// The contents of this file are subject to the BOINC Public License // Version 1.0 (the "License"); you may not use this file except in // compliance with the License. You may obtain a copy of the License at // http://boinc.berkeley.edu/license_1.0.txt // // Software distributed under the License is distributed on an "AS IS" // basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the // License for the specific language governing rights and limitations // under the License. // // The Original Code is the Berkeley Open Infrastructure for Network Computing. // // The Initial Developer of the Original Code is the SETI@home project. // Portions created by the SETI@home project are Copyright (C) 2002 // University of California at Berkeley. All Rights Reserved. // // Contributor(s): // #ifndef _NET_XFER_ #define _NET_XFER_ #ifndef _WIN32 #include #include #include #endif // The following classes provide an interface for polling // (non-blocking) network I/O. #define MAX_BLOCKSIZE 16384 // represents a network connection, either being accessed directly // or being transferred to/from a file // class NET_XFER { char hostname[256]; // The host we're connecting to (possibly a proxy) public: int net_xfer_state; // client-defined; better to define state in parent class int socket; bool is_connected; bool want_download; // at most one should be true bool want_upload; bool do_file_io; // whether poll() should transfer data to/from file // (in which case "file" and blocksize are relevant) // or just set io_ready bool io_done; // got error or EOF FILE* file; bool io_ready; // can read or write socket now (used if !do_file_io) int error; int port; int blocksize; double xfer_speed; // exponentially-smoother avg of recent throughput // in bytes per second double last_speed_update; // when xfer_speed was last computed double bytes_xferred; // bytes transferred in this session char file_read_buf[MAX_BLOCKSIZE]; int file_read_buf_offset, file_read_buf_len; void init(char* host, int port, int blocksize); int get_ip_addr(char *hostname, int &ip_addr); int open_server(); void close_socket(); int do_xfer(int&); void update_speed(int); void got_error(); char* get_hostname(); }; // bandwidth limitation is implemented at this level, as follows: // There are limits max_bytes_sec_up and max_bytes_sec_down. // We keep track of the last time and bytes_left_up and bytes_left_down; // Each second we reset these to zero. class NET_XFER_SET { vector net_xfers; public: NET_XFER_SET(); double max_bytes_sec_up, max_bytes_sec_down; // user-specified limits on throughput double bytes_left_up, bytes_left_down; // bytes left to transfer in the current second double bytes_up, bytes_down; // total bytes transferred bool up_active, down_active; // has there been transfer activity since last call to check_active()? time_t last_time; int insert(NET_XFER*); int remove(NET_XFER*); bool poll(); int net_sleep(double); int do_select(double& bytes_transferred, double timeout); NET_XFER* lookup_fd(int); // lookup by fd void check_active(bool&, bool&); }; extern int get_socket_error(int fd); #endif