// Berkeley Open Infrastructure for Network Computing // http://boinc.berkeley.edu // Copyright (C) 2005 University of California // // This is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; // either version 2.1 of the License, or (at your option) any later version. // // This software is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU Lesser General Public License for more details. // // To view the GNU Lesser General Public License visit // http://www.gnu.org/copyleft/lesser.html // or write to the Free Software Foundation, Inc., // 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef _CLIENT_STATE_ #define _CLIENT_STATE_ #ifndef _WIN32 #include #include #include #endif using std::string; using std::vector; #include "acct_mgr.h" #include "acct_setup.h" #include "app.h" #include "client_types.h" #include "file_xfer.h" #include "gui_rpc_server.h" #include "gui_http.h" #include "hostinfo.h" #include "miofile.h" #include "net_stats.h" #include "pers_file_xfer.h" #include "prefs.h" #include "scheduler_op.h" #include "ss_logic.h" #include "time_stats.h" #include "http_curl.h" #define WORK_FETCH_DONT_NEED 0 // project: suspended, deferred, or no new work (can't ask for more work) // overall: not work_fetch_ok (from CPU policy) #define WORK_FETCH_OK 1 // project: has more than min queue * share, not suspended/def/nonewwork // overall: at least min queue, work fetch OK #define WORK_FETCH_NEED 2 // project: less than min queue * resource share of DL/runnable results // overall: less than min queue #define WORK_FETCH_NEED_IMMEDIATELY 3 // project: no downloading or runnable results // overall: at least one idle CPU // CLIENT_STATE encapsulates the global variables of the core client. // If you add anything here, initialize it in the constructor // class CLIENT_STATE { public: vector platforms; vector projects; vector apps; vector file_infos; vector app_versions; vector workunits; vector results; PERS_FILE_XFER_SET* pers_file_xfers; HTTP_OP_SET* http_ops; FILE_XFER_SET* file_xfers; ACTIVE_TASK_SET active_tasks; HOST_INFO host_info; GLOBAL_PREFS global_prefs; NET_STATS net_stats; SS_LOGIC ss_logic; GUI_RPC_CONN_SET gui_rpcs; TIME_STATS time_stats; PROXY_INFO proxy_info; GUI_HTTP gui_http; VERSION_INFO core_client_version; string statefile_platform_name; int file_xfer_giveup_period; MODE run_mode; MODE network_mode; bool started_by_screensaver; bool exit_when_idle; bool exit_before_start; bool exit_after_finish; bool check_all_logins; bool user_active; // there has been recent mouse/kbd input bool return_results_immediately; bool allow_remote_gui_rpc; int cmdline_gui_rpc_port; bool show_projects; bool requested_exit; char detach_project_url[256]; // stores URL for -detach_project option char reset_project_url[256]; // stores URL for -reset_project option char update_prefs_url[256]; // stores URL for -update_prefs option char main_host_venue[256]; // venue from project that gave us general prefs // or from account manager char attach_project_url[256]; char attach_project_auth[256]; bool exit_before_upload; // exit when about to upload a file #ifndef _WIN32 gid_t boinc_project_gid; #endif // backoff-related variables // int master_fetch_period; // fetch project's master URL (and stop doing scheduler RPCs) // if get this many successive RPC failures (default 10) int retry_cap; // cap project->nrpc_failures at this number int master_fetch_retry_cap; // after this many master-fetch failures, // move into a state in which we retry master fetch // at the frequency below int master_fetch_interval; // see above int sched_retry_delay_min; int sched_retry_delay_max; int pers_retry_delay_min; int pers_retry_delay_max; int pers_giveup; bool tasks_suspended; // Don't do CPU. See check_suspend_activities for logic bool network_suspended; // Don't do network. See check_suspend_network for logic int suspend_reason; int network_suspend_reason; bool executing_as_daemon; // true if --daemon is on the commandline // this means we are running as a daemon on unix, // or as a service on Windows bool redirect_io; // redirect stdout, stderr to log files bool disable_graphics; // a condition has occurred in which we know graphics will // not be displayable. // So GUIs shouldn't offer graphics. bool detach_console; bool launched_by_manager; // this affects auto-update bool run_by_updater; double now; double last_wakeup_time; bool initialized; private: bool client_state_dirty; int old_major_version; int old_minor_version; int old_release; bool skip_cpu_benchmarks; // if set, use hardwired numbers rather than running benchmarks bool run_cpu_benchmarks; // if set, run benchmarks on client startup bool cpu_benchmarks_pending; // set if a benchmark fails to start because of a process that doesn't stop. // Persists so that the next start of BOINC runs the benchmarks. int exit_after_app_start_secs; // if nonzero, exit this many seconds after starting an app double app_started; // when the most recent app was started // --------------- acct_mgr.C: public: ACCT_MGR_OP acct_mgr_op; ACCT_MGR_INFO acct_mgr_info; // --------------- acct_setup.C: public: PROJECT_INIT project_init; GET_PROJECT_CONFIG_OP get_project_config_op; LOOKUP_ACCOUNT_OP lookup_account_op; CREATE_ACCOUNT_OP create_account_op; LOOKUP_WEBSITE_OP lookup_website_op; PROJECT_ATTACH project_attach; GET_CURRENT_VERSION_OP get_current_version_op; GET_PROJECT_LIST_OP get_project_list_op; void new_version_check(); void all_projects_list_check(); double new_version_check_time; double all_projects_list_check_time; string newer_version; // --------------- app_graphics.C: public: ACTIVE_TASK* get_next_graphics_capable_app(); // --------------- auto_update.C: public: AUTO_UPDATE auto_update; // --------------- client_state.C: public: CLIENT_STATE(); void show_host_info(); int init(); bool poll_slow_events(); // Never blocks. // Returns true if it actually did something, // in which case it should be called again immediately. void do_io_or_sleep(double dt); bool time_to_exit(); PROJECT* lookup_project(const char*); APP* lookup_app(PROJECT*, const char*); FILE_INFO* lookup_file_info(PROJECT*, const char* name); RESULT* lookup_result(PROJECT*, const char*); WORKUNIT* lookup_workunit(PROJECT*, const char*); APP_VERSION* lookup_app_version(APP*, char* platform, int ver); int detach_project(PROJECT*); int report_result_error(RESULT&, const char *format, ...); int reset_project(PROJECT*); bool no_gui_rpc; private: int link_app(PROJECT*, APP*); int link_file_info(PROJECT*, FILE_INFO*); int link_file_ref(PROJECT*, FILE_REF*); int link_app_version(PROJECT*, APP_VERSION*); int link_workunit(PROJECT*, WORKUNIT*); int link_result(PROJECT*, RESULT*); void print_summary(); bool garbage_collect(); bool garbage_collect_always(); bool update_results(); int nresults_for_project(PROJECT*); // --------------- cpu_sched.C: private: double debt_interval_start; double total_wall_cpu_time_this_debt_interval; // "wall CPU time" accumulated since last adjust_debts() double total_cpu_time_this_debt_interval; double cpu_shortfall; bool work_fetch_no_new_work; bool must_enforce_cpu_schedule; bool must_schedule_cpus; bool must_check_work_fetch; std::vector ordered_scheduled_results; void assign_results_to_projects(); RESULT* largest_debt_project_best_result(); RESULT* earliest_deadline_result(); void reset_debt_accounting(); void adjust_debts(); bool possibly_schedule_cpus(); void schedule_cpus(); bool enforce_schedule(); bool no_work_for_a_cpu(); void rr_simulation(); void make_running_task_heap(vector&); void print_deadline_misses(); public: double retry_shmem_time; // if we fail to start a task due to no shared-mem segments, // wait until at least this time to try running // another task that needs a shared-mem seg inline double work_buf_min() { return global_prefs.work_buf_min_days * 86400; } inline double work_buf_additional() { return global_prefs.work_buf_additional_days *86400; } inline double work_buf_total() { double x = work_buf_min() + work_buf_additional(); if (x < 1) x = 1; return x; } void request_enforce_schedule(const char*); void request_schedule_cpus(const char*); // Check for reschedule CPUs ASAP. Called when: // - core client starts (CS::init()) // - an app exits (ATS::check_app_exited()) // - Tasks are killed (ATS::exit_tasks()) // - a result's input files finish downloading (CS::update_results()) // - an app fails to start (CS::schedule_cpus()) // - any project op is done via RPC (suspend/resume) // - any result op is done via RPC (suspend/resume) // --------------- cs_account.C: public: int add_project( const char* master_url, const char* authenticator, const char* project_name, bool attached_via_acct_mgr ); private: int parse_account_files(); int parse_account_files_venue(); int parse_preferences_for_user_files(); int parse_statistics_files(); // should be move to a new file, but this will do it for testing // --------------- cs_apps.C: private: double total_resource_share(); double potentially_runnable_resource_share(); double nearly_runnable_resource_share(); double fetchable_resource_share(); public: double runnable_resource_share(); void request_work_fetch(const char*); // Check if work fetch needed. Called when: // - core client starts (CS::init()) // - task is completed or fails // - tasks are killed // - an RPC completes // - project suspend/detch/attach/reset GUI RPC // - result suspend/abort GUI RPC int quit_activities(); void set_ncpus(); double estimate_cpu_time(WORKUNIT&); double get_fraction_done(RESULT* result); int input_files_available(RESULT*, bool); ACTIVE_TASK* lookup_active_task_by_result(RESULT*); int ncpus; // number of usable cpus private: int nslots; int latest_version(APP*, char*); int app_finished(ACTIVE_TASK&); bool start_apps(); bool handle_finished_apps(); public: ACTIVE_TASK* get_task(RESULT*); // --------------- cs_benchmark.C: public: bool should_run_cpu_benchmarks(); void start_cpu_benchmarks(); bool cpu_benchmarks_poll(); void abort_cpu_benchmarks(); bool are_cpu_benchmarks_running(); bool cpu_benchmarks_done(); void cpu_benchmarks_set_defaults(); void print_benchmark_results(); // --------------- cs_cmdline.C: public: void parse_cmdline(int argc, char** argv); void parse_env_vars(); void do_cmdline_actions(); // --------------- cs_files.C: public: void check_file_existence(); bool start_new_file_xfer(PERS_FILE_XFER&); private: int make_project_dirs(); bool handle_pers_file_xfers(); // --------------- cs_platforms.C: public: const char* get_primary_platform(); private: void add_platform(const char*); void detect_platforms(); void write_platforms(PROJECT*, MIOFILE&); bool is_supported_platform(const char*); // --------------- cs_prefs.C: public: int project_disk_usage(PROJECT*, double&); int total_disk_usage(double&); // returns the total disk usage of BOINC on this host double allowed_disk_usage(); int allowed_project_disk_usage(double&); int suspend_tasks(int reason); int resume_tasks(int reason=0); int suspend_network(int reason); int resume_network(); void read_global_prefs(); int save_global_prefs(char* prefs, char* url, char* sched); double available_ram(); double max_available_ram(); private: void check_suspend_activities(int&); void check_suspend_network(int&); void install_global_prefs(); PROJECT* global_prefs_source_project(); void show_global_prefs_source(bool); // --------------- cs_scheduler.C: public: int make_scheduler_request(PROJECT*); int handle_scheduler_reply(PROJECT*, char* scheduler_url, int& nresults); SCHEDULER_OP* scheduler_op; private: bool contacted_sched_server; int overall_work_fetch_urgency; bool scheduler_rpc_poll(); double avg_proc_rate(); bool should_get_work(); // --------------- cs_statefile.C: public: void set_client_state_dirty(const char*); int parse_state_file(); int write_state(MIOFILE&); int write_state_file(); int write_state_file_if_needed(); void check_anonymous(); int parse_app_info(PROJECT*, FILE*); int write_state_gui(MIOFILE&); int write_file_transfers_gui(MIOFILE&); int write_tasks_gui(MIOFILE&); // --------------- cs_trickle.C: private: int read_trickle_files(PROJECT*, FILE*); int remove_trickle_files(PROJECT*); public: int handle_trickle_down(PROJECT*, FILE*); // --------------- check_state.C: // stuff related to data-structure integrity checking // public: void check_project_pointer(PROJECT*); void check_app_pointer(APP*); void check_file_info_pointer(FILE_INFO*); void check_app_version_pointer(APP_VERSION*); void check_workunit_pointer(WORKUNIT*); void check_result_pointer(RESULT*); void check_pers_file_xfer_pointer(PERS_FILE_XFER*); void check_file_xfer_pointer(FILE_XFER*); void check_app(APP&); void check_file_info(FILE_INFO&); void check_file_ref(FILE_REF&); void check_app_version(APP_VERSION&); void check_workunit(WORKUNIT&); void check_result(RESULT&); void check_active_task(ACTIVE_TASK&); void check_pers_file_xfer(PERS_FILE_XFER&); void check_file_xfer(FILE_XFER&); void check_all(); void free_mem(); // --------------- work_fetch.C: public: int proj_min_results(PROJECT*, double); void check_project_timeout(); PROJECT* next_project_master_pending(); PROJECT* next_project_sched_rpc_pending(); PROJECT* next_project_trickle_up_pending(); PROJECT* next_project_need_work(); PROJECT* find_project_with_overdue_results(); double overall_cpu_frac(); double time_until_work_done(PROJECT*, int, double); bool compute_work_requests(); void scale_duration_correction_factors(double); void generate_new_host_cpid(); void compute_nuploading_results(); }; extern CLIENT_STATE gstate; #ifdef SANDBOX #define BOINC_PROJECT_GROUP_NAME "boinc_project" #endif // return a random double in the range [MIN,min(e^n,MAX)) // extern double calculate_exponential_backoff( int n, double MIN, double MAX ); #define POLL_INTERVAL 1.0 // the client will handle I/O (including GUI RPCs) // for up to POLL_INTERVAL seconds before calling poll_slow_events() // to call the polling functions #endif