// Copyright (c) Mark J. Kilgard, 1997. // This program is freely distributable without licensing fees and is // provided without guarantee or warrantee expressed or implied. // This program is -not- in the public domain. #if defined(_WIN32) #pragma warning (disable:4244) // disable bogus conversion warnings #endif #include #include #include #include #include #ifdef _WIN32 #include #endif #ifdef _WIN32 #include #endif #ifdef __APPLE_CC__ #include #endif #include "texfont.h" const char *font_names [] = { "Helvetica.txf", // 0. This is the default "Helvetica-Bold.txf", // 1 "Helvetica-Oblique.txf", // 2 "Helvetica-BoldOblique.txf", // 3 "AvantGarde-Book.txf", // 4 "AvantGarde-BookOblique.txf", // 5 "AvantGarde-Demi.txf", // 6 "AvantGarde-DemiOblique.txf", // 7 "Bookman-Light.txf", // 8 "Bookman-LightItalic.txf", // 9 "Bookman-Demi.txf", // 10 "Bookman-DemiItalic.txf", // 11 "Courier.txf", // 12 "Courier-Bold.txf", // 13 "Courier-Oblique.txf", // 14 "Courier-BoldOblique.txf", // 15 "NewCenturySchlbk-Roman.txf", // 16 "NewCenturySchlbk-Italic.txf", // 17 "NewCenturySchlbk-Bold.txf", // 18 "NewCenturySchlbk-BoldItalic.txf", // 19 "Palatino-Roman.txf", // 20 "Palatino-Italic.txf", // 21 "Palatino-Bold.txf", // 22 "Palatino-BoldItalic.txf", // 23 "Times-Roman.txf", // 24 "Times-Italic.txf", // 25 "Times-Bold.txf", // 26 "Times-BoldItalic.txf", // 27 "ZapfChancery-MediumItalic.txf", // 28 NULL } ; #if 1 // Uncomment to debug various scenarios. #undef GL_VERSION_1_1 #undef GL_EXT_texture_object #undef GL_EXT_texture #endif #ifndef GL_VERSION_1_1 # if defined(GL_EXT_texture_object) # define glGenTextures glGenTexturesEXT # define glBindTexture glBindTextureEXT # else // Without OpenGL 1.1 or the texture object extension, use display lists. # define USE_DISPLAY_LISTS # endif # if defined(GL_EXT_texture) # define GL_INTENSITY4 GL_INTENSITY4_EXT int useLuminanceAlpha = 0; # else // Intensity texture format not in OpenGL 1.0; added by the EXT_texture // extension and now part of OpenGL 1.1. int useLuminanceAlpha = 1; # endif #else // OpenGL 1.1 case. int useLuminanceAlpha = 0; #endif // byte swap a 32-bit value #define SWAPL(x, n) { \ n = ((char *) (x))[0];\ ((char *) (x))[0] = ((char *) (x))[3];\ ((char *) (x))[3] = n;\ n = ((char *) (x))[1];\ ((char *) (x))[1] = ((char *) (x))[2];\ ((char *) (x))[2] = n; } // byte swap a short #define SWAPS(x, n) { \ n = ((char *) (x))[0];\ ((char *) (x))[0] = ((char *) (x))[1];\ ((char *) (x))[1] = n; } static TexGlyphVertexInfo * getTCVI(TexFont * txf, int c){ TexGlyphVertexInfo *tgvi; // Automatically substitute uppercase letters with lowercase if not // uppercase available (and vice versa). if ((c >= txf->min_glyph) && (c < txf->min_glyph + txf->range)) { tgvi = txf->lut[c - txf->min_glyph]; if (tgvi) { return tgvi; } if (islower(c)) { c = toupper(c); if ((c >= txf->min_glyph) && (c < txf->min_glyph + txf->range)) { return txf->lut[c - txf->min_glyph]; } } if (isupper(c)) { c = tolower(c); if ((c >= txf->min_glyph) && (c < txf->min_glyph + txf->range)) { return txf->lut[c - txf->min_glyph]; } } } fprintf(stderr, "texfont: tried to access unavailable font character \"%c\" (%d)\n",isprint(c) ? c : ' ', c); abort(); // NOT REACHED return NULL; } static char *lastError; char * txfErrorString(void) { return lastError; } TexFont * txfLoadFont(const char *filename) { TexFont *txf; FILE *file; GLfloat w, h, xstep, ystep; char fileid[4], tmp; unsigned char *texbitmap; int min_glyph, max_glyph; int endianness, swap, format, stride, width, height; int i, j; unsigned long got; txf = NULL; file = fopen(filename, "rb"); if (file == NULL) { lastError = "file open failed."; goto error; } txf = (TexFont *) malloc(sizeof(TexFont)); if (txf == NULL) { lastError = "out of memory."; goto error; } // For easy cleanup in error case. txf->tgi = NULL; txf->tgvi = NULL; txf->lut = NULL; txf->teximage = NULL; got = (unsigned long)fread(fileid, 1, 4, file); if (got != 4 || strncmp(fileid, "\377txf", 4)) { lastError = "not a texture font file."; goto error; } // CONSTANT CONDITION assert(sizeof(int) == 4); // Ensure external file format size. got = (unsigned long)fread(&endianness, sizeof(int), 1, file); if (got == 1 && endianness == 0x12345678) { swap = 0; } else if (got == 1 && endianness == 0x78563412) { swap = 1; } else { lastError = "not a texture font file."; goto error; } #define EXPECT(n) if (got != (unsigned long) n) { lastError = "premature end of file."; goto error; } got = (unsigned long)fread(&format, sizeof(int), 1, file); EXPECT(1); got = (unsigned long)fread(&txf->tex_width, sizeof(int), 1, file); EXPECT(1); got = (unsigned long)fread(&txf->tex_height, sizeof(int), 1, file); EXPECT(1); got = (unsigned long)fread(&txf->max_ascent, sizeof(int), 1, file); EXPECT(1); got = (unsigned long)fread(&txf->max_descent, sizeof(int),1, file); EXPECT(1); got = (unsigned long)fread(&txf->num_glyphs, sizeof(int), 1, file); EXPECT(1); if (swap) { SWAPL(&format, tmp); SWAPL(&txf->tex_width, tmp); SWAPL(&txf->tex_height, tmp); SWAPL(&txf->max_ascent, tmp); SWAPL(&txf->max_descent,tmp); SWAPL(&txf->num_glyphs, tmp); } txf->tgi = (TexGlyphInfo *) malloc(txf->num_glyphs * sizeof(TexGlyphInfo)); if (txf->tgi == NULL) { lastError = "out of memory."; goto error; } // CONSTANT CONDITION assert(sizeof(TexGlyphInfo) == 12); // Ensure external file format size. got = (unsigned long)fread(txf->tgi, sizeof(TexGlyphInfo), txf->num_glyphs, file); EXPECT(txf->num_glyphs); if (swap) { for (i = 0; i < txf->num_glyphs; i++) { SWAPS(&txf->tgi[i].c, tmp); SWAPS(&txf->tgi[i].x, tmp); SWAPS(&txf->tgi[i].y, tmp); } } txf->tgvi = (TexGlyphVertexInfo *) malloc(txf->num_glyphs * sizeof(TexGlyphVertexInfo)); if (txf->tgvi == NULL) { lastError = "out of memory."; goto error; } w = txf->tex_width; h = txf->tex_height; xstep = 0.5 / w; ystep = 0.5 / h; for (i = 0; i < txf->num_glyphs; i++) { TexGlyphInfo *tgi; tgi = &txf->tgi[i]; txf->tgvi[i].t0[0] = tgi->x / w + xstep; txf->tgvi[i].t0[1] = tgi->y / h + ystep; txf->tgvi[i].v0[0] = tgi->xoffset; txf->tgvi[i].v0[1] = tgi->yoffset; txf->tgvi[i].t1[0] = (tgi->x + tgi->width) / w + xstep; txf->tgvi[i].t1[1] = tgi->y / h + ystep; txf->tgvi[i].v1[0] = tgi->xoffset + tgi->width; txf->tgvi[i].v1[1] = tgi->yoffset; txf->tgvi[i].t2[0] = (tgi->x + tgi->width) / w + xstep; txf->tgvi[i].t2[1] = (tgi->y + tgi->height) / h + ystep; txf->tgvi[i].v2[0] = tgi->xoffset + tgi->width; txf->tgvi[i].v2[1] = tgi->yoffset + tgi->height; txf->tgvi[i].t3[0] = tgi->x / w + xstep; txf->tgvi[i].t3[1] = (tgi->y + tgi->height) / h + ystep; txf->tgvi[i].v3[0] = tgi->xoffset; txf->tgvi[i].v3[1] = tgi->yoffset + tgi->height; txf->tgvi[i].advance = tgi->advance; } min_glyph = txf->tgi[0].c; max_glyph = txf->tgi[0].c; for (i = 1; i < txf->num_glyphs; i++) { if (txf->tgi[i].c < min_glyph) { min_glyph = txf->tgi[i].c; } if (txf->tgi[i].c > max_glyph) { max_glyph = txf->tgi[i].c; } } txf->min_glyph = min_glyph; txf->range = max_glyph - min_glyph + 1; txf->lut = (TexGlyphVertexInfo **) calloc(txf->range, sizeof(TexGlyphVertexInfo *)); if (txf->lut == NULL) { lastError = "out of memory."; goto error; } for (i = 0; i < txf->num_glyphs; i++) { txf->lut[txf->tgi[i].c - txf->min_glyph] = &txf->tgvi[i]; } switch (format) { case TXF_FORMAT_BYTE: if (useLuminanceAlpha) { unsigned char *orig; orig = (unsigned char *) malloc(txf->tex_width * txf->tex_height); if (orig == NULL) { lastError = "out of memory."; goto error; } got = (unsigned long)fread(orig, 1, txf->tex_width * txf->tex_height, file); EXPECT(txf->tex_width * txf->tex_height); txf->teximage = (unsigned char *) malloc(2 * txf->tex_width * txf->tex_height); if (txf->teximage == NULL) { lastError = "out of memory."; goto error; } for (i = 0; i < txf->tex_width * txf->tex_height; i++) { txf->teximage[i * 2] = orig[i]; txf->teximage[i * 2 + 1] = orig[i]; } free(orig); } else { txf->teximage = (unsigned char *) malloc(txf->tex_width * txf->tex_height); if (txf->teximage == NULL) { lastError = "out of memory."; goto error; } got = (unsigned long)fread(txf->teximage, 1, txf->tex_width * txf->tex_height, file); EXPECT(txf->tex_width * txf->tex_height); } break; case TXF_FORMAT_BITMAP: width = txf->tex_width; height = txf->tex_height; stride = (width + 7) >> 3; texbitmap = (unsigned char *) malloc(stride * height); if (texbitmap == NULL) { lastError = "out of memory."; goto error; } got = (unsigned long)fread(texbitmap, 1, stride * height, file); EXPECT(stride * height); if (useLuminanceAlpha) { txf->teximage = (unsigned char *) calloc(width * height * 2, 1); if (txf->teximage == NULL) { lastError = "out of memory."; goto error; } for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { if (texbitmap[i * stride + (j >> 3)] & (1 << (j & 7))) { txf->teximage[(i * width + j) * 2] = 255; txf->teximage[(i * width + j) * 2 + 1] = 255; } } } } else { txf->teximage = (unsigned char *) calloc(width * height, 1); if (txf->teximage == NULL) { lastError = "out of memory."; goto error; } for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { if (texbitmap[i * stride + (j >> 3)] & (1 << (j & 7))) { txf->teximage[i * width + j] = 255; } } } } free(texbitmap); break; } fclose(file); return txf; error: if (txf) { if (txf->tgi) free(txf->tgi); if (txf->tgvi)free(txf->tgvi); if (txf->lut) free(txf->lut); if (txf->teximage) free(txf->teximage); free(txf); } if (file) fclose(file); return NULL; } GLuint CreateTexFont(TexFont * txf,GLuint texobj, GLboolean setupMipmaps){ glGenTextures(1, &txf->texobj); glBindTexture(GL_TEXTURE_2D, txf->texobj); #if 1 // XXX Indigo2 IMPACT in IRIX 5.3 and 6.2 does not support the GL_INTENSITY // internal texture format. Sigh. Win32 non-GLX users should disable this code. if (useLuminanceAlpha == 0) { char *vendor, *renderer, *version; renderer = (char *) glGetString(GL_RENDERER); vendor = (char *) glGetString(GL_VENDOR); if (!strcmp(vendor, "SGI") && !strncmp(renderer, "IMPACT", 6)) { version = (char *) glGetString(GL_VERSION); if (!strcmp(version, "1.0 Irix 6.2") || !strcmp(version, "1.0 Irix 5.3")) { unsigned char *latex; int width = txf->tex_width; int height = txf->tex_height; int i; useLuminanceAlpha = 1; latex = (unsigned char *) calloc(width * height * 2, 1); // XXX unprotected alloc. for (i = 0; i < height * width; i++) { latex[i * 2] = txf->teximage[i]; latex[i * 2 + 1] = txf->teximage[i]; } free(txf->teximage); txf->teximage = latex; } } } #endif if (useLuminanceAlpha) { if (setupMipmaps) { gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE_ALPHA, txf->tex_width, txf->tex_height, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, txf->teximage); } else { glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, txf->tex_width, txf->tex_height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, txf->teximage); } } else { #if defined(GL_VERSION_1_1) || defined(GL_EXT_texture) // Use GL_INTENSITY4 as internal texture format since we want to use as // little texture memory as possible. if (setupMipmaps) { gluBuild2DMipmaps(GL_TEXTURE_2D, GL_INTENSITY4, txf->tex_width, txf->tex_height, GL_LUMINANCE, GL_UNSIGNED_BYTE, txf->teximage); } else { glTexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY4, txf->tex_width, txf->tex_height, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, txf->teximage); } #endif } return txf->texobj; } void txfUnloadFont(TexFont * txf){ if (txf->teximage) { free(txf->teximage); } free(txf->tgi); free(txf->tgvi); free(txf->lut); free(txf); } void txfGetStringMetrics( TexFont * txf, char *string, int len, int *width, int *max_ascent, int *max_descent){ TexGlyphVertexInfo *tgvi; int w, i; w = 0; for (i = 0; i < len; i++) { if (string[i] == 27) { switch (string[i + 1]) { case 'M': i += 4; break; case 'T': i += 7; break; case 'L': i += 7; break; case 'F': i += 13;break; } } else { tgvi = getTCVI(txf, string[i]); w += (int)tgvi->advance; } } *width = w; *max_ascent = txf->max_ascent; *max_descent = txf->max_descent; } void txfRenderGlyph(TexFont * txf, int c){ TexGlyphVertexInfo *tgvi; tgvi = getTCVI(txf, c); glBegin(GL_QUADS); glTexCoord2fv(tgvi->t0); glVertex2sv(tgvi->v0); glTexCoord2fv(tgvi->t1); glVertex2sv(tgvi->v1); glTexCoord2fv(tgvi->t2); glVertex2sv(tgvi->v2); glTexCoord2fv(tgvi->t3); glVertex2sv(tgvi->v3); glEnd(); glTranslatef(tgvi->advance, 0.0, 0.0); } void txfRenderString(TexFont * txf, char *string, int len){ int i; for (i = 0; i < len; i++) { txfRenderGlyph(txf, string[i]); } } enum { MONO, TOP_BOTTOM, LEFT_RIGHT, FOUR }; void txfRenderFancyString( TexFont * txf, char *string, int len){ TexGlyphVertexInfo *tgvi; GLubyte c[4][3]; int mode = MONO; int i; for (i = 0; i < len; i++) { if (string[i] == 27) { switch (string[i + 1]) { case 'M': mode = MONO; glColor3ubv((GLubyte *) & string[i + 2]); i += 4; break; case 'T': mode = TOP_BOTTOM; memcpy(c, &string[i + 2], 6); i += 7; break; case 'L': mode = LEFT_RIGHT; memcpy(c, &string[i + 2], 6); i += 7; break; case 'F': mode = FOUR; memcpy(c, &string[i + 2], 12); i += 13; break; } } else { switch (mode) { case MONO: txfRenderGlyph(txf, string[i]); break; case TOP_BOTTOM: tgvi = getTCVI(txf, string[i]); glBegin(GL_QUADS); glColor3ubv(c[0]); glTexCoord2fv(tgvi->t0); glVertex2sv(tgvi->v0); glTexCoord2fv(tgvi->t1); glVertex2sv(tgvi->v1); glColor3ubv(c[1]); glTexCoord2fv(tgvi->t2); glVertex2sv(tgvi->v2); glTexCoord2fv(tgvi->t3); glVertex2sv(tgvi->v3); glEnd(); glTranslatef(tgvi->advance, 0.0, 0.0); break; case LEFT_RIGHT: tgvi = getTCVI(txf, string[i]); glBegin(GL_QUADS); glColor3ubv(c[0]); glTexCoord2fv(tgvi->t0); glVertex2sv(tgvi->v0); glColor3ubv(c[1]); glTexCoord2fv(tgvi->t1); glVertex2sv(tgvi->v1); glColor3ubv(c[1]); glTexCoord2fv(tgvi->t2); glVertex2sv(tgvi->v2); glColor3ubv(c[0]); glTexCoord2fv(tgvi->t3); glVertex2sv(tgvi->v3); glEnd(); glTranslatef(tgvi->advance, 0.0, 0.0); break; case FOUR: tgvi = getTCVI(txf, string[i]); glBegin(GL_QUADS); glColor3ubv(c[0]); glTexCoord2fv(tgvi->t0); glVertex2sv(tgvi->v0); glColor3ubv(c[1]); glTexCoord2fv(tgvi->t1); glVertex2sv(tgvi->v1); glColor3ubv(c[2]); glTexCoord2fv(tgvi->t2); glVertex2sv(tgvi->v2); glColor3ubv(c[3]); glTexCoord2fv(tgvi->t3); glVertex2sv(tgvi->v3); glEnd(); glTranslatef(tgvi->advance, 0.0, 0.0); break; } } } } int txfInFont(TexFont * txf, int c) { // NOTE: No uppercase/lowercase substituion. if ((c >= txf->min_glyph) && (c < txf->min_glyph + txf->range)) { if (txf->lut[c - txf->min_glyph]) { return 1; } } return 0; }