I'm working with my student, Kim Lefkowitz, on learning how to write BOINC applications. We've been doing this both by reading the examples that come with the distribution and by trying to write our own simple programs. As a result, we've come up with the simplest BOINC program, the "Hello, World!" program of BOINC. It just opens a file and writes to it and the file is uploaded to the server. We'd like to share this with anybody who might have to go through the whole process of learning to write BOINC apps. And of course learn from any suggestions on making it even simpler or the comments clearer. A copy of the program is attached below (it's short, of course) but I've also packed it up with example workunit and result files, a Makefile for Unix and a .dsw for Windows. These are all in the hello-boinc tarball at http://noether.vassar.edu/pub/myers/src/ But you don't need the tarball, you can just put the code below in the file hello.C in the apps directory, and then edit the Makefile to change "1sec" to "hello" everywhere and it will build. [Suggestion: the 1sec app does not work. We were initially distracted into trying to get it to run until we figured out that it does not use the API. So how about replacing apps/1sec with this? I see 1sec is mainly used for the test suite, so if it is to be kept then maybe move it to the test/ directory.] -Eric Myers -*-*- /*********************************************************** * Hello, BOINC World! * * This is the Hello World program for BOINC. It is the simplest application * that one can write which uses the BOINC API and writes some output to a * file (called "out"). See the sample workunit and result templates to * see how this file is mapped to a real file and how it is uploaded. * * Eric Myers - 16 June 2004 (Unix) and 6 July 2004 (Win) * Department of Physics and Astronomy, Vassar College, Poughkeepsie, New York * @(#) Version: 3.12 */ // Stuff we only need on Windows: #ifdef _WIN32 #include "boinc_win.h" #endif #include "boinc_api.h" // #include "filesys.h" // boinc_fopen(), etc... #include "util.h" // parse_command_line(), boinc_sleep() int main(int argc, char **argv) { int rc; char resolved_name[512]; FILE* f; // All BOINC applications must initialize the BOINC interface: rc = boinc_init(); if (rc){ fprintf(stderr, "APP: boinc_init() failed.\n"); exit(rc); } // input and output files need to be "resolved" from their logical name // for the app to the actual path on the client disk rc = boinc_resolve_filename("out", resolved_name, sizeof(resolved_name)); if (rc){ fprintf(stderr, "APP: cannot resolve output file name.\n"); exit(boinc_finish(rc)); } // Then open the file with boinc_fopen() not just fopen() f = boinc_fopen(resolved_name, "w"); // Write some output to the file fprintf(f, "Hello, BOINC World!\n"); // Now run up a little credit.. { int j, num; fprintf(f, "Stress test begins...\n"); for (j=0;j<123456789;j++){ num=rand(); } fprintf(f, "Stress test ends...\n"); } fclose(f); // All BOINC applications must exit via boinc_finish(rc), not merely exit boinc_finish(0); /* should not return */ return 47; } /* Dummy graphics API entry points */ void app_graphics_init() {} void app_graphics_resize(int width, int height){} void app_graphics_render(int xs, int ys, double time_of_day) {} void app_graphics_reread_prefs() {} void boinc_app_mouse_move(int x, int y, bool left, bool middle, bool right ){} void boinc_app_mouse_button(int x, int y, int which, bool is_down){} void boinc_app_key_press(int, int){} void boinc_app_key_release(int, int){} /* Windows entry point WinMain() */ #ifdef _WIN32 /******************************************************* * Windows: Unix applications begin with main() while Windows applications * begin with WinMain, so this just makes WinMain() process the command line * and then invoke main() */ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR Args, int WinMode) { LPSTR command_line; char* argv[100]; int argc; command_line = GetCommandLine(); argc = parse_command_line( command_line, argv ); return main(argc, argv); } #endif