// The contents of this file are subject to the BOINC Public License // Version 1.0 (the "License"); you may not use this file except in // compliance with the License. You may obtain a copy of the License at // http://boinc.berkeley.edu/license_1.0.txt // // Software distributed under the License is distributed on an "AS IS" // basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the // License for the specific language governing rights and limitations // under the License. // // The Original Code is the Berkeley Open Infrastructure for Network Computing. // // The Initial Developer of the Original Code is the SETI@home project. // Portions created by the SETI@home project are Copyright (C) 2002 // University of California at Berkeley. All Rights Reserved. // // Contributor(s): // #ifdef _WIN32 #include "boinc_win.h" #endif #include "client_state.h" #include "client_msgs.h" #include "ss_logic.h" SS_LOGIC::SS_LOGIC() { do_ss = false; blank_time = 0; ack_deadline = 0; ss_status = 0; } // this is called when the core client receives a message // from the screensaver module. // void SS_LOGIC::start_ss(GRAPHICS_MSG& m, double new_blank_time) { ACTIVE_TASK* atp; if (do_ss) return; do_ss = true; ss_status = SS_STATUS_ENABLED; blank_time = new_blank_time; gstate.active_tasks.save_app_modes(); gstate.active_tasks.hide_apps(); m.mode = MODE_FULLSCREEN; if (!gstate.activities_suspended) { atp = gstate.get_next_graphics_capable_app(); if (atp) { atp->request_graphics_mode(m); atp->is_ss_app = true; ack_deadline = time(0) + 5; } } } void SS_LOGIC::stop_ss() { if (!do_ss) return; reset(); do_ss = false; ss_status = SS_STATUS_QUIT; gstate.active_tasks.restore_apps(); } // If an app is acting as screensaver, tell it to stop. // void SS_LOGIC::reset() { GRAPHICS_MSG m; m.mode = MODE_HIDE_GRAPHICS; ACTIVE_TASK* atp = gstate.active_tasks.get_ss_app(); if (atp) { atp->request_graphics_mode(m); atp->is_ss_app = false; } } // called every second // void SS_LOGIC::poll() { ACTIVE_TASK* atp; GRAPHICS_MSG m; #if 0 // if you want to debug screensaver functionality... static int foo=0; foo++; if (foo == 8) start_ss(time(0)+1000); #endif if (!do_ss) return; if (gstate.activities_suspended) { reset(); ss_status = SS_STATUS_BOINCSUSPENDED; return; } // check if it's time to go to black screen // if (blank_time && (time(0) > blank_time)) { if (SS_STATUS_BLANKED != ss_status) { reset(); ss_status = SS_STATUS_BLANKED; } } else { atp = gstate.active_tasks.get_ss_app(); if (atp) { if (atp->graphics_mode_acked != MODE_FULLSCREEN) { if (time(0)>ack_deadline) { m.mode = MODE_HIDE_GRAPHICS; atp->request_graphics_mode(m); atp->is_ss_app = false; ss_status = SS_STATUS_NOTGRAPHICSCAPABLE; } } } else { atp = gstate.get_next_graphics_capable_app(); if (atp) { do_ss = false; ss_status = SS_STATUS_RESTARTREQUEST; } else { if (gstate.active_tasks.active_tasks.size()==0) { ss_status = SS_STATUS_NOAPPSEXECUTING; } else { ss_status = SS_STATUS_NOGRAPHICSAPPSEXECUTING; } } } } } #ifdef __GNUC__ static volatile const char __attribute__((unused)) *BOINCrcsid="$Id$"; #else static volatile const char *BOINCrcsid="$Id$"; #endif