// Berkeley Open Infrastructure for Network Computing // http://boinc.berkeley.edu // Copyright (C) 2005 University of California // // This is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; // either version 2.1 of the License, or (at your option) any later version. // // This software is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU Lesser General Public License for more details. // // To view the GNU Lesser General Public License visit // http://www.gnu.org/copyleft/lesser.html // or write to the Free Software Foundation, Inc., // 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef _TASK_ #define _TASK_ #ifndef _WIN32 #include #include #endif #include "client_types.h" #include "app_ipc.h" #include "procinfo.h" class CLIENT_STATE; typedef int PROCESS_ID; #define MAX_STDERR_LEN 65536 // The stderr output of an application is truncated to this length // before sending to server, // to protect against apps that write unbounded amounts. // values of ACTIVE_TASK::task_state // #define PROCESS_UNINITIALIZED 0 // states in which the process exists #define PROCESS_EXECUTING 1 // process is running, as far as we know #define PROCESS_SUSPENDED 9 // we've sent it a "suspend" message #define PROCESS_ABORT_PENDING 5 // process exceeded limits; killed it, waiting to exit // states in which the process has exited #define PROCESS_EXITED 2 #define PROCESS_WAS_SIGNALED 3 #define PROCESS_EXIT_UNKNOWN 4 #define PROCESS_ABORTED 6 // aborted process has exited #define PROCESS_COULDNT_START 7 #define PROCESS_IN_LIMBO 8 // process exited zero, but no finish file; leave the task there. // Represents a task in progress. // // "CPU time" refers to the sum over all episodes. // (not counting the "lost" time after the last checkpoint // in episodes before the current one) // // When an active task is created, it is assigned a "slot" // which determines the directory it runs in. // This doesn't change over the life of the active task; // thus the task can use the slot directory for temp files // that BOINC doesn't know about. // class ACTIVE_TASK { public: #ifdef _WIN32 HANDLE pid_handle, thread_handle, quitRequestEvent, shm_handle; #else //key_t shm_key; #endif SHMEM_SEG_NAME shmem_seg_name; RESULT* result; WORKUNIT* wup; APP_VERSION* app_version; PROCESS_ID pid; PROCINFO procinfo; int slot; // subdirectory of slots/ where this runs int task_state; int scheduler_state; int next_scheduler_state; // temp int signal; double fraction_done; // App's estimate of how much of the work unit is done. // Passed from the application via an API call; // will be zero if the app doesn't use this call double debt_interval_start_cpu_time; // CPU time when adjust_debts() last ran double episode_start_cpu_time; // CPU time at the start of current episode double run_interval_start_wall_time; // Wall time at the start of the current run interval double checkpoint_cpu_time; // CPU at the last checkpoint double checkpoint_wall_time; // wall time at the last checkpoint double current_cpu_time; // most recent CPU time reported by app int current_disk_usage(double&); // disk used by output files and temp files of this task char slot_dir[256]; // directory where process runs double max_cpu_time; // abort if total CPU exceeds this double max_disk_usage; // abort if disk usage (in+out+temp) exceeds this double max_mem_usage; // abort if memory usage exceeds this bool have_trickle_down; bool send_upload_file_status; bool pending_suspend_via_quit; // waiting for task to suspend via quit int want_network; // This task wants to do network comm (for F@h) // this is passed via share-memory message (app_status channel) double abort_time; // when we sent an abort message to this app // kill it 5 seconds later if it doesn't exit APP_CLIENT_SHM app_client_shm; // core/app shared mem MSG_QUEUE graphics_request_queue; MSG_QUEUE process_control_queue; // info related to app's graphics mode (win, screensaver, etc.) // int graphics_mode_acked; // mode acked by app int graphics_mode_before_ss; // mode before last screensaver request bool is_ss_app; double graphics_mode_ack_timeout; // safety timeout for Mac screensaver bool exit_requested; #if (defined (__APPLE__) && defined(__i386__)) // PowerPC apps emulated on i386 Macs crash if running graphics int powerpc_emulated_on_i386; int is_native_i386_app(char*); #endif GRAPHICS_MSG graphics_msg; void request_graphics_mode(GRAPHICS_MSG&); int request_reread_prefs(); int request_reread_app_info(); void check_graphics_mode_ack(); int link_user_files(); int get_shmem_seg_name(); ACTIVE_TASK(); ~ACTIVE_TASK(); int init(RESULT*); void close_process_handles(); void cleanup_task(); int start(bool first_time); // start a process int request_exit(); // ask the process to exit gracefully, // i.e. by sending a message int request_abort(); // send "abort" message bool process_exists(); int kill_task(); // Kill process forcibly, // Unix: send a SIGKILL signal, Windows: TerminateProcess() int suspend(); // ask a process to stop executing (but stay in mem) // Done by sending it a message int unsuspend(); // Undo a suspend: send a message int abort_task(int exit_status, const char*); // can be called whether or not process exists bool has_task_exited(); // return true if this task has exited int preempt(bool quit_task); // preempt (via suspend or quit) a running task int resume_or_start(); void send_network_available(); #ifdef _WIN32 void handle_exited_app(unsigned long); #else void handle_exited_app(int stat); #endif bool check_max_cpu_exceeded(); bool check_max_disk_exceeded(); bool check_max_mem_exceeded(); bool get_app_status_msg(); bool get_trickle_up_msg(); double est_cpu_time_to_completion(); bool read_stderr_file(); bool finish_file_present(); bool supports_graphics(); int write_app_init_file(); int move_trickle_file(); int handle_upload_files(); void upload_notify_app(const FILE_INFO*, const FILE_REF*); int copy_output_files(); int write(MIOFILE&); int parse(MIOFILE&); }; class ACTIVE_TASK_SET { public: typedef std::vector active_tasks_v; active_tasks_v active_tasks; int remove(ACTIVE_TASK*); ACTIVE_TASK* lookup_pid(int); ACTIVE_TASK* lookup_result(RESULT*); void init(); bool poll(); void suspend_all(bool leave_apps_in_memory=true); void unsuspend_all(); bool is_task_executing(); void request_tasks_exit(PROJECT* p=0); int wait_for_exit(double, PROJECT* p=0); int exit_tasks(PROJECT* p=0); void kill_tasks(PROJECT* p=0); int abort_project(PROJECT*); bool get_msgs(); bool check_app_exited(); bool check_rsc_limits_exceeded(); bool check_quit_timeout_exceeded(); bool vm_limit_exceeded(double); int get_free_slot(); void send_heartbeats(); void send_trickle_downs(); void report_overdue(); void handle_upload_files(); void upload_notify_app(FILE_INFO*); bool want_network(); // does any task want network? void network_available(); // notify tasks that network is available void free_mem(); bool slot_taken(int); void get_memory_usage(); // screensaver-related functions ACTIVE_TASK* get_ss_app(); void save_app_modes(); void hide_apps(); void restore_apps(); void graphics_poll(); void process_control_poll(); void request_reread_prefs(PROJECT*); void request_reread_app_info(); int write(MIOFILE&); int parse(MIOFILE&); }; #endif