATE; retval = _chsize(fd, (long)size); _close(fd); #else retval = truncate(path, (off_t)size); #endif if (retval) return ERR_TRUNCATE; return 0; } // remove everything from specified directory // int clean_out_dir(const char* dirpath) { char filename[MAXPATHLEN], path[MAXPATHLEN]; int retval; DIRREF dirp; dirp = dir_open(dirpath); if (!dirp) return 0; // if dir doesn't exist, it's empty while (1) { safe_strcpy(filename, ""); retval = dir_scan(filename, dirp, sizeof(filename)); if (retval) break; snprintf(path, sizeof(path), "%.*s/%.*s", DIR_LEN, dirpath, FILE_LEN, filename); path[sizeof(path)-1] = 0; clean_out_dir(path); boinc_rmdir(path); retval = boinc_delete_file(path); if (retval) { dir_close(dirp); return retval; } } dir_close(dirp); return 0; } // return total size of files in directory and optionally its subdirectories // Win: use special version because stat() is slow, can be avoided // Unix: follow symbolic links // int dir_size(const char* dirpath, double& size, bool recurse) { #ifdef WIN32 char buf[_MAX_PATH]; char path2[_MAX_PATH]; double dsize = 0.0; WIN32_FIND_DATAA findData; size = 0.0; snprintf(path2, sizeof(path2), "%s/*", dirpath); path2[sizeof(path2)-1] = 0; HANDLE hFind = ::FindFirstFileA(path2, &findData); if (INVALID_HANDLE_VALUE == hFind) return ERR_OPENDIR; do { if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { if (!recurse) continue; if (!strcmp(findData.cFileName, ".")) continue; if (!strcmp(findData.cFileName, "..")) continue; dsize = 0.0; snprintf(buf, sizeof(buf), "%.*s/%.*s", DIR_LEN, dirpath, FILE_LEN, findData.cFileName); buf[sizeof(buf)-1] = 0; dir_size(buf, dsize, true); size += dsize; } else { size += findData.nFileSizeLow + ((__int64)(findData.nFileSizeHigh) << 32); } } while (FindNextFileA(hFind, &findData)); ::FindClose(hFind); #else char filename[MAXPATHLEN], subdir[MAXPATHLEN]; int retval=0; DIRREF dirp; double x; size = 0.0; dirp = dir_open(dirpath); if (!dirp) return ERR_OPENDIR; while (1) { retval = dir_scan(filename, dirp, sizeof(filename)); if (retval) break; snprintf(subdir, sizeof(subdir), "%.*s/%.*s", DIR_LEN, dirpath, FILE_LEN, filename); subdir[sizeof(subdir)-1] = 0; if (is_dir(subdir)) { if (recurse) { retval = dir_size(subdir, x); if (retval) continue; size += x; } } else if (is_file(subdir)) { retval = file_size(subdir, x); if (retval) continue; size += x; } } dir_close(dirp); #endif return 0; } // return total allocated size of files in directory and optionally its subdirectories // Win: use special version because stat() is slow, can be avoided // Unix: follow symbolic links // int dir_size_alloc(const char* dirpath, double& size, bool recurse) { #ifdef WIN32 char buf[_MAX_PATH]; char path2[_MAX_PATH]; double dsize = 0.0; WIN32_FIND_DATAA findData; size = 0.0; snprintf(path2, sizeof(path2), "%s/*", dirpath); path2[sizeof(path2)-1] = 0; HANDLE hFind = ::FindFirstFileA(path2, &findData); if (INVALID_HANDLE_VALUE == hFind) return ERR_OPENDIR; do { snprintf(buf, sizeof(buf), "%.*s/%.*s", DIR_LEN, dirpath, FILE_LEN, findData.cFileName); buf[sizeof(buf)-1] = 0; if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { if (!recurse) continue; if (!strcmp(findData.cFileName, ".")) continue; if (!strcmp(findData.cFileName, "..")) continue; dsize = 0.0; dir_size_alloc(buf, dsize, true); size += dsize; } else { double s; if (file_size_alloc(buf, s) == 0) { size += s; } } } while (FindNextFileA(hFind, &findData)); ::FindClose(hFind); #else char filename[MAXPATHLEN], subdir[MAXPATHLEN]; int retval=0; DIRREF dirp; double x; size = 0.0; dirp = dir_open(dirpath); if (!dirp) return ERR_OPENDIR; while (1) { retval = dir_scan(filename, dirp, sizeof(filename)); if (retval) break; snprintf(subdir, sizeof(subdir), "%.*s/%.*s", DIR_LEN, dirpath, FILE_LEN, filename); subdir[sizeof(subdir)-1] = 0; if (is_dir(subdir)) { if (recurse) { retval = dir_size_alloc(subdir, x); if (retval) continue; size += x; } } else if (is_file(subdir)) { retval = file_size_alloc(subdir, x); if (retval) continue; size += x; } } dir_close(dirp); #endif return 0; } FILE* boinc_fopen(const char* path, const char* mode) { // if opening for read, and file isn't there, // leave now (avoid 5-second delay!!) // if (strchr(mode, 'r')) { if (!boinc_file_exists(path)) { return 0; } } FILE *f = boinc::fopen(path, mode); #ifdef _WIN32 // on Windows: if fopen fails, try again for 5 seconds // (since the file might be open by FastFind, Diskeeper etc.) // if (!f) { double start = dtime(); do { boinc_sleep(drand()*2); f = _fsopen(path, mode, _SH_DENYNO); // _SH_DENYNO makes the file sharable while open if (f) break; } while (dtime() < start + FILE_RETRY_INTERVAL); } #else // Unix - if call was interrupted, retry a few times // if (!f) { for (int i=0; i<5; i++) { boinc_sleep(drand()); if (errno != EINTR) break; f = boinc::fopen(path, mode); if (f) break; } } if (f) { if (-1 == fcntl(boinc::fileno(f), F_SETFD, FD_CLOEXEC)) { boinc::fclose(f); return 0; } } #endif return f; } // returns true if anything (file, dir, whatever) exists at given path; // name is misleading. // int boinc_file_exists(const char* path) { #ifdef _WIN32 // don't use _stat64 because it doesn't work with VS2015, XP client DWORD dwAttrib = GetFileAttributesA(path); return dwAttrib != INVALID_FILE_ATTRIBUTES; #else struct stat buf; if (stat(path, &buf)) { return false; // stat() returns zero on success } return true; #endif } #if 0 // same, but doesn't traverse symlinks // int boinc_file_or_symlink_exists(const char* path) { #ifdef _WIN32 return boinc_file_exists(path); #else struct stat buf; if (lstat(path, &buf)) { return false; // stat() returns zero on success } return true; #endif } #endif // returns zero on success, nonzero if didn't touch file // int boinc_touch_file(const char *path) { if (boinc_file_exists(path)) { return 0; } FILE *fp = boinc::fopen(path, "w"); if (fp) { boinc::fclose(fp); return 0; } return -1; } int boinc_copy(const char* orig, const char* newf) { #ifdef _WIN32 if (!CopyFileA(orig, newf, FALSE)) { // FALSE means overwrite OK return GetLastError(); } return 0; #elif defined(__EMX__) char cmd[2*MAXPATHLEN+4+2+4+1]; // 2 blanks, 4 '"'s, 1 terminating 0 snprintf(cmd, sizeof(cmd), "copy \"%s\" \"%s\"", orig, newf); return system(cmd); #else // POSIX requires that shells run from an application will use the // real UID and GID if different from the effective UID and GID. // Mac OS 10.4 did not enforce this, but OS 10.5 does. Since // system() invokes a shell, it may not properly copy the file's // ownership or permissions when called from the BOINC Client // under sandbox security, so we copy the file directly. // FILE *src, *dst; int m, n; int retval = 0; unsigned char buf[65536]; src = boinc_fopen(orig, "r"); if (!src) return ERR_FOPEN; dst = boinc_fopen(newf, "w"); if (!dst) { boinc::fclose(src); return ERR_FOPEN; } while (1) { n = boinc::fread(buf, 1, sizeof(buf), src); if (n <= 0) { // could be either EOF or an error. // Check for error case. // if (!boinc::feof(src)) { retval = ERR_FREAD; } break; } m = boinc::fwrite(buf, 1, n, dst); if (m != n) { retval = ERR_FWRITE; break; } } if (boinc::fclose(src)){ boinc::fclose(dst); return ERR_FCLOSE; } if (boinc::fclose(dst)){ return ERR_FCLOSE; } return retval; #endif } #ifndef _WIN32 // Copy file's ownership and permissions to the extent we are allowed // int boinc_copy_attributes(const char* orig, const char* newf) { struct stat sbuf; // Get source file's info // if (lstat(orig, &sbuf)) { return ERR_STAT; } if (chmod(newf, sbuf.st_mode)) { return ERR_CHMOD; } if (chown(newf, sbuf.st_uid, sbuf.st_gid)) { return ERR_CHOWN; } return 0; } #endif static int boinc_rename_aux(const char* old, const char* newf) { #ifdef _WIN32 // MOVEFILE_COPY_ALLOWED is needed if destination is on another volume (move is simulated by copy&delete) if (MoveFileExA(old, newf, MOVEFILE_COPY_ALLOWED | MOVEFILE_REPLACE_EXISTING | MOVEFILE_WRITE_THROUGH)) return 0; return GetLastError(); #else // rename() doesn't work between filesystems. // So if it fails, try the "mv" command, which does work // int retval = rename(old, newf); if (retval) { char buf[MAXPATHLEN+MAXPATHLEN]; snprintf(buf, sizeof(buf), "mv \"%s\" \"%s\"", old, newf); #ifdef __APPLE__ // system() is deprecated in Mac OS 10.10. // Apple says to call posix_spawn instead. retval = callPosixSpawn(buf); #else retval = system(buf); #endif } if (retval) return ERR_RENAME; return 0; #endif } int boinc_rename(const char* old, const char* newf) { int retval=0; retval = boinc_rename_aux(old, newf); if (retval) { // if the rename failed, and the file exists, // retry a few times // if (!boinc_file_exists(old)) return ERR_FILE_MISSING; double start = dtime(); do { boinc_sleep(drand()*2); // avoid lockstep retval = boinc_rename_aux(old, newf); if (!retval) break; } while (dtime() < start + FILE_RETRY_INTERVAL); } return retval; } // make a dir that's owner and group RWX // int boinc_mkdir(const char* path) { if (is_dir(path)) return 0; #ifdef _WIN32 if (!CreateDirectoryA(path, NULL)) { return GetLastError(); } #else mode_t old_mask = umask(0); int retval = mkdir(path, 0771); umask(old_mask); if (retval) return ERR_MKDIR; #endif return 0; } int boinc_rmdir(const char* name) { #ifdef _WIN32 if (!RemoveDirectoryA(name)) { return ERR_RMDIR; } #else int retval = rmdir(name); if (retval) return ERR_RMDIR; #endif return 0; } #ifndef _WIN32 int boinc_chown(const char* path, gid_t gid) { if (gid) { if (chown(path, (uid_t)-1, gid)) { return ERR_CHOWN; } } return 0; } #endif // if "filepath" is of the form a/b/c, // create directories dirpath/a, dirpath/a/b etc. // int boinc_make_dirs(const char* dirpath, const char* filepath) { char buf[MAXPATHLEN], oldpath[MAXPATHLEN], newpath[MAXPATHLEN]; int retval; char *p, *q; if (strlen(filepath) + strlen(dirpath) > MAXPATHLEN-1) return ERR_BUFFER_OVERFLOW; safe_strcpy(buf, filepath); safe_strcpy(oldpath, dirpath); q = buf; while(*q) { p = strchr(q, '/'); if (!p) break; *p = 0; snprintf(newpath, sizeof(newpath), "%.*s/%.*s", DIR_LEN, oldpath, FILE_LEN, q); newpath[sizeof(newpath)-1] = 0; retval = boinc_mkdir(newpath); if (retval) return retval; safe_strcpy(oldpath, newpath); q = p+1; } return 0; } FILE_LOCK::FILE_LOCK() { #if defined(_WIN32) && !defined(__CYGWIN32__) handle = INVALID_HANDLE_VALUE; #else fd = -1; #endif locked = false; } FILE_LOCK::~FILE_LOCK() { #if !defined(_WIN32) || defined(__CYGWIN32__) if (fd >= 0) close(fd); #endif } int FILE_LOCK::lock(const char* filename) { #if defined(_WIN32) && !defined(__CYGWIN32__) handle = CreateFileA( filename, GENERIC_WRITE, 0, 0, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0 ); if (handle == INVALID_HANDLE_VALUE) { return GetLastError(); } #else if (fd<0) { fd = open(filename, O_WRONLY|O_CREAT, S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH); } if (fd<0) { return ERR_OPEN; } struct flock fl; fl.l_type = F_WRLCK; fl.l_whence = SEEK_SET; fl.l_start = 0; fl.l_len = 0; if (fcntl(fd, F_SETLK, &fl) == -1) { // ENOSYS means file locking is not implemented in this FS. // In this case just return success (i.e. don't actually do locking) // if (errno != ENOSYS) { return ERR_FCNTL; } } #endif locked = true; return 0; } int FILE_LOCK::unlock(const char* filename) { #if defined(_WIN32) && !defined(__CYGWIN32__) CloseHandle(handle); #else close(fd); fd = -1; #endif boinc_delete_file(filename); locked = false; return 0; } void boinc_getcwd(char* path) { #ifdef _WIN32 getcwd(path, MAXPATHLEN); #else char* p #ifdef __GNUC__ __attribute__ ((unused)) #endif = getcwd(path, MAXPATHLEN); #endif } void relative_to_absolute(const char* relname, char* path) { boinc_getcwd(path); if (strlen(relname)) { strcat(path, "/"); strcat(path, relname); } } #if defined(_WIN32) int boinc_allocate_file(const char* path, double size) { int retval = 0; HANDLE h = CreateFileA( path, GENERIC_WRITE, 0, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL ); if (h == INVALID_HANDLE_VALUE) return ERR_FOPEN; LARGE_INTEGER sz; sz.LowPart = fmod(size, 4294967296.); sz.HighPart = (LONG)(size/4294967296.); if (SetFilePointerEx(h, sz, NULL, FILE_BEGIN) == 0) { retval = ERR_FOPEN; } if (!retval && SetEndOfFile(h) == 0) { retval = ERR_FOPEN; } CloseHandle(h); return retval; } FILE* boinc_temp_file( const char* dir, const char* prefix, char* temp_path, double size ) { GetTempFileNameA(dir, prefix, 0, temp_path); boinc_allocate_file(temp_path, size); return boinc_fopen(temp_path, "wb"); } #else // Unix version: use mkstemp. tempnam() prioritizes an env var // in deciding where to put temp file FILE* boinc_temp_file(const char* dir, const char* prefix, char* temp_path) { sprintf(temp_path, "%s/%s_XXXXXX", dir, prefix); int fd = mkstemp(temp_path); if (fd < 0) { return 0; } return boinc::fdopen(fd, "wb"); } #endif void boinc_path_to_dir(const char* path, char* dir) { strcpy(dir, path); char* p = strrchr(dir, '/'); if (p) { *p = 0; } else { strcpy(dir, "."); } } // get total and free space on current filesystem (in bytes) // #ifdef _WIN32 int get_filesystem_info(double &total_space, double &free_space, char*) { char cwd[MAXPATHLEN]; ULARGE_INTEGER TotalNumberOfFreeBytes; ULARGE_INTEGER TotalNumberOfBytes; ULARGE_INTEGER FreeBytesAvailable; signed __int64 uMB; boinc_getcwd(cwd); GetDiskFreeSpaceExA( cwd, &FreeBytesAvailable, &TotalNumberOfBytes, &TotalNumberOfFreeBytes ); uMB = FreeBytesAvailable.QuadPart / (1024 * 1024); free_space = uMB * 1024.0 * 1024.0; uMB = TotalNumberOfBytes.QuadPart / (1024 * 1024); total_space = uMB * 1024.0 * 1024.0; #else int get_filesystem_info(double &total_space, double &free_space, char* path) { #ifdef STATFS struct STATFS fs_info; int retval = STATFS(path, &fs_info); if (retval) { boinc::perror("statvfs"); return ERR_STATFS; } #if HAVE_SYS_STATVFS_H total_space = (double)fs_info.f_frsize * (double)fs_info.f_blocks; free_space = (double)fs_info.f_frsize * (double)fs_info.f_bavail; #else total_space = (double)fs_info.f_bsize * (double)fs_info.f_blocks; free_space = (double)fs_info.f_bsize * (double)fs_info.f_bavail; #endif #else #error Need to specify a method to obtain free/total disk space #endif #endif return 0; } bool is_path_absolute(const std::string path) { #ifdef _WIN32 if (path.length() >= 3 && isalpha(path[0]) && path[1] == ':' && (path[2] == '\\' || path[2] == '/')) { // c:\file return true; } if (path.length() >= 2 && (path[0] == '\\' || path[0] == '/') && (path[1] == '\\' || path[1] == '/')) { // \\server\file // \\?\c:\file return true; } return false; #else return path.length() >= 1 && path[0] == '/'; #endif } // read file (at most max_len chars, if nonzero) into malloc'd buf // #ifdef _USING_FCGI_ int read_file_malloc(const char* path, char*& buf, size_t, bool) { #else int read_file_malloc(const char* path, char*& buf, size_t max_len, bool tail) { #endif int retval; double size; // Win: if another process has this file open for writing, // wait for up to 5 seconds. // This is because when a job exits, the write to stderr.txt // sometimes (inexplicably) doesn't appear immediately #ifdef _WIN32 for (int i=0; i<5; i++) { HANDLE h = CreateFileA( path, GENERIC_WRITE, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL ); if (h != INVALID_HANDLE_VALUE) { CloseHandle(h); break; } boinc_sleep(1); } #endif retval = file_size(path, size); if (retval) return retval; // Note: the fseek() below won't work unless we use binary mode in fopen FILE *f = boinc::fopen(path, "rb"); if (!f) return ERR_FOPEN; #ifndef _USING_FCGI_ if (max_len && size > max_len) { if (tail) { fseek(f, (long)size-(long)max_len, SEEK_SET); } size = max_len; } #endif size_t isize = (size_t)size; buf = (char*)malloc(isize+1); if (!buf) { boinc::fclose(f); return ERR_MALLOC; } size_t n = boinc::fread(buf, 1, isize, f); buf[n] = 0; boinc::fclose(f); return 0; } // read file (at most max_len chars, if nonzero) into string // int read_file_string( const char* path, string& result, size_t max_len, bool tail ) { result.erase(); int retval; char* buf; retval = read_file_malloc(path, buf, max_len, tail); if (retval) return retval; result = buf; free(buf); return 0; }