// // Contributor(s): // DirectX 8.1 Screen Saver Framework from Microsoft. // Microsoft Knowledge Base Article - 79212 // #ifndef _BOINC_H #define _BOINC_H #include "gui_rpc_client.h" //----------------------------------------------------------------------------- // Error codes //----------------------------------------------------------------------------- #define SCRAPPERR_BOINCNOTDETECTED 0x82000001 #define SCRAPPERR_BOINCNOTDETECTEDSTARTUP 0x82000002 #define SCRAPPERR_BOINCSUSPENDED 0x82000003 #define SCRAPPERR_BOINCNOTGRAPHICSCAPABLE 0x82000004 #define SCRAPPERR_BOINCNOAPPSEXECUTING 0x82000005 #define SCRAPPERR_BOINCNOGRAPHICSAPPSEXECUTING 0x82000006 #define SCRAPPERR_BOINCSCREENSAVERLOADING 0x82000007 #define SCRAPPERR_NOPREVIEW 0x8200000f //----------------------------------------------------------------------------- // Constants //----------------------------------------------------------------------------- #define MAX_DISPLAYS 9 #define NO_ADAPTER 0xffffffff #define NO_MONITOR 0xffffffff #define BOINC_SHORTCUT_NAME _T("\\BOINC Manager.lnk") #define BOINC_WINDOW_CLASS_NAME _T("BOINC_app") //*************************************************************************************** // Modes of operation for screensaver enum SaverMode { sm_config, // Config dialog box sm_preview, // Mini preview window in Display Properties dialog sm_full, // Full-on screensaver mode sm_test, // Test mode sm_passwordchange // Change password }; // Prototype for VerifyScreenSavePwd() in password.cpl, used on Win9x typedef BOOL (PASCAL * VERIFYPWDPROC) (HWND); //----------------------------------------------------------------------------- // Name: struct INTERNALMONITORINFO // Desc: Structure for holding information about a monitor //----------------------------------------------------------------------------- struct INTERNALMONITORINFO { TCHAR strDeviceName[128]; TCHAR strMonitorName[128]; HMONITOR hMonitor; RECT rcScreen; HWND hWnd; // Error message state FLOAT xError; FLOAT yError; FLOAT widthError; FLOAT heightError; FLOAT xVelError; FLOAT yVelError; time_t tLastRefresh; }; // Use the following structure rather than DISPLAY_DEVICE, since some old // versions of DISPLAY_DEVICE are missing the last two fields and this can // cause problems with EnumDisplayDevices on Windows 2000. struct DISPLAY_DEVICE_FULL { DWORD cb; TCHAR DeviceName[32]; TCHAR DeviceString[128]; DWORD StateFlags; TCHAR DeviceID[128]; TCHAR DeviceKey[128]; }; //----------------------------------------------------------------------------- // Name: class CScreensaver // Desc: Screensaver class //----------------------------------------------------------------------------- class CScreensaver { public: CScreensaver(); virtual HRESULT Create( HINSTANCE hInstance ); virtual INT Run(); HRESULT DisplayErrorMsg( HRESULT hr ); protected: VOID StartupBOINC(); VOID ShutdownBOINC(); SaverMode ParseCommandLine( TCHAR* pstrCommandLine ); VOID EnumMonitors( VOID ); HRESULT CreateSaverWindow(); VOID UpdateErrorBox(); VOID UpdateErrorBoxText(); VOID InterruptSaver(); VOID ShutdownSaver(); VOID ChangePassword(); VOID DoConfig(); HRESULT DoSaver(); VOID DoPaint( HWND hwnd, HDC hdc ); void DrawTransparentBitmap(HDC hdc, HBITMAP hBitmap, LONG xStart, LONG yStart, COLORREF cTransparentColor); virtual BOOL GetTextForError( HRESULT hr, TCHAR* pszError, DWORD dwNumChars ); BOOL IsConfigStartupBOINC(); LRESULT PrimarySaverProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ); LRESULT GenericSaverProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ); INT_PTR ConfigureDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam ); static LRESULT CALLBACK PrimarySaverProcStub( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ); static LRESULT CALLBACK GenericSaverProcStub( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ); static INT_PTR CALLBACK ConfigureDialogProcStub( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ); int UtilGetRegKey(LPCTSTR name, DWORD &keyval); int UtilSetRegKey(LPCTSTR name, DWORD value); int UtilGetRegStartupStr(LPCTSTR name, LPTSTR str); protected: RPC_CLIENT rpc; CC_STATE state; SaverMode m_SaverMode; // sm_config, sm_full, sm_preview, etc. BOOL m_bAllScreensSame; // If TRUE, show same image on all screens HWND m_hWnd; // Focus window and device window on primary HWND m_hWndParent; HINSTANCE m_hInstance; BOOL m_bWaitForInputIdle; // Used to pause when preview starts DWORD m_dwSaverMouseMoveCount; BOOL m_bIs9x; HINSTANCE m_hPasswordDLL; VERIFYPWDPROC m_VerifySaverPassword; BOOL m_bCheckingSaverPassword; BOOL m_bWindowed; // Variables for non-fatal error management BOOL m_bErrorMode; // Whether to display an error HRESULT m_hrError; // Error code to display TCHAR m_szError[400]; // Error message text INTERNALMONITORINFO m_Monitors[MAX_DISPLAYS]; DWORD m_dwNumMonitors; RECT m_rcRenderTotal; // Rect of entire area to be rendered RECT m_rcRenderCurDevice; // Rect of render area of current device BOOL m_bPaintingInitialized; TCHAR m_strWindowTitle[200]; // Title for the app's window BOOL m_bCoreNotified; BOOL m_bResetCoreState; DWORD m_dwTimerCounter; int m_iStatus; DWORD m_dwBlankScreen; DWORD m_dwBlankTime; BOOL m_bBOINCConfigChecked; BOOL m_bBOINCStartupConfigured; }; #endif