#include #define MODE_NO_GRAPHICS -1 #define MODE_WINDOW 0 #define MODE_FULLSCREEN 1 struct GRAPHICS_INFO { int xsize; int ysize; int graphics_mode; double refresh_period; }; struct APP_OUT_GRAPHICS { }; int write_graphics_file(FILE* f, GRAPHICS_INFO& gi); int parse_graphics_file(FILE* f, GRAPHICS_INFO& gi);