#ifndef _APP_IPC_ #define _APP_IPC_ // Communication between the core client and the BOINC app library. // This code is linked into both core client and app lib. // Includes the following: // - shared memory (APP_CLIENT_SHM) // - main init file // - fd init file // - graphics init file // Shared memory is arranged as follows: // 4 1K segments // First byte of each segment is nonzero if // segment contains unread data, remaining 1023 // bytes contain data #define SHM_SEG_SIZE 1024 #define NUM_SEGS 4 #define CORE_APP_WORKER_SEG 0 #define APP_CORE_WORKER_SEG 1 #define CORE_APP_GFX_SEG 2 #define APP_CORE_GFX_SEG 3 #define APP_CLIENT_SHMEM_SIZE (sizeof(char)*NUM_SEGS*SHM_SEG_SIZE) #define DEFAULT_FRACTION_DONE_UPDATE_PERIOD 1 #define DEFAULT_CHECKPOINT_PERIOD 300 #define SHM_PREFIX "shm_" #define QUIT_PREFIX "quit_" class APP_CLIENT_SHM { public: char *shm; bool pending_msg(int); // returns true a message is waiting // in the specified segment bool get_msg(char *,int); // returns the message from the specified // segment and resets the message flag bool send_msg(char *,int); // if there is not already a message in the segment, // writes specified message and sets message flag bool send_graphics_mode_msg(int seg, int mode); bool get_graphics_mode_msg(int seg, int& mode); void reset_msgs(); // resets all messages and clears their flags void reset_msg(int); // resets specified message and clears its flag }; struct APP_INIT_DATA { char app_preferences[4096]; char user_name[256]; char team_name[256]; char comm_obj_name[256]; // name to identify shared memory segments, signals, etc double wu_cpu_time; // cpu time from previous sessions double user_total_credit; double user_expavg_credit; double host_total_credit; double host_expavg_credit; double checkpoint_period; // recommended checkpoint period int shm_key; double fraction_done_update_period; }; struct GRAPHICS_INFO { int xsize; int ysize; double refresh_period; }; typedef struct GRAPHICS_INFO GRAPHICS_INFO; int write_init_data_file(FILE* f, APP_INIT_DATA&); int parse_init_data_file(FILE* f, APP_INIT_DATA&); int write_fd_init_file(FILE*, char*, int, int); int parse_fd_init_file(FILE*); int write_graphics_file(FILE* f, GRAPHICS_INFO* gi); int parse_graphics_file(FILE* f, GRAPHICS_INFO* gi); #define INIT_DATA_FILE "init_data.xml" #define GRAPHICS_DATA_FILE "graphics.xml" #define FD_INIT_FILE "fd_init.xml" // possible graphics modes of an application // #define MODE_UNSUPPORTED 0 #define MODE_HIDE_GRAPHICS 1 #define MODE_WINDOW 2 #define MODE_FULLSCREEN 3 #define END_SS_MSG "BOINC_SS_END" #define STDERR_FILE "stderr.txt" extern char* xml_graphics_modes[5]; #endif